Difference between revisions of "Cube Recipes"
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− | === | + | === Reroll Rare Item === |
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− | + | Reroll rare item recipe changed from 6 Perfect Skulls + Rare Item to 3 Perfect Skulls + Rare Item | |
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− | == | + | D2 cube recipe "1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type" changed to "2 Perfect Skulls + 2 Perfect Emerald + 1 Rare Item = 1 High Quality New Rare Item of the same type" |
− | + | === Add sockets === | |
+ | D2 cube recipe "3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to Rare item" now adds 2 sockets instead | ||
== Added Recipes == | == Added Recipes == | ||
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Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour | Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour | ||
+ | |||
+ | == Crafted Items == | ||
+ | === Arrows/Bolts === | ||
+ | Arrows and bolts can now be crafted. Recipes are: | ||
+ | * Hitpower Arrows/Bolts: Magic quiver + El Rune + PSapphire + Jewel = quiver with +2 additional cold arrows (and the other hitpower mods; ‘when struck frost nova’ and ‘atk rating/lvl’) | ||
+ | * Blood Arrows/Bolts: Magic quiver + Eld rune + PRuby + Jewel = quiver with +2 additional fire arrows (and the other blood mods; ‘lifesteal’, ‘life’) | ||
+ | * Caster Arrows/Bolts: Magic quiver + Eld rune + PAmethyst + Jewel = quiver with +2 additional Ice Arrows (and the other caster mods; ‘mana regeneration’, ‘mana’) | ||
+ | * Safety Arrows/Bolts: Magic quiver + El rune + PEmerald + Jewel = quiver with +2 additional magic arrows +1 magic arrow oskill (and the other safety mods; ‘damage/magic damage reduced’) | ||
+ | |||
+ | === Lifted Restrictios === | ||
+ | * Hitpower, Blood, Caster & Safety weapon recipes are no longer restricted to their original item bases | ||
+ | * Hitpower, Blood, Caster & Safety gloves, boots, helm, belt, body armour & shield are no longer restricted to a specific base respectively | ||
+ | |||
+ | === Changes to existing recipes === | ||
+ | * Changed Hitpower crafting recipes from “Attacker Takes Damage 3-7” to “+1 Attack Rating per Character Level” | ||
+ | * Changed Hitpower boots recipe from “25-50 Defense vs Missiles” to “4-7% Faster Run/Walk” | ||
+ | * Hitpower & Blood weapon crafts now have 50-75% Enhanced Damage (was 35-60%) | ||
+ | * Safety weapon crafts changed from “5-10% Defense” to “50-75% Enhanced Damage” | ||
+ | * Caster weapon crafts changed from “1-5% Maximum Mana” to “50-75% Enhanced Damage” | ||
+ | * Safety amulet crafts changed from “1-10% Block” to “2 Mana on Melee Hit & 1 Mana on Ranged Hit” | ||
+ | * Hitpower amulet crafting recipe changed to +1 to Summon Skills (was 10-15% summon damage) | ||
+ | ** Magic Amulet + Thul Rune + Perfect Sapphire + Any Jewel | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !LoD | ||
+ | !PoD | ||
+ | |- | ||
+ | | {{vanilla|Hit Causes Monster To Flee (3-11)%}} | ||
+ | 5% Chance To Cast Level 4 Frost Nova When Struck<br> | ||
+ | Attacker Takes Damage of (3-10) | ||
+ | | {{change|+1 to Summon Skills}} | ||
+ | 5% Chance To Cast Level 4 Frost Nova When Struck<br> | ||
+ | Attacker Takes Damage of (3-10) | ||
+ | |} |
Latest revision as of 19:39, 16 November 2024
The following Horadric Cube recipes have been changed or added in Path of Diablo.
Contents
Changed Recipes
Unsocket Recipe
Removes and destroys all socketables (jewels, runes, gems) from the item.
LoD | PoD |
---|---|
1 Hel Rune + Scroll of Town Portal + Socketed Item |
1 Hel Rune + Scroll of Town Portal + Socketed Item
(Except Ethereal Body Armors) |
Upgrade Gems
9 of a kind will now result in 3 gems from the higher tier. So for example 9 Flawless Topaz will give 3 Perfect Topaz.
