Javelin and Spear Skills: Difference between revisions
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== Jab == | == Jab == | ||
{{Skilldesc|[[File:Jab.png]]|Attacks with a series of rapid thrusts using a javelin or spear class weapon.|1|None}} | |||
|- | |||
| | |||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |||
|- | |||
| style="vertical-align:top;" | | |||
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | |||
|- | |||
| style="text-align:left;" | Deals 100% of weapon damage | |||
|- | |||
| style="text-align:left;" | Hits 3 times | |||
|} | |||
| style="width:20px" | | |||
| | |||
{{Skilldescnosynergiesright}} | |||
|} | |||
{{SklTblStart|jab}} | |||
{{SklTbl1-20|+% Attack Rating|40|50|60|70|80|90|100|110|120|130|140|150|160|170|180|190|200|210|220|230}} | |||
{{SklTbl1-20|+% Damage|30|36|42|48|54|60|66|72|78|84|90|96|102|108|114|120|126|132|138|144}} | |||
{{SklTbl1-20|Mana Cost|2|2.2|2.5|2.7|3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7}} | |||
{{SklTbl21-40Start|jab}} | |||
{{SklTbl21-40|+% Attack Rating|240|250|260|270|280|290|300|310|320|330|340|350|360|370|380|390|400|410|420|430}} | |||
{{SklTbl21-40|+% Damage|150|156|162|168|174|180|186|192|198|204|210|216|222|228|234|240|246|252|258|264}} | |||
{{SklTbl21-40|Mana Cost|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7}} | |||
{{SklTblEnd|jab}} | |||
*'' | {| class="wikitable" | ||
!Version Name !!Patch Notes | |||
|- | |||
||[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
*Initial %damage increased from -15% to +30%. | |||
*Damage to self decreased from 8% to 5%. | |||
*''(hidden)'' Compared with Vanilla D2, damage scaling and attack rating increased slightly. | |||
|} | |||
== Power Strike == | |||
{{Skilldesc|[[File:Power_Strike.png]]|Adds lightning damage to attacks with javelin and spear class weapons.|6|[[Javelin_and_Spear_Skills#Jab|Jab]]}} | |||
{| class = "wikitable" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |- | ||
| Deals 110% of weapon damage | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
|- | |- | ||
! | ! Synergies !! Bonus to skill | ||
! | |||
! | |||
|- | |- | ||
|| | | [[Javelin_and_Spear_Skills#Charged_Strike|'''Charged Strike''']] | ||
| +20% Lightning damage per base level | |||
|- | |- | ||
|| | | [[Javelin_and_Spear_Skills#Lightning_Strike|'''Lightning Strike''']] | ||
| +20% Lightning damage per base level | |||
|- | |- | ||
|} | |} | ||
|- | |||
| | |||
{{SklTblStart|powerstrike}} | |||
{{SklTbl1-20|+% Attack Rating|20|32|44|56|68|80|92|104|116|128|140|152|164|176|188|200|212|224|236|248|260|272|284}} | |||
{{SklTbl1-20|+ Lightning Damage|1-16|1-36|1-56|1-76|1-96|1-116|1-136|1-156|1-206|1-256|1-306|1-356|1-406|1-456|1-506|1-556|1-636|1-716|1-796|1-876}} | |||
{{SklTbl1-20|Mana Cost|2|2.2|2.5|2.7|3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7}} | |||
{{SklTbl21-40StartGrey|powerstrike}} | |||
{{SklTbl21-40|+% Attack Rating|260|272|284|296|308|320|332|344|356|368|380|392|404|416|428|440|452|464|476|488}} | |||
{{SklTbl21-40|+ Lightning Damage|1-956|1-1036|1-1136|1-1236|1-1336|1-1436|1-1536|1-1636|1-1786|1-1936|1-2086|1-2236|1-2386|1-2536|1-2686|1-2836|1-2986|1-3136|1-3286|1-3436}} | |||
{{SklTbl21-40|Mana Cost|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7}} | |||
{{SklTblEnd|powerstrike}} | |||
*' | {| class="wikitable" | ||
!Patch!!Changes | |||
|- | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
* Compared with Vanilla D2, damage scaling increased moderately and it's 4 synergies condensed into 2. | |||
|} | |||
|} | |||
== Poison Javelin == | |||
: | {{Skilldesc|[[File:Poison_Javelin.png]]|Magically enhances your javelin to leave a trail of poison clouds|6|None}} | ||
== | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |||
| style="text-align:left; width:50%;" | Cooldown: || .48 Seconds | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
! Synergies !! Bonus to skill | |||
|- | |||
| [[Javelin_and_Spear_Skills#Plague_Javelin|'''Plague Javelin''']] | |||
{| class = "wikitable" | | +15% Poison damage per base level | ||
|- | |- | ||
| [[Javelin_and_Spear_Skills#Plague_Javelin|'''Plague Javelin''']] | |||
| -1% Enemy Poison resistance per point | |||
|- | |- | ||
| | | Dexterity | ||
| +2% Poison damage per point | |||
|- | |- | ||
|| | | 100+ Dexterity | ||
| Throws 2 additional Poison Javelins | |||
|- | |- | ||
| | |} | ||
|} | |} | ||
{{SklTblStart|poisonjavelin}} | |||
{{SklTbl1-20|Poison Damage|15-23|23-31|31-39|39-46|46-54|54-62|62-70|70-78|85-95|101-113|117-130|132-148|148-166|164-183|179-201|195-218|218-244|242-269|265-294|289-320}} | |||
{{SklTbl1-20|Mana Cost|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7}} | |||
{{SklTbl21-40Start|poisonjavelin}} | |||
{{SklTbl21-40|Poison Damage |312.5-345.5|335.5-371|367-404|398-437.5|429.5-470.5|460.5-503.5|492-537|523-570|570-619|617-667.5|664-716.5|710.5-765.5|757.5-814|804.5-863|851.5-912|898-960.5|945-1009.5|992-1058.5|1039-1107|1085.5-1156}} | |||
{{SklTbl21-40|Mana Cost|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7}} | |||
{{SklTblEnd|poisonjavelin}} | |||
{| class="wikitable" | |||
! Version Name !!Patch Notes | |||
|- | |||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | |||
{| class = "wikitable" | * Poison Javelin now has a 0.48 second cooldown. | ||
! | * Poison Javelin now lowers enemy poison resist by 3% and gains an additional 1% per Plague Javelin level. | ||
! | |- | ||
! | | Older Versions | ||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
! | |||
! | |||
|- | |- | ||
|| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Added synergy from Dexterity. | |||
|- | |- | ||
| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, damage scaling decreased drastically but applied over 5 seconds (instead of >40 seconds at lvl 20). | |||
* Synergy from Plaque Javelin increased slightly. | |||
|} | |||
|} | |} | ||
== Fend == | == Fend == | ||
{{Skilldesc|[[File:Fend.png]]|Attacks all adjacent targets|12| [[Javelin_and_Spear_Skills#Jab|Jab]] }} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
{| class = "wikitable" | |||
|- | |- | ||
| style="text-align:left;" colspan="2" | Deals 125% of weapon damage | |||
|- | |- | ||
| style="text-align:left;" colspan="2" | Hits up to 12 times | |||
|- | |- | ||
| | | style="text-align:left; width:50%;" | Mana Cost: || 5 | ||
|- | |} | ||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
! Synergies !! Bonus to skill | |||
|- | |- | ||
! | ! style="text-align:left;" |None | ||
| style="text-align:center;" | - | |||
|} | |} | ||
{{SklTblStart|fend}} | |||
{{SklTbl1-20|+% Attack Rating|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%|+100%|+105%|+110%|+115%|+120%}} | |||
{{SklTbl1-20|+% Damage|+40%|+47%|+54%|+61%|+68%|+75%|+82%|+89%|+96%|+103%|+110%|+117%|+124%|+131%|+138%|+145%|+152%|+159%|+166%|+173%}} | |||
{{SklTbl21-40Start|fend}} | |||
{{SklTbl21-40|+% Attack Rating|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%|+205%|+210%|+215%|+220%}} | |||
{{SklTbl21-40|+% Damage|+180%|+187%|+194%|+201%|+208%|+215%|+222%|+229%|+236%|+243%|+250%|+257%|+264%|+271%|+278%|+285%|+292%|+299%|+306%|+313%}} | |||
{{SklTblEnd|fend}} | |||
{| class="wikitable" | |||
::No longer | ! Version Name !!Patch Notes | ||
:: | |- | ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | |||
