Barbarian Combat Skills: Difference between revisions
From Path of Diablo Wiki
(21 intermediate revisions by 2 users not shown) | |||
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Combat tree changes in [[Patch_Notes#Patch_.2322:_Minium|#22 Minium]] : | |||
Cleave takes Frenzy’s spot and leads into Leap, Frenzy takes Concentrate’s spot and leads into Double Throw. Bash takes Cleave’s spot and has no path requirements from Double Swing. Concentrate becomes a level 18 skill and takes Bash’s previous spot. Concentrate now requires Leap Slam | |||
== Double Swing == | == Double Swing == | ||
{{Skilldesc|[[File:Double_Swing.png]]|When two weapons are equipped attacks two targets if possible, or one target twice|1|None}} | {{Skilldesc|[[File:Double_Swing.png]]|When two weapons are equipped attacks two targets if possible, or one target twice|1|None}} | ||
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|- | |- | ||
| style="text-align:left;" | [[Barbarian_Combat_Skills#Bash|'''Bash''']] | | style="text-align:left;" | [[Barbarian_Combat_Skills#Bash|'''Bash''']] | ||
| style="text-align:center;" | +5% damage per | | style="text-align:center;" | +5% damage per base level | ||
|} | |} | ||
{{SklTblStart|DoubleSwing}} | {{SklTblStart|DoubleSwing}} | ||
{{SklTbl1-20|Damage| +5% | +10% | +15% | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% }} | {{SklTbl1-20|+% Damage| +5% | +10% | +15% | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% }} | ||
{{SklTbl1-20|Attack Rating| +15%|+23%|+31%|+39%|+47%|+55%|+63%|+71%|+79%|+87%|+95%|+103%|+111%|+119%|+127%|+135%|+143%|+151%|+159%|+167% }} | {{SklTbl1-20|+% Attack Rating| +15%|+23%|+31%|+39%|+47%|+55%|+63%|+71%|+79%|+87%|+95%|+103%|+111%|+119%|+127%|+135%|+143%|+151%|+159%|+167% }} | ||
{{SklTbl21-40Start|DoubleSwing}} | {{SklTbl21-40Start|DoubleSwing}} | ||
{{SklTbl21-40|Damage| +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% }} | {{SklTbl21-40|+% Damage| +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% }} | ||
{{SklTbl21-40|Attack Rating | +175%|+183%|+191%|+199%|+207%|+215%|+223%|+231%|+239%|+247%|+255%|+263%|+271%|+279%|+287%|+295%|+303%|+311%|+319%|+327%}} | {{SklTbl21-40|+% Attack Rating | +175%|+183%|+191%|+199%|+207%|+215%|+223%|+231%|+239%|+247%|+255%|+263%|+271%|+279%|+287%|+295%|+303%|+311%|+319%|+327%}} | ||
{{SklTblEnd|DoubleSwing}} | {{SklTblEnd|DoubleSwing}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Double Swing has returned. It requires level 1 and takes the place of Frenzy on the skill tree. It now gains 1% damage per level and the damage synergy from Bash has been lowered from 10% to 5%. | * Double Swing has returned. It requires level 1 and takes the place of Frenzy on the skill tree. It now gains 1% damage per level and the damage synergy from Bash has been lowered from 10% to 5%. | ||
|} | |||
|} | |||
|} | |} | ||
|} | |} | ||
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|- | |- | ||
| [[Barbarian_Combat_Skills#Bash|'''Bash''']] | | [[Barbarian_Combat_Skills#Bash|'''Bash''']] | ||
| +5% Damage per | | +5% Damage per base level | ||
|- | |- | ||
| [[Warcries#Battle_Orders|'''Battle Orders''']] | | [[Warcries#Battle_Orders|'''Battle Orders''']] | ||
| +10% Damage per | | +10% Damage per base level | ||
|- | |- | ||
| [[Warcries#Taunt|'''Taunt''']] | | [[Warcries#Taunt|'''Taunt''']] | ||
| +10% Damage per | | +10% Damage per base level | ||
|} | |} | ||
|} | |} | ||
{{SklTblStart|Concentrate}} | {{SklTblStart|Concentrate}} | ||
