Difference between revisions of "Paladin Combat Skills"
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== Sacrifice == | == Sacrifice == | ||
− | + | {{Skilldesc|[[File:Sacrifice.png]]|Increased accuracy and damage at the cost of life|1|None}} | |
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− | + | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |
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− | ! | ||
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− | | | + | | style="vertical-align:top;" | |
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:right;" | ||
+ | ! <span title="Deals a portion of Normal Attack damage and can apply weapon related stats like On Striking, Life on Hit, Deadly Strike etc" style="text-decoration: none; border-bottom:2px dotted #98989A;">Weapon Damage</span> | ||
+ | | 150% | ||
+ | |- style="text-align:right;" | ||
+ | ! Damage to self | ||
+ | | 4% | ||
+ | |- style="text-align:right;" | ||
+ | ! Mana cost | ||
+ | | 0 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
|- | |- | ||
− | || | + | | [[Defensive_Auras#Redemption|'''Redemption''']] |
+ | | +10% Damage per hardpoint | ||
|- | |- | ||
− | + | | [[Offensive_Auras#Fanaticism|'''Fanaticism''']] | |
+ | | +5% Damage per hardpoint | ||
|} | |} | ||
+ | |} | ||
+ | |- | ||
+ | | | ||
+ | {{SklTblStart|Sacrifice}} | ||
+ | {{SklTbl1-20|Attack Rating| +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215% }} | ||
+ | {{SklTbl1-20|Damage| +200% | +220% | +240% | +260% | +280% | +300% | +320% | +340% | +360% | +380% | +400% | +420% | +440% | +460% | +480% | +500% | +520% | +540% | +560% | +580% }} | ||
+ | {{SklTbl21-40Start|Sacrifice}} | ||
+ | {{SklTbl21-40|Attack Rating| +225% | +235% | +245% | +255% | +265% | +275% | +285% | +295% | +305% | +315% | +325% | +335% | +345% | +355% | +365% | +375% | +385% | +395% | +405% | +415% }} | ||
+ | {{SklTbl21-40|Damage | +600% | +620% | +640% | +660% | +680% | +700% | +720% | +740% | +760% | +780% | +800% | +820% | +840% | +860% | +880% | +900% | +920% | +940% | +960% | +980% }} | ||
+ | {{SklTblEnd|Sacrifice}} | ||
− | * | + | {| class="wikitable" |
− | + | ! Version Name !!Patch Notes | |
− | + | |- | |
− | + | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | |
− | + | * Sacrifice damage-to-self can now trigger your Chance to Cast When Struck stats. | |
− | Base weapon damage increased from 100% to 150% and starting damage bonus | + | |- |
− | Damage to self | + | | Older Versions |
− | + | | | |
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Damage to self decreased from 5% to 4%. | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate. | ||
+ | * Damage to self decreased from 8% to 5%. | ||
+ | * (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately. | ||
+ | |} | ||
+ | |} | ||
== Smite == | == Smite == | ||
+ | {{Skilldesc|[[File:Smite.png]]|Temporarily stun your enemy by bashing it with your shield|1|None}} | ||
+ | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
+ | |- | ||
+ | | style="text-align:left;" colspan="2" |Gains additional damage while Holy Shield is active | ||
+ | |- | ||
+ | | style="text-align:left;" |Mana Cost: || 4 | ||
+ | |} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |
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− | {| class = "wikitable" | ||
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− | ! | + | ! Synergies !! Bonus to skill |
− | ! | ||
− | ! | ||
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− | || | + | | [[Defensive_Auras#Defiance|'''Defiance''']] |
+ | | +8% Damage per hardpoint | ||
|- | |- | ||
− | || | + | | [[Offensive_Auras#Fanaticism|'''Fanaticism''']] |
+ | | +5% Damage per hardpoint | ||