Upgrade Runes
Recipe for upgrading runes to a higher level.
LoD | PoD |
---|---|
3 of the same rune Thul(#10) to Lem(#20)
+ 1 specific gem |
3 of the same rune Thul(#10) to Lem(#20)
(removed Gem requirement) |
2 of the same rune Pul(#21) to Ber(#30)
+ 1 specific gem |
2 of the same rune Pul(#21) to Ber(#30)
(removed Gem requirement) |
Add Sockets: Armour
Add a random number of sockets to an armour.
LoD | PoD |
---|---|
Tal + Thul + Perfect Topaz + Ethereal armour
Ethereal armours have +50% base defense |
Tal + Thul + Perfect Topaz + Ethereal armour (removed) |
Reroll Rare Item
Reroll rare item recipe changed from 6 Perfect Skulls + Rare Item to 3 Perfect Skulls + Rare Item
D2 cube recipe "1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type" changed to "2 Perfect Skulls + 2 Perfect Emerald + 1 Rare Item = 1 High Quality New Rare Item of the same type"
Add sockets
D2 cube recipe "3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to Rare item" now adds 2 sockets instead
Added Recipes
Corruption Recipe
For more information on Orbs of Corruption and an in-depth look at the possible outcomes Orb of Corruption
Corrupt an item.
Item + Orb of Corruption (requires transmute button being clicked twice) |
Upgrading Set Items
El + Eth + Perfect Ruby + Normal Set Weapon = Exceptional Set Weapon
Eld + Ith + Perfect Topaz + Normal Set Armour = Exceptional Set Armour
Dol + Mal + Perfect Ruby + Exceptional Set Weapon = Elite Set Weapon
Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour
Crafted Items
Arrows/Bolts
Arrows and bolts can now be crafted. Recipes are:
- Hitpower Arrows/Bolts: Magic quiver + El Rune + PSapphire + Jewel = quiver with +2 additional cold arrows (and the other hitpower mods; ‘when struck frost nova’ and ‘atk rating/lvl’)
- Blood Arrows/Bolts: Magic quiver + Eld rune + PRuby + Jewel = quiver with +2 additional fire arrows (and the other blood mods; ‘lifesteal’, ‘life’)
- Caster Arrows/Bolts: Magic quiver + Eld rune + PAmethyst + Jewel = quiver with +2 additional Ice Arrows (and the other caster mods; ‘mana regeneration’, ‘mana’)
- Safety Arrows/Bolts: Magic quiver + El rune + PEmerald + Jewel = quiver with +2 additional magic arrows +1 magic arrow oskill (and the other safety mods; ‘damage/magic damage reduced’)
Lifted Restrictios
- Hitpower, Blood, Caster & Safety weapon recipes are no longer restricted to their original item bases
- Hitpower, Blood, Caster & Safety gloves, boots, helm, belt, body armour & shield are no longer restricted to a specific base respectively
Changes to existing recipes
- Changed Hitpower crafting recipes from “Attacker Takes Damage 3-7” to “+1 Attack Rating per Character Level”
- Changed Hitpower boots recipe from “25-50 Defense vs Missiles” to “4-7% Faster Run/Walk”
- Hitpower & Blood weapon crafts now have 50-75% Enhanced Damage (was 35-60%)
- Safety weapon crafts changed from “5-10% Defense” to “50-75% Enhanced Damage”
- Caster weapon crafts changed from “1-5% Maximum Mana” to “50-75% Enhanced Damage”
- Safety amulet crafts changed from “1-10% Block” to “2 Mana on Melee Hit & 1 Mana on Ranged Hit”
- Hitpower amulet crafting recipe changed to +1 to Summon Skills (was 10-15% summon damage)
- Magic Amulet + Thul Rune + Perfect Sapphire + Any Jewel
LoD | PoD |
---|---|
Hit Causes Monster To Flee (3-11)%
5% Chance To Cast Level 4 Frost Nova When Struck |
+1 to Summon Skills
5% Chance To Cast Level 4 Frost Nova When Struck |