Poison and Bone Spells: Difference between revisions

From Path of Diablo Wiki
Oswaldms (talk | contribs)
No edit summary
 
(218 intermediate revisions by 12 users not shown)
Line 1: Line 1:
__FORCETOC__
== Deadly Poison ==
== Deadly Poison ==
{{Skilldesc|[[File:Deadly_Poison.png]]|Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.|1|None}}


'''Description:''' Coats your weapon in deadly poison and increases the potency of your posion skills.
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"
| Duration: || 120 seconds, +4 seconds per level
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]
| +10% Poison damage per base level
|-
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]
| +10% Poison damage per base level
|}
|}


*'''Required Level:''' 1
{{SklTblStart|DeadlyPoison}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 9-21|21-34|34-46|46-59|59-71|71-84|84-96|96-109|121-134|146-159|171-184|196-209|221-234|246-259|271-284|296-309|359-371|421-434|484-496|546-559}}
{{SklTbl1-20|-% Enemy Poison Resistance| -3%|-5%|-7%|-8%|-10%|-10%|-11%|-12%|-12%|-13%|-13%|-14%|-14%|-14%|-15%|-15%|-15%|-15%|-15%|-16%|}}
{{SklTbl1-20|Mana Cost| 3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7}}
{{SklTbl1-20|Duration| 120|124|128|132|136|140|144|148|152|156|160|164|168|172|176|180|184|188|192|196}}
{{SklTbl21-40Start|DeadlyPoison}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 622-684|803-922|922-1040|1040-1159|1159-1278|1278-1397|1397-1540|1540-1684|1684-1828|1828-1972|1972-2115|2115-2259|2259-2403|2403-2547|2547-2690|2690-2834|2834-2978|2978-3122|3122-3265|3265-3409}}
{{SklTbl21-40|-% Enemy Poison Resistance| -16%|-16%|-16%|-16%|-16%|-16%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|}}
{{SklTbl21-40|Mana Cost| 8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7}}
{{SklTbl21-40|Duration| 200|204|208|212|216|220|224|228|232|236|240|244|248|252|256|260|264|268|272|276}}
{{SklTblEnd|DeadlyPoison}}


*'''Prerequisites:''' No prerequisites
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
* Deadly Poison’s damage synergies have been increased from 2% to 3%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|
* Deadly Poison is now a level 1 skill.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova
|}
|}
|}


*'''Synergies:''' Desecrate: 2% poison damage per level<br /> Poison Nova: 2% poison damage per level
== Teeth ==
{{Skilldesc|[[File:Teeth.png]]|Fires a barrage of summoned barbed teeth.|1|None}}


Deadly poison self casts a buff that adds poison damage to your attacks and changes duration of the poison buffs for your attacks to 2 seconds, always. <br />
It also adds an enemy poison resistance reduction buff to yourself, making your other poison skills more efficient.
Note that the enemy poison resistance reduction has diminishing returns, reaching -16% at level 20 and going up to -17% only at level 25.


{| class="wikitable sortable"
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|Level
|Mana Cost
|Poison Damage<br /> over 2 seconds
|Enemy Poison<br /> Resistance Reduction
|Duration
|-
|-
|1
| style="vertical-align:top;" |
|3
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|9-21
|- style="text-align:right;"
|3%
| Maximum Teeth: || 12
|120s
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|-
|2
|   [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]
|3,25
| +17% Magic damage per base level
|21-34
|5%
|124s
|-
|-
|3
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
|3,5
| +17% Magic damage per base level
|34-46
|}
|7%
|}
|128s
{{SklTblStart|Teeth}}
{{SklTbl1-20|Number of Teeth| 3|4|5|6|7|8|9|10|11|12|12|12|12|12|12|12|12|12|12|12}}
{{SklTbl1-20|Magic Damage| 2-4|4-7|6-10|8-13|10-16|12-19|14-22|16-25|20-30|24-35|28-40|32-45|36-50|40-55|44-60|48-65|55-74|62-83|69-92|76-101}}
{{SklTbl1-20|Mana Cost| 3|3.5|4|4.5|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5}}
{{SklTbl21-40Start|Teeth}}
{{SklTbl21-40|Number of Teeth| 12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12}}
{{SklTbl21-40|Magic Damage| 83-110|90-119|101-133|112-147|123-161|134-175|145-189|156-203|170-222|184-241|198-260|212-279|226-298|240-317|254-336|268-355|282-374|296-393|310-412|324-431}}
{{SklTbl21-40|Mana Cost| 13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5}}
{{SklTblEnd|Teeth}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|-
|4
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
|3,75
* Synergies decreased from +19% to +17%.
|46-59
 