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|} | |} | ||
− | * | + | {{SklTblStart|Smite}} |
+ | {{SklTbl1-20|Damage| +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% }} | ||
+ | {{SklTbl1-20|Stun Duration| 0.6s | 0.8s | 1.0s | 1.2s | 1.4s | 1.6s | 1.8s | 2.0s | 2.2s | 2.4s | 2.6s | 2.8s | 3.0s | 3.2s | 3.4s | 3.6s | 3.8s | 4.0s | 4.2s | 4.4s }} | ||
+ | {{SklTbl21-40Start|Smite}} | ||
+ | {{SklTbl21-40|Damage| +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235% | +240% | +245% }} | ||
+ | {{SklTbl21-40|Stun Duration | 4.6s | 4.8s | 5.0s | 5.2s | 5.4s | 5.6s | 5.8s | 6.0s | 6.2s | 6.4s | 6.6s | 6.8s | 7.0s | 7.2s | 7.4s | 7.6s | 7.8s | 8.0s | 8.2s | 8.4s }} | ||
+ | {{SklTblEnd|Smite}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]|| | ||
+ | * Smite now has an 8% damage synergy from Defiance. | ||
− | + | |- | |
− | Mana cost increased from 2 to 4 | + | | Older Versions |
− | Bonuses from Holy Shield improved | + | | |
− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Mana cost increased from 2 to 4. | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Bonuses from Holy Shield improved | ||
− | == | + | |- |
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Increased base smite damage on low level shields by approximately 20%. | ||
− | * | + | |- |
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly. | ||
+ | |} | ||
+ | |} | ||
− | + | ==Holy Bolt== | |
+ | {{Skilldesc|[[File:Holy_Bolt.png]]|A bolt of divine energy that damages enemies or heals allies|6|None}} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
+ | |- | ||
+ | | style="text-align:left;" |Gains additional damage while Holy Shield is active | ||
+ | |} | ||
− | {| class = "wikitable" | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" |
− | + | |- | |
+ | ! Synergies !! Bonus to skill | ||
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− | + | | [[Offensive_Auras#Sanctuary|'''Sanctuary''']] | |
− | + | | +35% Magic damage per hardpoint | |
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− | ||Magic | + | | [[Paladin_Combat_Skills#Fist_of_the_Heavens|'''Fist of the Heavens''']] |
+ | | +35% Magic damage per hardpoint | ||
|- | |- | ||
− | || | + | | [[Defensive_Auras#Prayer|'''Prayer''']] |
+ | | +35% Life healed per hardpoint | ||
+ | |- | ||
+ | | Energy | ||
+ | | Casts 2 additional Holy Bolts if you have 100 Energy (soft capped) | ||
|- | |- | ||
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|} | |} | ||
− | + | {{SklTblStart|HolyBolt}} | |
− | + | {{SklTbl1-20|Magic Damage| 8 - 16 | 16 - 24 | 24 - 32 | 32 - 40 | 40 - 48 | 48 - 56 | 56 - 64 | 64 - 74 | 74 - 84 | 84 - 94 | 94 - 104 | 104 - 114 | 114 - 124 | 124 - 134 | 134 - 144 | 144 - 157 | 157 - 170 | 170 - 183 | 183 - 196 | 196 - 209 }} | |
− | + | {{SklTbl1-20|Heals| 5|9|13|17|21|25|29|33|37|41|45|49|53|57|61|65|69|73|77|81 }} | |
− | + | {{SklTbl1-20|Mana Cost| 4|4.5|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5|13|13.5 }} | |
+ | {{SklTbl21-40Start|HolyBolt}} | ||
+ | {{SklTbl21-40|Magic Damage| 209 - 222 | 222 - 238 | 238 - 254 | 254 - 270 | 270 - 286 | 286 - 302 | 302 - 318 | 318 - 338 | 338 - 358 | 358 - 378 | 378 - 398 | 398 - 418 | 418 - 438 | 438 - 458 | 458 - 478 | 478 - 498 | 498 - 518 | 518 - 538 | 538 - 558 | 558 - 578 | 578 - 598 }} | ||
+ | {{SklTbl21-40|Heals |85|89|93|97|101|105|109|113|117|121|125|129|133|137|141|145|149|153|157|161 }} | ||
+ | {{SklTbl21-40|Mana Cost| 14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5|23|23.5 }} | ||
+ | {{SklTblEnd|HolyBolt}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | Blessed Hammer synergy changed to Sanctuary | + | |- |
