Fire Spells: Difference between revisions

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Knowing 6 types of personal loans will make it easier for you do deal with lenders, Go from asking for a loan to saying that you want a novated lease with a 45% balloon payment with a guraenteed buy back. Now that is how to open the negotiation.<br><br>Often you may need the equipment only for a small period of time. This is where renting or leasing comes in very handy because you don't have to spend huge amounts of money to purchase the fitness equipment loans right out of the gate.<br><br><br><br>Let's say the distributor buys from different growers and is carrying a bunch of different products. The distributor is going to warehouse it and deliver it based on the need for their clients. This would be ineligible for P.O. financing but not for factoring (P.O. Finance companies never want to finance goods that are going to be placed into their warehouse to build up inventory). The factor will consider that the distributor is buying the goods from different growers. Factors know that if growers don't get paid it is like a mechanics lien for a contractor. A lien can be put on the receivable all the way up to the end buyer so anyone caught in the middle does not have any rights or claims.<br><br>The H & R block At home is very suitable for those people who are not in permanent employment as well as those who are self employed. This tax preparation software minimizes the stress associated with filling tax. It has got short interview questions which assist in hastening the whole process. This tax preparation software has the ability to import data from personal finance software's. Those in self employment would definitely be happy with the At Home's package on assets and depreciation because of its ability to deal with the deductions related to equipment loan.<br><br>Less attractive options for a business owner that might be a last resort are home equity loans, credit cards and equipment financing, [http://13chairs.kiev.ua/?option=com_k2&view=itemlist&task=user&id=706571 More Bonuses], finance options. These are less attractive simply because the cost of financing is a lot more than the traditional sources mentioned earlier and one is personally on the line for the debt.<br><br>You borrow a sum of money from a lender. The lender takes an asset as security. It may not necessary be the object you are buying for the secured personal loan.<br><br>Finally, it is you too decide, the current cash availability and projected cash flow can make you finance the acquisition. This could be done with outlaying the lowest possible cash.
== Fire Bolt ==
{{Skilldesc|[[File:Fire_Bolt.png]]|Creates a magical flaming missile|1|None}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Mana Cost: ||  2.5
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Fire_Spells#Fire_Ball|'''Fire Ball''']]
|  +35% Fire damage per base level
|-style="text-align:left;"
|  [[Fire_Spells#Fire_Wall|'''Fire Wall''']]
|  +35% Fire damage per base level
|-style="text-align:left;"
|    [[Fire_Spells#Meteor|'''Meteor''']]
| +35% Fire damage per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|FireBolt}}
{{SklTbl1-20|Fire Damage| 3-6 | 4-7 | 6-9 | 7-10 | 9-12 | 10-13 | 12-15 | 13-16 | 15-19 | 17-22 | 19-25 | 21-28 | 23-31 | 25-34 | 27-37 | 29-40 | 37-50 | 45-60 | 53-70 | 61-80  }}
{{SklTbl21-40Start|FireBolt}}
{{SklTbl21-40|Fire Damage| 69-90 | 77-100 | 91-116 | 105-132 | 119-148 | 133-164 | 147-180 | 161-196 | 184-221 | 207-246 | 230-271 | 253-296 | 276-321 | 299-346 | 322-371 | 345-396 | 368-421 | 391-446 | 414-471 | 437-496  }}
{{SklTblEnd|FireBolt}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla D2:
**Damage scaling increased slightly.
**Added synergy from Fire Wall.
**Synergies increased greatly. (Bedrock #1-Hidden)
 
|}
 
== Warmth ==
{{Skilldesc|[[File:Warmth.png]]|Passive - Increases your chance to attack and the rate at which you recover mana|1|None}}
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
! Synergies !! Bonus to skill
|-
! style="text-align:left;" |None
| style="text-align:center;" | -
|}
{{SklTblStart|Warmth}}
{{SklTbl1-20|Attack Rating|  +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% | +102% }}
{{SklTbl1-20|Mana Recovery Rate|  +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% }}
{{SklTbl21-40Start|Warmth}}
{{SklTbl21-40|Attack Rating| +107% | +112% | +117% | +122% | +127% | +132% | +137% | +142% | +147% | +152% | +157% | +162% | +167% | +172% | +177% | +182% | +187% | +192% | +197% | +202%  }}
{{SklTbl21-40|Mana Recovery Rate | +120% | +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215%  }}
{{SklTblEnd|Warmth}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||
* Now adds attack rating
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, mana recovery rate scaling reduced greatly (because all character's base mana recovery rate has been increased). (Bedrock #1-Hidden)
|}
|}
|}
 