* Fend now has an Attack Speed synergy from Jab. Additionally, Fend’s attack speed bonus now gets activated one frame earlier. | |||
|- | |||
| Older Versions | |||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Fend now gains attack speed per level during the animation sequence. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* No longer affected by the "next hit always misses" bug. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2: Damage and attack rating bonus lowered moderately but Weapon Damage increased from 100% to 125%. | |||
|} | |||
|} | |||
|} | |||
== Lightning Bolt == | == Lightning Bolt == | ||
{{Skilldesc|[[File:Lightning_Bolt.png]]|Magically converts your javelin into a bolt of lightning|12| [[Javelin_and_Spear_Skills#Jab|Jab]], [[Javelin_and_Spear_Skills#Power_Strike|Power Strike]], [[Javelin_and_Spear_Skills#Poison_Javelin|Poison Javelin]] }} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
|- | |||
| Deals 100% of weapon damage converted to lightning | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
|- | |||
{| class = "wikitable" | ! Synergies !! Bonus to skill | ||
|- | |- | ||
| [[Javelin_and_Spear_Skills#Power_Strike|'''Power Strike''']] | |||
| +12% Lightning damage per base level | |||
|- | |- | ||
||Lightning | | [[Javelin_and_Spear_Skills#Lightning_Fury|'''Lightning Fury''']] | ||
| +12% Lightning damage per base level | |||
|- | |- | ||
|} | |} | ||
{{SklTblStart|lightningbolt}} | |||
{{SklTbl1-20|+ Lightning Damage|1-40|1-55|1-70|1-85|1-100|1-115|1-130|1-145|1-165|1-185|1-205|1-225|1-245|1-265|1-285|1-305|1-345|1-385|1-425|1-465}} | |||
{{SklTbl1-20|Mana Cost|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7}} | |||
{{SklTbl21-40StartRed|lightningbolt}} | |||
{{SklTbl21-40|+ Lightning Damage|1-505|1-545|1-625|1-705|1-785|1-865|1-945|1-1025|1-1145|1-1265|1-1385|1-1505|1-1625|1-1745|1-1865|1-1985|1-2105|1-2225|1-2345|1-2465}} | |||
{{SklTbl21-40|Mana Cost|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15|15.2|15.5|15.7}} | |||
{{SklTblEnd|lightningbolt}} | |||
{| class="wikitable" | |||
::Added synergy from Power Strike | ! Version Name !!Patch Notes | ||
:: | |- | ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | |||
* Lightning Bolt now shoots three bolts of lightning instead of one. | |||
|- | |||
| Older Versions | |||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Added synergy from Power Strike. | |||
* Lightning Bolt now requires Power Strike and Poison Javelin. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, damage scaling increased slightly and its 4 synergies condensed into 1. | |||
|} | |||
|} | |||
|} | |||
== Charged Strike == | == Charged Strike == | ||
{{Skilldesc|[[File:Charged_Strike.png]]|Adds lightning damage to javelin and spear class weapons and releases charged bolts upon impact.|18| [[Javelin_and_Spear_Skills#Jab|Jab]], [[Javelin_and_Spear_Skills#Power_Strike|Power Strike]] }} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
|- | |||
| style="text-align:left;" | Maximum Bolts: || 9 | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
{| class = "wikitable" | |||
|- | |- | ||
! | ! Synergies !! Bonus to skill | ||
! | |||
! | |||
|- | |- | ||
|| | | [[Javelin_and_Spear_Skills#Power_Strike|'''Power Strike''']] | ||
| +20% Lightning damage per base level | |||
|- | |- | ||
||Lightning | | [[Javelin_and_Spear_Skills#Lightning_Strike|'''Lightning Strike''']] | ||
| +20% Lightning damage per base level | |||
|- | |- | ||
|} | |} | ||
{{SklTblStart|chargedstrike}} | |||
{{SklTbl1-20|Bolts|3|3|3|3|4|4|4|4|4|5|5|5|5|5|6|6|6|6|6|7}} | |||
