Difference between revisions of "Cube Recipes"

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(Unsocket Recipe)
(Crafted Item Recipes)
 
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The following Horadric Cube recipes have been changed or added in Path of Diablo.
 
The following Horadric Cube recipes have been changed or added in Path of Diablo.
  
== Changed ==
+
== Changed Recipes ==
 
=== Unsocket Recipe ===
 
=== Unsocket Recipe ===
  
Line 12: Line 12:
 
| 1 Hel Rune + Scroll of Town Portal +  Socketed Item<br/><br/>
 
| 1 Hel Rune + Scroll of Town Portal +  Socketed Item<br/><br/>
 
| 1 Hel Rune + Scroll of Town Portal +  Socketed Item
 
| 1 Hel Rune + Scroll of Town Portal +  Socketed Item
{{change|Except Ethereal Body Armors}}
+
''(Except Ethereal Body Armors)''
 
|}
 
|}
  
=== Upgrading Runes ===
+
=== Upgrade Gems ===
 +
 
 +
9 of the same grade can be transmuted into 3 gems of a higher grade, e.g. 9 Flawless Topazes will become 3 Perfect Topazes.
 +
 
 +
=== Upgrade Runes ===
  
 
Recipe for upgrading runes to a higher level.
 
Recipe for upgrading runes to a higher level.
Line 26: Line 30:
 
{{vanilla|+ 1 specific gem}}
 
{{vanilla|+ 1 specific gem}}
 
| 3 of the same rune Thul(#10) to Lem(#20)
 
| 3 of the same rune Thul(#10) to Lem(#20)
{{change|*removed Gem requirement}}
+
''(removed Gem requirement)''
 
|-
 
|-
 
| 2 of the same rune Pul(#21) to Ber(#30)
 
| 2 of the same rune Pul(#21) to Ber(#30)
 
{{vanilla|+ 1 specific gem}}
 
{{vanilla|+ 1 specific gem}}
 
| 2 of the same rune Pul(#21) to Ber(#30)
 
| 2 of the same rune Pul(#21) to Ber(#30)
{{change|*removed Gem requirement}}<br />
+
''(removed Gem requirement)''<br />
 
|}
 
|}
  
=== Add Sockets: Armor ===
+
=== Add Sockets: Armour ===
Adds a random number of sockets.
+
Add a random number of sockets to an armour.  
 
{| class="wikitable"
 
{| class="wikitable"
 
!LoD  
 
!LoD  
Line 41: Line 45:
 
|-
 
|-
 
| Tal + Thul + Perfect Topaz + Ethereal armour  
 
| Tal + Thul + Perfect Topaz + Ethereal armour  
<span style="color: red"> Adds an additional +50% defense bonus (ethereal armour only). <br/>
+
<span style="color: red"> Ethereal armours have +50% base defense <br/>
 
| Tal + Thul + Perfect Topaz + Ethereal armour<br/>
 
| Tal + Thul + Perfect Topaz + Ethereal armour<br/>
<span style="color: green">*Removed additional defense bonus. <br/>
+
''(removed)''<br/>
 
|}
 
|}
  
== Added ==
+
=== Reroll Rare Item ===
=== Corruption Recipe ===
+
 
 +
Reroll rare item recipe changed from 6 Perfect Skulls + Rare Item to 3 Perfect Skulls + Rare Item
 +
 
 +
D2 cube recipe "1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type" changed to "2 Perfect Skulls + 2 Perfect Emerald + 1 Rare Item = 1 High Quality New Rare Item of the same type"
 +
 
 +
=== Add sockets ===
 +
D2 cube recipe "3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to Rare item" now adds 2 sockets instead
  
Corrupts an item, see [https://pathofdiablo.com/wiki/index.php?title=Orb_of_Corruption Orb of Corruption] for more information.
+
== Added Recipes ==
 +
{{ :Orb_of_Corruption }}
  
