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<br><br>Right outside the Calypso Resort & Towers, on the beach, you might rent beach chairs and umbrellas, schedule a parasail ride, lease jet skis or kayaks, and schedule fishing expeditions. The only thing I  want to have had was an allowance for beverages to be sold on the beach. The worst part of the holiday was arguing over who needed to drag the cooler through the sand. It is on wheels, however nothing moves like is supposed to in the sand.<br><br>3)Do not soar the topics nose! I have actually seen this done all frequently by accident I am sure, but then once again. You generally want the electronic camera to be somewhat above looking down on your subject. It is also OK to be the exact same height. Enjoy closely when framing your image. Can you see nostrils, and how far up does it go?<br><br>At first Red Wok looked like most Chinese buffets. It had all our usual favorite meals and appetizers: crab rangoons, coconut shrimp, sour and sweet pork, garlic shrimp, egg rolls, myrtle beach pelicans ([http://trade-farm.ru/?option=com_k2&view=itemlist&task=user&id=591349 click the next website]) pleasure, lo mien, egg foo young, crab legs, garlic green beans, General Tso's chicken, and chicken skewers. But all of us noticed that there where most Chinese buffets had some of the routine items, the Red Wok had all.<br><br>I completed the tasting with 2 cheeses. The very first cheese was a yellow Cheddar. The wine was round and a small bit sweet. It was not very acidic. This was a great combo. Such was not the case with a Mozzarella made from partly skimmed milk. The Pinot Grigio soured and ended up being yet flat and severe.<br><br>The third evening I had a good time at the Bei Jing Buffet just north of the airport. The raw oysters and succulent crab legs brought fond memories of the times I utilized to make monthly sees to casino dining establishments.<br><br>The typical supper price per individual runs around $90, however group rates start as low as $65. Menu items include New York strip steak, Maine lobster, King Crab, wild Halibut and Tai Snapper. The dining establishment is open Sunday through Thursday from 5:30 pm till 10:00 pm and they're open up until 10:30 pm on Friday and Saturday. Reservations aren't necessary, however if you want to make certain to obtain a table they're highly advised.<br><br>The third benefit of leasing a condo at [http://www.infoplease.com/dk/science/encyclopedia/movement.html crab legs nuwave oven], South Carolina is that the building complex is spread out in 145 acres of land. This open space functions as an added destination foe the tourists. The beach based activities are a preferred amongst the youth. Small kids on the other hand can build sand castles and swim in shallow depths.<br><br>There are ample chances for shopping in Goa. You can acquire souvenirs such as antique pieces and handicraft items from markets here especially situated in old Goa. The artwork here is simply elegant. And you will be surprised with the know-how of the local artisans. Select anything such as art pieces made from bamboo, coral, stone as well as brass and crochet etc. As in other part of the world, if you want to get the very best possible bargains for the money you are going to spend you have to bargain relating to the prices with the shopkeepers.
Shape Shifitng changes made in  [[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]:
 
You can now Shapeshift from Bear to Wolf or Wolf to Bear in one click by casting the form you want. (Added a return to human skill which is granted when either one is leveled)
 
== Werewolf ==
{{Skilldesc|[[File:Werewolf.png]]|Transform into a werewolf|1|None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Life: || +10%
|- style="text-align:left;"
| Stamina: || +40%
|- style="text-align:left;"
| Duration: || 720 seconds
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies
|-
|-
|-
| style="text-align:left;" colspan="2;" |    [[Shape_Shifting_Skills#Lycanthropy|'''Lycanthropy''']] 
|}
|}
{{SklTblStart|Werewolf}}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|+% Attack Speed| +36%|+45%|+52%|+58%|+62%|+66%|+69%|+71%|+74%|+76%|+78%|+79%|+81%|+82%|+83%|+85%|+85%|+86%|+87%|+88%  }}
{{SklTbl21-40Start|Werewolf}}
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|+% Attack Speed | +88%|+89%|+90%|+91%|+91%|+91%|+92%|+92%|+93%|+93%|+94%|+94%|+94%|+94%|+94%|+95%|+95%|+96%|+96%|+96%  }}
{{SklTblEnd|Werewolf}}   
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||
* Life reduced from +15% to +10%
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Life reduced from +25% to +15%
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: starting attack speed increased moderately, bonus stamina increased moderately, attack rating scaling decreased moderately. Has a set duration. (Bedrock #1-hidden)
|}
|}
|}
 
== Lycanthropy ==
{{Skilldesc|[[File:Lycanthropy.png]]|Passive - Improves damage and life when in werewolf or werebear form|1|[[Shape_Shifting_Skills#Werewolf|Werewolf]] }}
 