== Inferno ==
{{Skilldesc|[[File:Inferno.png]]|Creates a continuous jet of flame to scorch your enemies |6|None}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Minimum mana required to cast: || 4 
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-style="text-align:left;"
|    [[Fire_Spells#Warmth|'''Warmth''']]
|  +25% Fire damage per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|Inferno}}
{{SklTbl1-20|Fire Damage per Second |2-3|4-7|7-10|9-14|11-17|14-21|16-24|18-28|25-36|32-44|39-52|46-60|53-69|60-77|67-85|75-93|85-105|96-117|106-128|117-140}}
{{SklTbl1-20|Mana Cost|2|2|3|3|3|3|4|4|4|4|5|5|5|5|6|6|6|7|7|7}}
{{SklTbl1-20|Range|+0%|+5%|+10%|+15%|+20%|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%}}
{{SklTbl21-40Start|Inferno}}
{{SklTbl21-40|Fire Damage per Second |127-152|138-164|158-185|178-206|198-227|217-248|237-269|257-290|294-328|330-365|366-403|403-440|439-478|475-515|512-553|548-590|584-628|621-665|657-703|693-740}}
{{SklTbl21-40|Mana Cost|7|8|8|8|8|9|9|9|9|10|10|10|10|11|11|11|11|12|12|12}}
{{SklTbl21-40|Range|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%|+95%}}
{{SklTblEnd|Inferno}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]] ||
*Blaze replaced by a reworked Inferno: Channel a beam of ground fire that can be spread out for wider damage.
|}
 
== Immolate ==
{{Skilldesc|[[File:Immolate.png]]|Creates a fiery blast in front of you engulfing enemies with intense heat |12| [[Fire_Spells#Inferno|Inferno]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Radius: ||  7 Yards
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-style="text-align:left;"
|    [[Fire_Spells#Warmth|'''Warmth''']]
| +4% Fire damage per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|Immolate}}
{{SklTbl1-20|Fire Damage|  16-24 | 22-34 | 28-44 | 34-54 | 40-64 | 46-74 | 52-84 | 58-94 | 70-110 | 82-126|94-142 | 106-158 | 118-174 | 130-190 | 142-206 | 154-222 | 178-252 | 202-282 | 226-312 | 250-342}}
{{SklTbl1-20|Mana Cost|  8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 }}
{{SklTbl21-40Start|Immolate}}
{{SklTbl21-40|Fire Damage|  273-371 | 297-402 | 365-488 | 434-573 | 502-660 | 569-745 | 638-832 | 706-917 | 810-1065 | 913-1213|1017-1362 | 1121-1510 | 1226-1658 | 1330-1806 | 1434-1954 | 1538-2102 | 1641-2250 | 1745-2397 | 1850-2545 | 1954-2693 }}
{{SklTbl21-40|Mana Cost |  28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 }}
{{SklTblEnd|Immolate}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
* Immolate damage synergies reduced from 6 to 4%
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Fire damage scaling at levels 23+ reduced slightly
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Warmth synergy reduced from +7% to +6% Fire damage per level
* Radius decreased from 5 to 7 yards
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added.'''
|}
|}
 
== Fire Ball ==
{{Skilldesc|[[File:Fire_Ball.png]]|Creates an explosive sphere of fiery death to engulf your enemies |12| [[Fire_Spells#Fire_Bolt|Fire Bolt]]  }}
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
| style="text-align:left;" |Radius: || 3 yards 
|}
 
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
|-
! Synergies !! Bonus to skill
|-
|              [[Fire_Spells#Fire_Bolt|'''Fire Bolt''']]
|  +6% Fire damage per base level
|-
|            [[Fire_Spells#Meteor|'''Meteor''']]
|  +6% Fire damage per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|-
|}
 
