Curses: Difference between revisions

From Path of Diablo Wiki
Jump to navigation Jump to search
Kesoii (talk | contribs)
Created page with "Nearly all internet internet hosting providers concentrating on little to medium businesses are economical, but what sets HostGator aside will be the innumerable reductions it..."
 
No edit summary
 
(194 intermediate revisions by 14 users not shown)
Line 1: Line 1:
Nearly all internet internet hosting providers concentrating on little to medium businesses are economical, but what sets HostGator aside will be the innumerable reductions it presents. Before signing on to a web hosting service and choosing a plan that meets your fast needs, verify to see what the process shall be if you must improve at a later date. Various kinds of plans might, or could not, assist the services that you could be need to add sooner or laterHere's more information regarding hostgator 1 cent coupons 2016 ([http://helpc.kr/?document_srl=115680 similar internet site]) look into our web-page. Make it possible for your present plan can be easily converted to a more complicated one with out the need to start from scratch.<br><br><br><br>I can assure this as a result of I am partnered to Hostgator as an affiliate and I obtain exclusive coupon codes from the corporate to promote their webhosting which is superior to most other suppliers. Therefore, i can counsel all people to seem for the best coupon offers in Hostgator at before signal language up any bundle in Hostgator. Drupal, Joomla, TYPO3, Siteframe, PhPWebsite, PHP-Nuke and PHPWCMS are all content administration systems that Hostgator affords their clients.<br><br>Look at how a lot house the web host will allow you to use. If you may be using numerous multimedia elements or having multiple pages on your website you'll probably be needing numerous space. Earlier than paying for an online host, guarantee the quantity of house they offer will suit your wants. There are a number of hosting plans and packages offered by Hostgator and regardless of any plan or package deal that you buy you may get a discount on the ultimate worth by using the above Hostgator coupon codes.<br><br>For folks shopping for basic web web internet hosting concepts (shared gives) with a month to month billing, the right HostGator coupon is BUYOFFTODAY. Before deciding to ditch your current net host and go for one that is cheaper, take into account the software platforms of other corporations. It would be best to ensure that they are suitable with your present supplier, so that you could simply transfer or replicate your files. Save your self some real headaches by selecting carefully. By utilizing the coupon code on this web page, I'd obtain commission from HostGator.
'''Skill Tree Changes:''' All prerequisites removed.
 
== Amplify Damage ==
{{Skilldesc|[[File:Amplify_Damage.png]]|urses a group of enemies, increasing the non-magic damage they receive.|1| None}}
 
This skill actually applies -100% physical resistance. In PoD, enemy monster resistances cannot be reduced below zero.
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Damage Taken: || +100%
|-  style="text-align:left;"
| Mana Cost: || 4
|}
| style="width:20px" |
|
|}
{{SklTblStart|AmplifyDamage}}
{{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}}
{{SklTbl1-20|Duration|  12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}}
{{SklTbl21-40Start|AmplifyDamage}}
{{SklTbl21-40|Radius (y) | 17.3|17.9|18.6|19.3|19.9|20.6|21.3|21.9|22.6|23.3|23.9|24.6|25.3|25.9|26.6|27.3|27.9|28.6|29.3|29.9}}
{{SklTbl21-40|Duration| 32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}}
{{SklTblEnd|AmplifyDamage}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Radius at lower levels increased slightly and duration shortened moderately. (Bedrock #1)
 
|}
|}
 
== Dim Vision ==
{{Skilldesc|[[File:Dim_Vision.png]]|Curses a group of monsters, reducing their vision radius|6| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 12 seconds, +1 second per level
|-  style="text-align:left;"
| Mana Cost: || 9
|}
| style="width:20px" |
|
|}
{{SklTblStart|DimVision}}
{{SklTbl1-20|Radius (y) |2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}}
{{SklTbl1-20|Duration| 3|3.2|3.4|3.7|4|4.2|4.4|4.7|5|5.2|5.4|5.7|6|6.2|6.4|6.7|7|7.2|7.4|7.7}}
{{SklTbl21-40Start|DimVision}}
{{SklTbl21-40|Radius (y) | 16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}}
{{SklTbl21-40|Duration| 8|8.2|8.4|8.7|9|9.2|9.4|9.7|10|10.2|10.4|10.7|11|11.2|11.4|11.7|12|12.2|12.4|12.7}}
{{SklTblEnd|DimVision}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Duration shortened moderately
 
