User:Zardoz11: Difference between revisions
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== Shockwave == | |||
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> | |||
<!-- <span style="color:green">'''New skill'''</span> --> | |||
{| <!-- Layout table --> | |||
| colspan="2" | | |||
{| <!-- Description table --> | |||
|rowspan="4" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/paladin/Sacrifice.png ||'''Skill description:''' When in werebear form, stomp to create a shockwave that crushes enemies. | |||
|- | |||
| '''Required level:''' 24 | |||
|- | |||
| '''Prerequisites:''' Werebear, Maul | |||
|- | |||
| '''Brief Summary of Changes in PoD:''' Shockwave now deals partial weapon damage and applies things weapon attacks would apply (Deadly Strike, Life Steal, etc). | |||
|} | |||
|- | |||
| | | |||
{| class="wikitable" style="border:none;" <!-- Additional skill table (put here not scalable skill properties) --> | |||
|- style="text-align:right;" | |||
! <span title="Deals a portion of Normal Attack damage and can apply weapon related stats like On Striking, Life on Hit, Deadly Strike etc" style="text-decoration: none; border-bottom:2px dotted #98989A;">Weapon Damage</span> | |||
| 25% | |||
|- style="text-align:right;" | |||
! Stun Length | |||
| 1.4 Seconds | |||
|- style="text-align:right;" | |||
! Mana cost | |||
| 7 | |||
|- | |||
|} | |||
| | | |||
{| class="wikitable floatright" style="border:none;" <!-- Synergies table (Please use skill codes from class discussion page) --> | |||
! Synergies !! Bonus to skill | |||
|- | |||
| [[Shapeshifting#Maul|'''Maul''']] | |||
| +8% Damage per hardpoint | |||
|} | |||
|- | |||
| colspan="2" | | |||
{| class="wikitable" style="background:white; border:none" <!-- Skill leveles table --> | |||
!Skill level!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20 | |||
|- style="text-align:right;" | |||
||Damage:||11-22||18-31||24-39||31-48||37-57||44-65||50-74||57-83||65-93||74-104||83-115||91-126||100-137||109-147||117-158||126-169||138-183||150-197||162-211||173-225 | |||
|} | |||
|} | |||
{| class="non-table mw-collapsible mw-collapsed | |||
!Other Notes | |||
|- | |||
| | |||
*Uses Faster Cast Rate to determine speed of attack | |||
*Does not use Attack Rating and always hits, but still affected by chance to block from shields. | |||
*Is considered a Ranged Attack for things like "Life Gained on Ranged Hit" and penalties to Crushing Blow. | |||
*"Off-Weapon Enhanced Damage" (such as from auras, non-weapon items, jewels in armor and Maul) applies to total shockwave damage, where as Enhanced Damage on your weapon (including Enhanced Damage Jewels in your weapon) is cut to 25%. | |||
|} | |||
{| class="non-table mw-collapsible mw-collapsed<!-- Patch notes table (Please use patch notes codes from Patch notes discussion page)--> | |||
!Patch!!Changes | |||
|- | |||
|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||Removed a 10 frame global skill cooldown which can occur on some skills and CTCs. (This bug fix applies to Shockwave and ctcs) | |||
|- | |||
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||Synergy reduced from 10% to 8%. | |||
|- | |||
|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||Synergy reduced from 11% to 10%. | |||
|- | |||
|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||Base damage lowered slightly. | |||
|- | |||
|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||Now deals 25% of weapon damage. | |||
|- | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
*Damage scaling increased greatly. | |||
*Maul synergy added. | |||
*Stun duration shortened greatly. | |||
|} | |||
== OLD Shock Wave == | |||
'''Description:''' When in werebear form, stomp to create a shockwave that crushes enemies.''' | |||
'''Required Level:''' 24 | |||
'''Prerequisites:''' Werebear, Maul | |||
{| class = "wikitable" | |||
!colspan="21"|Deals 25% of weapon damage | |||
|- | |||
!colspan="21"|Stun Duration: 1.4 seconds | |||
|- | |||
!slvl | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
!11 | |||
!12 | |||
!13 | |||
!14 | |||
!15 | |||
!16 | |||
!17 | |||
!18 | |||
!19 | |||
!20 | |||
|- | |||
||Damage:||11-22||18-31||24-39||31-48||37-57||44-65||50-74||57-83||65-93||74-104||83-115||91-126||100-137||109-147||117-158||126-169||138-183||150-197||162-211||173-225 | |||
|- | |||
!colspan="21"|Mana Cost: 7 | |||
|} | |||
'''Synergies:''' | |||
::'''Maul:''' +8% Damage per hardpoint | |||
'''Patch Notes:''' | |||
::Synergy reduced from 10% to 8%. (Flint #18)<br/> | |||
::Synergy reduced from 11% to 10%. (Kyanite #11)<br/> | |||
::Base damage lowered slightly. (Tanzanite #10)<br/> | |||
::Now deals 25% of weapon damage. (Obsidian #6)<br/> | |||
::''Compared with Vanilla D2: <br /> Damage scaling increased greatly. <br /> Maul synergy added. <br /> Stun duration shortened greatly. (Bedrock #1-hidden)'' | |||
yo, its your boy, Zardozspeakz. | yo, its your boy, Zardozspeakz. | ||