− | + | |[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]|| | |
+ | * Pierces all targets (both monsters and players). | ||
+ | * Blessed Hammer synergy changed to Sanctuary. | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared to Vanilla D2, skill reworked as follows: | ||
+ | ** Cooldown removed | ||
+ | ** Magic damage now affects all monsters (no longer only undead). | ||
+ | ** Damage synergies reduced moderately but healing synergy increased slightly. | ||
+ | |} | ||
+ | |} | ||
== Zeal == | == Zeal == | ||
− | + | {{Skilldesc|[[File:Zeal.png]]|Allows you to attack multiple adjacent enemies with a single attack|12| [[Paladin_Combat_Skills#Sacrifice|Sacrifice]] }} | |
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
− | + | |- | |
− | + | | style="text-align:left;" colspan="2" |Deals 100% of weapon damage | |
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− | {| class = "wikitable" | ||
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− | + | | style="text-align:left;" |Hits: || +1 per level to maximum 5 hits | |
|- | |- | ||
− | + | | style="text-align:left;" |Mana Cost: || 2 | |
− | + | |} | |
− | + | ||
− | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |
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|- | |- | ||
− | + | ! Synergies !! Bonus to skill | |
|- | |- | ||
− | || | + | | [[Paladin_Combat_Skills#Sacrifice|'''Sacrifice''']] |
+ | | +10% Damage per hardpoint | ||
|- | |- | ||
− | |||
|} | |} | ||
+ | {{SklTblStart|Zeal}} | ||
+ | {{SklTbl1-20|Attack Rating| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215% }} | ||
+ | {{SklTbl1-20|Damage| +0%|+0%|+0%|+0%|+7%|+14%|+21%|+28%|+35%|+42%|+49%|+56%|+63%|+70%|+77%|+84%|+91%|+98%|+105%|+112% }} | ||
+ | {{SklTbl21-40Start|Zeal}} | ||
+ | {{SklTbl21-40|Attack Rating| +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415% }} | ||
+ | {{SklTbl21-40|Damage | +119%|+126%|+133%|+140%|+147%|+154%|+161%|+168%|+175%|+182%|+189%|+196%|+203%|+210%|+217%|+224%|+231%|+238%|+245%|+252% }} | ||
+ | {{SklTblEnd|Zeal}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly. | ||
− | + | |} | |
− | |||
== Charge == | == Charge == | ||
+ | {{Skilldesc|[[File:Charge.png]]|Charge into battle and attack an enemy|12| [[Paladin_Combat_Skills#Smite|Smite]] }} | ||
+ | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
+ | |- | ||
+ | | style="text-align:left;" colspan="2" |Deals 100% of weapon damage | ||
+ | |- | ||
+ | | style="text-align:left;" |Mana Cost: || 8 | ||
+ | |} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |
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− | {| class = "wikitable" | ||
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− | ! | + | ! Synergies !! Bonus to skill |
− | ! | ||
− | ! | ||
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− | || | + | | [[Defensive_Auras#Vigor|'''Vigor''']] |
+ | | +26% Damage per hardpoint | ||
|- | |- | ||
− | || | + | | [[Offensive_Auras#Might|'''Might''']] |
+ | | +26% Damage per hardpoint | ||
|- | |- | ||
− | |||
|} | |} | ||
+ | {{SklTblStart|Charge}} | ||
+ | {{SklTbl1-20|Attack Rating| +50%|+85%|+120%|+155%|+190%|+225%|+260%|+295%|+330%|+365%|+400%|+435%|+470%|+505%|+540%|+575%|+610%|+645%|+680%|+715% }} | ||
+ | {{SklTbl1-20|Damage| +50%|+75%|+100%|+125%|+150%|+175%|+200%|+225%|+250%|+275%|+300%|+325%|+350%|+375%|+400%|+425%|+450%|+475%|+500%|+525% }} | ||
+ | {{SklTbl21-40Start|Charge}} | ||
+ | {{SklTbl21-40|Attack Rating| +750%|+785%|+820%|+855%|+890%|+925%|+960%|+995%|+1030%|+1065%|+1100%|+1135%|+1170%|+1205%|+1240%|+1275%|+1310%|+1345%|+1380%|+1415% }} | ||
+ | {{SklTbl21-40|Damage | +550%|+575%|+600%|+625%|+650%|+675%|+700%|+725%|+750%|+775%|+800%|+825%|+850%|+875%|+900%|+925%|+950%|+975%|+1000%|+1025% }} | ||