|}
|}
 
== Hemorrhage ==
{{Skilldesc|[[File:Hemorrhage.png]]|Curses a group of enemies to cause bleeding which drains their life away (ignores curse overrides/immunities) |6| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Radius: || 7.3 Yards
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Curses#Weaken|'''Weaken''']]
| +18% Bleeding damage per base level
|-
|  [[Curses#Iron_Maiden|'''Iron Maiden''']]
| +18% Bleeding damage per base level
|-
| [[Curses#Life_Tap|'''Life Tap''']]
| +18% Bleeding damage per base level
|}
|}
{{SklTblStart|Hemorrhage}}
{{SklTbl1-20|Damage per second| 2|5|8|11|15|18|21|24|31|37|43|49|55|62|68|74|84|93|102|112}}
{{SklTbl1-20|Duration| 4|4.1|4.3|4.4|4.6|4.8|4.9|5.1|5.2|5.4|5.6|5.7|5.9|6|6.2|6.4|6.5|6.7|6.8|7}}
{{SklTbl1-20|Mana Cost|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25}}
{{SklTbl21-40Start|Hemorrhage}}
{{SklTbl21-40|Damage per second|121|131|146|162|177|193|209|224|248|271.5|295|318.5|342|365.5|389|412|435.5|459|482.5|506}}
{{SklTbl21-40|Duration|7.2|7.3|7.5|7.6|7.8|8|8.1|8.3|8.4|8.6|8.8|8.9|9.1|9.2|9.4|9.6|9.7|9.9|10|10.2}}
{{SklTbl21-40|Mana Cost| 26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45}}
{{SklTblEnd|Hemorrhage}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* Hemorrhage no longer has a radius synergy from Dim Vision.
* Hemorrhage damage synergy reduced to 18% (was 20%) and damage scaling reduced at all levels. [Level 10 No Syn is 32dps (was 34) / L20 No syn is 86 (was 99) / L20 1 Max Syn is 395 (was 500) / L20 2 Max Syns is 704 (was 900) / L20 3 Max Syns is 1014 (was 1300)]
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Hemorrhage radius now increases ~0.7 radius per level (Reference: was 7.3 yards at all levels and now is 8.6 yards by level 20).
* Hemorrhage now has a radius synergy from Dim Vision (~0.7 radius per 5 levels).
* Hemorrhage damage reduced by 0.18dmg per sec per level (for levels 9 to 16) [example dps: 74dps reduced to 62dps at lvl16 with no synergies]
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* New skill added
|}
|}
|}
 
== Weaken ==
{{Skilldesc|[[File:Weaken.png]]|Curses a group of enemies, reducing the amount of damage they inflict  |6| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Target's Damage: || -33%
|- style="text-align:left;"
| Duration: || 13 seconds, +1 second per level
|- style="text-align:left;"
| Mana Cost: || 4
|}
| style="width:20px" |
|
|}
{{SklTblStart|Weaken}}
{{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}}
{{SklTbl1-20|Duration|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}}
{{SklTbl21-40Start|Weaken}}
{{SklTbl21-40|Radius (y) |17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6|29.3|30}}
{{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}}
{{SklTblEnd|Weaken}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Radius at lower levels reduced slightly and duration shortened moderately. (Bedrock #1)
 
|}
|}
 
== Iron Maiden ==
{{Skilldesc|[[File:Iron_Maiden.png]]|Curses a group of enemies, causing them to damage themselves when damaging others |12| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 13 seconds, +1 second per level
|- style="text-align:left;"
| Mana Cost: || 5
|}
| style="width:20px" |
|
|}
{{SklTblStart|IronMaiden}}
{{SklTbl1-20|Damage Returned|350|425|500|575|650|725|800|875|950|1025|1100|1175|1250|1325|1400|1475|1550|1625|1700|1775}}
{{SklTbl1-20|Duration|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}}
{{SklTbl1-20|Radius (y) | 2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}}
{{SklTbl21-40Start|IronMaiden}}
{{SklTbl21-40|Damage Returned|1850|1925|2000|2075|2150|2225|2300|2375|2450|2525|2600|2675|2750|2825|2900|2975|3050|3125|3200|3275}}
{{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}}
{{SklTbl21-40|Radius (y) |16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}}
{{SklTblEnd|IronMaiden}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
* Starting damage returned increased greatly, scaling increased greatly, radius scales with level and duration shortened moderately.
 