{{SklTblStart|FireBall}}
{{SklTbl1-20|Fire Damage|  11-13 | 20-38 | 28-62 | 36-86 | 44-110 | 52-134 | 60-158 | 68-182 | 84-211 | 100-240 | 116-269 | 132-298 | 148-327 | 164-356 | 180-385 | 196-414 | 224-448 | 252-482 | 280-516 | 308-550 }}
{{SklTbl1-20|Mana Cost|  5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 }}
{{SklTbl21-40Start|FireBall}}
{{SklTbl21-40|Fire Damage|  336-584 | 364-618 | 404-666 | 444-714 | 484-762 | 524-810 | 564-858 | 604-906 | 654-960 | 704-1014 | 754-1068 | 804-1122 | 854-1176 | 904-1230 | 954-1284 | 1004-1338 | 1054-1392 | 1104-1446 | 1154-1500 | 1204-1554 }}
{{SklTbl21-40|Mana Cost |  15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 }}
{{SklTblEnd|FireBall}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
* Damage scaling increased greatly.
* Synergies decreased greatly.
* Radius increased moderately. (Bedrock #1-Hidden)
 
|}
|}
 
== Fire Wall ==
{{Skilldesc|[[File:Fire_Wall.png]]|Creates a wall of flame that blocks of burns your enemies|18|[[Fire_Spells#Inferno|Inferno]] , [[Fire_Spells#Immolate|Immolate]] }}
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
| style="text-align:left;" |Fire Duration: || 3.6 seconds
|-
| style="text-align:left;" |Cooldown: || 1.4 seconds
|}
 
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
|-
! Synergies !! Bonus to skill
|-
|              [[Fire_Spells#Warmth|'''Warmth''']]
|  +4% Fire damage per base level
|-
|            [[Fire_Spells#Inferno|'''Inferno''']]
|  +4% Fire damage per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
 
{{SklTblStart|FireWall}}
{{SklTbl1-20|Burn Damage per Second| 140-187|224-271|309-356|393-440|478-524|562-609|646-693|731-778|862-909|993-1040|1124-1171|1256-1302|1387-1434|1518-1565|1649-1696|1781-1828|1978-2024|2174-2213|2371-2418|2568-2615|2765-2812  }}
{{SklTbl1-20|Yards|  4 | 6 | 7 | 8 | 10 | 11 | 12 | 14 | 15 | 16 | 18 | 19 | 20 | 22 | 23 | 24 | 26 | 27 | 28 | 30 }}
{{SklTbl1-20|Mana Cost|  25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 }}
{{SklTbl21-40Start|FireWall}}
{{SklTbl21-40|Burn Damage per Second| 2962-3009|3159-3206|3356-3403|3553-3600|3750-3796|3946-3993|4143-4190|4340-4387|4537-4584|4734-4781|4931-4978|5128-5175|5325-5371|5521-5568|5718-5765|5915-5962|6112-6159|6309-6356|6506-6553  }}
{{SklTbl21-40|Yards | 31 | 32 | 34 | 35 | 36 | 38 | 39 | 40 | 42 | 43 | 44 | 46 | 47 | 48 | 50 | 51 | 52 | 54 | 55 | 56  }}
{{SklTbl21-40|Mana Cost| 65 | 67 | 69 | 71 | 73 | 75 | 77 | 79 | 81 | 83 | 85 | 87 | 89 | 91 | 93 | 95 | 97 | 99 | 101 | 103  }}
{{SklTblEnd|FireWall}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
* Damage scaling increased greatly
* Mana cost raised moderately. (Bedrock #1-Hidden)
 
