Offensive Auras: Difference between revisions

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'''Paladins can now use auras on left click (Yes you can have two at once).'''
== Might ==
== Might ==


{{Skilldesc|[[File:Might.png]]|While active, aura increases the damage done by you and your party|1|None}}
{{Skilldesc|[[File:Might.png]]|While active, aura increases the physical damage done by you and your party|1|None}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
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{{Skilldescnosynergiesright}}
{{Skilldescnosynergiesright}}
{{SklTblStart|Might}}
{{SklTblStart|Might}}
{{SklTbl1-20|Damage| +50%|+58%|+66%|+74%|+82%|+90%|+98%|+106%|+114%|+122%|+130%|+138%|+146%|+154%|+162%|+170%|+178%|+186%|+194%|+202%  }}
{{SklTbl1-20|+% Physical Damage| +50%|+58%|+66%|+74%|+82%|+90%|+98%|+106%|+114%|+122%|+130%|+138%|+146%|+154%|+162%|+170%|+178%|+186%|+194%|+202%  }}
{{SklTbl21-40Start|Might}}
{{SklTbl21-40Start|Might}}
{{SklTbl21-40|Damage| +210%|+218%|+226%|+234%|+242%|+250%|+258%|+266%|+274%|+282%|+290%|+298%|+306%|+314%|+322%|+330%|+338%|+346%|+354%|+362%  }}
{{SklTbl21-40|+% Physical Damage| +210%|+218%|+226%|+234%|+242%|+250%|+258%|+266%|+274%|+282%|+290%|+298%|+306%|+314%|+322%|+330%|+338%|+346%|+354%|+362%  }}
{{SklTblEnd|Might}}  
{{SklTblEnd|Might}}  


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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
* Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
|}
|}
|}
|}
|}
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|-
|-
|    [[Defensive_Auras#Resist_Fire|'''Resist Fire''']]  
|    [[Defensive_Auras#Resist_Fire|'''Resist Fire''']]  
| +4% Fire damage per hardpoint
| +4% Fire damage per base level
|-
|-
|    [[Defensive_Auras#Salvation|'''Salvation''']]  
|    [[Defensive_Auras#Salvation|'''Salvation''']]  
|  +6% Fire damage per hardpoint
|  +6% Fire damage per base level
|}
|}
|}
|}
{{SklTblStart|HolyFire}}
{{SklTblStart|HolyFire}}
{{SklTbl1-20|Fire Damage to Attack|  5-15|10-25|15-35|20-45|25-55|30-65|35-75|40-85|50-100|60-115|70-130|80-145|90-160|100-175|110-190|120-205|145-240|170-275|195-310|220-345 }}
{{SklTbl1-20|+Fire Damage to Attack|  5-15|10-25|15-35|20-45|25-55|30-65|35-75|40-85|50-100|60-115|70-130|80-145|90-160|100-175|110-190|120-205|145-240|170-275|195-310|220-345 }}
{{SklTbl1-20|Fire Damage| 1-3|2-5|3-7|4-9|5-11|6-13|7-15|8-17|10-20|12-23|14-26|16-29|18-32|20-35|22-38|24-41|29-48|34-55|39-62|44-69  }}
{{SklTbl1-20|Tick Fire Damage| 1-3|2-5|3-7|4-9|5-11|6-13|7-15|8-17|10-20|12-23|14-26|16-29|18-32|20-35|22-38|24-41|29-48|34-55|39-62|44-69  }}
{{SklTbl21-40Start|HolyFire}}
{{SklTbl21-40Start|HolyFire}}
{{SklTbl21-40|Fire Damage to Attack| 245-380|270-415|320-490|370-565|420-640|470-715|520-790|570-865|660-980|750-1095|840-1210|930-1325|1020-1440|1110-1555|1200-1670|1290-1785|1380-1900|1470-2015|1560-2130|1650-2245  }}
{{SklTbl21-40|+ Fire Damage to Attack| 245-380|270-415|320-490|370-565|420-640|470-715|520-790|570-865|660-980|750-1095|840-1210|930-1325|1020-1440|1110-1555|1200-1670|1290-1785|1380-1900|1470-2015|1560-2130|1650-2245  }}
{{SklTbl21-40|Fire Damage |  49-76|54-83|64-98|74-113|84-128|94-143|104-158|114-173|132-196|150-219|168-242|186-265|204-288|222-311|240-334|258-357|276-380|294-403|312-426|330-449 }}
{{SklTbl21-40|Tick Fire Damage |  49-76|54-83|64-98|74-113|84-128|94-143|104-158|114-173|132-196|150-219|168-242|186-265|204-288|222-311|240-334|258-357|276-380|294-403|312-426|330-449 }}
{{SklTblEnd|HolyFire}}  
{{SklTblEnd|HolyFire}}  


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! Version Name !!Patch Notes
! Version Name !!Patch Notes
|-
|-
|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Damage scaling reduced
* Holy Fire fire damage synergies increased from 4% to 8%.