|8%
|132s
|-
|-
|5
| Older Versions
|4
|
|59-71
{| class="mw-collapsible mw-collapsed" cellspacing="0"
|10%
!
|136s
!
|-
|-
|6
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
|4,25
* Magic damage scaling reduced
|71-84
 
|10%
|140s
|-
|-
|7
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|4,5
*  Teeth’s damage synergies decreased from 20% to 19%.
|84-96
 
|11%
|144s
|-
|-
|8
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
|4,75
* Teeth’s damage has been slightly reduced at lower levels.
|96-109
 
|12%
|148s
|-
|-
|9
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"|
|5
* Teeth’s projectiles emitted at exactly the same time can no longer hit the same target.
|121-134
* Teeth’s damage has been doubled.
|12%
 
|152s
|-
|-
|10
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|5,25
*  Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly.
|146-159
 
|13%
|156s
|-
|-
|11
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|5,5
* Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)
|171-184
 
|13%
|}
|160s
|}
|}
 
== Bone Armor ==
{{Skilldesc|[[File:Bone_Armor.png]]|Makes an orbiting shield of bone that absorbs physical damage|1|[[Poison_and_Bone_Spells#Teeth|Teeth]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
|12
| style="vertical-align:top;" |
|5,75
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|196-209
|- style="text-align:left;"
|14%
! Synergies !! Bonus to skill
|164s
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']]
| +20 Physical damage absorbed per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +20 Physical damage absorbed per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneArmor}}
{{SklTbl1-20|Physical damage absorbed| 30|45|60|75|90|105|120|135|150|165|180|195|210|225|240|255|270|285|300|315}}
{{SklTbl1-20|Mana Cost| 11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30}}
{{SklTbl21-40Start|BoneArmor}}
{{SklTbl21-40|Physical damage absorbed| 330|345|360|375|390|405|420|435|450|465|480|495|510|525|540|555|570|585|600|615}}
{{SklTbl21-40|Mana Cost| 31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50}}
{{SklTblEnd|BoneArmor}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|-
|13
| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||
|6
* Bone Prison synergy replaced by Bone Spirit
|221-234
 
|14%
|168s
|-
|-
|14
| Older Versions
|6,25
|
|246-259
{| class="mw-collapsible mw-collapsed" cellspacing="0"
|14%
!
|172s
!
|-
|-
|15
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|6,5
* Bone Armor now requires Teeth
|271-284
 
|15%
|176s
|-
|-
|16
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|6,75
* Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)
|296-309
 
|15%
|}
|180s
|}
|-
|}
|17
 
|7
== Corpse Explosion ==
|359-371
{{Skilldesc|[[File:Corpse_Explosion.png]]|Cast on the corpse of a slain monster, it explodes, damaging nearby enemies|12|[[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] }}
|15%
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|184s
|-
|-
|18
| style="vertical-align:top;" |
|7,25
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|421-434
|- style="text-align:left;"
|15%
| style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage.
|188s
|-
|-
|19
|colspan="2"| +1% min & max damage per base level
|7,5
|}
|484-496
| style="width:20px" |
|15%
|
|192s
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|-
|20
|   [[Summoning_Spells#Fire_Golem|'''Fire Golem''']]
|7,75
| +12% Fire damage per base level 
|546-559
|}
|16%
|}
|196s
|-}


__TOC__
{{SklTblStart|CorpseExplosion}}
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}}
{{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}}
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}}
{{SklTbl21-40Start|CorpseExplosion}}
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}}
{{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}}
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}}
{{SklTblEnd|CorpseExplosion}}


== Desecrate ==
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Corpse Explosion now deals flat fire damage in addition to corpse damage.
* Corpse Explosion new fire damage synergy from Fire Golem (12%).
* Corpse Explosion starting mana cost a level reduced from 15 to 9.
* Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
* Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).