{{SklTbl1-20|Defense| +100% | +112% | +124% | +136% | +148% | +160% | +172% | +184% | +196% | +208%| +220% | +232% | +244% | +256% | +268% | +280% | +292% | +304% | +316% | +328% }} | {{SklTbl1-20|+% Defense| +100% | +112% | +124% | +136% | +148% | +160% | +172% | +184% | +196% | +208%| +220% | +232% | +244% | +256% | +268% | +280% | +292% | +304% | +316% | +328% }} | ||
{{SklTbl1-20|Attack Rating| +80% | +88% | +96% | +104% | +112% | +120% | +128% | +136% | +144% | +152%| +160% | +168% | +176% | +184% | +192% | +200% | +208% | +216% | +224% | +232% }} | {{SklTbl1-20|+% Attack Rating| +80% | +88% | +96% | +104% | +112% | +120% | +128% | +136% | +144% | +152%| +160% | +168% | +176% | +184% | +192% | +200% | +208% | +216% | +224% | +232% }} | ||
{{SklTbl1-20|Damage| +50% | +57% | +64% | +71% | +78% | +85% | +92% | +99% | +106% | +113%| +120% | +127% | +134% | +141% | +148% | +155% | +162% | +169% | +176% | +183% }} | {{SklTbl1-20|+% Damage| +50% | +57% | +64% | +71% | +78% | +85% | +92% | +99% | +106% | +113%| +120% | +127% | +134% | +141% | +148% | +155% | +162% | +169% | +176% | +183% }} | ||
{{SklTbl21-40Start|Concentrate}} | {{SklTbl21-40Start|Concentrate}} | ||
{{SklTbl21-40|Defense| +340% | +352% | +364% | +376% | +388% | +400% | +412% | +424% | +436% | +448%| +460% | +472% | +484% | +496% | +508% | +520% | +532% | +544% | +556% | +568% }} | {{SklTbl21-40|+% Defense| +340% | +352% | +364% | +376% | +388% | +400% | +412% | +424% | +436% | +448%| +460% | +472% | +484% | +496% | +508% | +520% | +532% | +544% | +556% | +568% }} | ||
{{SklTbl21-40|Attack Rating | +240% | +248% | +256% | +264% | +272% | +280% | +288% | +296% | +304% | +312%| +320% | +328% | +336% | +344% | +352% | +360% | +368% | +376% | +384% | +392% }} | {{SklTbl21-40|+% Attack Rating | +240% | +248% | +256% | +264% | +272% | +280% | +288% | +296% | +304% | +312%| +320% | +328% | +336% | +344% | +352% | +360% | +368% | +376% | +384% | +392% }} | ||
{{SklTbl21-40|Damage| +190% | +197% | +204% | +211% | +218% | +225% | +232% | +239% | +246% | +253%| +260% | +267% | +274% | +281% | +288% | +295% | +302% | +309% | +316% | +323% }} | {{SklTbl21-40|+% Damage| +190% | +197% | +204% | +211% | +218% | +225% | +232% | +239% | +246% | +253%| +260% | +267% | +274% | +281% | +288% | +295% | +302% | +309% | +316% | +323% }} | ||
{{SklTblEnd|Concentrate}} | {{SklTblEnd|Concentrate}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: defense scaling increased slightly, initial attack rating increased slightly but scaling decreased slightly. Initial damage and scaling decreased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2: defense scaling increased slightly, initial attack rating increased slightly but scaling decreased slightly. Initial damage and scaling decreased slightly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
== Cleave == | == Cleave == | ||
{{Skilldesc|[[File:Cleave.png]]|Attacks in an arc, dealing damage to all enemies caught in the swing|6| | {{Skilldesc|[[File:Cleave.png]]|Attacks in an arc, dealing damage to all enemies caught in the swing|6|None }} | ||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
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! Synergies !! Bonus to skill | ! Synergies !! Bonus to skill | ||
|- | |- | ||
| | | [[Barbarian_Combat_Skills#Leap_Slam|'''Leap Slam''']] | ||
| +15% Damage per | | +15% Damage per base level | ||
|} | |} | ||
|} | |} | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* New skill added, can be cast in Werewolf and Werebear forms. | * New skill added, can be cast in Werewolf and Werebear forms. | ||
|} | |||
|} | |} | ||
|} | |} | ||
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|- | |- | ||
