Difference between revisions of "Barbarian"

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'''Editor's Note:'''  Please note that this article is still being worked on for formatting and presentation.  All patch notes have been added for all skills, but skills still need to be evaluated for net buffs or nerfs.  Additionally, I also want to write a description for all skills, including pictures for new skills.  Finally I want to add level charts for every skill in the game.  So while the information below is correct, there will be better and clearly infromation coming soon (tm).
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{| align=right style="border: 1px solid gray; background: #262626;"
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| style="font-weight:bold; font-size:110%; text-align:center;" colspan="2" | Class Changes
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|-
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| style="font-weight:bold; font-size:100%; text-align:center;" colspan="2" | Barbarian
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|-
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| style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 1 || style="font-size:90%;" | [[Warcries]]
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|-
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| style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 2 || style="font-size:90%;" | [[Combat Masteries]]
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|-
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| style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 3 || style="font-size:90%;" | [[Barbarian Combat Skills]]
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|-
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| style="font-weight:bold; font-size:90%; text-align:center;" colspan="2" | Other Classes
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|-
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| style="font-size:90%; text-align:center;" colspan="2" | [[Amazon]], [[Assassin]], [[Druid]],<br>[[Necromancer]], [[Paladin]], [[Sorceress]]
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|-
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|}
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== Starting Gear ==
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*Barbarians start with two hand axes instead of a hand axe and buckler.
  
== Starting Gear:==  
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== Attributes ==  
*Barbarians now start with a Hand Axe in each hand instead of one + buckler.  
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* Base mana regeneration increased from 0.83% to 1.66% mana per second.
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* Base stamina increased by +100.
  
== Character Base Stats:==  
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== Skills ==  
* Base mana regeneration increased from 0.83% to 1.66%.
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The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.
* Starts with +100 stamina.
 
  
== Skills:==
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'''Added'''
== Combat Masteries Skills:==
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*[[Barbarian_Combat_Skills#Cleave|'''Cleave''']]  [[Barbarian_Combat_Skills|(Combat Skills)]]
Throwing Mastery:
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*[[Barbarian_Combat_Skills#Ethereal_Throw|'''Ethereal Throw''']] [[Barbarian_Combat_Skills|(Combat Skills)]]
* Now grants '+% Piercing Attacks with Throwing Weapons’.
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*[[Barbarian_Combat_Skills#Power_Throw|'''Power Throw''']] replaces Double Throw [[Barbarian_Combat_Skills|(Combat Skills)]]
* Throwing Mastery’s piercing attack chance has been reduced.
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'''Removed'''
 
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*Berserk [[Barbarian_Combat_Skills|(Combat Skills)]]
== Combat Skills:==
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*Double Swing  [[Barbarian_Combat_Skills|(Combat Skills)]]
'''Note:''' The Barbarian’s combat skills tree has changed slightly. Some skills have had their level requirements changed.
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'''Significantly Reworked'''
 
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*[[Combat_Masteries|'''Combat Masteries''']] for weapons have been reworked
Frenzy:
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*[[Barbarian_Combat_Skills#Bash|'''Bash''']]  now provides magic damage conversion [[Barbarian_Combat_Skills|(Combat Skills)]]
* Frenzy’s movement speed bonus has been reduced.
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*[[Warcries#Grim_Ward|'''Grim Ward''']]  has been reworked to reduce enemy physical resistance instead of applying chance to flee [[Warcries|(Warcries)]]
* Frenzy’s duration has been increased.
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*[[Warcries#Battle_Command|'''Battle Command''']]  now adds an addtional +All Skills per 10 level [[Warcries|(Warcries)]]
* Frenzy’s damage synergy from Bash has been changed to Cleave.
 
* Frenzy’s damage synergy from Cleave is now 10% (up from 5% from bash).
 
* Frenzy now has a new accuracy synergy from Concentrate.
 
 
 
Bash:
 
* Bash now converts damage to magic.
 
* Bash now deals 110% base damage.
 
* Bash now starts at 45% physical to magic damage conversion and increases with levels.
 
 
 
Cleave:
 
* Has been added.
 
 
 
Berserk:
 
* Has been removed.
 
 
 
Double throw:
 
* Has been replaced by a new skill: Power Throw
 
 
 
Ethereal Throw:
 
* Has been added.
 
* Now deals 60% Weapon Damage.
 
* Synergies are now much more effective.
 
* Fixed a bug that caused Ethereal Throw’s magic damage to never actually deal any damage.
 
* Ethereal Throw’s magic damage has been reverted back to a previous version due to being incorrectly increased while it did not function properly.
 
* Ethereal Throw’s weapon damage has been reduced slightly to account for the new magic damage it now deals.
 
* Ethereal Throw's base damage has been reduced slightly.
 
* Ethereal Throw's magic damage synergy has been reduced slightly.
 
 
 
Leap Attack:
 
* Leap Attack can no longer be assigned to Left click mouse button. This is a temporary fix for a bug which allowed the skill to deal the damage without performing the attack animation.
 
 
 
Whirlwind:
 
* Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin regardless of the player’s attack speed.
 
* Attack rating is reduced by 50% during use of skill.
 
* Deadly Strike chance is halved during use of skill.
 
* Crushing blow chance is halved during use of skill.
 
* Whirlwind’s starting attack rating bonus reduced from 40% to 10%.
 
* Whirlwind’s damage per level has decreased from 7% to 6%.
 
 
 
== Warcry Skills:==
 
Grim ward:
 
* Has been changed to a negative physical resist debuff
 
 
 
War Cry:
 
* No longer has Howl as a synergy.
 
* War Cry’s stun duration has been reduced.
 
* War Cry’s damage synergies are now more effective.
 
 
 
Battle Orders:
 
* Had its base duration and duration per level increased.
 
* No longer has duration synergies.
 
* Fixed a bug with Battle Orders showing “50% reduced effectiveness” when the skill level was zero.
 
* Battle Orders’ starting values have been reduced.
 
* Battle Orders’ bonus life value per level have been reduced.
 
 
 
 
 
Shout:
 
* Had its base duration and duration per level increased.
 
* No longer has duration synergies.
 
 
 
Battle Command:
 
* Had its base duration and duration per level increased.
 
* No longer has duration synergies.
 
* Battle Command’s base duration has been increased.
 
* Battle Command will now grant +2 to all skills at base level 10 and +3 to all skills at base level 20.
 
 
 
Find Item:
 
* Fixed a bug which allowed Find Item to unintentionally get extra relics from dungeon bosses.
 

Latest revision as of 16:45, 6 November 2023

Class Changes
Barbarian
Skill Tab 1 Warcries
Skill Tab 2 Combat Masteries
Skill Tab 3 Barbarian Combat Skills
Other Classes
Amazon, Assassin, Druid,
Necromancer, Paladin, Sorceress

Starting Gear

  • Barbarians start with two hand axes instead of a hand axe and buckler.

Attributes

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Base stamina increased by +100.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.

Added

Removed

Significantly Reworked