'''Description:''' Summons a pile of rotten corpses that releases toxic fumes.
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Starting damage decreased from 24%-32% to 21%-27%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Added +1% damage per level


*'''Required Level:''' 18
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage decreased


*'''Prerequisites:''' Deadly Poison
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)
|}
|}
|}


*'''Synergies:''' Deadly Poison: 20% poison damage per level<br /> Poison Nova: 20% poison damage per level
== Desecrate ==
{{Skilldesc|[[File:Desecrate.png]]|Summons a pile of rotten corpses that release toxic fumes|18|[[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]
| +16% Poison damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]
| +16% Poison damage per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|Desecrate}}
{{SklTbl1-20|Cooldown| 5.7|5.4|5.1|4.8|4.6|4.3|4|3.7|3.4|3.2|2.9|2.6|2.3|2|1.8|1.5|1.2|0.9|0.6|0.4}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 49-118|65-134|81-149|97-165|112-181|128-197|143-212|159-228|184-253|209-278|234-303|259-328|284-353|309-378|334-403|359-428|406-474|453-522|499-568|547-616}}
{{SklTbl1-20|Mana Cost| 5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10}}
{{SklTbl21-40Start|Desecrate}}
{{SklTbl21-40|Cooldown| 0.1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 593-662|640-709|697-766|753-822|809-878|866-934|922-991|978-1047|1056-1124|1134-1203|1212-1281|1291-1359|1368-1437|1447-1516|1524-1593|1602-1671|1680-1749|1758-1827|1836-1905|1914-1983}}
{{SklTbl21-40|Mana Cost| 10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15}}
{{SklTblEnd|Desecrate}}


*'''Mana Cost:''' 5
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
* Desecrate can no longer be assigned to left click.
* Desecrate vampire corpse changed to succubus.


*'''Cooldown:''' 5,7 - (0.25 per level).
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Desecrate can be assigned to left click


After lvl 24, Desecrate loses its cooldown (so using Convocation, for example, do not put Desecrate into cooldown anymore)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Desecrate’s damage synergies have been reduced from 18% to 16%


Deals 50-118 over 2 seconds at level 1. (Needs further information for other levels)
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Desecrate’s damage synergies have been reduced from 20% to 18%
* Desecrate’s mana cost per level has been increased from 0 to 0.2.  


__FORCETOC__
|-
== Poison Nova ==
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Area of effect and rate of poison spread increased


'''Description:''' Emits an expanding ring of concentrated poison.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', replaces Poison Explosion


*'''Required Level:''' 30
|}
|}
|}


*'''Prerequisites:''' Deadly Poison, Desecrate
== Bone Spear ==
{{Skilldesc|[[File:Bone_Spear.png]]|Summons a deadly spike of bone to impale your enemies|18| [[Poison_and_Bone_Spells#Teeth|Teeth]] }}


*'''Synergies:''' Deadly Poison: 12% poison damage per level<br /> Desecrate: 12% poison damage per level
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]
| +7% Magic damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +7% Magic damage per base level  
|-style="text-align:left;"
|  100+ Energy
| Casts 2 additional spears
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneSpear}}
{{SklTbl1-20|Magic Damage| 36-58|56-79|78-100|98-121|120-141|140-163|162-183|182-205|215-236|247-268|279-301|310-333|343-364|375-396|407-429|438-461|486-507|533-554|579-602|626-649}}
{{SklTbl1-20|Mana Cost| 7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7}}
{{SklTbl21-40Start|BoneSpear}}
{{SklTbl21-40|Magic Damage| 674-695|721-743|777-798|833-854|889-910|945-966|1001-1022|1056-1079|1125-1148|1194-1217|1264-1286|1333-1354|1402-1423|1470-1493|1539-1562|1608-1631|1677-1700|1746-1769|1815-1838|1884-1907|1953-1976}}
{{SklTbl21-40|Mana Cost| 12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15|15.2|15.5|15.7|16|16.2|16.5|16.7}}
{{SklTblEnd|BoneSpear}}


*'''Mana Cost:''' 20
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
* Removed damage synergy from Energy
* Damage synergies decreased from 8% to 7%


(It was buffed, so that at level 1 it deals 65-121 over 2 seconds)
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
* 100 Energy casts 2 additional spears


