Paladin Combat Skills: Difference between revisions

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|-
|-
| [[Defensive_Auras#Redemption|'''Redemption''']]
| [[Defensive_Auras#Redemption|'''Redemption''']]
| +10% Damage per hardpoint
| +10% Damage per base level
|-
|-
| [[Offensive_Auras#Fanaticism|'''Fanaticism''']]
| [[Offensive_Auras#Fanaticism|'''Fanaticism''']]
| +5% Damage per hardpoint
| +5% Damage per base level
|}
|}
|}
|}
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|
|
{{SklTblStart|Sacrifice}}
{{SklTblStart|Sacrifice}}
{{SklTbl1-20|Attack Rating| +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215%  }}
{{SklTbl1-20|+% Attack Rating| +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215%  }}
{{SklTbl1-20|Damage| +200% | +220% | +240% | +260% | +280% | +300% | +320% | +340% | +360% | +380% | +400% | +420% | +440% | +460% | +480% | +500% | +520% | +540% | +560% | +580%  }}
{{SklTbl1-20|+% Damage| +200% | +220% | +240% | +260% | +280% | +300% | +320% | +340% | +360% | +380% | +400% | +420% | +440% | +460% | +480% | +500% | +520% | +540% | +560% | +580%  }}
{{SklTbl21-40Start|Sacrifice}}
{{SklTbl21-40Start|Sacrifice}}
{{SklTbl21-40|Attack Rating| +225% | +235% | +245% | +255% | +265% | +275% | +285% | +295% | +305% | +315% | +325% | +335% | +345% | +355% | +365% | +375% | +385% | +395% | +405% | +415%  }}
{{SklTbl21-40|+% Attack Rating| +225% | +235% | +245% | +255% | +265% | +275% | +285% | +295% | +305% | +315% | +325% | +335% | +345% | +355% | +365% | +375% | +385% | +395% | +405% | +415%  }}
{{SklTbl21-40|Damage | +600% | +620% | +640% | +660% | +680% | +700% | +720% | +740% | +760% | +780% | +800% | +820% | +840% | +860% | +880% | +900% | +920% | +940% | +960% | +980%  }}
{{SklTbl21-40|+% Damage | +600% | +620% | +640% | +660% | +680% | +700% | +720% | +740% | +760% | +780% | +800% | +820% | +840% | +860% | +880% | +900% | +920% | +940% | +960% | +980%  }}
{{SklTblEnd|Sacrifice}}  
{{SklTblEnd|Sacrifice}}  


{| class="wikitable"
{| class="wikitable"  
!Version Name!!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Damage to self decreased from 5% to 4%.  
* Sacrifice damage-to-self can now trigger your Chance to Cast When Struck stats.
 
|-  
|-
| Older Versions
| Older Versions
|
|
Line 52: Line 51:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage to self decreased from 5% to 4%.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
* Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
* Damage to self decreased from 8% to 5%.
* Damage to self decreased from 8% to 5%.
* (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.
* (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.
 
|}
|}
|}
|}
|}
Line 74: Line 76:
|-
|-
|      [[Defensive_Auras#Defiance|'''Defiance''']]  
|      [[Defensive_Auras#Defiance|'''Defiance''']]  
|  +8% Damage per hardpoint
|  +8% Damage per base level
|-
|-
|      [[Offensive_Auras#Fanaticism|'''Fanaticism''']]  
|      [[Offensive_Auras#Fanaticism|'''Fanaticism''']]  
|  +5% Damage per hardpoint
|  +5% Damage per base level
|-
|-
|}
|}