: | {{SklTbl1-20|+Lightning Damage|1-30|1-45|1-60|1-75|1-90|1-105|1-120|1-135|1-155|1-175|1-195|1-215|1-235|1-255|1-275|1-295|1-318|1-343|1-367|1-391}} | ||
{{SklTbl1-20|Mana Cost|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7}} | |||
{{SklTbl21-40StartRed|chargedstrike}} | |||
{{SklTbl21-40|Bolts|7|7|7|7|8|8|8|8|8|9|9|9|9|9|9|9|9|9|9|9}} | |||
{{SklTbl21-40|+Lightning Damage|1-415|1-439|1-467|1-495|1-523|1-551|1-579|1-607|1-642|1-677|1-712|1-747|1-782|1-817|1-852|1-887|1-922|1-957|1-992|1-1027}} | |||
{{SklTbl21-40|Mana Cost|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7}} | |||
{{SklTblEnd|chargedstrike}} | |||
{| class="wikitable" | |||
!Version Name!!Patch Notes | |||
|- | |||
| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] || | |||
* Has a maximum of 9 bolts. | |||
|- | |||
: | | Older Versions | ||
:: | | | ||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Charged Strike no longer requires Lightning Bolt. | |||
== | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, damage scaling increased moderately and its 4 synergies condensed into 2. | |||
|} | |||
|} | |||
|} | |||
== Plague Javelin == | |||
{{Skilldesc|[[File:Plague_Javelin.png]]|18|18|[[Javelin_and_Spear_Skills#Poison_Javelin|Poison Javelin]] , [[Javelin_and_Spear_Skills#Lightning_Bolt|Lightning Bolt]]}} | |||
{| class = "wikitable" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |- | ||
| style="text-align:left;" | Cooldown: || 4 seconds | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
|- | |- | ||
! Synergies !! Bonus to skill | |||
|- | |- | ||
||Poison | | [[Javelin_and_Spear_Skills#Poison_Javelin|'''Poison Javelin''']] | ||
| +22% Poison damage per base level | |||
|- | |- | ||
|} | |} | ||
{{SklTblStart|plaguejavelin}} | |||
{{SklTbl1-20|+% Attack Rating|30|39|48|57|66|75|84|93|102|111|120|129|138|147|156|165|174|183|192|201}} | |||
{{SklTbl1-20|Poison Damage over 5 Seconds|62-30|101-45|140-60|179-75|218-90|257-105|296-120|335-135|413-155|492-175|570-195|648-215|726-235|804-255|882-275|960-295|1097-318|1234-343|1370-367|1507-391}} | |||
{{SklTbl1-20|Mana Cost|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5|13|13.5|14|14.5|15|15.5|16|16.5}} | |||
{{SklTbl21-40StartRed|plaguejavelin}} | |||
{{SklTbl21-40|+% Attack Rating|210|219|228|237|246|255|264|273|282|291|300|309|318|327|336|345|354|363|372|381}} | |||
{{SklTbl21-40|Poison Damage over 5 Seconds|1644-415|1781-439|1996-467|2210-495|2425-523|2640-551|2855-579|3070-607|3382-642|3695-677|4007-712|4320-747|4632-782|4945-817|5257-852|5570-887|5882-922|6195-957|6507-992|6820-1027}} | |||
{{SklTbl21-40|Mana Cost|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5|23|23.5|24|24.5|25|25.5|26|26.5}} | |||
{{SklTblEnd|plaguejavelin}} | |||
{| class="wikitable" | |||
!Version Name!!Patch Notes | |||
|- | |||
| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] || | |||
* Poison Javelin synergy increased from +10% to +22% Poison damage per level. | |||
== | |- | ||
| Older Versions | |||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, damage scaling decreased slightly but applied over 5 seconds (instead of >10 seconds at lvl 20). | |||
|} | |||
|} | |||
|} | |||
== Molten Strike == | |||
{{Skilldesc|[[File:Molten_Strike.png]]| A strike that creates balls of molten magma which launch forth from the enemies you hit. |24|[[Javelin_and_Spear_Skills#Jab|Jab]], [[Javelin_and_Spear_Skills#Fend|Fend]] }} | |||
{| class = "wikitable" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |- | ||
| style="text-align:left;" colspan="2" | Deals 85% of weapon damage | |||
|- | |- | ||
| style="text-align:left; width:50%;" | Mana Cost: | |||
