Shape Shifting Skills: Difference between revisions
From Path of Diablo Wiki
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Shape Shifitng changes made in [[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]: | |||
You can now Shapeshift from Bear to Wolf or Wolf to Bear in one click by casting the form you want. (Added a return to human skill which is granted when either one is leveled) | |||
== Werewolf == | == Werewolf == | ||
{{Skilldesc|[[File:Werewolf.png]]|Transform into a werewolf|1|None}} | {{Skilldesc|[[File:Werewolf.png]]|Transform into a werewolf|1|None}} | ||
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|} | |} | ||
{{SklTblStart|Werewolf}} | {{SklTblStart|Werewolf}} | ||
{{SklTbl1-20|Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | {{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | ||
{{SklTbl1-20|Attack Speed| +36%|+45%|+52%|+58%|+62%|+66%|+69%|+71%|+74%|+76%|+78%|+79%|+81%|+82%|+83%|+85%|+85%|+86%|+87%|+88% }} | {{SklTbl1-20|+% Attack Speed| +36%|+45%|+52%|+58%|+62%|+66%|+69%|+71%|+74%|+76%|+78%|+79%|+81%|+82%|+83%|+85%|+85%|+86%|+87%|+88% }} | ||
{{SklTbl21-40Start|Werewolf}} | {{SklTbl21-40Start|Werewolf}} | ||
{{SklTbl21-40|Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | {{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | ||
{{SklTbl21-40|Attack Speed | +88%|+89%|+90%|+91%|+91%|+91%|+92%|+92%|+93%|+93%|+94%|+94%|+94%|+94%|+94%|+95%|+95%|+96%|+96%|+96% }} | {{SklTbl21-40|+% Attack Speed | +88%|+89%|+90%|+91%|+91%|+91%|+92%|+92%|+93%|+93%|+94%|+94%|+94%|+94%|+94%|+95%|+95%|+96%|+96%|+96% }} | ||
{{SklTblEnd|Werewolf}} | {{SklTblEnd|Werewolf}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: starting attack speed increased moderately, bonus stamina increased moderately, attack rating scaling decreased moderately. Has a set duration. (Bedrock #1-hidden) | * Compared with Vanilla D2: starting attack speed increased moderately, bonus stamina increased moderately, attack rating scaling decreased moderately. Has a set duration. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
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{{SklTblStart|Lycanthropy}} | {{SklTblStart|Lycanthropy}} | ||
{{SklTbl1-20|Damage| +10%|+13%|+16%|+19%|+22%|+25%|+28%|+31%|+34%|+37%|+40%|+43%|+46%|+49%|+52%|+55%|+58%|+61%|+64%|+67% }} | {{SklTbl1-20|+% Damage| +10%|+13%|+16%|+19%|+22%|+25%|+28%|+31%|+34%|+37%|+40%|+43%|+46%|+49%|+52%|+55%|+58%|+61%|+64%|+67% }} | ||
{{SklTbl1-20|Life| +3%|+7%|+11%|+15%|+19%|+23%|+27%|+31%|+35%|+39%|+43%|+47%|+51%|+55%|+59%|+63%|+67%|+71%|+75%|+79% }} | {{SklTbl1-20|+% Life| +3%|+7%|+11%|+15%|+19%|+23%|+27%|+31%|+35%|+39%|+43%|+47%|+51%|+55%|+59%|+63%|+67%|+71%|+75%|+79% }} | ||
{{SklTbl21-40Start|Lycanthropy}} | {{SklTbl21-40Start|Lycanthropy}} | ||
{{SklTbl21-40|Damage| +70%|+73%|+76%|+79%|+82%|+85%|+88%|+91%|+94%|+97%|+100%|+103%|+106%|+109%|+112%|+115%|+118%|+121%|+124%|+127% }} | {{SklTbl21-40|+% Damage| +70%|+73%|+76%|+79%|+82%|+85%|+88%|+91%|+94%|+97%|+100%|+103%|+106%|+109%|+112%|+115%|+118%|+121%|+124%|+127% }} | ||
{{SklTbl21-40|Life | +83%|+87%|+91%|+95%|+99%|+103%|+107%|+111%|+115%|+119%|+123%|+127%|+131%|+135%|+139%|+143%|+147%|+151%|+155%|+159% }} | {{SklTbl21-40|+% Life | +83%|+87%|+91%|+95%|+99%|+103%|+107%|+111%|+115%|+119%|+123%|+127%|+131%|+135%|+139%|+143%|+147%|+151%|+155%|+159% }} | ||