{{SklTblStart|Smite}}
{{SklTblStart|Smite}}
{{SklTbl1-20|Damage| +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145%  }}
{{SklTbl1-20|+% Damage| +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145%  }}
{{SklTbl1-20|Stun Duration| 0.6s | 0.8s | 1.0s | 1.2s | 1.4s | 1.6s | 1.8s | 2.0s | 2.2s | 2.4s | 2.6s | 2.8s | 3.0s | 3.2s | 3.4s | 3.6s | 3.8s | 4.0s | 4.2s | 4.4s  }}
{{SklTbl1-20|Stun Duration| 0.6s | 0.8s | 1.0s | 1.2s | 1.4s | 1.6s | 1.8s | 2.0s | 2.2s | 2.4s | 2.6s | 2.8s | 3.0s | 3.2s | 3.4s | 3.6s | 3.8s | 4.0s | 4.2s | 4.4s  }}
{{SklTbl21-40Start|Smite}}
{{SklTbl21-40Start|Smite}}
{{SklTbl21-40|Damage|  +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235% | +240% | +245% }}
{{SklTbl21-40|+% Damage|  +150% | +155% | +160% | +165% | +170% | +175% | +180% | +185% | +190% | +195% | +200% | +205% | +210% | +215% | +220% | +225% | +230% | +235% | +240% | +245% }}
{{SklTbl21-40|Stun Duration | 4.6s | 4.8s | 5.0s | 5.2s | 5.4s | 5.6s | 5.8s | 6.0s | 6.2s | 6.4s | 6.6s | 6.8s | 7.0s | 7.2s | 7.4s | 7.6s | 7.8s | 8.0s | 8.2s | 8.4s  }}
{{SklTbl21-40|Stun Duration | 4.6s | 4.8s | 5.0s | 5.2s | 5.4s | 5.6s | 5.8s | 6.0s | 6.2s | 6.4s | 6.6s | 6.8s | 7.0s | 7.2s | 7.4s | 7.6s | 7.8s | 8.0s | 8.2s | 8.4s  }}
{{SklTblEnd|Smite}}  
{{SklTblEnd|Smite}}  
Line 115: Line 117:
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.
* (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.
|}
|}
|}
|}
|}
Line 131: Line 134:
|-
|-
|        [[Offensive_Auras#Sanctuary|'''Sanctuary''']]  
|        [[Offensive_Auras#Sanctuary|'''Sanctuary''']]  
|  +35% Magic damage per hardpoint
|  +35% Magic damage per base level
|-
|-
|        [[Paladin_Combat_Skills#Fist_of_the_Heavens|'''Fist of the Heavens''']]  
|        [[Paladin_Combat_Skills#Fist_of_the_Heavens|'''Fist of the Heavens''']]  
|  +35% Magic damage per hardpoint
|  +35% Magic damage per base level
|-
|-
|        [[Defensive_Auras#Prayer|'''Prayer''']]  
|        [[Defensive_Auras#Prayer|'''Prayer''']]  
|  +35% Life healed per hardpoint
|  +35% Life healed per base level
|-
|-
|      Energy
|      Energy
|  Casts 2 additional Holy Bolts if you have 100 Energy (soft capped)
|  Casts 2 additional Holy Bolts if you have 100 Energy
|-
|-
|}
|}
Line 173: Line 176:
** Magic damage now affects all monsters (no longer only undead).
** Magic damage now affects all monsters (no longer only undead).
** Damage synergies reduced moderately but healing synergy increased slightly.
** Damage synergies reduced moderately but healing synergy increased slightly.
|}
|}
|}
|}
|}
Line 192: Line 196:
|-
|-
|        [[Paladin_Combat_Skills#Sacrifice|'''Sacrifice''']]  
|        [[Paladin_Combat_Skills#Sacrifice|'''Sacrifice''']]  
|  +10% Damage per hardpoint
|  +10% Damage per base level
|-
|-
|}
|}
{{SklTblStart|Zeal}}
{{SklTblStart|Zeal}}
{{SklTbl1-20|Attack Rating| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215%  }}
{{SklTbl1-20|+% Attack Rating| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215%  }}
{{SklTbl1-20|Damage| +0%|+0%|+0%|+0%|+7%|+14%|+21%|+28%|+35%|+42%|+49%|+56%|+63%|+70%|+77%|+84%|+91%|+98%|+105%|+112%  }}
{{SklTbl1-20|+% Damage| +0%|+0%|+0%|+0%|+7%|+14%|+21%|+28%|+35%|+42%|+49%|+56%|+63%|+70%|+77%|+84%|+91%|+98%|+105%|+112%  }}
{{SklTbl21-40Start|Zeal}}
{{SklTbl21-40Start|Zeal}}
{{SklTbl21-40|Attack Rating|  +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415% }}
{{SklTbl21-40|+% Attack Rating|  +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415% }}
{{SklTbl21-40|Damage | +119%|+126%|+133%|+140%|+147%|+154%|+161%|+168%|+175%|+182%|+189%|+196%|+203%|+210%|+217%|+224%|+231%|+238%|+245%|+252%  }}
{{SklTbl21-40|+% Damage | +119%|+126%|+133%|+140%|+147%|+154%|+161%|+168%|+175%|+182%|+189%|+196%|+203%|+210%|+217%|+224%|+231%|+238%|+245%|+252%  }}
{{SklTblEnd|Zeal}}  
{{SklTblEnd|Zeal}}  


