Difference between revisions of "Warcries"
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== Find Potion == | == Find Potion == | ||
{{Skilldesc|[[File:Find_Potion.png]]|Use on the corpse of a slain monster for a chance to find a potion.|1| None}} | {{Skilldesc|[[File:Find_Potion.png]]|Use on the corpse of a slain monster for a chance to find a potion.|1| None}} | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Grim Ward now shows Mana Cost. |
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! | ! | ||
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− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | * Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden | + | * Casting Grim Ward is no longer interruptible. |
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+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden | ||
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| style="width:20px" | | | style="width:20px" | | ||
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+ | | style="vertical-align: top" | | ||
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
! Synergies !! Bonus to skill | ! Synergies !! Bonus to skill |
Latest revision as of 15:33, 28 September 2024
Contents
Howl
Find Potion
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