{| class="wikitable"
+
=== Upgrading Set Items ===
| Item + Orb of Corruption (requires transmute button being clicked twice)
 
|}
 
  
=== Upgrade Set Items ===
 
 
El + Eth + Perfect Ruby + Normal Set Weapon = Exceptional Set Weapon
 
El + Eth + Perfect Ruby + Normal Set Weapon = Exceptional Set Weapon
  
 
Eld + Ith + Perfect Topaz + Normal Set Armour = Exceptional Set Armour
 
Eld + Ith + Perfect Topaz + Normal Set Armour = Exceptional Set Armour
 +
  
  
Line 64: Line 73:
  
 
Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour
 
Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour
 +
 +
== Crafted Items ==
 +
=== Crafted Item Recipes ===
 +
 +
Hitpower, Blood, Caster & Safety weapon recipes are no longer restricted to their original item bases.
 +
 +
Hitpower, Blood, Caster & Safety gloves, boots, helm, belt, body armour & shield are no longer restricted to a specific base respectively.
 +
 +
=== Crafted Item Affixes ===
 +
 +
 +
 +
{| class="wikitable"
 +
!colspan="2"|Hitpower
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
| Attacker Takes Damage 3-7
 +
| +1 Attack Rating per Character Level
 +
|}
 +
 +
{| class="wikitable"
 +
!colspan="2"|Hitpower Boots
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
| +25-50 Defense vs Missiles
 +
| +4-7% Faster Run/Walk
 +
|}
 +
 +
{| class="wikitable"
 +
!colspan="2"|Hitpower and Blood Weapon
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
| +35-60% Enhanced Damage
 +
| +50-75% Enhanced Damage
 +
|}
 +
 +
{| class="wikitable"
 +
!colspan="2"|Safety Weapon
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
| +5-10% Defense
 +
| +50-75% Enhanced Damage
 +
|}
 +
 +
{| class="wikitable"
 +
!colspan="2"|Caster Weapon
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
| +1-5% Maximum Mana
 +
| +50-75% Enhanced Damage
 +
|}
 +
 +
{| class="wikitable"
 +
!colspan="2"|Safety Amulet
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
| +(1-10)% Increased Chance Of Blocking
 +
| +2 Mana on Melee Hit & +1 Mana on Ranged Hit
 +
|}
 +
 +
{| class="wikitable"
 +
!colspan="2"|Hitpower Amulet
 +
|-
 +
!colspan="1"|LoD
 +
!colspan="1"|PoD
 +
|-
 +
|Hit Causes Monster To Flee (3-11)%
 +
| +1 to Summon Skills
 +
|}
 +
 +
=== Crafted Arrows & Bolts ===
 +
 +
 +
Hitpower Arrows & Bolts: Magic quiver + El Rune + Perfect Sapphire + Magic jewel = quiver with 'shoots 2 additional Cold Arrows' (and the other hitpower mods; ‘when struck frost nova’ and ‘atk rating/lvl’)
 +
 +
 +
Blood Arrows & Bolts: Magic quiver + Eld rune + Perfect Ruby + Magic jewel = quiver with 'shoots 2 additional Fire Arrows' (and the other blood mods; ‘lifesteal’, ‘life’)
 +
 +
 +
Caster Arrows & Bolts: Magic quiver + Eld rune + Perfect Amethyst + Magic jewel = quiver with 'shoots 2 additional Ice Arrows' (and the other caster mods; ‘mana regeneration’, ‘mana’)
 +
 +
 +
Safety Arrows & Bolts: Magic quiver + El rune + Perfect Emerald + Magic jewel = quiver with 'shoots 2 additional Magic Arrows', (oskill) '+1 Magic Arrow' (and the other safety mods; ‘damage/magic damage reduced’)

Latest revision as of 12:03, 23 November 2024

The following Horadric Cube recipes have been changed or added in Path of Diablo.

Changed Recipes

Unsocket Recipe

Removes and destroys all socketables (jewels, runes, gems) from the item.