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* (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.  
* (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.  


|}
|}
|}


Line 225: Line 230:
|-
|-
|          [[Defensive_Auras#Vigor|'''Vigor''']]   
|          [[Defensive_Auras#Vigor|'''Vigor''']]   
|  +26% Damage per hardpoint
|  +26% Damage per base level
|-
|-
|          [[Offensive_Auras#Might|'''Might''']]  
|          [[Offensive_Auras#Might|'''Might''']]  
|  +26% Damage per hardpoint
|  +26% Damage per base level
|-
|-
|}
|}
{{SklTblStart|Charge}}
{{SklTblStart|Charge}}
{{SklTbl1-20|Attack Rating|  +50%|+85%|+120%|+155%|+190%|+225%|+260%|+295%|+330%|+365%|+400%|+435%|+470%|+505%|+540%|+575%|+610%|+645%|+680%|+715% }}
{{SklTbl1-20|+% Attack Rating|  +50%|+85%|+120%|+155%|+190%|+225%|+260%|+295%|+330%|+365%|+400%|+435%|+470%|+505%|+540%|+575%|+610%|+645%|+680%|+715% }}
{{SklTbl1-20|Damage|  +50%|+75%|+100%|+125%|+150%|+175%|+200%|+225%|+250%|+275%|+300%|+325%|+350%|+375%|+400%|+425%|+450%|+475%|+500%|+525% }}
{{SklTbl1-20|+% Damage|  +50%|+75%|+100%|+125%|+150%|+175%|+200%|+225%|+250%|+275%|+300%|+325%|+350%|+375%|+400%|+425%|+450%|+475%|+500%|+525% }}
{{SklTbl21-40Start|Charge}}
{{SklTbl21-40Start|Charge}}
{{SklTbl21-40|Attack Rating|  +750%|+785%|+820%|+855%|+890%|+925%|+960%|+995%|+1030%|+1065%|+1100%|+1135%|+1170%|+1205%|+1240%|+1275%|+1310%|+1345%|+1380%|+1415% }}
{{SklTbl21-40|+% Attack Rating|  +750%|+785%|+820%|+855%|+890%|+925%|+960%|+995%|+1030%|+1065%|+1100%|+1135%|+1170%|+1205%|+1240%|+1275%|+1310%|+1345%|+1380%|+1415% }}
{{SklTbl21-40|Damage | +550%|+575%|+600%|+625%|+650%|+675%|+700%|+725%|+750%|+775%|+800%|+825%|+850%|+875%|+900%|+925%|+950%|+975%|+1000%|+1025%  }}
{{SklTbl21-40|+% Damage | +550%|+575%|+600%|+625%|+650%|+675%|+700%|+725%|+750%|+775%|+800%|+825%|+850%|+875%|+900%|+925%|+950%|+975%|+1000%|+1025%  }}
{{SklTblEnd|Charge}}  
{{SklTblEnd|Charge}}  
{| class="wikitable"
{| class="wikitable"
! Version Name !!Patch Notes
! Version Name !!Patch Notes
|-
|-
|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Charge skill no longer has a minimum range (It will properly charge instead of performing a Normal Attack).
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Base damage and starting damage decreased, synergies and attack rating scaling increased
* Base damage and starting damage decreased, synergies and attack rating scaling increased
 
|}
|}
|}
|}


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|-
|-
|          [[Defensive_Auras#Resist_Fire|'''Resist Fire''']]  
|          [[Defensive_Auras#Resist_Fire|'''Resist Fire''']]  
|  +12% Fire damage per hardpoint
|  +15% Fire damage per base level
|-
|-
|          [[Defensive_Auras#Resist_Cold|'''Resist Cold''']]  
|          [[Defensive_Auras#Resist_Cold|'''Resist Cold''']]  
|  +12% Cold damage per hardpoint
|  +15% Cold damage per base level
|-
|-
|          [[Defensive_Auras#Resist_Lightning|'''Resist Lightning''']]  
|          [[Defensive_Auras#Resist_Lightning|'''Resist Lightning''']]  
|  +12% Lightning damage per hardpoint
|  +15% Lightning damage per base level
|-
|-
|          [[Defensive_Auras#Salvation|'''Salvation''']]  
|          [[Defensive_Auras#Salvation|'''Salvation''']]  
|  +2% Elemental damage per hardpoint
|  +2% Elemental damage per base level
|-
|-
|}
|}


