Lightning Spells: Difference between revisions
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| [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | | [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | ||
| +8% Lightning damage per | | +8% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | | [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | ||
| +8% Lightning damage per | | +8% Lightning damage per base level | ||
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| style="text-align:left;" colspan="2" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden) | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Damage decreased from 25% to 20% of enemy life per cast | * Damage decreased from 25% to 20% of enemy life per cast | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden) | ||
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| [[Lightning_Spells#Discharge|'''Discharge''']] | | [[Lightning_Spells#Discharge|'''Discharge''']] | ||
| +3% Lightning damage per | | +3% Lightning damage per base level | ||
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| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Added Discharge as a synergy. (Bedrock #1-hidden) | * Added Discharge as a synergy. (Bedrock #1-hidden) | ||
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| [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | | [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | ||
| +5% Lightning damage per | | +5% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | | [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | ||
| +5% Lightning damage per | | +5% Lightning damage per base level | ||
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| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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**Nova synergy removed and other synergies decreased slightly. | **Nova synergy removed and other synergies decreased slightly. | ||
**Mana cost raised moderately. (Bedrock #1-hidden) | **Mana cost raised moderately. (Bedrock #1-hidden) | ||
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| [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | | [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | ||
| +3% Lightning damage per | | +3% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | | [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | ||
| +3% Lightning damage per | | +3% Lightning damage per base level | ||
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| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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* Compared with Vanilla D2, damage scaling increased drastically, removed nova synergy, other synergies decreased slightly. Mana cost raised moderately. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling increased drastically, removed nova synergy, other synergies decreased slightly. Mana cost raised moderately. (Bedrock #1-hidden) | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level | * Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level | ||
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! Synergies !! Bonus to skill | ! Synergies !! Bonus to skill | ||
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| style="text-align:left;" | [[Lightning_Spells#Nova|'''Nova''']] || +3% lightning damage per | | style="text-align:left;" | [[Lightning_Spells#Nova|'''Nova''']] || +3% lightning damage per base level | ||
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| style="text-align:left;" | [[Lightning_Spells#Static_Field|'''Static Field''']] || +3% lightning damage per | | style="text-align:left;" | [[Lightning_Spells#Static_Field|'''Static Field''']] || +3% lightning damage per base level | ||
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| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy | | style="text-align:left;" | Energy: || +1% lightning damage per 2 energy | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* '''New skill added''', replaces Thunder Storm | * '''New skill added''', replaces Thunder Storm | ||
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| [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | | [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | ||
| +21% Lightning damage per | | +21% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | | [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | ||
| +21% Lightning damage per | | +21% Lightning damage per base level | ||
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| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Thunder Storm has been replaced by a new skill with the same name. (Target a location to cause a lightning storm) | * Thunder Storm has been replaced by a new skill with the same name. (Target a location to cause a lightning storm) | ||
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| [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | | [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | ||
| +4% Efficiency per | | +4% Efficiency per base level | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Energy Shield’s tooltip will now show you the efficiency percent | * Energy Shield’s tooltip will now show you the efficiency percent | ||
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