Difference between revisions of "User:Zardoz11"
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(Created page with "yo, its your boy, Zardozspeakz. Discord: ZardozSpeakz#7398 Reddit: ZardozSpeaksHS I try to maintain the uniques, set items and runewords pages. If you see something wrong on...") |
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+ | == Shockwave == | ||
+ | <!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> | ||
+ | <!-- <span style="color:green">'''New skill'''</span> --> | ||
+ | |||
+ | {| <!-- Layout table --> | ||
+ | | colspan="2" | | ||
+ | {| <!-- Description table --> | ||
+ | |rowspan="4" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/paladin/Sacrifice.png ||'''Skill description:''' When in werebear form, stomp to create a shockwave that crushes enemies. | ||
+ | |- | ||
+ | | '''Required level:''' 24 | ||
+ | |- | ||
+ | | '''Prerequisites:''' Werebear, Maul | ||
+ | |- | ||
+ | | '''Brief Summary of Changes in PoD:''' Shockwave now deals partial weapon damage and applies things weapon attacks would apply (Deadly Strike, Life Steal, etc). | ||
+ | |} | ||
+ | |- | ||
+ | | | | ||
+ | {| class="wikitable" style="border:none;" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:right;" | ||
+ | ! <span title="Deals a portion of Normal Attack damage and can apply weapon related stats like On Striking, Life on Hit, Deadly Strike etc" style="text-decoration: none; border-bottom:2px dotted #98989A;">Weapon Damage</span> | ||
+ | | 25% | ||
+ | |- style="text-align:right;" | ||
+ | ! Stun Length | ||
+ | | 1.4 Seconds | ||
+ | |- style="text-align:right;" | ||
+ | ! Mana cost | ||
+ | | 7 | ||
+ | |- | ||
+ | |} | ||
+ | | | | ||
+ | {| class="wikitable floatright" style="border:none;" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Shapeshifting#Maul|'''Maul''']] | ||
+ | | +8% Damage per hardpoint | ||
+ | |} | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | {| class="wikitable" style="background:white; border:none" <!-- Skill leveles table --> | ||
+ | !Skill level!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20 | ||
+ | |- style="text-align:right;" | ||
+ | ||Damage:||11-22||18-31||24-39||31-48||37-57||44-65||50-74||57-83||65-93||74-104||83-115||91-126||100-137||109-147||117-158||126-169||138-183||150-197||162-211||173-225 | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | {| class="non-table mw-collapsible mw-collapsed | ||
+ | !Other Notes | ||
+ | |- | ||
+ | | | ||
+ | *Uses Faster Cast Rate to determine speed of attack | ||
+ | *Does not use Attack Rating and always hits, but still affected by chance to block from shields. | ||
+ | *Is considered a Ranged Attack for things like "Life Gained on Ranged Hit" and penalties to Crushing Blow. | ||
+ | *"Off-Weapon Enhanced Damage" (such as from auras, non-weapon items, jewels in armor and Maul) applies to total shockwave damage, where as Enhanced Damage on your weapon (including Enhanced Damage Jewels in your weapon) is cut to 25%. | ||
+ | |} | ||
+ | |||
+ | {| class="non-table mw-collapsible mw-collapsed<!-- Patch notes table (Please use patch notes codes from Patch notes discussion page)--> | ||
+ | !Patch!!Changes | ||
+ | |- | ||
+ | |||
+ | |[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||Removed a 10 frame global skill cooldown which can occur on some skills and CTCs. (This bug fix applies to Shockwave and ctcs) | ||
+ | |- | ||
+ | |||
+ | |[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||Synergy reduced from 10% to 8%. | ||
+ | |- | ||
+ | |||
+ | |[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||Synergy reduced from 11% to 10%. | ||
+ | |- | ||
+ | |||