| [[Barbarian_Combat_Skills#Double_Swing|'''Double Swing''']] | | [[Barbarian_Combat_Skills#Double_Swing|'''Double Swing''']] | ||
| +10% Damage per | | +10% Damage per base level | ||
|- | |- | ||
| [[Barbarian_Combat_Skills#Increased Stamina|'''Increased Stamina''']] | | [[Barbarian_Combat_Skills#Increased Stamina|'''Increased Stamina''']] | ||
| +4% Damage per | | +4% Damage per base level | ||
|- | |- | ||
| [[Barbarian_Combat_Skills#Increased Stamina|'''Increased Stamina''']] | | [[Barbarian_Combat_Skills#Increased Stamina|'''Increased Stamina''']] | ||
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|- | |- | ||
| [[Barbarian_Combat_Skills#Bash|'''Bash''']] | | [[Barbarian_Combat_Skills#Bash|'''Bash''']] | ||
| 1% Damage converted to magic per | | 1% Damage converted to magic per base level | ||
|} | |} | ||
|} | |} | ||
{{SklTblStart|Frenzy}} | {{SklTblStart|Frenzy}} | ||
{{SklTbl1-20|Damage|+20%|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%|+100%|+105%|+110%|+115%}} | {{SklTbl1-20|+% Damage|+20%|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%|+100%|+105%|+110%|+115%}} | ||
{{SklTbl1-20|Attack Rating|+38%|+46%|+54%|+62%|+70%|+78%|+86%|+94%|+102%|+110%|+118%|+126%|+134%|+142%|+150%|+158%|+166%|+174%|+182%|+190%}} | {{SklTbl1-20|+% Attack Rating|+38%|+46%|+54%|+62%|+70%|+78%|+86%|+94%|+102%|+110%|+118%|+126%|+134%|+142%|+150%|+158%|+166%|+174%|+182%|+190%}} | ||
{{SklTbl1-20|Attack Speed|+9-9%|+9-13%|+9-15%|+9-18%|+9-20%|+9-21%|+9-22%|+9-23%|+9-24%|+9-25%|+9-26%|+9-26%|+9-27%|+9-28%|+9-28%|+9-29%|+9-29%|+9-29%|+9-29%|+9-30%}} | {{SklTbl1-20|+% Attack Speed|+9-9%|+9-13%|+9-15%|+9-18%|+9-20%|+9-21%|+9-22%|+9-23%|+9-24%|+9-25%|+9-26%|+9-26%|+9-27%|+9-28%|+9-28%|+9-29%|+9-29%|+9-29%|+9-29%|+9-30%}} | ||
{{SklTbl1-20|Walk/Run | {{SklTbl1-20|+% Faster Walk/Run|+36-36%|+36-45%|+36-52%|+36-58%|+36-62%|+36-66%|+36-69%|+36-71%|+36-74%|+36-76%|+36-78%|+36-79%|+36-81%|+36-82%|+36-83%|+36-85%|+36-85%|+36-86%|+36-87%|+36-88%}} | ||
{{SklTbl1-20|ManaCost|1|1|1|1|2|2|2|2|3|3|3|3|4|4|4|4|5|5|5|5}} | {{SklTbl1-20|ManaCost|1|1|1|1|2|2|2|2|3|3|3|3|4|4|4|4|5|5|5|5}} | ||
{{SklTbl21-40Start|Frenzy}} | {{SklTbl21-40Start|Frenzy}} | ||
{{SklTbl21-40|Damage|+120%|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%|+205%|+210%|+215%}} | {{SklTbl21-40|+% Damage|+120%|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%|+205%|+210%|+215%}} | ||
{{SklTbl21-40|Attack Rating|+198%|+206%|+214%|+222%|+230%|+238%|+246%|+254%|+262%|+270%|+278%|+286%|+294%|+302%|+310%|+318%|+326%|+334%|+342%|+350%}} | {{SklTbl21-40|+% Attack Rating|+198%|+206%|+214%|+222%|+230%|+238%|+246%|+254%|+262%|+270%|+278%|+286%|+294%|+302%|+310%|+318%|+326%|+334%|+342%|+350%}} | ||
{{SklTbl21-40|Attack Speed|+9-30%|+9-30%|+9-31%|+9-31%|+9-31%|+9-31%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-33%|+9-33%|+9-33%|+9-33%|+9-33%}} | {{SklTbl21-40|+% Attack Speed|+9-30%|+9-30%|+9-31%|+9-31%|+9-31%|+9-31%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-32%|+9-33%|+9-33%|+9-33%|+9-33%|+9-33%}} | ||
{{SklTbl21-40|Walk/Run | {{SklTbl21-40|+% Faster Walk/Run |+36-88%|+36-89%|+36-90%|+36-91%|+36-91%|+36-91%|+36-92%|+36-92%|+36-93%|+36-93%|+36-94%|+36-94%|+36-94%|+36-94%|+36-94%|+36-95%|+36-95%|+36-96%|+36-96%|+36-96%}} | ||
{{SklTbl21-40|Mana Cost|6|6|6|6|7|7|7|7|8|8|8|8|9|9|9|9|10|10|10|10}} | {{SklTbl21-40|Mana Cost|6|6|6|6|7|7|7|7|8|8|8|8|9|9|9|9|10|10|10|10}} | ||
{{SklTblEnd|Frenzy}} | {{SklTblEnd|Frenzy}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, initial attack speed slowed, damage decreased greatly and scaling decreased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, initial attack speed slowed, damage decreased greatly and scaling decreased slightly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