{{Skilldescnosynergiesleft}}
 
{{SklTblStart|Lycanthropy}}
{{SklTbl1-20|+% Damage| +10%|+13%|+16%|+19%|+22%|+25%|+28%|+31%|+34%|+37%|+40%|+43%|+46%|+49%|+52%|+55%|+58%|+61%|+64%|+67%  }}
{{SklTbl1-20|+% Life| +3%|+7%|+11%|+15%|+19%|+23%|+27%|+31%|+35%|+39%|+43%|+47%|+51%|+55%|+59%|+63%|+67%|+71%|+75%|+79%  }}
{{SklTbl21-40Start|Lycanthropy}}
{{SklTbl21-40|+% Damage| +70%|+73%|+76%|+79%|+82%|+85%|+88%|+91%|+94%|+97%|+100%|+103%|+106%|+109%|+112%|+115%|+118%|+121%|+124%|+127%  }}
{{SklTbl21-40|+% Life | +83%|+87%|+91%|+95%|+99%|+103%|+107%|+111%|+115%|+119%|+123%|+127%|+131%|+135%|+139%|+143%|+147%|+151%|+155%|+159%  }}
{{SklTblEnd|Lycanthropy}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] ||
* Lycanthropy +life% per level increased from 3% to 4%
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Life per level lowered from 5% to 3%
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Initial life lowered
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Initial life lowered
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, now damage increased instead of transformation's duration. (Bedrock #1-hidden)
|}
|}
|}
 
== Werebear ==
{{Skilldesc|[[File:Werebear.png]]|Transform into a werebear|6|None}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Life: || +15%
|- style="text-align:left;"
| Mana Cost: || 15
|- style="text-align:left;"
| Duration: || 720 seconds
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies
|-
|-
|-
| style="text-align:left;" colspan="2;" |    [[Shape_Shifting_Skills#Lycanthropy|'''Lycanthropy''']] 
|}
|}
{{SklTblStart|Werebear}}
{{SklTbl1-20|+% Damage|  +60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250% }}
{{SklTbl1-20|+%Defense| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215%  }}
{{SklTbl21-40Start|Werebear}}
{{SklTbl21-40|+% Damage|  +260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450% }}
{{SklTbl21-40|+% Defense | +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415%  }}
{{SklTblEnd|Werebear}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||
* Life transformation lowered from +25% to +15%
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Life lowered from +35% to +25%
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Life lowered
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Life lowered
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: damage scaling increased moderately, defense scaling increased moderately. Has a fixed duration. (Bedrock #1-hidden)
|}
|}
|}
 
== Feral Rage ==
{{Skilldesc|[[File:Feral_Rage.png]]|Description: When in werewolf form, go into a frenzied rage to steal increasing amounts of life from your enemies with successive hits |6|[[Shape_Shifting_Skills#Werewolf|Werewolf]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 20 seconds
|- style="text-align:left;"
| Mana Cost: ||  3
|}
| style="width:20px" |
|
{{Skilldescnosynergiesright}}
|}
{{SklTblStart|FeralRage}}
{{SklTbl1-20|+% Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%  }}
{{SklTbl1-20|+% Damage| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|+% Life Steal| +4-13% | +4-18% | +4-23% | +4-28% | +4-33% | +4-38% | +4-43% | +4-48% | +4-53% | +4-58% | +4-63% | +4-68% | +4-73% | +4-78% | +4-83% | +4-88% | +4-93% | +4-98% | +4-103% | +4-108% | +4-113%  }}
{{SklTbl1-20|+% Walk/Run Speed | +19-32% | +19-36% | +19-36% | +19-40% | +19-40% | +19-43% | +19-43% | +19-45% | +19-45% | +19-47% | +19-47% | +19-49% | +19-49% | +19-51% | +19-51% | +19-52% | +19-52% | +19-54% | +19-54% | +19-55% | +19-55%  }}
{{SklTbl21-40Start|FeralRage}}
{{SklTbl21-40|+% Attack Rating|  +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%  }}
{{SklTbl21-40|+% Damage | +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|+% Life Steal|  +4-118% | +4-123% | +4-128% | +4-133% | +4-138% | +4-143% | +4-148% | +4-153% | +4-158% | +4-163% | +4-168% | +4-173% | +4-178% | +4-183% | +4-188% | +4-193% | +4-198% | +4-203% | +4-208% }}
{{SklTbl21-40|+% Walk/Run Speed| +19-56% | +19-56% | +19-57% | +19-57% | +19-58% | +19-58% | +19-58% | +19-58% | +19-59% | +19-59% | +19-60% | +19-60% | +19-60% | +19-60% | +19-61% | +19-61% | +19-61% | +19-61% | +19-62%  }}
{{SklTblEnd|FeralRage}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla D2: damage scaling moderately increased, starting attack rating increased slightly, and life steal scaling increased slightly. (Bedrock #1-hidden)
 
|}
 
== Maul ==
{{Skilldesc|[[File:Maul.png]]|When in werebear form, maul your enemies for increasing extra damage with successive hits |1| [[Shape_Shifting_Skills#Werebear|Werebear]]}}
 