+ | {{SklTblEnd|Charge}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | + | |- | |
+ | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | ||
+ | * Charge skill no longer has a minimum range (It will properly charge instead of performing a Normal Attack). | ||
− | + | |- | |
− | Base damage and starting damage decreased, synergies and attack rating scaling increased | + | | Older Versions |
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Base damage and starting damage decreased, synergies and attack rating scaling increased | ||
+ | |} | ||
+ | |} | ||
== Vengeance == | == Vengeance == | ||
+ | {{Skilldesc|[[File:Vengeance.png]]|Adds fire, cold and lightning damage based on your weapon's physical damage|18| [[Paladin_Combat_Skills#Sacrifice|Sacrifice]], [[Paladin_Combat_Skills#Zeal|Zeal]] }} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px; margin-r" | |
+ | |- | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Defensive_Auras#Resist_Fire|'''Resist Fire''']] | ||
+ | | +15% Fire damage per hardpoint | ||
+ | |- | ||
+ | | [[Defensive_Auras#Resist_Cold|'''Resist Cold''']] | ||
+ | | +15% Cold damage per hardpoint | ||
+ | |- | ||
+ | | [[Defensive_Auras#Resist_Lightning|'''Resist Lightning''']] | ||
+ | | +15% Lightning damage per hardpoint | ||
+ | |- | ||
+ | | [[Defensive_Auras#Salvation|'''Salvation''']] | ||
+ | | +2% Elemental damage per hardpoint | ||
+ | |- | ||
+ | |} | ||
− | + | {{SklTblStart|Vengeance}} | |
+ | {{SklTbl1-20|Fire, Cold & Lightning Damage (Each)| +70%|+78%|+86%|+94%|+102%|+110%|+118%|+126%|+134%|+142%|+150%|+158%|+166%|+174%|+182%|+190%|+198%|+206%|+214%|+222% }} | ||
+ | {{SklTbl1-20|Attack Rating| +20%|+30%|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210% }} | ||
+ | {{SklTbl1-20|Mana Cost | 4|4.1|4.2|4.3|4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3 }} | ||
+ | {{SklTbl21-40Start|Vengeance}} | ||
+ | {{SklTbl21-40|Fire, Cold & Lightning Damage (Each)| +230%|+238%|+246%|+254%|+262%|+270%|+278%|+286%|+294%|+302%|+310%|+318%|+326%|+334%|+342%|+350%|+358%|+366%|+374%|+382% }} | ||
+ | {{SklTbl21-40|Attack Rating | +220%|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410% }} | ||
+ | {{SklTbl21-40|Mana Cost | 6.5|6.6|6.7|6.8|7|7.1|7.2|7.3|7.5|7.6|7.7|7.8|8|8.1|8.2|8.3|8.5|8.6|8.7|8.8 }} | ||
+ | {{SklTblEnd|Vengeance}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | {| class = "wikitable" | + | |- |
− | ! | + | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| |
− | ! | + | * Vengeance damage synergies (except Salvation) increased to 15% (was 12%) |
− | ! | + | |- |
− | + | | Older Versions | |
− | + | | | |
− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
− | + | ! | |
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− | ! | ||
|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12% | ||
|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Elemental damage per level increased from 6% to 8% | ||
|- | |- | ||
− | | | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Elemental damage now applies to melee splash | ||
+ | |} | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
== Blessed Hammer == | == Blessed Hammer == | ||
+ | {{Skilldesc|[[File:Blessed_Hammer.png]]|Summons an ethereal hammer that spirals outwards damaging enemies it hits|18| [[Paladin_Combat_Skills#Holy_Bolt|Holy Bolt]] }} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
+ | |- | ||
+ | | style="text-align:left;" |Deals 150% of weapon damage | ||
+ | |} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |
+ | |- | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Offensive_Auras#Blessed_Aim|'''Blessed Aim''']] | ||
+ | | +13% Magic damage per hardpoint | ||