{{SklTblStart|Vengeance}}
{{SklTblStart|Vengeance}}
{{SklTbl1-20|Fire, Cold & Lightning Damage (Each)| +70%|+78%|+86%|+94%|+102%|+110%|+118%|+126%|+134%|+142%|+150%|+158%|+166%|+174%|+182%|+190%|+198%|+206%|+214%|+222%  }}
{{SklTbl1-20|+% Fire, Cold & Lightning Damage (Each)| +70%|+78%|+86%|+94%|+102%|+110%|+118%|+126%|+134%|+142%|+150%|+158%|+166%|+174%|+182%|+190%|+198%|+206%|+214%|+222%  }}
{{SklTbl1-20|Attack Rating|  +20%|+30%|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210% }}
{{SklTbl1-20|+% Attack Rating|  +20%|+30%|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210% }}
{{SklTbl1-20|Mana Cost | 4|4.1|4.2|4.3|4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3  }}
{{SklTbl1-20|Mana Cost | 4|4.1|4.2|4.3|4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3  }}
{{SklTbl21-40Start|Vengeance}}
{{SklTbl21-40Start|Vengeance}}
{{SklTbl21-40|Fire, Cold & Lightning Damage (Each)| +230%|+238%|+246%|+254%|+262%|+270%|+278%|+286%|+294%|+302%|+310%|+318%|+326%|+334%|+342%|+350%|+358%|+366%|+374%|+382%  }}
{{SklTbl21-40|+% Fire, Cold & Lightning Damage (Each)| +230%|+238%|+246%|+254%|+262%|+270%|+278%|+286%|+294%|+302%|+310%|+318%|+326%|+334%|+342%|+350%|+358%|+366%|+374%|+382%  }}
{{SklTbl21-40|Attack Rating |  +220%|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410% }}
{{SklTbl21-40|+% Attack Rating |  +220%|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410% }}
{{SklTbl21-40|Mana Cost | 6.5|6.6|6.7|6.8|7|7.1|7.2|7.3|7.5|7.6|7.7|7.8|8|8.1|8.2|8.3|8.5|8.6|8.7|8.8  }}
{{SklTbl21-40|Mana Cost | 6.5|6.6|6.7|6.8|7|7.1|7.2|7.3|7.5|7.6|7.7|7.8|8|8.1|8.2|8.3|8.5|8.6|8.7|8.8  }}
{{SklTblEnd|Vengeance}}
{{SklTblEnd|Vengeance}}


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%
* Vengeance damage synergies (except Salvation) increased to 15% (was 12%)
 
|-  
|-
| Older Versions
| Older Versions
|
|
Line 290: Line 306:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Elemental damage per level increased from 6% to 8%.
* Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Elemental damage per level increased from 6% to 8%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Elemental damage now applies to melee splash
* Elemental damage now applies to melee splash
|}
|}
|}
|}
|}
Line 311: Line 331:
|-
|-
|            [[Offensive_Auras#Blessed_Aim|'''Blessed Aim''']]  
|            [[Offensive_Auras#Blessed_Aim|'''Blessed Aim''']]  
|  +13% Magic damage per hardpoint
|  +13% Magic damage per base level
|-
|-
|          [[Defensive_Auras#Vigor|'''Vigor''']]  
|          [[Defensive_Auras#Vigor|'''Vigor''']]  
|  +13% Magic damage per hardpoint
|  +13% Magic damage per base level
|-
|-
|}
|}
Line 326: Line 346:
{{SklTblEnd|BlessedHammer}}  
{{SklTblEnd|BlessedHammer}}  