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|- | |- | ||
| [[Barbarian_Combat_Skills#Bash|'''Bash''']] | | [[Barbarian_Combat_Skills#Bash|'''Bash''']] | ||
| +10% Magic Damage per | | +10% Magic Damage per base level | ||
|- | |- | ||
| [[Barbarian_Combat_Skills#Concentrate|'''Concentrate''']] | | [[Barbarian_Combat_Skills#Concentrate|'''Concentrate''']] | ||
| +5% Attack rating per | | +5% Attack rating per base level | ||
|- | |- | ||
| [[Warcries# | | [[Warcries#Howl|'''Howl''']] | ||
| +10% Magic Damage per | | +10% Magic Damage per base level | ||
|} | |} | ||
|} | |} | ||
{{SklTblStart|Stun}} | {{SklTblStart|Stun}} | ||
{{SklTbl1-20|Magic Damage|13-19|24-35|35-51|46-67|57-83|68-99|79-115|90-131|106-153|122-175|138-197|154-219|170-241|186-263|202-285|218-307|240-337|262-367|284-397|306-427|328-457}} | {{SklTbl1-20|Magic Damage|13-19|24-35|35-51|46-67|57-83|68-99|79-115|90-131|106-153|122-175|138-197|154-219|170-241|186-263|202-285|218-307|240-337|262-367|284-397|306-427|328-457}} | ||
{{SklTbl1-20|Attack Rating|+15%|+20%|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%|+100%|+105%|+110%}} | {{SklTbl1-20|+% Attack Rating|+15%|+20%|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%|+100%|+105%|+110%}} | ||
{{SklTbl1-20|Stun Duration|0.8s|1s|1.2s|1.4s|1.6s|1.8s|2s|2.2s|2.4s|2.6s|2.8s|3s|3.2s|3.4s|3.6s|3.8s|3.8s|3.9s|4s|4.1s}} | {{SklTbl1-20|Stun Duration|0.8s|1s|1.2s|1.4s|1.6s|1.8s|2s|2.2s|2.4s|2.6s|2.8s|3s|3.2s|3.4s|3.6s|3.8s|3.8s|3.9s|4s|4.1s}} | ||
{{SklTbl21-40Start|Stun}} | {{SklTbl21-40Start|Stun}} | ||
{{SklTbl21-40|Magic Damage|350-487|378-525|406-563|434-601|462-639|490-677|518-715|552-759|586-803|620-847|654-891|688-935|722-979|756-1023|790-1067|824-1111|858-1155|892-1199|926-1243}} | {{SklTbl21-40|Magic Damage|350-487|378-525|406-563|434-601|462-639|490-677|518-715|552-759|586-803|620-847|654-891|688-935|722-979|756-1023|790-1067|824-1111|858-1155|892-1199|926-1243}} | ||
{{SklTbl21-40|Attack Rating|+115%|+120%|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%|+205%|+210%}} | {{SklTbl21-40|+% Attack Rating|+115%|+120%|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%|+205%|+210%}} | ||
{{SklTbl21-40|Stun Duration|4.2s|4.2s|4.3s|4.4s|4.5s|4.6s|4.6s|4.7s|4.8s|4.9s|5s|5s|5.1s|5.2s|5.3s|5.4s|5.4s|5.5s|5.6s|5.7s}} | {{SklTbl21-40|Stun Duration|4.2s|4.2s|4.3s|4.4s|4.5s|4.6s|4.6s|4.7s|4.8s|4.9s|5s|5s|5.1s|5.2s|5.3s|5.4s|5.4s|5.5s|5.6s|5.7s}} | ||
{{SklTblEnd|Stun}} | {{SklTblEnd|Stun}} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
|[[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* | * Magic damage synergy switched from War Cry to Howl | ||
|- | |||
|- | |||
| Older Versions | | Older Versions | ||
| | | | ||
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! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Stun (Barbarian Skill) reworked: Stuns the target and deals magic damage in a small area around the target. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, synergy from Bash increased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, synergy from Bash increased slightly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
== Leap == | == Leap Slam == | ||
{{Skilldesc|[[File:Leap.png]]|Leaps away from danger or into the fray |12|[[Barbarian_Combat_Skills#Cleave|Cleave]] }} | {{Skilldesc|[[File:Leap.png]]|Leaps away from danger or into the fray |12|[[Barbarian_Combat_Skills#Cleave|Cleave]] }} | ||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