{{SklTblEnd|Lycanthropy}} | {{SklTblEnd|Lycanthropy}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, now damage increased instead of transformation's duration. (Bedrock #1-hidden) | * Compared with Vanilla D2, now damage increased instead of transformation's duration. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
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|} | |} | ||
{{SklTblStart|Werebear}} | {{SklTblStart|Werebear}} | ||
{{SklTbl1-20|Damage| +60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250% }} | {{SklTbl1-20|+% Damage| +60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250% }} | ||
{{SklTbl1-20|Defense| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215% }} | {{SklTbl1-20|+%Defense| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215% }} | ||
{{SklTbl21-40Start|Werebear}} | {{SklTbl21-40Start|Werebear}} | ||
{{SklTbl21-40|Damage| +260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450% }} | {{SklTbl21-40|+% Damage| +260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450% }} | ||
{{SklTbl21-40|Defense | +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415% }} | {{SklTbl21-40|+% Defense | +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415% }} | ||
{{SklTblEnd|Werebear}} | {{SklTblEnd|Werebear}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: damage scaling increased moderately, defense scaling increased moderately. Has a fixed duration. (Bedrock #1-hidden) | * Compared with Vanilla D2: damage scaling increased moderately, defense scaling increased moderately. Has a fixed duration. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
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|} | |} | ||
{{SklTblStart|FeralRage}} | {{SklTblStart|FeralRage}} | ||
{{SklTbl1-20|Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }} | {{SklTbl1-20|+% Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }} | ||
{{SklTbl1-20|Damage| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | {{SklTbl1-20|+% Damage| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | ||
{{SklTbl1-20|Life Steal| +4-13% | +4-18% | +4-23% | +4-28% | +4-33% | +4-38% | +4-43% | +4-48% | +4-53% | +4-58% | +4-63% | +4-68% | +4-73% | +4-78% | +4-83% | +4-88% | +4-93% | +4-98% | +4-103% | +4-108% | +4-113% }} | {{SklTbl1-20|+% Life Steal| +4-13% | +4-18% | +4-23% | +4-28% | +4-33% | +4-38% | +4-43% | +4-48% | +4-53% | +4-58% | +4-63% | +4-68% | +4-73% | +4-78% | +4-83% | +4-88% | +4-93% | +4-98% | +4-103% | +4-108% | +4-113% }} | ||
{{SklTbl1-20|Walk/Run Speed | +19-32% | +19-36% | +19-36% | +19-40% | +19-40% | +19-43% | +19-43% | +19-45% | +19-45% | +19-47% | +19-47% | +19-49% | +19-49% | +19-51% | +19-51% | +19-52% | +19-52% | +19-54% | +19-54% | +19-55% | +19-55% }} | {{SklTbl1-20|+% Walk/Run Speed | +19-32% | +19-36% | +19-36% | +19-40% | +19-40% | +19-43% | +19-43% | +19-45% | +19-45% | +19-47% | +19-47% | +19-49% | +19-49% | +19-51% | +19-51% | +19-52% | +19-52% | +19-54% | +19-54% | +19-55% | +19-55% }} | ||
{{SklTbl21-40Start|FeralRage}} | {{SklTbl21-40Start|FeralRage}} | ||
{{SklTbl21-40|Attack Rating| +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430% }} | {{SklTbl21-40|+% Attack Rating| +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430% }} | ||