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Synergies increased from 12% to 13% Magic damage per level
* Blessed Hammer will now pierce through objects & walls and continue its trajectory rather than being destroyed. (Initial travel speed increased a tiny amount and NHD=3)
 
|-  
|-
| Older Versions
| Older Versions
|
|
Line 339: Line 358:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Blessed Hammer projectile hitbox now larger for more complete AoE.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies increased from 12% to 13% Magic damage per level
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox
* Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Synergies increased
* Synergies increased
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Synergies increased slightly
* Synergies increased slightly
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2)  
* Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2)  
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Synergies decreased.
* Synergies decreased
|}
|}
|}
|}
|}


== Conversion ==
== Absolution ==
{{Skilldesc|[[File:Conversion.png]]|Converts monsters to fight against other foul demons and beasts|24| [[Paladin_Combat_Skills#Sacrifice|Sacrifice]],  [[Paladin_Combat_Skills#Zeal|Zeal]],  [[Paladin_Combat_Skills#Vengeance|Vengeance]] }}
{{Skilldesc|[[File:Conversion.png]]|Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel|24| [[Paladin_Combat_Skills#Sacrifice|Sacrifice]],  [[Paladin_Combat_Skills#Zeal|Zeal]],  [[Paladin_Combat_Skills#Vengeance|Vengeance]] }}
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
|-
| style="text-align:left;" |Duration: || 10 seconds, +1 second per level
| style="text-align:left;" |Duration: || 20 seconds  
|-
|-
| style="text-align:left;" |Mana Cost: || 20
| style="text-align:left;" |Chance to summon on hit: || 8%
|-
| style="text-align:left;" |Chance to summon on kill: || 100%
|}
|}


{{Skilldescnosynergiesright}}
{| class="wikitable" style="display: inline-table;  margin-right: 50px;  margin-r"
|-
! Synergies !! Bonus to skill
|-
|          [[Paladin_Combat_Skills#Smite|'''Smite''']]
|  +20% Sentinel damage per base level
|}


{{SklTblStart|Conversion}}
{{SklTblStart|Absolution}}
{{SklTbl1-20|Chance to Convert| 26%|32%|36%|40%|43%|45%|47%|48%|50%|51%|52%|53%|54%|55%|55%|56%|57%|57%|58%|58% }}
{{SklTbl1-20|+% Attack Rating|+20%|+32%|+44%|+56%|+68%|+80%|+92%|+104%|+116%|+128%|+140%|+152%|+164%|+176%|+188%|+200%|+212%|+224%|+236%|248%}}
{{SklTbl21-40Start|Conversion}}
{{SklTbl1-20|Sentinel Damage|45-50||||||||||||||||||| }}
{{SklTbl21-40|Chance to Convert| 58%|59%|59%|60%|60%|60%|60%|61%|61%|61%|61%|62%|62%|62%|62%|62%|63%|63%|63%|63%  }}
{{SklTbl1-20|Mana Cost|2|2.2|2.5|2.7|3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7 }}
{{SklTblEnd|Conversion}}  
{{SklTbl21-40Start|Absolution}}
 
{{SklTbl21-40|+% Attack Rating|||||||||||||||||||| }}
{| class="wikitable"
{{SklTbl21-40|Sentinel Damage|||||||||||||||||||| }}
! Version Name !!Patch Notes
{{SklTbl21-40|Mana Cost|||||||||||||||||||| }}
|-
{{SklTblEnd|Absolution}}
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
* Compared with Vanilla D2, starting chance to convert increased moderately and duration scales with level.


{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* [Experimental] Conversion reworked into a new skill: Absolution - Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel.
|}
|}
|}