| 7 | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
|- | |||
! Synergies !! Bonus to skill | |||
! | |||
! | |||
! | |||
|- | |- | ||
|| | | [[Javelin_and_Spear_Skills#Jab|'''Jab''']] | ||
| 13% Fire damage per base level | |||
|- | |- | ||
|} | |} | ||
{{SklTblStart|moltenstrike}} | |||
{{SklTbl1-20|+% Attack Rating|10|20|30|40|50|60|70|80|90|100|110|120|130|140|150|160|170|180|190|200}} | |||
{{SklTbl1-20|+Fire Damage|15-25|23-35|31-45|39-55|47-65|55-75|63-85|71-95|85-111|99-127|113-143|127-159|141-175|155-191|169-207|183-223|203-245|223-267|243-289|263-311}} | |||
{{SklTbl21-40StartRed|moltenstrike}} | |||
{{SklTbl21-40|+% Attack Rating|210|220|230|240|250|260|270|280|290|300|310|320|330|340|350|360|370|380|390|400}} | |||
{{SklTbl21-40|+Fire Damage|283-333|303-355|329-383|355-411|381-439|407-467|433-495|459-523|491-558|523-593|555-628|587-663|619-698|651-733|683-768|715-803|747-838|779-873|811-908|843-943}} | |||
{{SklTblEnd|moltenstrike}} | |||
{| class="wikitable" | |||
! Version Name !!Patch Notes | |||
:: | |- | ||
:: | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* Molten Strike synergy changed to Jab (was Fend). The fire damage synergy increased to 13% (was 10%). The molten projectiles no longer convert physical weapon damage to fire (was 60% conversion to fire). | |||
|- | |||
| Older Versions | |||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Molten Strike’s physical to fire damage conversion changed from 80% to 60%. | |||
* Molten Strike now creates more projectiles for a fuller AoE and more instances of overlapping damage. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* New skill: Molten Strike; Replaces Ground Slam. An attack that creates balls of molten magma that deals weapon damage and converting 80% physical weapon damage to fire. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Ground Slam replaced Impale. | |||
|} | |||
|} | |||
|} | |||
== Lightning Strike == | == Lightning Strike == | ||
{{Skilldesc|[[File:Lightning_Strike.png]]| Adds lightning damage to javelin and spear class weapons and releases chain lightning upon impact. |30|[[Javelin_and_Spear_Skills#Jab|Jab]] , [[Javelin_and_Spear_Skills#Power_Strike|Power Strike]] , [[Javelin_and_Spear_Skills#Poison_Javelin|Poison Javelin]] , [[Javelin_and_Spear_Skills#Lightning_Bolt|Lightning Bolt]] , [[Javelin_and_Spear_Skills#Charged_Strike|Charged Strike]] }} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
|- | |||
| style="text-align:left;" colspan="2" | Adds 1 chain per level | |||
|- | |||
| style="text-align:left; width:50%;" | Mana Cost: || 9 | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
{| class = "wikitable" | |||
|- | |- | ||
! | ! Synergies !! Bonus to skill | ||
|- | |- | ||
| [[Javelin_and_Spear_Skills#Power_Strike|'''Power Strike''']] | |||
| +15% Lightning damage per base level | |||
|- | |- | ||
||Lightning | | [[Javelin_and_Spear_Skills#Charged_Strike|'''Charged Strike''']] | ||
| +15% Lightning damage per base level | |||
|- | |- | ||
|} | |} | ||
{{SklTblStart|LightningStrike}} | |||
{{SklTbl1-20|Hits|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20}} | |||
{{SklTbl1-20|+Lightning Damage|1-25|1-40|1-55|1-70|1-85|1-100|1-115|1-130|1-160|1-190|1-220|1-250|1-280|1-310|1-340|1-370|1-410|1-450|1-490|1-530}} | |||
{{SklTbl21-40StartRed|LightningStrike}} | |||
{{SklTbl21-40|Hits|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40}} | |||
{{SklTbl21-40|+Lightning Damage|1-570|1-610|1-660|1-710|1-760|1-810|1-860|1-910|1-970|1-1030|1-1090|1-1150|1-1210|1-1270|1-1330|1-1390|1-1450|1-1510|1-1570|1-1630}} | |||
{{SklTblEnd|LightningStrike}} | |||