|}
|}
 
== Enflame ==
{{Skilldesc|[[File:Enflame.png]]|Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you |18| [[Fire_Spells#Fire_Bolt|Fire Bolt]],  [[Fire_Spells#Warmth|Warmth]],  [[Fire_Spells#Fire_Ball|Fire Ball]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 320 seconds
|-  style="text-align:left;"
| Mana Cost: || 25
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-style="text-align:left;"
|    [[Fire_Spells#Warmth|'''Warmth''']]
|  +12% Burn damage per second per base level
|-style="text-align:left;"
|    [[Fire_Spells#Fire_Bolt|'''Fire Bolt''']]
|  +12% Burn damage per second per base level
|- style="text-align:left;" colspan="2;"
|" colspan="2;" | [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|Enflame}}
{{SklTbl1-20|+ Fire Damage (Self)|  9-12 | 15-21 | 21-30 | 27-39 | 33-48 | 39-57 | 45-66 | 51-75 | 63-90 | 75-105 | 87-120 | 99-135 | 111-150 | 123-165 | 135-180 | 147-195 | 174-231 | 201-267 | 228-303 | 255-339 }}
{{SklTbl1-20|+ Fire Damage (Allies)|  3-4 | 5-7 | 7-10 | 9-13 | 11-16 | 13-19 | 15-22 | 17-25 | 21-30 | 25-35 | 29-40 | 33-45 | 37-50 | 41-55 | 45-60 | 49-65 | 58-77 | 67-89 | 76-101 | 85-113 }}
{{SklTbl1-20|Attack Rating|  +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% }}
{{SklTbl21-40Start|Enflame}}
{{SklTbl21-40|+ Fire Damage (Self)|  282-375 | 309-411 | 360-471 | 411-531 | 462-591 | 513-651 | 564-711 | 615-771 | 681-837 | 747-903 | 813-969 | 879-1035 | 945-1101 | 1011-1167 | 1077-1233 | 1143-1299 | 1209-1365 | 1275-1431 | 1341-1497 | 1407-1563 }}
{{SklTbl21-40|+ Fire Damage (Allies) |  94-125 | 103-137 | 120-157 | 137-177 | 154-197 | 171-217 | 188-237 | 205-257 | 227-279 | 249-301 | 271-323 | 293-345 | 315-367 | 337-389 | 359-411 | 381-433 | 403-455 | 425-477 | 447-499 | 469-521 }}
{{SklTbl21-40|Attack Rating|  +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235% | +240% | +245% }}
{{SklTblEnd|Enflame}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Enflame now a new fire damage synergy from Fire Bolt (also 12%).
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Enflame now has separate damage for both allies and self
* Enflame (allies) damage scaling lowered at higher levels
* Enflame damage synergy lowered from 12% to 8%
* Enflame (self) damage is triple the ally damage. (Perlite #20)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Is now an activated-aura instead of a passive-aura
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Allied players can no longer be targeted (mercenaries and minions remain targetable)
* Now gains +2 second duration per level
* Damage scaling at levels 23+ lowered
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Duration lengthened greatly from 180 to 320 seconds
* Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment)
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* \Warmth synergy increased from +9% to +12% Fire damage per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
* Duration no longer scales, now fixed at 180 seconds
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
** Damage scaling increased greatly.
** Attack rating scaling decreased slightly. (Bedrock #1-Hidden)
|}
|}
 