{{SklTbl21-40|Damage | +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | {{SklTbl21-40|+% Damage | +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | ||
{{SklTbl21-40|Life Steal| +4-118% | +4-123% | +4-128% | +4-133% | +4-138% | +4-143% | +4-148% | +4-153% | +4-158% | +4-163% | +4-168% | +4-173% | +4-178% | +4-183% | +4-188% | +4-193% | +4-198% | +4-203% | +4-208% }} | {{SklTbl21-40|+% Life Steal| +4-118% | +4-123% | +4-128% | +4-133% | +4-138% | +4-143% | +4-148% | +4-153% | +4-158% | +4-163% | +4-168% | +4-173% | +4-178% | +4-183% | +4-188% | +4-193% | +4-198% | +4-203% | +4-208% }} | ||
{{SklTbl21-40|Walk/Run Speed| +19-56% | +19-56% | +19-57% | +19-57% | +19-58% | +19-58% | +19-58% | +19-58% | +19-59% | +19-59% | +19-60% | +19-60% | +19-60% | +19-60% | +19-61% | +19-61% | +19-61% | +19-61% | +19-62% }} | {{SklTbl21-40|+% Walk/Run Speed| +19-56% | +19-56% | +19-57% | +19-57% | +19-58% | +19-58% | +19-58% | +19-58% | +19-59% | +19-59% | +19-60% | +19-60% | +19-60% | +19-60% | +19-61% | +19-61% | +19-61% | +19-61% | +19-62% }} | ||
{{SklTblEnd|FeralRage}} | {{SklTblEnd|FeralRage}} | ||
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== Maul == | == Maul == | ||
{{Skilldesc|[[File:Maul.png]]|When in werebear form, maul your enemies for increasing extra damage with successive hits |1| [[Shape_Shifting_Skills#Werebear|Werebear]]}} | {{Skilldesc|[[File:Maul.png]]|When in werebear form, maul your enemies for increasing extra damage with successive hits |1| [[Shape_Shifting_Skills#Werebear|Werebear]]}} | ||
Maul's physical damage increase is a global character buff that increases Normal Attack's physical damage and all other attack skills. This means that unlike skills that increase damage exclusively for themselves (such as [[Paladin Combat Skills#Sacrifice|Sacrifice]], [[Barbarian Combat Skills#Double_Swing|Double Swing]], [[Javelin and Spear Skills#Jab|Jab]], etc) this damage increase will apply to [[Special Items#Melee Splash Jewel|Melee Splash]]. | |||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
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{{SklTblStart|Maul}} | {{SklTblStart|Maul}} | ||
{{SklTbl1-20|Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }} | {{SklTbl1-20|+% Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }} | ||
{{SklTbl1-20|Damage| +40-120% | +40-160% | +40-160% | +40-200% | +40-200% | +40-240% | +40-240% | +40-280% | +40-280% | +40-320% | +40-320% | +40-360% | +40-360% | +40-400% | +40-400% | +40-440% | +40-440% | +40-480% | +40-480% | +40-520% | +40-520% }} | {{SklTbl1-20|+% Damage| +40-120% | +40-160% | +40-160% | +40-200% | +40-200% | +40-240% | +40-240% | +40-280% | +40-280% | +40-320% | +40-320% | +40-360% | +40-360% | +40-400% | +40-400% | +40-440% | +40-440% | +40-480% | +40-480% | +40-520% | +40-520% }} | ||
{{SklTbl1-20|Stun Duration| 1.7s.|2.3s.|2.8s.|3.2s.|3.4s.|3.7s.|3.9s.|4s.|4.2s.|4.4s.|4.5s.|4.6s.|4.7s.|4.8s.|4.8s.|5s.|5s.|5s.|5.1s.|5.2s. }} | {{SklTbl1-20|Stun Duration| 1.7s.|2.3s.|2.8s.|3.2s.|3.4s.|3.7s.|3.9s.|4s.|4.2s.|4.4s.|4.5s.|4.6s.|4.7s.|4.8s.|4.8s.|5s.|5s.|5s.|5.1s.|5.2s. }} | ||
{{SklTbl21-40Start|Maul}} | {{SklTbl21-40Start|Maul}} | ||
{{SklTbl21-40|Attack Rating| +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430% }} | {{SklTbl21-40|+% Attack Rating| +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430% }} | ||