Line 398: Line 434:
|-
|-
|            [[Defensive_Auras#Defiance|Defiance]]  
|            [[Defensive_Auras#Defiance|Defiance]]  
|  +15% Defense per hardpoint
|  +15% Defense per base level
|-
|-
|}
|}
Line 404: Line 440:
{{SklTblStart|HolyShield}}
{{SklTblStart|HolyShield}}
{{SklTbl1-20|Smite Damage| 3-6|5-8|7-10|9-12|11-14|13-16|15-18|17-20|20-23|23-26|26-29|29-32|32-35|35-38|38-41|41-44|45-48|49-52|53-56|57-60  }}
{{SklTbl1-20|Smite Damage| 3-6|5-8|7-10|9-12|11-14|13-16|15-18|17-20|20-23|23-26|26-29|29-32|32-35|35-38|38-41|41-44|45-48|49-52|53-56|57-60  }}
{{SklTbl1-20|Defense|  +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% }}
{{SklTbl1-20|+% Defense|  +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% }}
{{SklTbl1-20|Block Chance| +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35%  }}
{{SklTbl1-20|+% Block Chance| +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35%  }}
{{SklTbl21-40Start|HolyShield}}
{{SklTbl21-40Start|HolyShield}}
{{SklTbl21-40|Smite Damage| 61-64| 65-68| 69-72| 73-76| 77-80| 81-84| 85-88| 89-92| 93-96| 97-100| 101-104| 105-108| 109-112| 113-116| 117-120| 121-124| 125-128| 129-132| 133-136| 137-140  }}
{{SklTbl21-40|Smite Damage| 61-64| 65-68| 69-72| 73-76| 77-80| 81-84| 85-88| 89-92| 93-96| 97-100| 101-104| 105-108| 109-112| 113-116| 117-120| 121-124| 125-128| 129-132| 133-136| 137-140  }}
{{SklTbl21-40|Defense | +325% | +340% | +355% | +370% | +385% | +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610%  }}
{{SklTbl21-40|+% Defense | +325% | +340% | +355% | +370% | +385% | +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610%  }}
{{SklTbl21-40|Block Chance| +35% | +35% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38%  }}
{{SklTbl21-40|+% Block Chance| +35% | +35% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +37% | +38% | +38% | +38% | +38% | +38%  }}
{{SklTblEnd|HolyShield}}  
{{SklTblEnd|HolyShield}}  


Line 418: Line 454:
* No changes from Vanilla
* No changes from Vanilla


|}
|}
|}


Line 428: Line 465:
|-
|-
|            [[Paladin_Combat_Skills#Holy_Bolt|'''Holy Bolt''']]  
|            [[Paladin_Combat_Skills#Holy_Bolt|'''Holy Bolt''']]  
|  +15% Holy Bolt magic damage per hardpoint
|  +13% Holy Bolt magic damage per base level
|-
|-
|          [[Offensive_Auras#Holy_Shock|'''Holy Shock''']]  
|          [[Offensive_Auras#Holy_Shock|'''Holy Shock''']]  
|  +8% Lightning damage per hardpoint
|  +8% Lightning damage per base level
|-
|-
|}
|}
Line 445: Line 482:
{{SklTblEnd|FistoftheHeavens}}  
{{SklTblEnd|FistoftheHeavens}}  


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||  
* No longer forces you to attack when out of mana.
* Fists of the Heaven’s holy bolt projectile duration reduced by -10% (meaning total distance traveled is slightly shorter and less screen clutter).
 
|-  
|-
| Older Versions
| Older Versions
|
|
Line 458: Line 494:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Holy Bolt magic damage synergy reduced to 13%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||style="border-bottom: 1px solid #a2a9b1;"|
* No longer forces you to attack when out of mana.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Mana cost lowered
* Mana cost lowered
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Cooldown removed and Holy Shock synergy increased slightly.
* Cooldown removed and Holy Shock synergy increased slightly.
* Holy bolt damage now affects all monsters (no longer only undead, hidden)
* Holy bolt damage now affects all monsters (no longer only undead, hidden)
|}
|}
|}
|}
|}


== **Dashing Strike** ==
== Dashing Strike ==
{{Skilldesc|[[File:Dashing_Strike.png]]|Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby|30|[[Paladin_Combat_Skills#Smite|Smite]], [[Paladin_Combat_Skills#Holy Bolt|Holy Bolt]], [[Paladin_Combat_Skills#Charge|Charge]], [[Paladin_Combat_Skills#Blessed Hammer|Blessed Hammer]], [[Paladin_Combat_Skills#Holy Shield|Holy Shield]]}}


'''Skill info'''
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{|
|-
|-
|https://pathofdiablo.com/wiki/images/paladin/Dashing%20Strike.png
| style="text-align:left;" |Cooldown: || 5 seconds
|
* '''Skill description:''' Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
* '''Required level:''' 30
* '''Prerequisites:''' [[Paladin_Combat_Skills#Smite|Smite]], [[Paladin_Combat_Skills#Holy Bolt|Holy Bolt]], [[Paladin_Combat_Skills#Charge|Charge]], [[Paladin_Combat_Skills#Blessed Hammer|Blessed Hammer]], [[Paladin_Combat_Skills#Holy Shield|Holy Shield]]
|}
|}