|}
|}
 
== Terror ==
{{Skilldesc|[[File:Terror.png]]|Curses a group of enemies, causing them to flee in terror  |12| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 12 seconds, +1 second per level
|- style="text-align:left;"
| Mana Cost: || 7
|}
| style="width:20px" |
|
|}
{{SklTblStart|Terror}}
{{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}}
{{SklTbl1-20|Duration| 12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}}
{{SklTbl21-40Start|Terror}}
{{SklTbl21-40|Radius (y) | 17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6|29.3|30}}
{{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}}
{{SklTblEnd|Terror}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla D2, radius scales with level and duration lengthened slightly. (Bedrock #1-hidden)
 
|}
|}
 
== Confuse ==
{{Skilldesc|[[File:Confuse.png]]|Curses a monster to force it to attack random targets  |18| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 12 seconds, +1 second per level
|- style="text-align:left;"
| Mana Cost: || 13
|}
| style="width:20px" |
|
|}
{{SklTblStart|Confuse}}
{{SklTbl1-20|Radius (y) |5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6|17.3|18}}
{{SklTbl1-20|Duration|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31 }}
{{SklTbl1-20|Knockback chance|||||||||||||||||||| }}
{{SklTbl21-40Start|Confuse}}
{{SklTbl21-40|Radius (y) | 18.7|19.3|20|20.7|21.3|22|22.7|23.3|24|24.7|25.3|26|26.7|27.3|28|28.7|29.3|30|30.7|31.3}}
{{SklTbl21-40|Duration| 32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}}
{{SklTbl21-40|Knockback chance| |||||||||||||||||||}}
{{SklTblEnd|Confuse}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* Confuse now also has “% Chance Confused Enemy is Knocked Back When Hit”.
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, starting radius and duration shortened slightly. (Bedrock #1-hidden)
|}
|}
|}
 
== Life Tap ==
{{Skilldesc|[[File:Life_Tap.png]]|Curses a group of monsters so that damaging them gives the attacker life |18| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Mana Cost: || 9
|}
| style="width:20px" |
|
|}
{{SklTblStart|LifeTap}}
{{SklTbl1-20|Life steal| 25|27|29|31|33|35|37|39|41|43|45|47|49|50|50|50|50|50|50|50}}
{{SklTbl1-20|Radius (y) |2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}}
{{SklTbl1-20|Duration| 12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}}
{{SklTbl21-40Start|LifeTap}}
{{SklTbl21-40|Life steal| 50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50}}
{{SklTbl21-40|Radius (y) |16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}}
{{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}}
{{SklTblEnd|LifeTap}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||
* Life steal scales with level (was 50% at all levels in Vanilla D2). (Kyanite #11)
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, duration shortened moderately. (Bedrock #1-hidden)
 
|}
|}
|}
 
== Attract ==
{{Skilldesc|[[File:Attract.png]]|Curses a monster to become the target of all nearby monsters. This curse can't be overridden by another curse|24| None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Radius: || 5.3 yards
|- style="text-align:left;"
| Mana Cost: || 17
|}
| style="width:20px" |
|
|}
{{SklTblStart|Attract}}
{{SklTbl1-20|Duration|2.4|3.4|4.4|5.4|6.4|7.4|8.4|9.4|10.4|11.4|12.4|13.4|14.4|15.4|16.4|17.4|18.4|19.4|20.4|21.4}}
{{SklTbl21-40Start|Attract}}
{{SklTbl21-40|Duration|22.4|23.4|24.4|25.4|26.4|27.4|28.4|29.4|30.4|31.4|32.4|33.4|34.4|35.4|36.4|37.4|38.4|39.4|40.4|41.4}}
{{SklTblEnd|Attract}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla D2, radius reduced slightly and duration lengthened slightly. (Bedrock #1-hidden)
 
|}
|}
 
== Decrepify ==
{{Skilldesc|[[File:Decrepify.png]]|Curses a group of enemies to make them slow, weak and receive amplified damage|24| None}}
In PoD, enemy monster resistances cannot be reduced below zero.
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
| style="text-align:left;" colspan="2" | Target's speed, physical damage, and physical resistance reduced by 50%
|- style="text-align:left;"
| Duration: || 10 seconds
|- style="text-align:left;"
| Mana Cost: || 11
|}
| style="width:20px" |
|
|}
{{SklTblStart|Decrepify}}
{{SklTbl1-20|Radius (y) |2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}}
{{SklTbl21-40Start|Decrepify}}
{{SklTbl21-40|Radius (y) | 16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}}
{{SklTblEnd|Decrepify}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Decrepify's radius has been reduced and duration increased.
* Compared with Vanilla D2: has a set duration and radius reduced (now scales per level). (Bedrock #1)
 