{{SklTbl21-40|Damage | +40-560% | +40-560% | +40-600% | +40-600% | +40-640% | +40-640% | +40-680% | +40-680% | +40-720% | +40-720% | +40-760% | +40-760% | +40-800% | +40-800% | +40-840% | +40-840% | +40-880% | +40-880 | {{SklTbl21-40|+% Damage | +40-520% | +40-560% | +40-560% | +40-600% | +40-600% | +40-640% | +40-640% | +40-680% | +40-680% | +40-720% | +40-720% | +40-760% | +40-760% | +40-800% | +40-800% | +40-840% | +40-840% | +40-880% | +40-880% | +40-920% }} | ||
{{SklTbl21-40|Stun Duration| 5.2s.|5.2s.|5.3s.|5.4s.|5.4s.|5.4s.|5.4s.|5.4s.|5.5s.|5.5s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.7s.|5.7s.|5.7 }} | {{SklTbl21-40|Stun Duration| 5.2s.|5.2s.|5.3s.|5.4s.|5.4s.|5.4s.|5.4s.|5.4s.|5.5s.|5.5s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.7s.|5.7s.|5.7 }} | ||
{{SklTblEnd|Maul}} | {{SklTblEnd|Maul}} | ||
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* Compared with Vanilla D2: initial damage increased moderately but damage scaling decreased moderately, initial attack rating increased slightly, and initial stun and stun scaling increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2: initial damage increased moderately but damage scaling decreased moderately, initial attack rating increased slightly, and initial stun and stun scaling increased greatly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
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|- | |- | ||
| [[Summoning_Skills#Poison_Creeper|'''Poison Creeper''']] | | [[Summoning_Skills#Poison_Creeper|'''Poison Creeper''']] | ||
| + | | +17% Poison damage per base level | ||
|- | |- | ||
| [[Summoning_Skills#Summon_Dire_Wolf|'''Summon Dire Wolf''']] | | [[Summoning_Skills#Summon_Dire_Wolf|'''Summon Dire Wolf''']] | ||
| + | | +17% Poison damage per base level | ||
|} | |} | ||
|} | |} | ||
{{SklTblStart|Rabies}} | {{SklTblStart|Rabies}} | ||
{{SklTbl1-20|Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%}} | {{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%}} | ||
{{SklTbl1-20|Poison Damage over 4 seconds| 56-131 | 103-178 | 150-225 | 196-271 | 243-318 | 290-365 | 337-412 | 384-459 | 459-534 | 534-609 | 609-684 | 684-759 | 759-834 | 834-909 | 909-984 | 984-1059 | 1096-1171 | 1209-1284 | 1321-1396 | 1434-1509 }} | {{SklTbl1-20|Poison Damage over 4 seconds| 56-131 | 103-178 | 150-225 | 196-271 | 243-318 | 290-365 | 337-412 | 384-459 | 459-534 | 534-609 | 609-684 | 684-759 | 759-834 | 834-909 | 909-984 | 984-1059 | 1096-1171 | 1209-1284 | 1321-1396 | 1434-1509 }} | ||
{{SklTbl21-40Start|Rabies}} | {{SklTbl21-40Start|Rabies}} | ||
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{{SklTblEnd|Rabies}} | {{SklTblEnd|Rabies}} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* | * Rabies damage synergies reduced to 17% (was 20%). | ||
|- | |||
|- | |||
| Older Versions | | Older Versions | ||
| | | | ||
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! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Poison duration lengthened from 3 to 4 seconds and damage scaling increased accordingly | |||
* Area of effect increased | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Added synergy from Dire Wolf | * Added synergy from Dire Wolf | ||
