Lightning Spells: Difference between revisions

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|-style="text-align:left;"
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|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +8% Lightning damage per hardpoint
| +8% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
| +8% Lightning damage per hardpoint
| +8% Lightning damage per base level
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| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Damage decreased from 25% to 20% of enemy life per cast
* Damage decreased from 25% to 20% of enemy life per cast
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)
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|-style="text-align:left;"
| [[Lightning_Spells#Discharge|'''Discharge''']]  
| [[Lightning_Spells#Discharge|'''Discharge''']]  
|  +3% Lightning damage per hardpoint
|  +3% Lightning damage per base level
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| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Added Discharge as a synergy. (Bedrock #1-hidden)
* Added Discharge as a synergy. (Bedrock #1-hidden)
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|-style="text-align:left;"
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  +5% Lightning damage per hardpoint
|  +5% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
| +5% Lightning damage per hardpoint
| +5% Lightning damage per base level
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|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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**Nova synergy removed and other synergies decreased slightly.
**Nova synergy removed and other synergies decreased slightly.
**Mana cost raised moderately. (Bedrock #1-hidden)
**Mana cost raised moderately. (Bedrock #1-hidden)
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  +3% Lightning damage per hardpoint
|  +3% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +3% Lightning damage per hardpoint
| +3% Lightning damage per base level
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|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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* Compared with Vanilla D2, damage scaling increased drastically, removed nova synergy, other synergies decreased slightly. Mana cost raised moderately. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased drastically, removed nova synergy, other synergies decreased slightly. Mana cost raised moderately. (Bedrock #1-hidden)


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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level
* Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level
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! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
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| style="text-align:left;" |  [[Lightning_Spells#Nova|'''Nova''']]  || +3% lightning damage per hardpoint
| style="text-align:left;" |  [[Lightning_Spells#Nova|'''Nova''']]  || +3% lightning damage per base level
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| style="text-align:left;" |  [[Lightning_Spells#Static_Field|'''Static Field''']]  || +3% lightning damage per hardpoint
| style="text-align:left;" |  [[Lightning_Spells#Static_Field|'''Static Field''']]  || +3% lightning damage per base level
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| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy  
| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy  
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', replaces Thunder Storm
* '''New skill added''', replaces Thunder Storm
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|-style="text-align:left;"
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
| +21% Lightning damage per hardpoint
| +21% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +21% Lightning damage per hardpoint
| +21% Lightning damage per base level
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|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Thunder Storm has been replaced by a new skill with the same name. (Target a location to cause a lightning storm)
* Thunder Storm has been replaced by a new skill with the same name. (Target a location to cause a lightning storm)
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|-style="text-align:left;"
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
| +4% Efficiency per hardpoint
| +4% Efficiency per base level
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Energy Shield’s tooltip will now show you the efficiency percent
* Energy Shield’s tooltip will now show you the efficiency percent
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