{| class="wikitable"
|Level
|Poison Damage<br /> over 2 seconds
|-
|-
|1
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|52-93
* Bone Spear now receives 1% magic damage per 2 Energy
* Decreased starting damage and damage scaling
 
|-
|-
|2
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
| 67-108
* Bone Spear’s synergy bonus from Bone Spirit has returned
 
|-
|-
|3
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|82-123
* Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)
 
|}
|}
|}
 
== Bone Wall ==
{{Skilldesc|[[File:Bone_Wall.png]]|Creates an impassable barrier of bone and debris|18| [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
|4
| style="vertical-align:top;" |
|97-138
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 24 seconds
|-  style="text-align:left;"
| Mana Cost: || 17
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|-
|5
| [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']]
|112-153
| +10% Life per base level
|}
|}
{{SklTblStart|BoneWall}}
{{SklTbl1-20|Life| 431|528|626|725|823|920|1018|1116|1215|1312|1410|1508|1606|1704|1802|1900|1998|2095|2194|2292}}
{{SklTbl21-40Start|BoneWall}}
{{SklTbl21-40|Life| 2390|2487|2585|2684|2782|2879|2977|3075|3174|3271|3369|3467|3565|3663|3761|3859|3957|4055|4153|4251}}
{{SklTblEnd|BoneWall}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|-
|6
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
|127-168
* Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)
 
|}
|}
 
== Bone Spirit ==
{{Skilldesc|[[File:Bone_Spirit.png]]|Releases a spirit of the restless undead that tracks its target or finds one of its own|24| [[Poison_and_Bone_Spells#Teeth|Teeth]] ,  [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] ,  [[Poison_and_Bone_Spells#Bone_Spear|Bone Spear]] ,  [[Poison_and_Bone_Spells#Bone_Wall|Bone Wall]]  }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
|7
| style="vertical-align:top;" |
|142-183
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]
| +10% Magic damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]
| +10% Magic damage per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneSpirit}}
{{SklTbl1-20|Magic Damage| 63-96|100-132|136-168|172-203|208-240|243-276|280-312|316-348|356-388|396-428|436-468|476-508|516-548|556-588|596-628|636-668|686-718|736-768|786-818|836-868|886-918}}
{{SklTbl1-20|Mana Cost| 12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5}}
{{SklTbl21-40Start|BoneSpirit}}
{{SklTbl21-40|Magic Damage| 936-968|991-1023|1046-1078|1101-1133|1156-1188|1211-1243|1266-1298|1326-1358|1386-1418|1446-1478|1506-1538|1566-1598|1626-1658|1686-1718|1746-1778|1806-1838|1866-1898|1926-1958|1986-2018|2046-2078|2106-2138}}
{{SklTbl21-40|Mana Cost| 22|17|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5|28|28.5|29|29.5|30|30.5|31|31.5}}
{{SklTblEnd|BoneSpirit}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|-
|8
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
|157-198
* Synergies increased from +8% to +10% Magic damage per level
 
|-
|-
|9
| Older Versions
|176-217
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|-
|10
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|194-236
* Bone Spirit is now a level 24 skill
 
|-
|-
|11
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|213-254
*  Bone Spear’s synergy bonus from Bone Spirit has returned
 
|-
|-
|12
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|232-273
* Compared with Vanilla D2, damage scaling increased drastically
* Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)
 
|}
|}
|}
 
== Poison Nova ==
{{Skilldesc|[[File:Poison_Nova.png]]|Emits an expanding ring of concentrated poison.|30| [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] ,  [[Poison_and_Bone_Spells#Desecrate|Desecrate]]  }}
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
|-
|13
| Mana Cost: || 20
|251-292
|}
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
|-
|-
|14
! Synergies !! Bonus to skill
|269-311
|-
|-
|15
|   [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']] 
|288-329
| +13% Poison damage per base level
|-
|-
|16
|   [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]
|307-348
| +13% Poison damage per base level
|-
|-
|17
|}
|337-378
{{SklTblStart|PoisonNova}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 65-121|81-137|96-152|112-168|128-184|144-199|159-215|175-231|200-256|225-281|250-306|275-331|300-356|325-381|350-406|375-431|412-468|450-506|487-543|525-581|562-619}}
{{SklTbl21-40Start|PoisonNova}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 600-656|659-715|719-775|778-834|837-894|897-953|956-1012|1022-1078|1087-1144|1153-1209|1219-1275|1284-1340|1350-1406|1415-1472|1481-1537|1547-1603|1612-1669|1678-1734|1744-1800|1809-1866|1875-1931}}
{{SklTblEnd|PoisonNova}}
{| class="wikitable"
!Version Name!!Patch Notes
|-
|-
|18
|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||
|367-408
* Synergies increased from +12% to +13% poison damage per level.
* Poison Nova can now be assigned to left click.
 
|-
|-
|19
| Older Versions
|397-438
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|-
|20
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|427-468
* Compared with Vanilla D2, damage scaling increased greatly and synergies increased slightly. (Bedrock #1-hidden)
|-}
 
|}
|}