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{{SklTblEnd|Leap}} | {{SklTblEnd|Leap}} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* | * Renamed the skill to Leap Slam | ||
* Leap Slam can now release Whirling Axes (once) upon landing | |||
|- | |- | ||
| Older Versions | | Older Versions | ||
| | | | ||
Line 328: | Line 341: | ||
! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Leap now deals damage in an area upon landing. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Knockback effect removed | * Knockback effect removed | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: initial distance increased greatly and scaling decreased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2: initial distance increased greatly and scaling decreased greatly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
Line 357: | Line 374: | ||
|} | |} | ||
{{SklTblStart|PowerThrow}} | {{SklTblStart|PowerThrow}} | ||
{{SklTbl1-20|Damage| +15% | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% }} | {{SklTbl1-20|+% Damage| +15% | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% }} | ||
{{SklTbl1-20|Attack Rating| +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% }} | {{SklTbl1-20|+% Attack Rating| +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% }} | ||
{{SklTbl1-20|Damage| 1-2 | 2-4 | 3-6 | 4-8 | 5-10 | 6-12 | 7-14 | 8-16 | 10-18 | 12-20 | 14-22 | 16-24 | 18-26 | 20-28 | 22-30 | 24-32 | 26-34 | 28-36 | 30-38 | 32-40 }} | {{SklTbl1-20|Damage| 1-2 | 2-4 | 3-6 | 4-8 | 5-10 | 6-12 | 7-14 | 8-16 | 10-18 | 12-20 | 14-22 | 16-24 | 18-26 | 20-28 | 22-30 | 24-32 | 26-34 | 28-36 | 30-38 | 32-40 }} | ||
{{SklTbl1-20|Mana Cost | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 9 | 10 }} | {{SklTbl1-20|Mana Cost | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 9 | 10 }} | ||
{{SklTbl21-40Start|PowerThrow}} | {{SklTbl21-40Start|PowerThrow}} | ||
{{SklTbl21-40|Damage| +215% | +225% | +235% | +245% | +255% | +265% | +275% | +285% | +295% | +305% | +315% | +325% | +335% | +345% | +355% | +365% | +375% | +385% | +395% | +405% }} | {{SklTbl21-40|+% Damage| +215% | +225% | +235% | +245% | +255% | +265% | +275% | +285% | +295% | +305% | +315% | +325% | +335% | +345% | +355% | +365% | +375% | +385% | +395% | +405% }} | ||
{{SklTbl21-40|Attack Rating | +220% | +230% | +240% | +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400% | +410% }} | {{SklTbl21-40|+% Attack Rating | +220% | +230% | +240% | +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400% | +410% }} | ||
{{SklTbl21-40|Damage| 34-42 | 36-44 | 38-46 | 40-48 | 42-50 | 44-52 | 46-54 | 48-56 | 50-58 | 52-60 | 54-62 | 56-64 | 58-66 | 60-68 | 62-70 | 64-72 | 66-74 | 68-76 | 70-78 | 72-80 }} | {{SklTbl21-40|Damage| 34-42 | 36-44 | 38-46 | 40-48 | 42-50 | 44-52 | 46-54 | 48-56 | 50-58 | 52-60 | 54-62 | 56-64 | 58-66 | 60-68 | 62-70 | 64-72 | 66-74 | 68-76 | 70-78 | 72-80 }} | ||
{{SklTbl21-40|Mana Cost| 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 14 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 18 | 19 | 19 }} | {{SklTbl21-40|Mana Cost| 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 14 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 18 | 19 | 19 }} | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* New skill added, replaces Double Throw | * New skill added, replaces Double Throw | ||
|} | |||
|} | |} | ||
|} | |} | ||
== Bash == | == Bash == | ||
{{Skilldesc|[[File:Bash.png]]|Powerful blow that converts physical damage to magic and knocks back enemies| | {{Skilldesc|[[File:Bash.png]]|Powerful blow that converts physical damage to magic and knocks back enemies|6| None }} | ||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
