Difference between revisions of "Melee Splash Jewel"

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(Additional Information)
 
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This is a new stat that can spawn on jewels. It makes single-target skills do splash damage in an aoe around the target you hit. This helps make melee builds viable as they will no longer need to hit every single monster one at a time. It does not work with AoE skills such as Whirlwind. Your splash damage is always equal to your Normal Attack tooltip so switch to Normal Attack and open your character sheet to see your splash damage. You can equip a melee splash jewel anywhere on your character or mercenary, not just the weapon slot.
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[[File:Brute_jewel.png|px|link=]]<br>
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A jewel with the '''''Brute's''''' prefix which grants '''''Melee attacks deal splash damage'''''.  
  
[https://i.gyazo.com/fa2ec022e9eeb6d2c67299c3331b8c06.png Melee Splash] will deal 100% of normal attack damage in a AoE cone when you hit an enemy.<br />
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== Splash Damage ==
The skill you attack with itself therefore does not add to the splash damage. So for example if I attack with [http://diablo.wikia.com/wiki/Sacrifice_(Diablo_II) Sacrifice] and [http://diablo.wikia.com/wiki/Might Might], [http://diablo.wikia.com/wiki/Might Might] will increase normal attack damage so it will increase splash damage too.<br />
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However [http://diablo.wikia.com/wiki/Sacrifice_(Diablo_II) Sacrifice] does not increase normal attack and therefore adds no bonus to melee splash. <br />
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Splash damage deals damage in a cone-shape in front of the character. Only a successful melee attack on an enemy can trigger the splash effect. By increasing the area of effect (AoE) of melee attacks, this item goes some way to balancing the clear speed gap between caster and melee builds.
Also, On Striking (hit) effects work on the splash AoE but not On Kill or On Attack effects.<br />
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If you want to see how much splash damage you do, or what affects the splash damage, simply equip Normal Attack on your left click and look at the damage.<br />
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== Additional Information ==
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Melee Splash damage is the same as your Normal Attack tooltip damage. Therefore, to view your melee splash damage, switch to ''Normal Attack'' on your left or right click skill and open your character sheet. Just like Normal Attack, splash damage is not affected by the triggering attack skills such a Sacrifice, Concentrate, Jab, etc. This is also true of attack rating bonuses on triggering attack skills. Here's an example of what affects the damage:
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{| class="wikitable"
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! {{vanilla|Affects Normal Attack skill & Melee Splash
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! Doesn't affect Normal Attack & Melee Splash
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|-
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| {{change|Auras like Might & Concentration}}
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| {{vanilla|Sacrifice skill's +200% Damage/+25% Attack Rating}}
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|-
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| {{change|Damage on gear like charms, gloves, runes, gems etc}}
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| {{vanilla|Zeal skill's +10% Damage/+25% Attack Rating}}
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|-
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| {{change|Weapons' damage & Enhanced Damage% on Armors}}
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| {{vanilla|Jab skill's +30% Damage/+40% Attack Rating}}
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|-
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| {{change|Passives like Barbarian masteries & Lycanthropy}}
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| {{vanilla|Double Swing skill's +1% Damage/+15% Attack Rating}}
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|-
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| {{change|Buffs like Enchant/Holy Fire's +Fire Damage to Attacks & Maul}}
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| {{vanilla|Fire Claws skill's +15-20 Fire Damage/+50% Attack Rating}}
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|}
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* Bonuses to attack rating from the triggering attack skills such as Sacrifice or Concentrate don't apply to splash. It has the same attack rating as Normal Attack skill, just like damage.
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* Chance to hit enemies by splash damage is calculated for each monster individually, according to the standard formula.
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* On-Striking and On-Kill CTCs can trigger from splash damage.
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* Despite Whirlwind now being able to trigger CTC stats, melee splash has been specifically disabled on Whirlwind.
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* Melee Splash is considered 'ranged' damage and is therefore affected by ranged penalties & bonuses, e.g.: Crushing Blow, Life on Ranged Hit, etc.
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* The splash has 2 frames of Next Hit Delay.

Latest revision as of 21:05, 17 April 2024

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A jewel with the Brute's prefix which grants Melee attacks deal splash damage.

Splash Damage

Splash damage deals damage in a cone-shape in front of the character. Only a successful melee attack on an enemy can trigger the splash effect. By increasing the area of effect (AoE) of melee attacks, this item goes some way to balancing the clear speed gap between caster and melee builds.

Additional Information

Melee Splash damage is the same as your Normal Attack tooltip damage. Therefore, to view your melee splash damage, switch to Normal Attack on your left or right click skill and open your character sheet. Just like Normal Attack, splash damage is not affected by the triggering attack skills such a Sacrifice, Concentrate, Jab, etc. This is also true of attack rating bonuses on triggering attack skills. Here's an example of what affects the damage:

Affects Normal Attack skill & Melee Splash Doesn't affect Normal Attack & Melee Splash
Auras like Might & Concentration Sacrifice skill's +200% Damage/+25% Attack Rating
Damage on gear like charms, gloves, runes, gems etc Zeal skill's +10% Damage/+25% Attack Rating
Weapons' damage & Enhanced Damage% on Armors Jab skill's +30% Damage/+40% Attack Rating
Passives like Barbarian masteries & Lycanthropy Double Swing skill's +1% Damage/+15% Attack Rating
Buffs like Enchant/Holy Fire's +Fire Damage to Attacks & Maul Fire Claws skill's +15-20 Fire Damage/+50% Attack Rating
  • Bonuses to attack rating from the triggering attack skills such as Sacrifice or Concentrate don't apply to splash. It has the same attack rating as Normal Attack skill, just like damage.
  • Chance to hit enemies by splash damage is calculated for each monster individually, according to the standard formula.
  • On-Striking and On-Kill CTCs can trigger from splash damage.
  • Despite Whirlwind now being able to trigger CTC stats, melee splash has been specifically disabled on Whirlwind.
  • Melee Splash is considered 'ranged' damage and is therefore affected by ranged penalties & bonuses, e.g.: Crushing Blow, Life on Ranged Hit, etc.
  • The splash has 2 frames of Next Hit Delay.