== Meteor ==
{{Skilldesc|[[File:Meteor.png]]|Summons a meteor from the heavens to crush and incinerate your enemies |24|[[Fire_Spells#Fire_Bolt|Fire Bolt]],  [[Fire_Spells#Inferno|Inferno]],  [[Fire_Spells#Immolate|Immolate]],  [[Fire_Spells#Fire_Ball|Fire Ball]],  [[Fire_Spells#Fire_Wall|Fire Wall]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Cooldown: || 1.28 seconds
|- style="text-align:left;"
| Radius: || 4 yards
|-  style="text-align:left;"
| Burn Duration: || 2 seconds
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-style="text-align:left;"
|    [[Fire_Spells#Fire_Bolt|'''Fire Bolt''']]
|  +6% Fire damage per base level
|-style="text-align:left;"
|    [[Fire_Spells#Fire_Ball|'''Fire Ball''']]
|  +6% Fire damage per base level
|-style="text-align:left;"
|    [[Fire_Spells#Inferno|'''Inferno''']]
|  +3% Burn damage per second per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|Meteor}}
{{SklTbl1-20|Damage|  56-70 | 66-84 | 77-98 | 87-112 | 98-125 | 108-140 | 118-154 | 129-168 | 143-189 | 157-210 | 171-230 | 185-251 | 199-273 | 213-294 | 227-315 | 241-336 | 262-364 | 283-392 | 304-420 | 325-448 | 346-475 }}
{{SklTbl1-20|Fire Damage|  160-200 | 190-240 | 220-280 | 250-320 | 280-360 | 310-400 | 340-440 | 370-480 | 410-540 | 450-600 | 490-660 | 530-720 | 570-780 | 610-840 | 650-900 | 690-960 | 750-1040 | 810-1120 | 870-1200 | 930-1280 | 990-1360 }}
{{SklTbl1-20|Burn Damage per Second|  35-58 | 44-67 | 53-77 | 63-86 | 72-95 | 82-105 | 91-114 | 100-124 | 112-135 | 124-147 | 135-159 | 147-171 | 159-182 | 171-194 | 182-206 | 194-217 | 208-232 | 222-246 | 236-260 | 250-274 }}
{{SklTbl1-20|Mana Cost | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58  }}
{{SklTbl21-40Start|Meteor}}
{{SklTbl21-40|Damage|  346-475 | 367-503 | 395-539 | 423-574 | 451-609 | 479-644 | 507-679 | 535-714 | 570-756 | 605-798 | 640-840 | 675-882 | 710-923 | 745-965 | 780-1007 | 815-1050 | 850-1092 | 885-1134 | 920-1176 | 955-1218 }}
{{SklTbl21-40|Fire Damage | 990-1360 | 1050-1440 | 1130-1540 | 1210-1640 | 1290-1740 | 1370-1840 | 1450-1940 | 1530-2040 | 1630-2160 | 1730-2280 | 1830-2400 | 1930-2520 | 2030-2640 | 2130-2760 | 2230-2880 | 2330-3000 | 2430-3120 | 2530-3240 | 2630-3360 | 2730-3480  }}
{{SklTbl21-40|Burn Damage per Second|  264-288 | 278-302 | 292-316 | 306-330 | 320-344 | 335-358 | 349-372 | 363-386 | 377-400 | 391-414 | 405-428 | 419-442 | 433-456 | 447-470 | 461-485 | 475-499 | 489-513 | 503-527 | 517-541 | 532-555 }}
{{SklTbl21-40|Mana Cost| 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 78 | 80 | 82 | 84 | 86 | 88 | 90 | 92 | 94 | 96 | 98  }}
{{SklTblEnd|Meteor}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Meteor can no longer be assigned to left click (due to doors being unclickable).
* Meteor’s ‘physical damage equal to 25% of fire damage stat’ increased to 35%.
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Now deals 25% of fire damage as extra physical damage.
* Fall time shortened significantly
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies increased from 5% to 6% Fire damage per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Cooldown shortened from 2.52 to 1.28 seconds
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
*  Delay before striking the ground reduced by approximately half
* Burn duration of 2 seconds (previously scaled per level)
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Mana cost lowered moderately
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
** Fire damage scaling increased slightly.
** Burn damage per second scaling lowered slightly.
** Mana cost raised drastically. (Bedrock #1-Hidden)
|}
|}
 
