Paladin Combat Skills: Difference between revisions

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* Damage to self decreased from 8% to 5%.
* Damage to self decreased from 8% to 5%.
* (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.
* (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.
* (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.
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** Magic damage now affects all monsters (no longer only undead).
** Magic damage now affects all monsters (no longer only undead).
** Damage synergies reduced moderately but healing synergy increased slightly.
** Damage synergies reduced moderately but healing synergy increased slightly.
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* (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.  
* (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.  


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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Base damage and starting damage decreased, synergies and attack rating scaling increased
* Base damage and starting damage decreased, synergies and attack rating scaling increased
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"|  
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Elemental damage now applies to melee splash
* Elemental damage now applies to melee splash
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Synergies decreased
* Synergies decreased
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{{SklTblStart|Absolution}}
{{SklTblStart|Absolution}}
{{SklTbl1-20|Attack Rating|+20%|+32%|+44%|+56%|+68%|+80%|+92%|+104%|+116%|+128%|+140%|+152%|+164%|+176%|+188%|+200%|+212%|+224%|+236%|248%}}
{{SklTbl1-20|+% Attack Rating|+20%|+32%|+44%|+56%|+68%|+80%|+92%|+104%|+116%|+128%|+140%|+152%|+164%|+176%|+188%|+200%|+212%|+224%|+236%|248%}}
{{SklTbl1-20|Sentinel Damage|45-50||||||||||||||||||| }}
{{SklTbl1-20|Sentinel Damage|45-50||||||||||||||||||| }}
{{SklTbl1-20|Mana Cost|2|2.2|2.5|2.7|3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7 }}
{{SklTbl1-20|Mana Cost|2|2.2|2.5|2.7|3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7 }}
{{SklTbl21-40Start|Absolution}}
{{SklTbl21-40Start|Absolution}}
{{SklTbl21-40|Attack Rating|||||||||||||||||||| }}
{{SklTbl21-40|+% Attack Rating|||||||||||||||||||| }}
{{SklTbl21-40|Sentinel Damage|||||||||||||||||||| }}
{{SklTbl21-40|Sentinel Damage|||||||||||||||||||| }}
{{SklTbl21-40|Mana Cost|||||||||||||||||||| }}
{{SklTbl21-40|Mana Cost|||||||||||||||||||| }}
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|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* [Experimental] Conversion reworked into a new skill: Absolution - Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel.
* [Experimental] Conversion reworked into a new skill: Absolution - Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel.
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{{SklTblStart|HolyShield}}
{{SklTblStart|HolyShield}}
{{SklTbl1-20|Smite Damage| 3-6|5-8|7-10|9-12|11-14|13-16|15-18|17-20|20-23|23-26|26-29|29-32|32-35|35-38|38-41|41-44|45-48|49-52|53-56|57-60  }}
{{SklTbl1-20|Smite Damage| 3-6|5-8|7-10|9-12|11-14|13-16|15-18|17-20|20-23|23-26|26-29|29-32|32-35|35-38|38-41|41-44|45-48|49-52|53-56|57-60  }}
{{SklTbl1-20|Defense|  +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% }}
{{SklTbl1-20|+% Defense|  +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% }}
{{SklTbl1-20|Block Chance| +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35%  }}
{{SklTbl1-20|+% Block Chance| +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35%  }}
{{SklTbl21-40Start|HolyShield}}
{{SklTbl21-40Start|HolyShield}}
{{SklTbl21-40|Smite Damage| 61-64| 65-68| 69-72| 73-76| 77-80| 81-84| 85-88| 89-92| 93-96| 97-100| 101-104| 105-108| 109-112| 113-116| 117-120| 121-124| 125-128| 129-132| 133-136| 137-140  }}
{{SklTbl21-40|Smite Damage| 61-64| 65-68| 69-72| 73-76| 77-80| 81-84| 85-88| 89-92| 93-96| 97-100| 101-104| 105-108| 109-112| 113-116| 117-120| 121-124| 125-128| 129-132| 133-136| 137-140  }}
{{SklTbl21-40|Defense | +325% | +340% | +355% | +370% | +385% | +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610%  }}
{{SklTbl21-40|+% Defense | +325% | +340% | +355% | +370% | +385% | +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610%  }}
{{SklTbl21-40|Block Chance| +35% | +35% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38%  }}
{{SklTbl21-40|+% Block Chance| +35% | +35% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38%  }}
{{SklTblEnd|HolyShield}}  
{{SklTblEnd|HolyShield}}  


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* No changes from Vanilla
* No changes from Vanilla


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* Cooldown removed and Holy Shock synergy increased slightly.
* Cooldown removed and Holy Shock synergy increased slightly.
* Holy bolt damage now affects all monsters (no longer only undead, hidden)
* Holy bolt damage now affects all monsters (no longer only undead, hidden)
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