Maul's physical damage increase is a global character buff that increases Normal Attack's physical damage and all other attack skills. This means that unlike skills that increase damage exclusively for themselves (such as [[Paladin Combat Skills#Sacrifice|Sacrifice]], [[Barbarian Combat Skills#Double_Swing|Double Swing]], [[Javelin and Spear Skills#Jab|Jab]], etc) this damage increase will apply to [[Special Items#Melee Splash Jewel|Melee Splash]].
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 20 seconds
|-  style="text-align:left;"
| Mana Cost: || 3
|}
| style="width:20px" |
|
{{Skilldescnosynergiesright}}
 
{{SklTblStart|Maul}}
{{SklTbl1-20|+% Attack Rating|  +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }}
{{SklTbl1-20|+% Damage| +40-120% | +40-160% | +40-160% | +40-200% | +40-200% | +40-240% | +40-240% | +40-280% | +40-280% | +40-320% | +40-320% | +40-360% | +40-360% | +40-400% | +40-400% | +40-440% | +40-440% | +40-480% | +40-480% | +40-520% | +40-520%  }}
{{SklTbl1-20|Stun Duration| 1.7s.|2.3s.|2.8s.|3.2s.|3.4s.|3.7s.|3.9s.|4s.|4.2s.|4.4s.|4.5s.|4.6s.|4.7s.|4.8s.|4.8s.|5s.|5s.|5s.|5.1s.|5.2s.  }}
{{SklTbl21-40Start|Maul}}
{{SklTbl21-40|+% Attack Rating|  +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%  }}
{{SklTbl21-40|+% Damage |  +40-520% | +40-560% | +40-560% | +40-600% | +40-600% | +40-640% | +40-640% | +40-680% | +40-680% | +40-720% | +40-720% | +40-760% | +40-760% | +40-800% | +40-800% | +40-840% | +40-840% | +40-880% | +40-880% | +40-920% }}
{{SklTbl21-40|Stun Duration| 5.2s.|5.2s.|5.3s.|5.4s.|5.4s.|5.4s.|5.4s.|5.4s.|5.5s.|5.5s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.7s.|5.7s.|5.7  }}
{{SklTblEnd|Maul}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
*        Compared with Vanilla D2: initial damage increased moderately but damage scaling decreased moderately, initial attack rating increased slightly, and initial stun and stun scaling increased greatly. (Bedrock #1-hidden)
 
|}
|}
 
== Rabies ==
{{Skilldesc|[[File:Rabies.png]]|When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters|18|[[Shape_Shifting_Skills#Werewolf|Werewolf]],  [[Shape_Shifting_Skills#Feral_Rage|Feral Rage]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Mana Cost: || 10
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Summoning_Skills#Poison_Creeper|'''Poison Creeper''']]
| +17% Poison damage per base level
|-
|  [[Summoning_Skills#Summon_Dire_Wolf|'''Summon Dire Wolf''']]
| +17% Poison damage per base level
|}
|}
{{SklTblStart|Rabies}}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%}}
{{SklTbl1-20|Poison Damage over 4 seconds|  56-131 | 103-178 | 150-225 | 196-271 | 243-318 | 290-365 | 337-412 | 384-459 | 459-534 | 534-609 | 609-684 | 684-759 | 759-834 | 834-909 | 909-984 | 984-1059 | 1096-1171 | 1209-1284 | 1321-1396 | 1434-1509 }}
{{SklTbl21-40Start|Rabies}}
{{SklTbl21-40|Attack Rating|  +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }}
{{SklTbl21-40|Poison Damage over 4 seconds |  1546-1621 | 1659-1734 | 1828-1903 | 1996-2071 | 2165-2240 | 2334-2409 | 2503-2578 | 2671-2746 | 2906-2981 | 3140-3215 | 3374-3449 | 3609-3684 | 3843-3918 | 4078-4153 | 4312-4387 | 4547-4622 | 4781-4856 | 5016-5091 | 5250-5325 | 5485-5560 }}
{{SklTblEnd|Rabies}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
*  Rabies damage synergies reduced to 17% (was 20%).
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Poison duration lengthened from 3 to 4 seconds and damage scaling increased accordingly
* Area of effect increased
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Added synergy from Dire Wolf
* Poison damage increased significantly and shortened the duration from 6 to 3 seconds
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, attack rating scaling increased slightly, poison damage' s duration shortened from >10 seconds at lvl 20 to 6 seconds. Synergy increased slightly. (Bedrock #1-hidden)
|}
|}
|}
 