* Poison damage increased significantly and shortened the duration from 6 to 3 seconds | * Poison damage increased significantly and shortened the duration from 6 to 3 seconds | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, attack rating scaling increased slightly, poison damage' s duration shortened from >10 seconds at lvl 20 to 6 seconds. Synergy increased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, attack rating scaling increased slightly, poison damage' s duration shortened from >10 seconds at lvl 20 to 6 seconds. Synergy increased slightly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
Line 292: | Line 306: | ||
|- | |- | ||
| [[Elemental_Skills#Firestorm|'''Firestorm''']] | | [[Elemental_Skills#Firestorm|'''Firestorm''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']] | | [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Elemental_Skills# | | [[Elemental_Skills#Armageddon|'''Armageddon''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Elemental_Skills#Volcano|'''Volcano''']] | | [[Elemental_Skills#Volcano|'''Volcano''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|} | |} | ||
|} | |} | ||
{{SklTblStart|FireClaws}} | {{SklTblStart|FireClaws}} | ||
{{SklTbl1-20|Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | {{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | ||
{{SklTbl1-20|Fire Damage| 15-20 | 27-38 | 39-56 | 51-74 | 63-92 | 75-110 | 87-128 | 99-146 | 123-176 | 147-206 | 171-236 | 195-266 | 219-296 | 243-326 | 267-356 | 291-386 | 324-423 | 357-460 | 390-497 | 423-534 }} | {{SklTbl1-20|Fire Damage| 15-20 | 27-38 | 39-56 | 51-74 | 63-92 | 75-110 | 87-128 | 99-146 | 123-176 | 147-206 | 171-236 | 195-266 | 219-296 | 243-326 | 267-356 | 291-386 | 324-423 | 357-460 | 390-497 | 423-534 }} | ||
{{SklTbl1-20|Mana Cost| 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3 }} | {{SklTbl1-20|Mana Cost| 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3 }} | ||
{{SklTbl21-40Start|FireClaws}} | {{SklTbl21-40Start|FireClaws}} | ||
{{SklTbl21-40|Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | {{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | ||
{{SklTbl21-40|Fire Damage | 456-571 | 489-608 | 527-651 | 565-694 | 603-737 | 641-780 | 679-823 | 717-866 | 755-909 | 793-952 | 831-995 | 869-1038 | 907-1081 | 945-1124 | 983-1167 | 1021-1210 | 1059-1253 | 1097-1296 | 1135-1339 | 1173-1382 }} | {{SklTbl21-40|Fire Damage | 456-571 | 489-608 | 527-651 | 565-694 | 603-737 | 641-780 | 679-823 | 717-866 | 755-909 | 793-952 | 831-995 | 869-1038 | 907-1081 | 945-1124 | 983-1167 | 1021-1210 | 1059-1253 | 1097-1296 | 1135-1339 | 1173-1382 }} | ||
{{SklTbl21-40|Mana Cost| 6.5 | 6.6 | 6.7 | 6.8 | 7 | 7.1 | 7.2 | 7.3 | 7.5 | 7.6 | 7.7 | 7.8 | 8 | 8.1 | 8.2 | 8.3 | 8.5 | 8.6 | 8.7 | 8.8 }} | {{SklTbl21-40|Mana Cost| 6.5 | 6.6 | 6.7 | 6.8 | 7 | 7.1 | 7.2 | 7.3 | 7.5 | 7.6 | 7.7 | 7.8 | 8 | 8.1 | 8.2 | 8.3 | 8.5 | 8.6 | 8.7 | 8.8 }} | ||
Line 317: | Line 331: | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | ||
* | * Fire Claw’s fire damage synergies increased from 10% to 12%. | ||
|- | |- | ||
Line 328: | Line 341: | ||
! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Synergies reduced from 11% to 10% | |||