== Hydra ==
{{Skilldesc|[[File:Hydra.png]]|Summons a multi-headed beast of flame to reduce your enemies to ashes|30| [[Fire_Spells#Fire_Bolt|Fire Bolt]],  [[Fire_Spells#Warmth|Warmth]],  [[Fire_Spells#Fire_Ball|Fire Ball]],  [[Fire_Spells#Enflame|Enflame]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Hydra Duration: || 3.5 seconds, +0.1 seconds per level
|- style="text-align:left;"
| Maximum Hydras: || 4
|-
| style="text-align:left;" colspan="2;" | Hydras shoot [[Fire_Spells#Fire_Ball|Fire Balls]]
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Fire_Spells#Warmth|'''Warmth''']] 
|  +1% Fire damage per base level
|-style="text-align:left;"
|    [[Fire_Spells#Fire_Ball|'''Fire Ball''']]
|  +2% Fire damage per base level
|-
| style="text-align:left;" colspan="2;" |    [[Fire_Spells#Fire_Mastery|'''Fire Mastery''']]
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|Hydra}}
{{SklTbl1-20|Hydra Fire Damage| 50-64 | 74-96 | 98-128 | 122-160 | 146-192 | 170-224 | 194-256 | 218-288 | 252-329 | 286-370 | 319-411 | 354-452 | 388-493 | 422-534 | 456-575 | 490-616 | 531-660 | 572-706 | 613-751 | 654-796 | 695-841  }}
{{SklTbl1-20|Mana Cost| 25|27|29|31|33|35|37|39|41|43|45|47|49|51|53|55|57|59|61|63  }}
{{SklTbl21-40Start|Hydra}}
{{SklTbl21-40|Hydra Fire Damage| 736-886 | 779-933 | 822-980 | 865-1027 | 908-1074 | 951-1121 | 994-1168 | 1039-1217 | 1084-1266 | 1129-1315 | 1174-1364 | 1219-1413 | 1264-1462 | 1309-1511 | 1354-1560 | 1399-1609 | 1444-1658 | 1489-1707 | 1534-1756 }}
{{SklTbl21-40|Mana Cost |  65|67|69|71|73|75|77|79|81|83|85|87|89|91|93|95|97|99|101|103 }}
{{SklTblEnd|Hydra}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Hydra starting max damage at level one reduced from 64 to 48 (min damage unchanged).
* Hydra damage scaling reduced slightly at mid to high levels (Results in about 50-140 damage reduced at level 27 with Fire Ball synergy maxed)
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling reduced at levels 17+ and increased Fire Ball synergy from +1% to +2%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Significantly reworked as follows: now shoots  [[Fire_Spells#Fire_Ball|Fire Ball]] (was [[Fire_Spells#Fire_Bolt|Fire Bolt]] in Vanilla D2), re-added  [[Fire_Spells#Fire_Ball|Fire Ball]] synergy but reduced slightly, initial duration lengthened and now has a maximum of 4 hydras
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Duration scales per level and initial duration shortened
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling reduced and added synergy from Warmth
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|
* Skill reworked as follows: cooldown removed, damage scaling at levels 23+ reduced slightly, duration shortened slightly. Mana cost raised slightly
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]]||style="border-bottom: 1px solid #a2a9b1;"|
* Cooldown shortened
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Mana cost lowered moderately
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: damage scaling increased greatly, synergies removed and mana cost raised drastically. (Bedrock #1-Hidden)
|}
|}
 
== Fire Mastery ==
{{Skilldesc|[[File:Fire_Mastery.png]]|Description: Passive - Increases the damage of your fire attacks by piercing enemies' resistances to fire |30|None}}
{{Skilldescnosynergiesleft}}
{{SklTblStart|FireMastery}}
{{SklTbl1-20|Fire Pierce|  +5% | +6% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +14% | +15% | +16% | +17% | +18% | +19% | +20% | +21% | +22% | +23% | +24% }}
{{SklTbl1-20|Fire Damage|  +2% | +7% | +12% | +17% | +22% | +27% | +32% | +37% | +42% | +47% | +52% | +57% | +62% | +67% | +72% | +77% | +82% | +87% | +92% | +97% }}
{{SklTbl21-40Start|FireMastery}}
{{SklTbl21-40|Fire Pierce|  +25% | +26% | +27% | +28% | +29% | +30% | +31% | +32% | +33% | +34% | +35% | +36% | +37% | +38% | +39% | +40% | +41% | +42% | +43% | +44% }}
{{SklTbl21-40|Fire Damage |  +102% | +107% | +112% | +117% | +122% | +127% | +132% | +137% | +142% | +147% | +152% | +157% | +162% | +167% | +172% | +177% | +182% | +187% | +192% | +197% }}
{{SklTblEnd|FireMastery}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||
* Damage increased and pierce scaling reduced
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|
* Re-added fire damage with scaling reduced greatly
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''Skill reworked as follows:''' fire damage changed to fire pierce with scaling reduced greatly
|}
|}