Line 416: | Line 434: | ||
| 2 | | 2 | ||
|- | |- | ||
| style="text-align:left;" colspan="2" | Deals | | style="text-align:left;" colspan="2" | Deals 100% of weapon damage | ||
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
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|- | |- | ||
| [[Barbarian_Combat_Skills#Stun|'''Stun''']] | | [[Barbarian_Combat_Skills#Stun|'''Stun''']] | ||
| +10% Damage per | | +10% Damage per base level | ||
|- | |- | ||
| [[Barbarian_Combat_Skills#Concentrate|'''Concentrate''']] | | [[Barbarian_Combat_Skills#Concentrate|'''Concentrate''']] | ||
| +5% Attack rating per | | +5% Attack rating per base level | ||
|} | |} | ||
|} | |} | ||
{{SklTblStart|Bash}} | {{SklTblStart|Bash}} | ||
{{SklTbl1-20|Physical to Magic Conversion| 46% | 47% | 48% | 49% | 50% | 51% | 52% | 53% | 54% | 55% | 56% | 57% | 58% | 59% | 60% | 61% | 62% | 63% | 64% | 65% }} | {{SklTbl1-20|% Physical to Magic Conversion| 46% | 47% | 48% | 49% | 50% | 51% | 52% | 53% | 54% | 55% | 56% | 57% | 58% | 59% | 60% | 61% | 62% | 63% | 64% | 65% }} | ||
{{SklTbl1-20|Attack Rating| + | {{SklTbl1-20|+% Attack Rating| +17%|+19%|+21%|+23%|+25%|+27%|+29%|+31%|+33%|+35%|+37%|+39%|+41%|+43%|+45%|+47%|+49%|+51%|+53%|+55% }} | ||
{{SklTbl1-20|Damage| +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200 | {{SklTbl1-20|+% Damage| +10%|+20%|+30%|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200% }} | ||
{{SklTbl21-40Start|Bash}} | {{SklTbl21-40Start|Bash}} | ||
{{SklTbl21-40|Physical to Magic Conversion| 66% | 67% | 68% | 69% | 70% | 71% | 72% | 73% | 74% | 75% | 76% | 77% | 78% | 79% | 80% | 81% | 82% | 83% | 84% | 85% }} | {{SklTbl21-40|% Physical to Magic Conversion| 66% | 67% | 68% | 69% | 70% | 71% | 72% | 73% | 74% | 75% | 76% | 77% | 78% | 79% | 80% | 81% | 82% | 83% | 84% | 85% }} | ||
{{SklTbl21-40|Attack Rating | + | {{SklTbl21-40|+% Attack Rating | +57%|+59%|+61%|+63%|+65%|+67%|+69%|+71%|+73%|+75%|+77%|+79%|+81%|+83%|+85%|+87%|+89%|+91%|+93%|+95% }} | ||
{{SklTbl21-40|Damage| +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400 | {{SklTbl21-40|+% Damage| +210%|+220%|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%}} | ||
{{SklTblEnd|Bash}} | {{SklTblEnd|Bash}} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* | * Bash is now a level 6 skill. Weapon damage reverted back to 100% (was 110%). | ||
* | * Bash attack rating per level reduced to 2% (was 5%), starting damage% reduced to 10% (was 50%). | ||
|- | |||
|- | |||
| Older Versions | | Older Versions | ||
| | | | ||
Line 453: | Line 470: | ||
! | ! | ||
! | ! | ||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Bash’s starting magic damage conversion has been reduced from 70% to 45%. | |||
* Bash’s base damage has been lowered from 130% to 110%. | |||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
Line 464: | Line 485: | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, starting damage and scaling increased moderately. Removed small amount of flat damage. (Bedrock #1-hidden) | * Compared with Vanilla D2, starting damage and scaling increased moderately. Removed small amount of flat damage. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
Line 482: | Line 504: | ||
|- | |- | ||
| [[Barbarian_Combat_Skills#Power_Throw|'''Power Throw''']] | | [[Barbarian_Combat_Skills#Power_Throw|'''Power Throw''']] | ||
| +4% Magic damage per | | +4% Magic damage per base level | ||
|- | |- | ||
| [[Barbarian_Combat_Skills#Bash|'''Bash''']] | | [[Barbarian_Combat_Skills#Bash|'''Bash''']] | ||