* Damage scaling per level at level 28+ reduced to the same per level scaling as 23+ | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Damage scaling at higher levels reduced slightly | * Damage scaling at higher levels reduced slightly | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Synergies reduced from 13% to 11% | * Synergies reduced from 13% to 11% | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Fire damage scaling at levels 23+ reduced slightly | * Fire damage scaling at levels 23+ reduced slightly | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Synergies reduced from +19% to +17% | * Synergies reduced from +19% to +17% | ||
* Mana cost now increases per level | * Mana cost now increases per level | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_. | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: | * Compared with Vanilla D2: | ||
**Fire damage scaling increased greatly | ** Fire damage scaling increased greatly | ||
**Attack rating scaling reduced moderately. | ** Attack rating scaling reduced moderately. | ||
**Synergies reduced slightly. (Bedrock #1-hidden) | ** Synergies reduced slightly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
Line 356: | Line 374: | ||
{{Skilldesc|[[File:Hunger.png]]|When in werewolf or werebear form, bite your enemies to steal life and mana|1| [[Shape_Shifting_Skills#Werewolf|Werewolf]], [[Shape_Shifting_Skills#Werebear|Werebear]],[[Shape_Shifting_Skills#Feral_Rage|Feral Rage]], [[Shape_Shifting_Skills#Maul|Maul]], [[Shape_Shifting_Skills#Fire_Claws|Fire Claws]] }} | {{Skilldesc|[[File:Hunger.png]]|When in werewolf or werebear form, bite your enemies to steal life and mana|1| [[Shape_Shifting_Skills#Werewolf|Werewolf]], [[Shape_Shifting_Skills#Werebear|Werebear]],[[Shape_Shifting_Skills#Feral_Rage|Feral Rage]], [[Shape_Shifting_Skills#Maul|Maul]], [[Shape_Shifting_Skills#Fire_Claws|Fire Claws]] }} | ||
<span style="color: red"> '''Known Bugs:''' </span> Hunger always misses every other attack, this is a bug from vanilla d2. | |||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
Line 369: | Line 390: | ||
{{Skilldescnosynergiesright}} | {{Skilldescnosynergiesright}} | ||
{| | {{SklTblStart|Hunger}} | ||
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | |||
{{SklTbl1-20|+% Life/Mana Steal| 72% | 90% | 104% | 116% | 125% | 132% | 138% | 143% | 149% | 152% | 156% | 159% | 162% | 165% | 167% | 170% | 171% | 173% | 174% | 176% }} | |||
{{SklTbl21-40Start|Hunger}} | |||
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | |||
{{SklTbl21-40|+% Life/Mana Steal | 177% | 179% | 180% | 182% | 182% | 183% | 185% | 185% | 186% | 186% | 188% | 188% | 189% | 189% | 189% | 191% | 191% | 192% | 192% | 192 }} | |||
{{SklTblEnd|Hunger}} | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 403: | Line 404: | ||
* No changes from vanilla | * No changes from vanilla | ||
|} | |||
|} | |} | ||
== Shock Wave == | == Shock Wave == | ||
{{Skilldesc|[[File:Shock_Wave.png]]|When in werebear form, stomp to create a shockwave that crushes enemies|24|[[Shape_Shifting_Skills#Werebear|Werebear]], [[Shape_Shifting_Skills#Maul|Maul]] }} | {{Skilldesc|[[File:Shock_Wave.png]]|When in werebear form, stomp to create a shockwave that crushes enemies|24|[[Shape_Shifting_Skills#Werebear|Werebear]], [[Shape_Shifting_Skills#Maul|Maul]] }} | ||