== Fire Claws ==
{{Skilldesc|[[File:Fire_Claws.png]]|When in werewolf or werebear form, maul your enemies with a fiery claw attack|1|[[Shape_Shifting_Skills#Werewolf|Werewolf]],  [[Shape_Shifting_Skills#Werebear|Werebear]], [[Shape_Shifting_Skills#Feral_Rage|Feral Rage]], [[Shape_Shifting_Skills#Maul|Maul]]}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|-  style="text-align:left;"
| Radius: || 7 yards
|-
| style="text-align:left;" colspan="2" | Deals 100% of weapon damage as fire damage
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]
| +10% Fire damage per base level
|-
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]
| +10% Fire damage per base level
|-
|  [[Elemental_Skills#Armageddon|'''Armageddon''']]
| +10% Fire damage per base level
|-
|  [[Elemental_Skills#Volcano|'''Volcano''']]
| +10% Fire damage per base level
|}
|}
{{SklTblStart|FireClaws}}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|Fire Damage| 15-20 | 27-38 | 39-56 | 51-74 | 63-92 | 75-110 | 87-128 | 99-146 | 123-176 | 147-206 | 171-236 | 195-266 | 219-296 | 243-326 | 267-356 | 291-386 | 324-423 | 357-460 | 390-497 | 423-534  }}
{{SklTbl1-20|Mana Cost| 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3  }}
{{SklTbl21-40Start|FireClaws}}
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|Fire Damage | 456-571 | 489-608 | 527-651 | 565-694 | 603-737 | 641-780 | 679-823 | 717-866 | 755-909 | 793-952 | 831-995 | 869-1038 | 907-1081 | 945-1124 | 983-1167 | 1021-1210 | 1059-1253 | 1097-1296 | 1135-1339 | 1173-1382  }}
{{SklTbl21-40|Mana Cost| 6.5 | 6.6 | 6.7 | 6.8 | 7 | 7.1 | 7.2 | 7.3 | 7.5 | 7.6 | 7.7 | 7.8 | 8 | 8.1 | 8.2 | 8.3 | 8.5 | 8.6 | 8.7 | 8.8 }}
{{SklTblEnd|FireClaws}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Fire Claw’s fire damage synergies increased from 10% to 12%.
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced from 11% to 10%
* Damage scaling per level at level 28+ reduced to the same per level scaling as 23+
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling at higher levels reduced slightly
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced from 13% to 11%
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Fire damage scaling at levels 23+ reduced slightly
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced from +19% to +17%
* Mana cost now increases per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
** Fire damage scaling increased greatly
** Attack rating scaling reduced moderately.
** Synergies reduced slightly. (Bedrock #1-hidden)
|}
|}
|}
 
== Hunger ==
 
{{Skilldesc|[[File:Hunger.png]]|When in werewolf or werebear form, bite your enemies to steal life and mana|1| [[Shape_Shifting_Skills#Werewolf|Werewolf]],  [[Shape_Shifting_Skills#Werebear|Werebear]],[[Shape_Shifting_Skills#Feral_Rage|Feral Rage]],  [[Shape_Shifting_Skills#Maul|Maul]],  [[Shape_Shifting_Skills#Fire_Claws|Fire Claws]] }}
 
<span style="color: red"> '''Known Bugs:''' </span> Hunger always misses every other attack, this is a bug from vanilla d2.
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|-  style="text-align:left;"
| Mana Cost: || 3
|-
| style="text-align:left;" colspan="2" | Deals 25% of weapon damage
|}
| style="width:20px" |
|
{{Skilldescnosynergiesright}}
 