|}
|}
 
== Lower Resist ==
{{Skilldesc|[[File:Lower_Resist.png]]|Curses an enemy to take more damage from all elemental (Fire, Cold, Lightning) and Poison attacks. Lowers resistances of monsters. Lowers maximum resistances of hostile players.|30| None}}
In PoD, enemy monster resistances cannot be reduced below zero.
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Mana Cost: || 22
|-
| style="text-align:left;" colspan="2" | Cannot reduce monster resistance below 0%
|}
| style="width:20px" |
|
|}
{{SklTblStart|LowerResist}}
{{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}}
{{SklTbl1-20|Duration|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29}}
{{SklTbl1-20|-% All Resistances|-52%|-61%|-68%|-75%|-80%|-84%|-87%|-89%|-92%|-94%|-96%|-98%|-100%|-101%|-102%|-104%|-104%|-105%|-106%|-107%}}
{{SklTbl21-40Start|LowerResist}}
{{SklTbl21-40|Radius (y) |17.3|17.9|18.6|19.3|19.9|20.6|21.3|21.9|22.6|23.3|23.9|24.6|25.3|25.9|26.6|27.3|27.9|28.6|29.3|29.9}}
{{SklTbl21-40|Duration| 30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49}}
{{SklTbl21-40|-% All Resistances|  -108%|-109%|-110%|-111%|-112%|-113%|-114%|-115%|-116%|-117%|-118%|-119%|-120%|-121%|-122%|-123%|-124%|-125%|-126%|-127%}}
{{SklTblEnd|LowerResist}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
*        Compared with Vanilla D2: radius decreased slightly, duration shortened, and all resistance scaling increased greatly. (Bedrock #1-hidden)
*  '''NOTE: Monster's minimum resistance is 0%. Monster resistances no longer go below 0%.'''
 
|}

Latest revision as of 10:47, 2 April 2025

Skill Tree Changes: All prerequisites removed.

Amplify Damage

Description: urses a group of enemies, increasing the non-magic damage they receive.
Required Level: 1
Prerequisites: None

This skill actually applies -100% physical resistance. In PoD, enemy monster resistances cannot be reduced below zero.

Damage Taken: +100%
Mana Cost: 4
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Duration: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
More Levels
Version Name Patch Notes
#1 Bedrock
  • Radius at lower levels increased slightly and duration shortened moderately. (Bedrock #1)

Dim Vision

Description: Curses a group of monsters, reducing their vision radius
Required Level: 6
Prerequisites: None
Duration: 12 seconds, +1 second per level
Mana Cost: 9
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 2.6 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3
Duration: 3 3.2 3.4 3.7 4 4.2 4.4 4.7 5 5.2 5.4 5.7 6 6.2 6.4 6.7 7 7.2 7.4 7.7
More Levels
Version Name Patch Notes
#1 Bedrock
  • Duration shortened moderately

Hemorrhage

Description: Curses a group of enemies to cause bleeding which drains their life away (ignores curse overrides/immunities)
Required Level: 6
Prerequisites: None
Radius: 7.3 Yards
Synergies Bonus to skill
Weaken +18% Bleeding damage per base level
Iron Maiden +18% Bleeding damage per base level
Life Tap +18% Bleeding damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage per second: 2 5 8 11 15 18 21 24 31 37 43 49 55 62 68 74 84 93 102 112
Duration: 4 4.1 4.3 4.4 4.6 4.8 4.9 5.1 5.2 5.4 5.6 5.7 5.9 6 6.2 6.4 6.5 6.7 6.8 7
Mana Cost: 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
More Levels
Version Name Patch Notes
#22 Minium
  • Hemorrhage no longer has a radius synergy from Dim Vision.
  • Hemorrhage damage synergy reduced to 18% (was 20%) and damage scaling reduced at all levels. [Level 10 No Syn is 32dps (was 34) / L20 No syn is 86 (was 99) / L20 1 Max Syn is 395 (was 500) / L20 2 Max Syns is 704 (was 900) / L20 3 Max Syns is 1014 (was 1300)]
Older Versions
#21 Shungite
  • Hemorrhage radius now increases ~0.7 radius per level (Reference: was 7.3 yards at all levels and now is 8.6 yards by level 20).
  • Hemorrhage now has a radius synergy from Dim Vision (~0.7 radius per 5 levels).
  • Hemorrhage damage reduced by 0.18dmg per sec per level (for levels 9 to 16) [example dps: 74dps reduced to 62dps at lvl16 with no synergies]
#18 Flint
  • New skill added