+ | |- | ||
+ | | [[Defensive_Auras#Vigor|'''Vigor''']] | ||
+ | | +13% Magic damage per hardpoint | ||
+ | |- | ||
+ | |} | ||
− | + | {{SklTblStart|BlessedHammer}} | |
+ | {{SklTbl1-20|Magic Damage| 12-16|20-24|28-32|36-40|44-48|52-56|60-64|68-72|78-82|88-92|98-102|108-112|118-122|128-132|138-142|148-152|160-164|172-176|184-188|196-200 }} | ||
+ | {{SklTbl1-20|Mana Cost| 5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5|13|13.5|14|14.5 }} | ||
+ | {{SklTbl21-40Start|BlessedHammer}} | ||
+ | {{SklTbl21-40|Magic Damage| 208-212|220-224|233-237|246-250|259-263|272-276|285-289|298-302|312-316|326-330|340-344|354-358|368-372|382-386|396-400|410-414|424-428|438-442|452-456|466-470 }} | ||
+ | {{SklTbl21-40|Mana Cost | 15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5|23|23.5|24|24.5 }} | ||
+ | {{SklTblEnd|BlessedHammer}} | ||
− | {| class = "wikitable" | + | {| class="wikitable" |
− | ! | + | ! Version Name !!Patch Notes |
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
+ | * Blessed Hammer will now pierce through objects & walls and continue its trajectory rather than being destroyed. (Initial travel speed increased a tiny amount and NHD=3) | ||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Blessed Hammer projectile hitbox now larger for more complete AoE. | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Synergies increased from 12% to 13% Magic damage per level | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Synergies increased | ||
|- | |- | ||
− | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"| | |
− | + | * Synergies increased slightly | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) | ||
|- | |- | ||
− | | | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Synergies decreased | ||
+ | |} | ||
|} | |} | ||
− | + | == Absolution == | |
− | + | {{Skilldesc|[[File:Conversion.png]]|Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel|24| [[Paladin_Combat_Skills#Sacrifice|Sacrifice]], [[Paladin_Combat_Skills#Zeal|Zeal]], [[Paladin_Combat_Skills#Vengeance|Vengeance]] }} | |
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
+ | |- | ||
+ | | style="text-align:left;" |Duration: || 10 seconds, +1 second per level | ||
+ | |- | ||
+ | | style="text-align:left;" |Mana Cost: || 20 | ||
+ | |} | ||
− | + | {{Skilldescnosynergiesright}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{SklTblStart|Absolution}} | |
+ | {{SklTbl1-20|Chance to resurrect| ||||||||||||||||||| }} | ||
+ | {{SklTbl21-40Start|Absolution}} | ||
+ | {{SklTbl21-40|Chance to resurrect| ||||||||||||||||||| }} | ||
+ | {{SklTblEnd|Absolution}} | ||
− | * | + | {| class="wikitable" |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
+ | * [Experimental] Conversion reworked into a new skill: Absolution - Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel. | ||
+ | |} | ||
− | + | == Holy Shield == | |
+ | {{Skilldesc|[[File:Holy_Shield.png]]|Enhances your shield with divine power|24| [[Paladin_Combat_Skills#Smite|Smite]], [[Paladin_Combat_Skills#Holy Bolt|Holy Bolt]], [[Paladin_Combat_Skills#Charge|Charge]], [[Paladin_Combat_Skills#Blessed Hammer|Blessed Hammer]]}} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
+ | |- | ||
+ | | style="text-align:left;" |Duration: || 30 seconds, +25 seconds per level | ||
+ | |- | ||
+ | | style="text-align:left;" |Mana Cost: || 25 | ||
+ | |} | ||
− | {| class = "wikitable" | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" |
− | |||
|- | |- | ||
− | ! | + | ! Synergies !! Bonus to skill |
− | ! | ||
− | ! | ||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | || | + | | [[Defensive_Auras#Defiance|Defiance]] |
+ | | +15% Defense per hardpoint | ||