|-
|-
Line 79: Line 81:
!
!
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling reduced
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|}
|}
|}
|}
|}
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{{Skilldescnosynergiesright}}
{{Skilldescnosynergiesright}}
{{SklTblStart|Precision}}
{{SklTblStart|Precision}}
{{SklTbl1-20|Your Piercing Attack| 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28%  }}
{{SklTbl1-20|+% Your Piercing Attack| 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28%  }}
{{SklTbl1-20|Party Piercing Attack| 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20%  }}
{{SklTbl1-20|+% Party Piercing Attack| 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20%  }}
{{SklTbl1-20|Chance to Crit|  1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% }}
{{SklTbl1-20|+% Chance to Crit|  1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% }}
{{SklTbl1-20|Attack Rating | +50% | +70% | +90% | +110% | +130% | +150% | +170% | +190% | +210% | +230% | +250% | +270% | +290% | +310% | +330% | +350% | +370% | +390% | +410% | +430%  }}
{{SklTbl1-20|+% Attack Rating | +50% | +70% | +90% | +110% | +130% | +150% | +170% | +190% | +210% | +230% | +250% | +270% | +290% | +310% | +330% | +350% | +370% | +390% | +410% | +430%  }}
{{SklTbl21-40Start|Precision}}
{{SklTbl21-40Start|Precision}}
{{SklTbl21-40|Your Piercing Attack| 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40% | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48%  }}
{{SklTbl21-40|+% Your Piercing Attack| 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40% | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48%  }}
{{SklTbl21-40|Party Piercing Attack | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40%  }}
{{SklTbl21-40|+% Party Piercing Attack | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40%  }}
{{SklTbl21-40|Chance to Crit| 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40%  }}
{{SklTbl21-40|+% Chance to Crit| 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40%  }}
{{SklTbl21-40|Attack Rating| +450% | +470% | +490% | +510% | +530% | +550% | +570% | +590% | +610% | +630% | +650% | +670% | +690% | +710% | +730% | +750% | +770% | +790% | +810% | +830%  }}
{{SklTbl21-40|+% Attack Rating| +450% | +470% | +490% | +510% | +530% | +550% | +570% | +590% | +610% | +630% | +650% | +670% | +690% | +710% | +730% | +750% | +770% | +790% | +810% | +830%  }}
{{SklTblEnd|Precision}}  
{{SklTblEnd|Precision}}  


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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''' Replaces Thorns
* '''New skill added''' Replaces Thorns
|}
|}
|}
|}
|}
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{{Skilldescnosynergiesright}}
{{Skilldescnosynergiesright}}
{{SklTblStart|BlessedAim}}
{{SklTblStart|BlessedAim}}
{{SklTbl1-20|Attack Rating| +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% | +325% | +340% | +355% | +370% | +385%  }}
{{SklTbl1-20|+% Attack Rating| +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% | +325% | +340% | +355% | +370% | +385%  }}
{{SklTbl1-20|Blessed Hammer Chance| 1% | 3% | 5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39%  }}
{{SklTbl1-20|Blessed Hammer Chance| 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40%  }}
{{SklTbl21-40Start|BlessedAim}}
{{SklTbl21-40Start|BlessedAim}}
{{SklTbl21-40|Attack Rating| +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% | +625% | +640% | +655% | +670% | +685%  }}
{{SklTbl21-40|+% Attack Rating| +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% | +625% | +640% | +655% | +670% | +685%  }}
{{SklTbl21-40|Blessed Hammer Chance | 41% | 43% | 45% | 47% | 49% | 51% | 53% | 55% | 57% | 59% | 61% | 63% | 65% | 67% | 69% | 71% | 73% | 75% | 77% | 79%  }}
{{SklTbl21-40|Blessed Hammer Chance | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48% | 49% | 50% | 51% | 52% | 53% | 54% | 55% | 56% | 57% | 58% | 59% | 60%  }}
{{SklTblEnd|BlessedAim}}  
{{SklTblEnd|BlessedAim}}


{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||
* Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)