| +4% Magic damage per | | +4% Magic damage per base level | ||
|} | |} | ||
|} | |} | ||
Line 530: | Line 552: | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* '''New skill added. '''(Bedrock #1-hidden) | * '''New skill added. '''(Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
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| style="text-align:left;" | Deadly Strike & Crushing Blow chance reduced to a third during Whirlwind | | style="text-align:left;" | Deadly Strike & Crushing Blow chance reduced to a third during Whirlwind | ||
|- | |- | ||
| style="text-align:left;" | Can now trigger 'Chance to Cast' but chance reduced to a | | style="text-align:left;" | Can now trigger 'Chance to Cast' but chance reduced to a quarter (1/4) during Whirlwind[[File:Info.png|12px|link=|30% chance to cast On Attack/Striking will instead have a 10% chance. (The penalty doesn’t affect When Struck or On Kill/Level-Up/Death)]] | ||
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
Line 560: | Line 583: | ||
|} | |} | ||
{{SklTblStart|Whirlwind}} | {{SklTblStart|Whirlwind}} | ||
{{SklTbl1-20|Damage| -75% | -69% | -63% | -57% | -51% | -45% | -39% | -33% | -27% | -21% | -15% | -9% | -3% | +3% | +9% | +15% | +21% | +27% | +33% | +39% }} | {{SklTbl1-20|% Damage| -75% | -69% | -63% | -57% | -51% | -45% | -39% | -33% | -27% | -21% | -15% | -9% | -3% | +3% | +9% | +15% | +21% | +27% | +33% | +39% }} | ||
{{SklTbl1-20|Attack Rating| +10% | +15% | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% }} | {{SklTbl1-20|+% Attack Rating| +10% | +15% | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% }} | ||
{{SklTbl1-20|Mana Cost| 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 }} | {{SklTbl1-20|Mana Cost| 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 }} | ||
{{SklTbl21-40Start|Whirlwind}} | {{SklTbl21-40Start|Whirlwind}} | ||
{{SklTbl21-40|Damage| +45% | +51% | +57% | +63% | +69% | +75% | +81% | +87% | +93% | +99% | +105% | +111% | +117% | +123% | +129% | +135% | +141% | +147% | +153% | +159%}} | {{SklTbl21-40|% Damage| +45% | +51% | +57% | +63% | +69% | +75% | +81% | +87% | +93% | +99% | +105% | +111% | +117% | +123% | +129% | +135% | +141% | +147% | +153% | +159%}} | ||
{{SklTbl21-40|Attack Rating | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% }} | {{SklTbl21-40|+% Attack Rating | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% | +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% }} | ||
{{SklTbl21-40|Mana Cost| 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5|20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 }} | {{SklTbl21-40|Mana Cost| 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5|20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 }} | ||
{{SklTblEnd|Whirlwind}} | {{SklTblEnd|Whirlwind}} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* Whirlwind | * Whirlwind Chance-to-cast penalty reduced from 33% of chance to 25% of chance. | ||
|- | |||
|- | |||
| Older Versions | | Older Versions | ||
| | | | ||
Line 582: | Line 603: | ||
! | ! | ||
! | ! | ||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Whirlwind can now proc CTCs. The CTCs receive a one third chance penalty so a skill that has a 40% chance to cast on attack/hit will instead have a 10% chance. The penalty doesn’t affect when struck, on kill or on levelup/death. Melee splash will not work. | |||
* Fixed a crash that could occur from using Whirlwind as an oskill (Chaos runeword.) | |||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||style="border-bottom: 1px solid #a2a9b1;"| |