LoD PoD
1 Hel Rune + Scroll of Town Portal + Socketed Item

1 Hel Rune + Scroll of Town Portal + Socketed Item

(Except Ethereal Body Armors)

Upgrade Gems

9 of the same grade can be transmuted into 3 gems of a higher grade, e.g. 9 Flawless Topazes will become 3 Perfect Topazes.

Upgrade Runes

Recipe for upgrading runes to a higher level.

LoD PoD
3 of the same rune Thul(#10) to Lem(#20)

+ 1 specific gem

3 of the same rune Thul(#10) to Lem(#20)

(removed Gem requirement)

2 of the same rune Pul(#21) to Ber(#30)

+ 1 specific gem

2 of the same rune Pul(#21) to Ber(#30)

(removed Gem requirement)

Add Sockets: Armour

Add a random number of sockets to an armour.

LoD PoD
Tal + Thul + Perfect Topaz + Ethereal armour

Ethereal armours have +50% base defense

Tal + Thul + Perfect Topaz + Ethereal armour

(removed)

Reroll Rare Item

Reroll rare item recipe changed from 6 Perfect Skulls + Rare Item to 3 Perfect Skulls + Rare Item

D2 cube recipe "1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type" changed to "2 Perfect Skulls + 2 Perfect Emerald + 1 Rare Item = 1 High Quality New Rare Item of the same type"

Add sockets

D2 cube recipe "3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to Rare item" now adds 2 sockets instead

Added Recipes

Corruption Recipe

For more information on Orbs of Corruption and an in-depth look at the possible outcomes Orb of Corruption

Corrupt an item.

Item + Orb of Corruption (requires transmute button being clicked twice)


Upgrading Set Items

El + Eth + Perfect Ruby + Normal Set Weapon = Exceptional Set Weapon

Eld + Ith + Perfect Topaz + Normal Set Armour = Exceptional Set Armour


Dol + Mal + Perfect Ruby + Exceptional Set Weapon = Elite Set Weapon

Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour

Crafted Items

Crafted Item Recipes

Hitpower, Blood, Caster & Safety weapon recipes are no longer restricted to their original item bases.

Hitpower, Blood, Caster & Safety gloves, boots, helm, belt, body armour & shield are no longer restricted to a specific base respectively.

Crafted Item Affixes

Hitpower
LoD PoD
Attacker Takes Damage 3-7 +1 Attack Rating per Character Level
Hitpower Boots
LoD PoD
+25-50 Defense vs Missiles +4-7% Faster Run/Walk
Hitpower and Blood Weapon
LoD PoD
+35-60% Enhanced Damage +50-75% Enhanced Damage
Safety Weapon
LoD PoD
+5-10% Defense +50-75% Enhanced Damage
Caster Weapon
LoD PoD
+1-5% Maximum Mana +50-75% Enhanced Damage
Safety Amulet
LoD PoD
+(1-10)% Increased Chance Of Blocking +2 Mana on Melee Hit & +1 Mana on Ranged Hit
Hitpower Amulet
LoD PoD
Hit Causes Monster To Flee (3-11)% +1 to Summon Skills

Crafted Arrows & Bolts

Hitpower Arrows & Bolts: Magic quiver + El Rune + Perfect Sapphire + Magic jewel = quiver with 'shoots 2 additional Cold Arrows' (and the other hitpower mods; ‘when struck frost nova’ and ‘atk rating/lvl’)


Blood Arrows & Bolts: Magic quiver + Eld rune + Perfect Ruby + Magic jewel = quiver with 'shoots 2 additional Fire Arrows' (and the other blood mods; ‘lifesteal’, ‘life’)


Caster Arrows & Bolts: Magic quiver + Eld rune + Perfect Amethyst + Magic jewel = quiver with 'shoots 2 additional Ice Arrows' (and the other caster mods; ‘mana regeneration’, ‘mana’)


Safety Arrows & Bolts: Magic quiver + El rune + Perfect Emerald + Magic jewel = quiver with 'shoots 2 additional Magic Arrows', (oskill) '+1 Magic Arrow' (and the other safety mods; ‘damage/magic damage reduced’)