|-
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* Blessed Hammer proc from Blessed Aim now starts at 12%, increasing by 2% per level and eventually by 1% per level beyond level ten. (was 1% initially then 2%/lvl)
|-  
| Older Versions
| Older Versions
|
|
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)
* Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)
|}
|}
|}
|}
|}
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|}
|}
{{SklTblStart|Concentration}}
{{SklTblStart|Concentration}}
{{SklTbl1-20|Attack Rating| +300|+400|+500|+600|+700|+800|+900|+1000|+1100|+1200|+1300|+1400|+1500|+1600|+1700|+1800|+1900|+2000|+2100|+2200 }}
{{SklTbl1-20|+ Attack Rating| +300|+400|+500|+600|+700|+800|+900|+1000|+1100|+1200|+1300|+1400|+1500|+1600|+1700|+1800|+1900|+2000|+2100|+2200 }}
{{SklTbl1-20|Damage| +50%|+56%|+62%|+68%|+74%|+80%|+86%|+92%|+98%|+104%|+110%|+116%|+122%|+128%|+134%|+140%|+146%|+152%|+158%|+164%  }}
{{SklTbl1-20|+% Damage| +50%|+56%|+62%|+68%|+74%|+80%|+86%|+92%|+98%|+104%|+110%|+116%|+122%|+128%|+134%|+140%|+146%|+152%|+158%|+164%  }}
{{SklTbl1-20|Blessed Hammer Damage | +50%|+56%|+62%|+68%|+74%|+80%|+86%|+92%|+98%|+104%|+110%|+116%|+122%|+128%|+134%|+140%|+146%|+152%|+158%|+164%  }}
{{SklTbl1-20|+% Blessed Hammer Damage | +50%|+56%|+62%|+68%|+74%|+80%|+86%|+92%|+98%|+104%|+110%|+116%|+122%|+128%|+134%|+140%|+146%|+152%|+158%|+164%  }}
{{SklTbl21-40Start|Concentration}}
{{SklTbl21-40Start|Concentration}}
{{SklTbl21-40|Attack Rating| +2300|+2400|+2500|+2600|+2700|+2800|+2900|+3000|+3100|+3200|+3300|+3400|+3500|+3600|+3700|+3800|+3900|+4000|+4100|+4200  }}
{{SklTbl21-40|+ Attack Rating| +2300|+2400|+2500|+2600|+2700|+2800|+2900|+3000|+3100|+3200|+3300|+3400|+3500|+3600|+3700|+3800|+3900|+4000|+4100|+4200  }}
{{SklTbl21-40|Damage | +170%|+176%|+182%|+188%|+194%|+200%|+206%|+212%|+218%|+224%|+230%|+236%|+242%|+248%|+254%|+260%|+266%|+272%|+278%|+284%  }}
{{SklTbl21-40|+% Damage | +170%|+176%|+182%|+188%|+194%|+200%|+206%|+212%|+218%|+224%|+230%|+236%|+242%|+248%|+254%|+260%|+266%|+272%|+278%|+284%  }}
{{SklTbl21-40|Blessed Hammer Damage| +170%|+176%|+182%|+188%|+194%|+200%|+206%|+212%|+218%|+224%|+230%|+236%|+242%|+248%|+254%|+260%|+266%|+272%|+278%|+284%  }}
{{SklTbl21-40|+% Blessed Hammer Damage| +170%|+176%|+182%|+188%|+194%|+200%|+206%|+212%|+218%|+224%|+230%|+236%|+242%|+248%|+254%|+260%|+266%|+272%|+278%|+284%  }}
{{SklTblEnd|Concentration}}  
{{SklTblEnd|Concentration}}  


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|-
|-
|    [[Defensive_Auras#Resist_Cold|'''Resist Cold''']]  
|    [[Defensive_Auras#Resist_Cold|'''Resist Cold''']]  
| +4% Cold damage per hardpoint
| +4% Cold damage per base level
|-
|-
|    [[Defensive_Auras#Salvation|'''Salvation''']]  
|    [[Defensive_Auras#Salvation|'''Salvation''']]  
|  +6% Cold damage per hardpoint
|  +6% Cold damage per base level
|-
|-
|}
|}
Line 234: Line 245:
{{SklTblStart|HolyFreeze}}
{{SklTblStart|HolyFreeze}}


