Bow and Crossbow Skills: Difference between revisions
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* Compared with Vanilla D2, starting physical to magic damage raised greatly and bonus to attack rating removed. | * Compared with Vanilla D2, starting physical to magic damage raised greatly and bonus to attack rating removed. | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* 3/4 damage penalty removed. | * 3/4 damage penalty removed. | ||
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* Fire damage scaling increased moderately and starting physical to fire damage increased from +3% to +50%. | * Fire damage scaling increased moderately and starting physical to fire damage increased from +3% to +50%. | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, cold damage scaling increased moderately and attack rating bonus removed. | * Compared with Vanilla D2, cold damage scaling increased moderately and attack rating bonus removed. | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, deals 150% of weapon damage. | * Compared with Vanilla D2, deals 150% of weapon damage. | ||
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* Compared with Vanilla D2, fire damage scaling increased, Fire Arrow synergy increased greatly and attack rating bonus removed. | * Compared with Vanilla D2, fire damage scaling increased, Fire Arrow synergy increased greatly and attack rating bonus removed. | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* 3/4 Damage penalty removed. | * 3/4 Damage penalty removed. | ||
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* Skill reworked as follows: Cooldown removed and fire damage, burn damage, burn duration and all synergies increased. | * Skill reworked as follows: Cooldown removed and fire damage, burn damage, burn duration and all synergies increased. | ||
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Latest revision as of 23:39, 1 April 2025
Cold Arrow
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Deals 100% of weapon damage |
Synergies | Bonus to skill |
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Ice Arrow | +12% Cold damage per base level |
100 Dexterity | Shoots 2 additional Cold Arrows |
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Version Name | Patch Notes | ||
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#19 Zincite |
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Older Versions |
|
Magic Arrow
|
Multiple Shot
|
Fire Arrow
|
Ice Arrow
|
Guided Arrow
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Exploding Arrow
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Strafe
|
Immolation Arrow
|
Freezing Arrow
|