{{SklTblStart|Hunger}}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|+% Life/Mana Steal| 72% | 90% | 104% | 116% | 125% | 132% | 138% | 143% | 149% | 152% | 156% | 159% | 162% | 165% | 167% | 170% | 171% | 173% | 174% | 176%  }}
{{SklTbl21-40Start|Hunger}}
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|+% Life/Mana Steal |  177% | 179% | 180% | 182% | 182% | 183% | 185% | 185% | 186% | 186% | 188% | 188% | 189% | 189% | 189% | 191% | 191% | 192% | 192% | 192 }}
{{SklTblEnd|Hunger}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|NA||
* No changes from vanilla
 
|}
|}
 
== Shock Wave ==
 
{{Skilldesc|[[File:Shock_Wave.png]]|When in werebear form, stomp to create a shockwave that crushes enemies|24|[[Shape_Shifting_Skills#Werebear|Werebear]], [[Shape_Shifting_Skills#Maul|Maul]] }}
 
Shockwave is considered a ranged attack, and suffers ranged penalties to things like Crushing Blow and melee splash has no effect. Shockwave always hits and doesn't use attack rating, but can be blocked. Shockwave only procs "on striking" spells and not "on attack" spells. Shockwave uses faster cast rate, not increased attack speed. Shockwave has Next Hit Delay. Enhanced Damage applied to Shockwave comes in one of two forms: "On Weapon Enhanced Damage" which is enhanced damage found on the weapon or jewels/runes in the weapon, and "Off Weapon Enhanced Damage" which comes from other gear or auras. On Weapon Enhanced damage is only 25% effective, while Off Weapon Enhanced Damage has the full effect.
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|-  style="text-align:left;"
| Stun Duration: || 1.4 seconds
|-  style="text-align:left;"
| Mana Cost: || 7
|-
| style="text-align:left;" colspan="2" | Deals 30% of weapon damage
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Shape_Shifting_Skills#Maul|'''Maul''']]
| +8% Damage per base level
|}
|}
{{SklTblStart|ShockWave}}
{{SklTbl1-20|Damage| 11-21 | 17-28 | 23-37 | 28-45 | 35-53 | 41-61 | 47-69 | 53-77 | 61-87 | 69-97 | 77-107 | 85-117 | 94-128 | 102-138 | 109-148 | 117-158 | 128-172 | 139-184 | 151-197 | 162-210  }}
{{SklTbl21-40Start|ShockWave}}
{{SklTbl21-40|Damage|  172-222 | 183-235 | 198-252 | 213-269 | 228-286 | 243-303 | 258-320 | 273-337 | 294-357 | 315-377 | 336-397 | 357-417 | 378-437 | 399-457 | 420-477 | 441-497 | 462-517 | 483-537 | 504-557 | 525-577 }}
{{SklTblEnd|ShockWave}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
*  Shockwave skill damage reduced at high levels only (leveling unaffected). [165-217 skill damage at Lv20 No Syn (was 173-225), 772-954 at Lv34 Max Syn (was 1037-1188)]
*  Shockwave weapon damage increased to 30% (was 25%).
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergy reduced from 10% to 8%
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Synergy reduced from 11% to 10%
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Base damage lowered slightly
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''Shock Wave has been redesigned as follows:'''
** It is now a mix between the vanilla version which provides flat damage per level and stun, combined with a portion of your weapon damage.
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
**Damage scaling increased greatly.
**Maul synergy added.
**Stun duration shortened greatly. (Bedrock #1-hidden)
|}
|}
|}
 
== Fury ==
 
{{Skilldesc|[[File:Fury.png]]|When in werewolf form, attack either multiple adjacent targets or one target multiple times|30| [[Shape_Shifting_Skills#Werewolf|Werewolf]],  [[Shape_Shifting_Skills#Feral_Rage|Feral Rage]], [[Shape_Shifting_Skills#Rabies|Rabies]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|-  style="text-align:left;"
| Hits: ||+1 per level to maximum 5 hits
|-  style="text-align:left;"
| Mana Cost: || 4
|-
| style="text-align:left;" colspan="2" | Uninterruptable
|}
| style="width:20px" |
|
{{Skilldescnosynergiesright}}
{{SklTblStart|Fury}}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|+% Damage|  +100% |  +117% |  +134% |  +151% |  +168% |  +185% |  +202% |  +219% |  +236% |  +253% |  +270% |  +287% |  +304% |  +321% |  +338% |  +355% |  +372% |  +389% |  +406% |  +423%  }}
{{SklTbl21-40Start|Fury}}
{{SklTbl21-40|+% Attack Rating|  +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }}
{{SklTbl21-40|+% Damage | +440% |  +457% |  +474% |  +491% |  +508% |  +525% |  +542% |  +559% |  +576% |  +593% |  +610% |  +627% |  +644% |  +661% |  +678% |  +695% |  +712% |  +729% |  +746% |  +763%  }}
{{SklTblEnd|Fury}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]] ||
* Now uninterruptable
 
|}