{{SklTbl1-20|Cold Damage to Attack| 20-40|30-50|40-60|50-70|60-80|70-90|80-100|90-110|110-140|130-170|150-200|170-230|190-260|210-290|230-320|250-350|290-410|330-470|370-530|410-590  }}
{{SklTbl1-20|+Cold Damage to Attack| 20-40|30-50|40-60|50-70|60-80|70-90|80-100|90-110|110-140|130-170|150-200|170-230|190-260|210-290|230-320|250-350|290-410|330-470|370-530|410-590  }}
{{SklTbl1-20|Cold Damage|  4-8|6-10|8-12|10-14|12-16|14-18|16-20|18-22|22-28|26-34|30-40|34-46|38-52|42-58|46-66|50-74|58-82|66-94|74-106|82-118 }}
{{SklTbl1-20|Tick Cold Damage|  4-8|6-10|8-12|10-14|12-16|14-18|16-20|18-22|22-28|26-34|30-40|34-46|38-52|42-58|46-66|50-74|58-82|66-94|74-106|82-118 }}
{{SklTbl1-20|Enemies Slowed|  14 | 18 | 20 | 23 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 31 | 32 | 33 | 33 | 34 | 34 | 34 | 34 | 35 }}
{{SklTbl1-20|% Enemies Slowed|  14 | 18 | 20 | 23 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 31 | 32 | 33 | 33 | 34 | 34 | 34 | 34 | 35 }}
{{SklTbl21-40Start|HolyFreeze}}
{{SklTbl21-40Start|HolyFreeze}}
{{SklTbl21-40|Cold Damage to Attack| 450-650|490-710|570-830|650-950|730-1070|810-1190|890-1310|970-1430|1100-1610|1230-1790|1360-1970|1490-2150|1620-2330|1750-2510|1880-2690|2010-2870|2140-3050|2270-3230|2400-3410|2530-3590  }}
{{SklTbl21-40|+Cold Damage to Attack| 450-650|490-710|570-830|650-950|730-1070|810-1190|890-1310|970-1430|1100-1610|1230-1790|1360-1970|1490-2150|1620-2330|1750-2510|1880-2690|2010-2870|2140-3050|2270-3230|2400-3410|2530-3590  }}
{{SklTbl21-40|Cold Damage | 90-130|98-142|114-166|130-190|146-214|162-238|178-262|194-286|220-322|246-358|272-394|298-430|324-466|350-502|376-538|402-574|428-610|454-646|480-682|506-718  }}
{{SklTbl21-40|Tick Cold Damage | 90-130|98-142|114-166|130-190|146-214|162-238|178-262|194-286|220-322|246-358|272-394|298-430|324-466|350-502|376-538|402-574|428-610|454-646|480-682|506-718  }}
{{SklTbl21-40|Enemies Slowed| 35 | 36 | 36 | 36 | 36 | 36 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 38 | 38 | 38 | 38 | 38  }}
{{SklTbl21-40|% Enemies Slowed| 35 | 36 | 36 | 36 | 36 | 36 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 38 | 38 | 38 | 38 | 38  }}
{{SklTblEnd|HolyFreeze}}  
{{SklTblEnd|HolyFreeze}}  


Line 250: Line 261:
* Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
* Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)


|}
|}
|}


Line 265: Line 277:
|-
|-
|    [[Defensive_Auras#Resist_Lightning|'''Resist Lightning''']]  
|    [[Defensive_Auras#Resist_Lightning|'''Resist Lightning''']]  
| +4% Lightning damage per hardpoint
| +4% Lightning damage per base level
|-
|-
|    [[Defensive_Auras#Salvation|'''Salvation''']]  
|    [[Defensive_Auras#Salvation|'''Salvation''']]  
|  +6% Lightning damage per hardpoint
|  +6% Lightning damage per base level
|-
|-
|}
|}


{{SklTblStart|HolyShock}}
{{SklTblStart|HolyShock}}
{{SklTbl1-20|Lightning Damage to Attack:|  1-50|1-100|1-150|1-200|1-250|1-300|1-350|1-400|1-500|1-600|1-700|1-800|1-900|1-1000|1-1100|1-1200|1-1375|1-1550|1-1725|1-1900 }}
{{SklTbl1-20|+Lightning Damage to Attack:|  1-50|1-100|1-150|1-200|1-250|1-300|1-350|1-400|1-500|1-600|1-700|1-800|1-900|1-1000|1-1100|1-1200|1-1375|1-1550|1-1725|1-1900 }}
{{SklTbl1-20|Lightning Damage| 1-10|1-20|1-30|1-40|1-50|1-60|1-70|1-80|1-100|1-120|1-140|1-160|1-180|1-200|1-220|1-240|1-275|1-310|1-345|1-380  }}
{{SklTbl1-20|Tick Lightning Damage| 1-10|1-20|1-30|1-40|1-50|1-60|1-70|1-80|1-100|1-120|1-140|1-160|1-180|1-200|1-220|1-240|1-275|1-310|1-345|1-380  }}
{{SklTbl21-40Start|HolyShock}}
{{SklTbl21-40Start|HolyShock}}
{{SklTbl21-40|Lightning Damage to Attack:| 1-2075|1-2250|1-2500|1-2750|1-3000|1-3250|1-3500|1-3750|1-4050|1-4350|1-4650|1-4950|1-5250|1-5550|1-5850|1-6150|1-6450|1-6750|1-7050|1-7350  }}
{{SklTbl21-40|+Lightning Damage to Attack:| 1-2075|1-2250|1-2500|1-2750|1-3000|1-3250|1-3500|1-3750|1-4050|1-4350|1-4650|1-4950|1-5250|1-5550|1-5850|1-6150|1-6450|1-6750|1-7050|1-7350  }}
{{SklTbl21-40|Lightning Damage |  1-415|1-450|1-500|1-550|1-600|1-650|1-700|1-750|1-810|1-870|1-930|1-990|1-1050|1-1110|1-1170|1-1230|1-1290|1-1350|1-1410|1-1470 }}
{{SklTbl21-40|Tick Lightning Damage |  1-415|1-450|1-500|1-550|1-600|1-650|1-700|1-750|1-810|1-870|1-930|1-990|1-1050|1-1110|1-1170|1-1230|1-1290|1-1350|1-1410|1-1470 }}
{{SklTblEnd|HolyShock}}  
{{SklTblEnd|HolyShock}}  
{| class="wikitable"
{| class="wikitable"
Line 285: Line 297:
*        Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)
*        Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)