Weaken

Description: Curses a group of enemies, reducing the amount of damage they inflict
Required Level: 6
Prerequisites: None
Target's Damage: -33%
Duration: 13 seconds, +1 second per level
Mana Cost: 4
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Duration: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
More Levels
Version Name Patch Notes
#1 Bedrock
  • Radius at lower levels reduced slightly and duration shortened moderately. (Bedrock #1)

Iron Maiden

Description: Curses a group of enemies, causing them to damage themselves when damaging others
Required Level: 12
Prerequisites: None
Duration: 13 seconds, +1 second per level
Mana Cost: 5
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage Returned: 350 425 500 575 650 725 800 875 950 1025 1100 1175 1250 1325 1400 1475 1550 1625 1700 1775
Duration: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Radius (y) : 2.6 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3
More Levels
Version Name Patch Notes
#1 Bedrock
  • Starting damage returned increased greatly, scaling increased greatly, radius scales with level and duration shortened moderately.

Terror

Description: Curses a group of enemies, causing them to flee in terror
Required Level: 12
Prerequisites: None
Duration: 12 seconds, +1 second per level
Mana Cost: 7
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Duration: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, radius scales with level and duration lengthened slightly. (Bedrock #1-hidden)

Confuse

Description: Curses a monster to force it to attack random targets
Required Level: 18
Prerequisites: None
Duration: 12 seconds, +1 second per level
Mana Cost: 13
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6 17.3 18
Duration: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Knockback chance:
More Levels
Version Name Patch Notes
#22 Minium
  • Confuse now also has “% Chance Confused Enemy is Knocked Back When Hit”.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, starting radius and duration shortened slightly. (Bedrock #1-hidden)

Life Tap

Description: Curses a group of monsters so that damaging them gives the attacker life
Required Level: 18
Prerequisites: None
Mana Cost: 9
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life steal: 25 27 29 31 33 35 37 39 41 43 45 47 49 50 50 50 50 50 50 50
Radius (y) : 2.6 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3
Duration: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
More Levels
Version Name Patch Notes
#11 Kyanite
  • Life steal scales with level (was 50% at all levels in Vanilla D2). (Kyanite #11)
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, duration shortened moderately. (Bedrock #1-hidden)

Attract

Description: Curses a monster to become the target of all nearby monsters. This curse can't be overridden by another curse
Required Level: 24
Prerequisites: None
Radius: 5.3 yards
Mana Cost: 17
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration: 2.4 3.4 4.4 5.4 6.4 7.4 8.4 9.4 10.4 11.4 12.4 13.4 14.4 15.4 16.4 17.4 18.4 19.4 20.4 21.4
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, radius reduced slightly and duration lengthened slightly. (Bedrock #1-hidden)

Decrepify

Description: Curses a group of enemies to make them slow, weak and receive amplified damage
Required Level: 24
Prerequisites: None

In PoD, enemy monster resistances cannot be reduced below zero.

Target's speed, physical damage, and physical resistance reduced by 50%
Duration: 10 seconds
Mana Cost: 11
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 2.6 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3
More Levels
Version Name Patch Notes
#1 Bedrock
  • Decrepify's radius has been reduced and duration increased.
  • Compared with Vanilla D2: has a set duration and radius reduced (now scales per level). (Bedrock #1)

Lower Resist

Description: Curses an enemy to take more damage from all elemental (Fire, Cold, Lightning) and Poison attacks. Lowers resistances of monsters. Lowers maximum resistances of hostile players.
Required Level: 30
Prerequisites: None

In PoD, enemy monster resistances cannot be reduced below zero.

Mana Cost: 22
Cannot reduce monster resistance below 0%
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6
Duration: 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
-% All Resistances: -52% -61% -68% -75% -80% -84% -87% -89% -92% -94% -96% -98% -100% -101% -102% -104% -104% -105% -106% -107%
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2: radius decreased slightly, duration shortened, and all resistance scaling increased greatly. (Bedrock #1-hidden)
  • NOTE: Monster's minimum resistance is 0%. Monster resistances no longer go below 0%.