{| class="wikitable"
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
!colspan="21"|Cooldown: 5 seconds
|-
! Synergies !! Bonus to skill
|-
|-
!slvl!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20
|            [[Paladin_Combat_Skills#Smite|'''Smite''']]
|  +12% Magic damage per base level
|-
|-
! Stun Duration
|           [[Paladin_Combat_Skills#Charge|'''Charge''']]
| 0.4s||0.4s||0.5s||0.6s||0.7s||0.8s||0.8s||0.9s||1s||1.1s||1.2s||1.2s||1.3s||1.4s||1.5s||1.6s||1.6s||1.7s||1.8s||1.9s
|   +12% Magic damage per base level
|-
|-
! Magic Damage
|           [[Paladin_Combat_Skills#Holy_Shield|'''Holy Shield''']]
| 50-65||74-91||99-116||123-142||148-168||172-194||197-220||221-246||257-282||292-319||327-356||363-393||398-429||433-466||469-503||504-539||542-579||580-618||618-658||656-697
|   +12% Magic damage per base level
|-
|-
! Mana Cost
| 4||4.3||4.7||5.1||5.5||5.8||6.2||6.6||7||7.3||7.7||8.1||8.5||8.8||9.2||9.6||10||10.3||10.7||11.1
|}
|}


'''Synergies'''
{{SklTblStart|DashingStrike}}
::*'''Smite:''' +12% Magic damage per hardpoint
{{SklTbl1-20|Stun Duration| 0.4s | 0.4s | 0.5s | 0.6s | 0.7s | 0.8s | 0.8s | 0.9s | 1.0s | 1.1s | 1.2s | 1.2s | 1.3s | 1.4s | 1.5s | 1.6s | 1.6s | 1.7s | 1.8s | 1.9s  }}
::*'''Charge:''' +12% Magic damage per hardpoint
{{SklTbl1-20|Magic Damage| 37-48|54-67|73-85|90-104|109-124|126-143|145-162|163-181|189-207|215-235|240-262|267-289|293-315|318-343|345-370|371-396|399-426|454-454|482-484|511-513  }}
::*'''Holy Shield:''' +12% Magic damage per hardpoint  
{{SklTbl1-20|Mana Cost|  4 | 4.3 | 4.7 | 5.1 | 5.5 | 5.8 | 6.2 | 6.6 | 7 | 7.3 | 7.7 | 8.1 | 8.5 | 8.8 | 9.2 | 9.6 | 10 | 10.3 | 10.7 | 11.1 }}
{{SklTbl21-40Start|DashingStrike}}
{{SklTbl21-40|Stun Duration| 2.0s | 2.0s | 2.1s | 2.2s | 2.3s | 2.4s | 2.4s | 2.5s | 2.6s | 2.7s | 2.8s | 2.8s | 2.9s | 3.0s | 3.1s | 3.2s | 3.2s | 3.3s | 3.4s | 3.5s  }}
{{SklTbl21-40|Magic Damage |  539-542|569-571|599-602|629-633|659-664|689-695|719-726|751-757|783-790|815-823|847-856|879-889|911-922|943-955|975-988|1007-1021|1039-1054|1071-1087|1103-1120|1153-1170 }}
{{SklTbl21-40|Mana Cost| 11.5 | 11.8 | 12.2 | 12.6 | 13 | 13.3 | 13.7 | 14.1 | 14.5 | 14.8 | 15.2 | 15.6 | 16 | 16.3 | 16.7 | 17.1 | 17.5 | 17.8 | 18.2 | 18.6 }}
{{SklTblEnd|DashingStrike}}


'''Patch Notes'''
{| class="wikitable"
 
! Version Name !!Patch Notes  
{| class = "wikitable"
|-
|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||
*  Dashing Strike cooldown reduced from 6 to 5 seconds.
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"  
!
!
|-
|-
!Patch!!Changes
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|
*  Dashing Strike’s cooldown has been reduced from 7 to 6 seconds.
|-
|-
|[[Patch_Notes#Patch_.2312:_Graphite|#12 Edenite]]||Cooldown shortened from 7 to 6 seconds.
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
|-
* New skill added
|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||New skill added.
|}
|}
|}