|- | |- | ||
− | |||
|} | |} | ||
− | + | {{SklTblStart|HolyShield}} | |
+ | {{SklTbl1-20|Smite Damage| 3-6|5-8|7-10|9-12|11-14|13-16|15-18|17-20|20-23|23-26|26-29|29-32|32-35|35-38|38-41|41-44|45-48|49-52|53-56|57-60 }} | ||
+ | {{SklTbl1-20|Defense| +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% }} | ||
+ | {{SklTbl1-20|Block Chance| +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35% }} | ||
+ | {{SklTbl21-40Start|HolyShield}} | ||
+ | {{SklTbl21-40|Smite Damage| 61-64| 65-68| 69-72| 73-76| 77-80| 81-84| 85-88| 89-92| 93-96| 97-100| 101-104| 105-108| 109-112| 113-116| 117-120| 121-124| 125-128| 129-132| 133-136| 137-140 }} | ||
+ | {{SklTbl21-40|Defense | +325% | +340% | +355% | +370% | +385% | +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% }} | ||
+ | {{SklTbl21-40|Block Chance| +35% | +35% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38% }} | ||
+ | {{SklTblEnd|HolyShield}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
+ | |- | ||
+ | |None|| | ||
+ | * No changes from Vanilla | ||
− | + | |} | |
− | + | == Fist of the Heavens == | |
− | + | {{Skilldesc|[[File:Fist_of_the_Heavens.png]]|Lightning strikes your target as holy bolts seek out nearby enemies|30|[[Paladin_Combat_Skills#Sacrifice|Sacrifice]], [[Paladin_Combat_Skills#Holy Bolt|Holy Bolt]], [[Paladin_Combat_Skills#Zeal|Zeal]], [[Paladin_Combat_Skills#Vengeance|Vengeance]], [[Paladin_Combat_Skills#Blessed Hammer|Blessed Hammer]], [[Paladin_Combat_Skills#Conversion|Conversion]]}} | |
− | |||
− | |||
− | |||
− | {| class = "wikitable" | + | {| class="wikitable" style="display: inline-table; margin-right: 50px; margin-r" |
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! Synergies !! Bonus to skill | |
|- | |- | ||
− | || | + | | [[Paladin_Combat_Skills#Holy_Bolt|'''Holy Bolt''']] |
+ | | +13% Holy Bolt magic damage per hardpoint | ||
|- | |- | ||
− | || | + | | [[Offensive_Auras#Holy_Shock|'''Holy Shock''']] |
+ | | +8% Lightning damage per hardpoint | ||
|- | |- | ||
− | |||
|} | |} | ||
− | + | {{SklTblStart|FistoftheHeavens}} | |
− | + | {{SklTbl1-20|Holy Bolt Magic Damage| 40-50 | 44-55 | 50-60 | 55-65 | 60-70 | 65-75 | 70-80 | 75-85 | 85-95 | 95-105 | 105-115 | 115-125 | 125-135 | 135-145 | 145-155 | 155-165 | 170-180 | 185-195 | 200-210 | 215-225 }} | |
+ | {{SklTbl1-20|Lightning Damage| 150-200|165-215|180-230|195-245|210-260|225-275|240-290|255-305|285-335|315-365|345-395|375-425|405-455|435-485|465-515|495-545|540-590|585-635|630-680|675-725 }} | ||
+ | {{SklTbl1-20|Mana Cost| 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 }} | ||
+ | {{SklTbl21-40Start|FistoftheHeavens}} | ||
+ | {{SklTbl21-40|Holy Bolt Magic Damage| 230-240 | 245-255 | 265-275 | 285-295 | 305-315 | 325-335 | 345-355 | 365-375 | 395-405 | 425-435 | 455-465 | 485-495 | 515-525 | 545-555 | 575-585 | 605-615 | 635-645 | 665-675 | 695-705 | 725-735 }} | ||
+ | {{SklTbl21-40|Lightning Damage | 720-770|765-815|820-870|875-925|930-980|985-1035|1040-1090|1095-1145|1160-1210|1225-1275|1290-1340|1355-1405|1420-1470|1485-1535|1550-1600|1615-1665|1680-1730|1745-1795|1810-1860|1875-1925 }} | ||
+ | {{SklTbl21-40|Mana Cost| 25 | 25.5 | 26 | 26.5 | 27 | 27.5 | 28 | 28.5 | 29 | 29.5 | 30 | 30.5 | 31 | 31.5 | 32 | 32.5 | 33 | 33.5 | 34 | 34.5 }} | ||
+ | {{SklTblEnd|FistoftheHeavens}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | + | |- | |
− | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | |
− | + | * Fists of the Heaven’s holy bolt projectile duration reduced by -10% (meaning total distance traveled is slightly shorter and less screen clutter). | |
− | + | |- | |
− | + | | Older Versions | |
− | + | | | |
− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