|}
|}
|}


Line 300: Line 313:
|-
|-
|      [[Defensive_Auras#Cleansing|'''Cleansing''']]  
|      [[Defensive_Auras#Cleansing|'''Cleansing''']]  
| +18% Magic damage per hardpoint
| +18% Magic damage per base level
|-
|-
|      [[Paladin_Combat_Skills#Dashing_Strike|'''Dashing Strike''']]  
|      [[Paladin_Combat_Skills#Dashing_Strike|'''Dashing Strike''']]  
|  +18% Magic damage per hardpoint
|  +18% Magic damage per base level
|-
|-
|}
|}


{{SklTblStart|Sanctuary}}
{{SklTblStart|Sanctuary}}
{{SklTbl1-20|Damage to Undead|  +50% | +80% | +110% | +140% | +170% | +200% | +230% | +260% | +290% | +320% | +350% | +380% | +410% | +440% | +470% | +500% | +530% | +560% | +590% | +620% }}
{{SklTbl1-20|+% Damage to Undead|  +50% | +80% | +110% | +140% | +170% | +200% | +230% | +260% | +290% | +320% | +350% | +380% | +410% | +440% | +470% | +500% | +530% | +560% | +590% | +620% }}
{{SklTbl1-20|Magic Damage|  12-24 | 16-30 | 20-36 | 24-42 | 28-48 | 32-54 | 36-60 | 40-66 | 46-74 | 52-82 | 58-90 | 64-98 | 70-106 | 76-114 | 82-122 | 88-130 | 98-142 | 108-154 | 118-166 | 128-178 }}
{{SklTbl1-20|+Magic Damage|  12-24 | 16-30 | 20-36 | 24-42 | 28-48 | 32-54 | 36-60 | 40-66 | 46-74 | 52-82 | 58-90 | 64-98 | 70-106 | 76-114 | 82-122 | 88-130 | 98-142 | 108-154 | 118-166 | 128-178 }}
{{SklTbl21-40Start|Sanctuary}}
{{SklTbl21-40Start|Sanctuary}}
{{SklTbl21-40|Damage to Undead| +650% | +680% | +710% | +740% | +770% | +800% | +830% | +860% | +890% | +920% | +950% | +980% | +1010% | +1040% | +1070% | +1100% | +1130% | +1160% | +1190% | +1220%  }}
{{SklTbl21-40|+% Damage to Undead| +650% | +680% | +710% | +740% | +770% | +800% | +830% | +860% | +890% | +920% | +950% | +980% | +1010% | +1040% | +1070% | +1100% | +1130% | +1160% | +1190% | +1220%  }}
{{SklTbl21-40|Magic Damage |  138-190 | 148-202 | 162-218 | 176-234 | 190-250 | 204-266 | 218-282 | 232-298 | 250-318 | 268-338 | 286-358 | 304-378 | 322-398 | 340-418 | 358-438 | 376-458 | 394-478 | 412-498 | 430-518 | 448-538 }}
{{SklTbl21-40|+Magic Damage |  138-190 | 148-202 | 162-218 | 176-234 | 190-250 | 204-266 | 218-282 | 232-298 | 250-318 | 268-338 | 286-358 | 304-378 | 322-398 | 340-418 | 358-438 | 376-458 | 394-478 | 412-498 | 430-518 | 448-538 }}
{{SklTblEnd|Sanctuary}}  
{{SklTblEnd|Sanctuary}}  


Line 338: Line 351:
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
* Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|}
|}
|}
|}
|}
Line 351: Line 365:


{{SklTblStart|Fanaticism}}
{{SklTblStart|Fanaticism}}
{{SklTbl1-20|Party Damage| +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120%  }}
{{SklTbl1-20|+% Party Damage| +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120%  }}
{{SklTbl1-20|Your Damage| +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% | +220% | +230% | +240%  }}
{{SklTbl1-20|+% Your Damage| +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% | +220% | +230% | +240%  }}
{{SklTbl1-20|Attack Speed| +14% | +18% | +20% | +23% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35%  }}
{{SklTbl1-20|+% Attack Speed| +14% | +18% | +20% | +23% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35%  }}
{{SklTbl1-20|Attack Rating | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135%  }}
{{SklTbl1-20|+% Attack Rating | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135%  }}
{{SklTbl21-40Start|Fanaticism}}
{{SklTbl21-40Start|Fanaticism}}
{{SklTbl21-40|Party Damage| +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220%  }}
{{SklTbl21-40|+% Party Damage| +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220%  }}
{{SklTbl21-40|Your Damage | +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400% | +410% | +420% | +430% | +440%  }}
{{SklTbl21-40|+% Your Damage | +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400% | +410% | +420% | +430% | +440%  }}
{{SklTbl21-40|Attack Speed| +35% | +35% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38% | +38%  }}
{{SklTbl21-40|+% Attack Speed| +35% | +35% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38% | +38%  }}
{{SklTbl21-40|Attack Rating| +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235%  }}
{{SklTbl21-40|+% Attack Rating| +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235%  }}
{{SklTblEnd|Fanaticism}}  
{{SklTblEnd|Fanaticism}}  