Shockwave is considered a ranged attack, and suffers ranged penalties to things like Crushing Blow and melee splash has no effect. Shockwave always hits and doesn't use attack rating, but can be blocked. Shockwave only procs "on striking" spells and not "on attack" spells. Shockwave uses faster cast rate, not increased attack speed. Shockwave has Next Hit Delay. Enhanced Damage applied to Shockwave comes in one of two forms: "On Weapon Enhanced Damage" which is enhanced damage found on the weapon or jewels/runes in the weapon, and "Off Weapon Enhanced Damage" which comes from other gear or auras. On Weapon Enhanced damage is only 25% effective, while Off Weapon Enhanced Damage has the full effect. | |||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
Line 417: | Line 422: | ||
| Mana Cost: || 7 | | Mana Cost: || 7 | ||
|- | |- | ||
| style="text-align:left;" colspan="2" | Deals | | style="text-align:left;" colspan="2" | Deals 30% of weapon damage | ||
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
Line 425: | Line 430: | ||
|- | |- | ||
| [[Shape_Shifting_Skills#Maul|'''Maul''']] | | [[Shape_Shifting_Skills#Maul|'''Maul''']] | ||
| +8% Damage per | | +8% Damage per base level | ||
|} | |} | ||
|} | |} | ||
{| | {{SklTblStart|ShockWave}} | ||
{{SklTbl1-20|Damage| 11-21 | 17-28 | 23-37 | 28-45 | 35-53 | 41-61 | 47-69 | 53-77 | 61-87 | 69-97 | 77-107 | 85-117 | 94-128 | 102-138 | 109-148 | 117-158 | 128-172 | 139-184 | 151-197 | 162-210 }} | |||
{{SklTbl21-40Start|ShockWave}} | |||
{{SklTbl21-40|Damage| 172-222 | 183-235 | 198-252 | 213-269 | 228-286 | 243-303 | 258-320 | 273-337 | 294-357 | 315-377 | 336-397 | 357-417 | 378-437 | 399-457 | 420-477 | 441-497 | 462-517 | 483-537 | 504-557 | 525-577 }} | |||
{{SklTblEnd|ShockWave}} | |||
|- | |||
|| | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* | * Shockwave skill damage reduced at high levels only (leveling unaffected). [165-217 skill damage at Lv20 No Syn (was 173-225), 772-954 at Lv34 Max Syn (was 1037-1188)] | ||
* Shockwave weapon damage increased to 30% (was 25%). | |||
|- | |- | ||
| Older Versions | | Older Versions | ||
| | | | ||
Line 465: | Line 451: | ||
! | ! | ||
! | ! | ||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Synergy reduced from 10% to 8% | |||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
Line 483: | Line 472: | ||
**Maul synergy added. | **Maul synergy added. | ||
**Stun duration shortened greatly. (Bedrock #1-hidden) | **Stun duration shortened greatly. (Bedrock #1-hidden) | ||
|} | |||
|} | |} | ||
|} | |} | ||
Line 503: | Line 493: | ||
| | | | ||
{{Skilldescnosynergiesright}} | {{Skilldescnosynergiesright}} | ||
{| | {{SklTblStart|Fury}} | ||
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }} | |||
{{SklTbl1-20|+% Damage| +100% | +117% | +134% | +151% | +168% | +185% | +202% | +219% | +236% | +253% | +270% | +287% | +304% | +321% | +338% | +355% | +372% | +389% | +406% | +423% }} | |||
{{SklTbl21-40Start|Fury}} | |||
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }} | |||
{{SklTbl21-40|+% Damage | +440% | +457% | +474% | +491% | +508% | +525% | +542% | +559% | +576% | +593% | +610% | +627% | +644% | +661% | +678% | +695% | +712% | +729% | +746% | +763% }} | |||
{{SklTblEnd|Fury}} | |||
|- | |||
|| | |||
|} | |||
{| class="wikitable" | {| class="wikitable" |