− | {| class = " | + | ! |
− | ! | + | |- |
− | ! | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | + | * Holy Bolt magic damage synergy reduced to 13% | |
− | + | |- | |
− | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||style="border-bottom: 1px solid #a2a9b1;"| | |
− | + | * No longer forces you to attack when out of mana. | |
− | |||
− | |||
− | |||
− | |||
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|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Mana cost lowered | ||
|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | + | * Cooldown removed and Holy Shock synergy increased slightly. | |
− | | | + | * Holy bolt damage now affects all monsters (no longer only undead, hidden) |
+ | |} | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Dashing Strike == | == Dashing Strike == | ||
+ | {{Skilldesc|[[File:Dashing_Strike.png]]|Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby|30|[[Paladin_Combat_Skills#Smite|Smite]], [[Paladin_Combat_Skills#Holy Bolt|Holy Bolt]], [[Paladin_Combat_Skills#Charge|Charge]], [[Paladin_Combat_Skills#Blessed Hammer|Blessed Hammer]], [[Paladin_Combat_Skills#Holy Shield|Holy Shield]]}} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
+ | |- | ||
+ | | style="text-align:left;" |Cooldown: || 5 seconds | ||
+ | |} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |
− | + | |- | |
− | + | ! Synergies !! Bonus to skill | |
− | + | |- | |
− | + | | [[Paladin_Combat_Skills#Smite|'''Smite''']] | |
− | + | | +12% Magic damage per hardpoint | |
|- | |- | ||
− | + | | [[Paladin_Combat_Skills#Charge|'''Charge''']] | |
− | + | | +12% Magic damage per hardpoint | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | || | + | | [[Paladin_Combat_Skills#Holy_Shield|'''Holy Shield''']] |
+ | | +12% Magic damage per hardpoint | ||
|- | |- | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | + | {{SklTblStart|DashingStrike}} | |
− | + | {{SklTbl1-20|Stun Duration| 0.4s | 0.4s | 0.5s | 0.6s | 0.7s | 0.8s | 0.8s | 0.9s | 1.0s | 1.1s | 1.2s | 1.2s | 1.3s | 1.4s | 1.5s | 1.6s | 1.6s | 1.7s | 1.8s | 1.9s }} | |
− | + | {{SklTbl1-20|Magic Damage| 37-48|54-67|73-85|90-104|109-124|126-143|145-162|163-181|189-207|215-235|240-262|267-289|293-315|318-343|345-370|371-396|399-426|454-454|482-484|511-513 }} | |
− | + | {{SklTbl1-20|Mana Cost| 4 | 4.3 | 4.7 | 5.1 | 5.5 | 5.8 | 6.2 | 6.6 | 7 | 7.3 | 7.7 | 8.1 | 8.5 | 8.8 | 9.2 | 9.6 | 10 | 10.3 | 10.7 | 11.1 }} | |
+ | {{SklTbl21-40Start|DashingStrike}} | ||
+ | {{SklTbl21-40|Stun Duration| 2.0s | 2.0s | 2.1s | 2.2s | 2.3s | 2.4s | 2.4s | 2.5s | 2.6s | 2.7s | 2.8s | 2.8s | 2.9s | 3.0s | 3.1s | 3.2s | 3.2s | 3.3s | 3.4s | 3.5s }} | ||
+ | {{SklTbl21-40|Magic Damage | 539-542|569-571|599-602|629-633|659-664|689-695|719-726|751-757|783-790|815-823|847-856|879-889|911-922|943-955|975-988|1007-1021|1039-1054|1071-1087|1103-1120|1153-1170 }} | ||
+ | {{SklTbl21-40|Mana Cost| 11.5 | 11.8 | 12.2 | 12.6 | 13 | 13.3 | 13.7 | 14.1 | 14.5 | 14.8 | 15.2 | 15.6 | 16 | 16.3 | 16.7 | 17.1 | 17.5 | 17.8 | 18.2 | 18.6 }} | ||
+ | {{SklTblEnd|DashingStrike}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | New skill added | + | |- |
+ | |[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]|| | ||
+ | * Dashing Strike cooldown reduced from 6 to 5 seconds. | ||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Dashing Strike’s cooldown has been reduced from 7 to 6 seconds. | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * New skill added | ||
+ | |} | ||
+ | |} |
Latest revision as of 02:13, 16 November 2024
Contents
Sacrifice
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Smite
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