Line 392: Line 406:


{{SklTblStart|Conviction}}
{{SklTblStart|Conviction}}
{{SklTbl1-20|Enemy Defense| -32% | -38% | -43% | -47% | -50% | -52% | -54% | -56% | -58% | -59% | -60% | -61% | -62% | -63% | -64% | -65% | -65% | -66% | -66% | -67%  }}
{{SklTbl1-20|-% Enemy Defense| -32% | -38% | -43% | -47% | -50% | -52% | -54% | -56% | -58% | -59% | -60% | -61% | -62% | -63% | -64% | -65% | -65% | -66% | -66% | -67%  }}
{{SklTbl1-20|Enemy All Resistance| -30% | -35% | -40% | -45% | -50% | -55% | -60% | -65% | -70% | -75% | -80% | -85% | -90% | -95% | -100% | -105% | -110% | -115% | -120% | -125%  }}
{{SklTbl1-20|-% Enemy All Resistance| -30% | -35% | -40% | -45% | -50% | -55% | -60% | -65% | -70% | -75% | -80% | -85% | -90% | -95% | -100% | -105% | -110% | -115% | -120% | -125%  }}
{{SklTbl21-40Start|Conviction}}
{{SklTbl21-40Start|Conviction}}
{{SklTbl21-40|Enemy Defense| -67% | -68% | -68% | -69% | -69% | -69% | -70% | -70% | -70% | -70% | -71% | -71% | -71% | -71% | -71% | -72% | -72% | -72% | -72% | -72%  }}
{{SklTbl21-40|-% Enemy Defense| -67% | -68% | -68% | -69% | -69% | -69% | -70% | -70% | -70% | -70% | -71% | -71% | -71% | -71% | -71% | -72% | -72% | -72% | -72% | -72%  }}
{{SklTbl21-40|Enemy All Resistance |  -130% | -135% | -140% | -145% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% }}
{{SklTbl21-40|-% Enemy All Resistance |  -130% | -135% | -140% | -145% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% }}
{{SklTblEnd|Conviction}}  
{{SklTblEnd|Conviction}}  



Latest revision as of 11:03, 2 April 2025

Paladins can now use auras on left click (Yes you can have two at once).

Might

Description: While active, aura increases the physical damage done by you and your party
Required Level: 1
Prerequisites: None
Radius: 16 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Physical Damage: +50% +58% +66% +74% +82% +90% +98% +106% +114% +122% +130% +138% +146% +154% +162% +170% +178% +186% +194% +202%
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+% Physical Damage: +210% +218% +226% +234% +242% +250% +258% +266% +274% +282% +290% +298% +306% +314% +322% +330% +338% +346% +354% +362%
Version Name Patch Notes
#4 Onyx
  • Starting damage decreased from +80% to +50%
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)

Holy Fire

Description: While active, aura damages nearby enemies with heavenly flames
Required Level: 6
Prerequisites: Might
Radius: 12 yards
Synergies Bonus to skill
Resist Fire +4% Fire damage per base level
Salvation +6% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Fire Damage to Attack: 5-15 10-25 15-35 20-45 25-55 30-65 35-75 40-85 50-100 60-115 70-130 80-145 90-160 100-175 110-190 120-205 145-240 170-275 195-310 220-345
Tick Fire Damage: 1-3 2-5 3-7 4-9 5-11 6-13 7-15 8-17 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 29-48 34-55 39-62 44-69
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+ Fire Damage to Attack: 245-380 270-415 320-490 370-565 420-640 470-715 520-790 570-865 660-980 750-1095 840-1210 930-1325 1020-1440 1110-1555 1200-1670 1290-1785 1380-1900 1470-2015 1560-2130 1650-2245
Tick Fire Damage : 49-76 54-83 64-98 74-113 84-128 94-143 104-158 114-173 132-196 150-219 168-242 186-265 204-288 222-311 240-334 258-357 276-380 294-403 312-426 330-449
Version Name Patch Notes
#21 Shungite
  • Holy Fire fire damage synergies increased from 4% to 8%.
Older Versions
#11 Kyanite
  • Damage scaling reduced
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)