+ | |[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||Base damage lowered slightly. | ||
+ | |- | ||
+ | |||
+ | |[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||Now deals 25% of weapon damage. | ||
+ | |- | ||
+ | |||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | *Damage scaling increased greatly. | ||
+ | *Maul synergy added. | ||
+ | *Stun duration shortened greatly. | ||
+ | |} | ||
+ | |||
+ | == OLD Shock Wave == | ||
+ | |||
+ | '''Description:''' When in werebear form, stomp to create a shockwave that crushes enemies.''' | ||
+ | |||
+ | '''Required Level:''' 24 | ||
+ | |||
+ | '''Prerequisites:''' Werebear, Maul | ||
+ | |||
+ | {| class = "wikitable" | ||
+ | !colspan="21"|Deals 25% of weapon damage | ||
+ | |- | ||
+ | !colspan="21"|Stun Duration: 1.4 seconds | ||
+ | |- | ||
+ | !slvl | ||
+ | !1 | ||
+ | !2 | ||
+ | !3 | ||
+ | !4 | ||
+ | !5 | ||
+ | !6 | ||
+ | !7 | ||
+ | !8 | ||
+ | !9 | ||
+ | !10 | ||
+ | !11 | ||
+ | !12 | ||
+ | !13 | ||
+ | !14 | ||
+ | !15 | ||
+ | !16 | ||
+ | !17 | ||
+ | !18 | ||
+ | !19 | ||
+ | !20 | ||
+ | |- | ||
+ | ||Damage:||11-22||18-31||24-39||31-48||37-57||44-65||50-74||57-83||65-93||74-104||83-115||91-126||100-137||109-147||117-158||126-169||138-183||150-197||162-211||173-225 | ||
+ | |- | ||
+ | !colspan="21"|Mana Cost: 7 | ||
+ | |} | ||
+ | |||
+ | '''Synergies:''' | ||
+ | ::'''Maul:''' +8% Damage per hardpoint | ||
+ | |||
+ | '''Patch Notes:''' | ||
+ | ::Synergy reduced from 10% to 8%. (Flint #18)<br/> | ||
+ | ::Synergy reduced from 11% to 10%. (Kyanite #11)<br/> | ||
+ | ::Base damage lowered slightly. (Tanzanite #10)<br/> | ||
+ | ::Now deals 25% of weapon damage. (Obsidian #6)<br/> | ||
+ | ::''Compared with Vanilla D2: <br /> Damage scaling increased greatly. <br /> Maul synergy added. <br /> Stun duration shortened greatly. (Bedrock #1-hidden)'' | ||
+ | |||
+ | |||
+ | |||
yo, its your boy, Zardozspeakz. | yo, its your boy, Zardozspeakz. | ||
Latest revision as of 22:41, 31 July 2023
Shockwave
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Other Notes |
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Patch | Changes |
---|---|
#20 Perlite | Removed a 10 frame global skill cooldown which can occur on some skills and CTCs. (This bug fix applies to Shockwave and ctcs) |
#18 Flint | Synergy reduced from 10% to 8%. |
#11 Kyanite | Synergy reduced from 11% to 10%. |
#10 Tanzanite | Base damage lowered slightly. |
#6 Obsidian | Now deals 25% of weapon damage. |
#1 Bedrock |
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OLD Shock Wave
Description: When in werebear form, stomp to create a shockwave that crushes enemies.
Required Level: 24
Prerequisites: Werebear, Maul
Deals 25% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stun Duration: 1.4 seconds | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage: | 11-22 | 18-31 | 24-39 | 31-48 | 37-57 | 44-65 | 50-74 | 57-83 | 65-93 | 74-104 | 83-115 | 91-126 | 100-137 | 109-147 | 117-158 | 126-169 | 138-183 | 150-197 | 162-211 | 173-225 |
Mana Cost: 7 |
Synergies:
- Maul: +8% Damage per hardpoint
Patch Notes:
- Synergy reduced from 10% to 8%. (Flint #18)
- Synergy reduced from 11% to 10%. (Kyanite #11)
- Base damage lowered slightly. (Tanzanite #10)
- Now deals 25% of weapon damage. (Obsidian #6)
- Compared with Vanilla D2:
Damage scaling increased greatly.
Maul synergy added.
Stun duration shortened greatly. (Bedrock #1-hidden)
- Synergy reduced from 10% to 8%. (Flint #18)
yo, its your boy, Zardozspeakz.
Discord: ZardozSpeakz#7398 Reddit: ZardozSpeaksHS
I try to maintain the uniques, set items and runewords pages. If you see something wrong on them and don't want to or can't edit it yourself, feel free to message me on discord or reddit.