{| class="wikitable" | |||
!Patch!!Changes | |||
|- | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
Compared with Vanilla D2, damage scaling increased greatly. | |||
It's 4 synergies condensed into 2. | |||
|} | |||
|} | |||
== Lightning Fury == | == Lightning Fury == | ||
{{Skilldesc|[[File:Lightning_Fury.png]]|Changes a thrown javelin into a powerful bolt of lightning that splits on impact. |30| [[Javelin_and_Spear_Skills#Poison_Javelin|Poison Javelin]] , [[Javelin_and_Spear_Skills#Lightning_Bolt|Lightning Bolt]] , [[Javelin_and_Spear_Skills#Plague_Javelin|Plague Javelin]] }} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
|- | |||
| style="text-align:left;" | Adds 1 bolt per level | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
|- | |||
! Synergies !! Bonus to skill | |||
|- | |||
| [[Javelin_and_Spear_Skills#Lightning_Bolt|'''Lightning Bolt''']] | |||
| +2% Lightning damage per base level | |||
|- | |||
| [[Javelin_and_Spear_Skills#Power_Strike|'''Power Strike''']] | |||
| +2% Lightning damage per base level | |||
|} | |||
{{SklTblStart|LightningFury}} | |||
{{SklTbl1-20|Bolts|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20}} | |||
{{SklTbl1-20|Lightning Damage|1-40|1-55|1-70|1-85|1-100|1-115|1-130|1-145|1-170|1-195|1-220|1-345|1-270|1-395|1-320|1-345|1-375|1-405|1-435|1-465}} | |||
{{SklTbl1-20|Mana Cost|10|10.5|11|11.5|12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5}} | |||
{{SklTbl21-40StartRed|LightningFury}} | |||
{{SklTbl21-40|Bolts|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40}} | |||
{{SklTbl21-40|Lightning Damage|1-495|1-525|1-565|1-605|1-645|1-685|1-725|1-765|1-815|1-865|1-915|1-965|1-1015|1-1065|1-1115|1-1165|1-1215|1-1265|1-1315|1-1365}} | |||
{{SklTbl21-40|Mana Cost|20|20.5|21|21.5|22|22.5|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5|28|28.5|29|29.5}} | |||
{{SklTblEnd|LightningFury}} | |||
{| class = "wikitable" | {| class="wikitable" | ||
! | ! Version Name !!Patch Notes | ||
|- | |||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | |||
* Lightning Fury synergy changed to Lightning Bolt & Power Strike at 2% each (was Lightning Bolt at 5%). | |||
|- | |||
| Older Versions | |||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Lightning Fury lightning damage synergy reduced from 6% to 5% | |||
|- | |- | ||
|| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Lightning Bolt synergy increased from +4% to +6% Lightning damage per level. | |||
|- | |- | ||
| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, damage scaling decreased slightly. Its 4 synergies condensed into 1 | |||
|} | |||
|} | |} | ||
Latest revision as of 23:21, 1 April 2025
Jab
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Version Name | Patch Notes |
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#1 Bedrock |
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Power Strike
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Poison Javelin
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Version Name | Patch Notes | ||
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#22 Minium |
| ||
Older Versions |
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Fend
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Lightning Bolt
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Charged Strike
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Plague Javelin
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Molten Strike
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Lightning Strike
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Lightning Fury
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