Precision

Description: While active, increases your chance to attack, pierce and deal double damage
Required Level: 6
Prerequisites: None
Radius: 16 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Your Piercing Attack: 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% 21% 22% 23% 24% 25% 26% 27% 28%
+% Party Piercing Attack: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
+% Chance to Crit: 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
+% Attack Rating : +50% +70% +90% +110% +130% +150% +170% +190% +210% +230% +250% +270% +290% +310% +330% +350% +370% +390% +410% +430%
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+% Your Piercing Attack: 29% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40% 41% 42% 43% 44% 45% 46% 47% 48%
+% Party Piercing Attack : 21% 22% 23% 24% 25% 26% 27% 28% 29% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40%
+% Chance to Crit: 21% 22% 23% 24% 25% 26% 27% 28% 29% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40%
+% Attack Rating: +450% +470% +490% +510% +530% +550% +570% +590% +610% +630% +650% +670% +690% +710% +730% +750% +770% +790% +810% +830%
Version Name Patch Notes
#13 Titanium
  • Precision aura now starts with an additional +8% piercing attack but only for self (aura owner). The ally (party) bonus remains the same as before
Older Versions
#9 Aventurine
  • New skill added Replaces Thorns

Blessed Aim

Description: While active, aura increases your and your party's attack rating
Required Level: 12
Prerequisites: Might
Radius: 16 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310% +325% +340% +355% +370% +385%
Blessed Hammer Chance: 12% 14% 16% 18% 20% 22% 24% 26% 28% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40%
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+% Attack Rating: +400% +415% +430% +445% +460% +475% +490% +505% +520% +535% +550% +565% +580% +595% +610% +625% +640% +655% +670% +685%
Blessed Hammer Chance : 41% 42% 43% 44% 45% 46% 47% 48% 49% 50% 51% 52% 53% 54% 55% 56% 57% 58% 59% 60%


Version Name Patch Notes
#22 Minium
  • Blessed Hammer proc from Blessed Aim now starts at 12%, increasing by 2% per level and eventually by 1% per level beyond level ten. (was 1% initially then 2%/lvl)
Older Versions
#18 Flint
  • Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
#1 Bedrock
  • Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)

Concentration

Description: While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted
Required Level: 18
Prerequisites: Might, Blessed Aim
Radius: 16 yards
Chance Uninterruptable: 20%
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+ Attack Rating: +300 +400 +500 +600 +700 +800 +900 +1000 +1100 +1200 +1300 +1400 +1500 +1600 +1700 +1800 +1900 +2000 +2100 +2200
+% Damage: +50% +56% +62% +68% +74% +80% +86% +92% +98% +104% +110% +116% +122% +128% +134% +140% +146% +152% +158% +164%
+% Blessed Hammer Damage : +50% +56% +62% +68% +74% +80% +86% +92% +98% +104% +110% +116% +122% +128% +134% +140% +146% +152% +158% +164%
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+ Attack Rating: +2300 +2400 +2500 +2600 +2700 +2800 +2900 +3000 +3100 +3200 +3300 +3400 +3500 +3600 +3700 +3800 +3900 +4000 +4100 +4200
+% Damage : +170% +176% +182% +188% +194% +200% +206% +212% +218% +224% +230% +236% +242% +248% +254% +260% +266% +272% +278% +284%
+% Blessed Hammer Damage: +170% +176% +182% +188% +194% +200% +206% +212% +218% +224% +230% +236% +242% +248% +254% +260% +266% +272% +278% +284%
Version Name Patch Notes
#5 Limestone
  • Shows the hidden bonus it gives to Blessed Hammer
Older Versions
#1 Bedrock
  • Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)

Holy Freeze

Description: While active, aura chills nearby monsters
Required Level: 18
Prerequisites: Might , Holy Fire
Radius: 13.3 yards
Synergies Bonus to skill
Resist Cold +4% Cold damage per base level
Salvation +6% Cold damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Cold Damage to Attack: 20-40 30-50 40-60 50-70 60-80 70-90 80-100 90-110 110-140 130-170 150-200 170-230 190-260 210-290 230-320 250-350 290-410 330-470 370-530 410-590
Tick Cold Damage: 4-8 6-10 8-12 10-14 12-16 14-18 16-20 18-22 22-28 26-34 30-40 34-46 38-52 42-58 46-66 50-74 58-82 66-94 74-106 82-118
% Enemies Slowed: 14 18 20 23 25 26 27 28 29 30 31 31 32 33 33 34 34 34 34 35
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+Cold Damage to Attack: 450-650 490-710 570-830 650-950 730-1070 810-1190 890-1310 970-1430 1100-1610 1230-1790 1360-1970 1490-2150 1620-2330 1750-2510 1880-2690 2010-2870 2140-3050 2270-3230 2400-3410 2530-3590
Tick Cold Damage : 90-130 98-142 114-166 130-190 146-214 162-238 178-262 194-286 220-322 246-358 272-394 298-430 324-466 350-502 376-538 402-574 428-610 454-646 480-682 506-718
% Enemies Slowed: 35 36 36 36 36 36 37 37 37 37 37 37 37 37 37 38 38 38 38 38
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly.
  • Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)

Holy Shock

Description: While active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack
Required Level: 24
Prerequisites: Might , Holy Fire, Holy Freeze
Radius: 18.6 yards
Synergies Bonus to skill
Resist Lightning +4% Lightning damage per base level
Salvation +6% Lightning damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Lightning Damage to Attack:: 1-50 1-100 1-150 1-200 1-250 1-300 1-350 1-400 1-500 1-600 1-700 1-800 1-900 1-1000 1-1100 1-1200 1-1375 1-1550 1-1725 1-1900
Tick Lightning Damage: 1-10 1-20 1-30 1-40 1-50 1-60 1-70 1-80 1-100 1-120 1-140 1-160 1-180 1-200 1-220 1-240 1-275 1-310 1-345 1-380
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+Lightning Damage to Attack:: 1-2075 1-2250 1-2500 1-2750 1-3000 1-3250 1-3500 1-3750 1-4050 1-4350 1-4650 1-4950 1-5250 1-5550 1-5850 1-6150 1-6450 1-6750 1-7050 1-7350
Tick Lightning Damage : 1-415 1-450 1-500 1-550 1-600 1-650 1-700 1-750 1-810 1-870 1-930 1-990 1-1050 1-1110 1-1170 1-1230 1-1290 1-1350 1-1410 1-1470
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)

Sanctuary

Description: Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead
Required Level: 24
Prerequisites: Might , Holy Fire, Precision , Holy Freeze
Radius: 12.6 yards
Synergies Bonus to skill
Cleansing +18% Magic damage per base level
Dashing Strike +18% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Damage to Undead: +50% +80% +110% +140% +170% +200% +230% +260% +290% +320% +350% +380% +410% +440% +470% +500% +530% +560% +590% +620%
+Magic Damage: 12-24 16-30 20-36 24-42 28-48 32-54 36-60 40-66 46-74 52-82 58-90 64-98 70-106 76-114 82-122 88-130 98-142 108-154 118-166 128-178
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+% Damage to Undead: +650% +680% +710% +740% +770% +800% +830% +860% +890% +920% +950% +980% +1010% +1040% +1070% +1100% +1130% +1160% +1190% +1220%
+Magic Damage : 138-190 148-202 162-218 176-234 190-250 204-266 218-282 232-298 250-318 268-338 286-358 304-378 322-398 340-418 358-438 376-458 394-478 412-498 430-518 448-538
Version Name Patch Notes
#15 Graphite
  • Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level
Older Versions
#13 Titanium
  • Starting damage against undead decreased from +150% to +50%.
  • Sanctuary no longer causes attacks to ignore undead's physical resistances
#9 Aventurine
  • Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed
#1 Bedrock
  • Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)

Fanaticism

Description: While active, aura increases your and your party's damage, attack speed and attack rating
Required Level: 30
Prerequisites: Might, Blessed Aim, Concentration
Radius: 12 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Party Damage: +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120%
+% Your Damage: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Attack Speed: +14% +18% +20% +23% +25% +26% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
+% Attack Rating : +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135%
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
+% Party Damage: +125% +130% +135% +140% +145% +150% +155% +160% +165% +170% +175% +180% +185% +190% +195% +200% +205% +210% +215% +220%
+% Your Damage : +250% +260% +270% +280% +290% +300% +310% +320% +330% +340% +350% +360% +370% +380% +390% +400% +410% +420% +430% +440%
+% Attack Speed: +35% +35% +36% +36% +36% +36% +37% +37% +37% +37% +37% +37% +37% +37% +38% +38% +38% +38% +38% +38%
+% Attack Rating: +140% +145% +150% +155% +160% +165% +170% +175% +180% +185% +190% +195% +200% +205% +210% +215% +220% +225% +230% +235%
Version Name Patch Notes
#17 Tourmaline
  • Fanaticism +damage% per level increased by 2 for both party and self
  • Fanaticism attack speed bonus reverted to original game values
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, party damage scaling reduced moderately, your damage scaling reduced greatly and has a set radius. (Bedrock #1-hidden)

Conviction

Description: While active, aura reduces defense and resistances of nearby enemies
Required Level: 30
Prerequisites: Might, Holy Fire, Precision, Holy Freeze, Sanctuary

In PoD, enemy monster resistances cannot be reduced below zero.

Radius: 21.3 yards
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
-% Enemy Defense: -32% -38% -43% -47% -50% -52% -54% -56% -58% -59% -60% -61% -62% -63% -64% -65% -65% -66% -66% -67%
-% Enemy All Resistance: -30% -35% -40% -45% -50% -55% -60% -65% -70% -75% -80% -85% -90% -95% -100% -105% -110% -115% -120% -125%
More Levels
Fewer Levels 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
-% Enemy Defense: -67% -68% -68% -69% -69% -69% -70% -70% -70% -70% -71% -71% -71% -71% -71% -72% -72% -72% -72% -72%
-% Enemy All Resistance : -130% -135% -140% -145% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150% -150%
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately
  • NOTE: Minimum monster resistance is 0%. Monster resistances no longer go below 0%