Shape Shifting Skills: Difference between revisions

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Shape Shifitng changes made in  [[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]:
You can now Shapeshift from Bear to Wolf or Wolf to Bear in one click by casting the form you want. (Added a return to human skill which is granted when either one is leveled)
== Werewolf ==
== Werewolf ==
{{Skilldesc|[[File:Werewolf.png]]|Transform into a werewolf|1|None}}
{{Skilldesc|[[File:Werewolf.png]]|Transform into a werewolf|1|None}}
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|}
|}
{{SklTblStart|Werewolf}}
{{SklTblStart|Werewolf}}
{{SklTbl1-20|Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|Attack Speed| +36%|+45%|+52%|+58%|+62%|+66%|+69%|+71%|+74%|+76%|+78%|+79%|+81%|+82%|+83%|+85%|+85%|+86%|+87%|+88%  }}
{{SklTbl1-20|+% Attack Speed| +36%|+45%|+52%|+58%|+62%|+66%|+69%|+71%|+74%|+76%|+78%|+79%|+81%|+82%|+83%|+85%|+85%|+86%|+87%|+88%  }}
{{SklTbl21-40Start|Werewolf}}
{{SklTbl21-40Start|Werewolf}}
{{SklTbl21-40|Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|Attack Speed | +88%|+89%|+90%|+91%|+91%|+91%|+92%|+92%|+93%|+93%|+94%|+94%|+94%|+94%|+94%|+95%|+95%|+96%|+96%|+96%  }}
{{SklTbl21-40|+% Attack Speed | +88%|+89%|+90%|+91%|+91%|+91%|+92%|+92%|+93%|+93%|+94%|+94%|+94%|+94%|+94%|+95%|+95%|+96%|+96%|+96%  }}
{{SklTblEnd|Werewolf}}     
{{SklTblEnd|Werewolf}}     


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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: starting attack speed increased moderately, bonus stamina increased moderately, attack rating scaling decreased moderately. Has a set duration. (Bedrock #1-hidden)
* Compared with Vanilla D2: starting attack speed increased moderately, bonus stamina increased moderately, attack rating scaling decreased moderately. Has a set duration. (Bedrock #1-hidden)
|}
|}
|}
|}
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{{SklTblStart|Lycanthropy}}
{{SklTblStart|Lycanthropy}}
{{SklTbl1-20|Damage| +10%|+13%|+16%|+19%|+22%|+25%|+28%|+31%|+34%|+37%|+40%|+43%|+46%|+49%|+52%|+55%|+58%|+61%|+64%|+67%  }}
{{SklTbl1-20|+% Damage| +10%|+13%|+16%|+19%|+22%|+25%|+28%|+31%|+34%|+37%|+40%|+43%|+46%|+49%|+52%|+55%|+58%|+61%|+64%|+67%  }}
{{SklTbl1-20|Life| +3%|+7%|+11%|+15%|+19%|+23%|+27%|+31%|+35%|+39%|+43%|+47%|+51%|+55%|+59%|+63%|+67%|+71%|+75%|+79%  }}
{{SklTbl1-20|+% Life| +3%|+7%|+11%|+15%|+19%|+23%|+27%|+31%|+35%|+39%|+43%|+47%|+51%|+55%|+59%|+63%|+67%|+71%|+75%|+79%  }}
{{SklTbl21-40Start|Lycanthropy}}
{{SklTbl21-40Start|Lycanthropy}}
{{SklTbl21-40|Damage| +70%|+73%|+76%|+79%|+82%|+85%|+88%|+91%|+94%|+97%|+100%|+103%|+106%|+109%|+112%|+115%|+118%|+121%|+124%|+127%  }}
{{SklTbl21-40|+% Damage| +70%|+73%|+76%|+79%|+82%|+85%|+88%|+91%|+94%|+97%|+100%|+103%|+106%|+109%|+112%|+115%|+118%|+121%|+124%|+127%  }}
{{SklTbl21-40|Life | +83%|+87%|+91%|+95%|+99%|+103%|+107%|+111%|+115%|+119%|+123%|+127%|+131%|+135%|+139%|+143%|+147%|+151%|+155%|+159%  }}
{{SklTbl21-40|+% Life | +83%|+87%|+91%|+95%|+99%|+103%|+107%|+111%|+115%|+119%|+123%|+127%|+131%|+135%|+139%|+143%|+147%|+151%|+155%|+159%  }}
{{SklTblEnd|Lycanthropy}}  
{{SklTblEnd|Lycanthropy}}  


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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, now damage increased instead of transformation's duration. (Bedrock #1-hidden)
* Compared with Vanilla D2, now damage increased instead of transformation's duration. (Bedrock #1-hidden)
|}
|}
|}
|}
|}
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|}
|}
{{SklTblStart|Werebear}}
{{SklTblStart|Werebear}}
{{SklTbl1-20|Damage|  +60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250% }}
{{SklTbl1-20|+% Damage|  +60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250% }}
{{SklTbl1-20|Defense| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215%  }}
{{SklTbl1-20|+%Defense| +25%|+35%|+45%|+55%|+65%|+75%|+85%|+95%|+105%|+115%|+125%|+135%|+145%|+155%|+165%|+175%|+185%|+195%|+205%|+215%  }}
{{SklTbl21-40Start|Werebear}}
{{SklTbl21-40Start|Werebear}}
{{SklTbl21-40|Damage|  +260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450% }}
{{SklTbl21-40|+% Damage|  +260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450% }}
{{SklTbl21-40|Defense | +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415%  }}
{{SklTbl21-40|+% Defense | +225%|+235%|+245%|+255%|+265%|+275%|+285%|+295%|+305%|+315%|+325%|+335%|+345%|+355%|+365%|+375%|+385%|+395%|+405%|+415%  }}
{{SklTblEnd|Werebear}}   
{{SklTblEnd|Werebear}}   


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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: damage scaling increased moderately, defense scaling increased moderately. Has a fixed duration. (Bedrock #1-hidden)
* Compared with Vanilla D2: damage scaling increased moderately, defense scaling increased moderately. Has a fixed duration. (Bedrock #1-hidden)
|}
|}
|}
|}
|}
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|}
|}
{{SklTblStart|FeralRage}}
{{SklTblStart|FeralRage}}
{{SklTbl1-20|Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%  }}
{{SklTbl1-20|+% Attack Rating| +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%  }}
{{SklTbl1-20|Damage| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|+% Damage| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%  }}
{{SklTbl1-20|Life Steal| +4-13% | +4-18% | +4-23% | +4-28% | +4-33% | +4-38% | +4-43% | +4-48% | +4-53% | +4-58% | +4-63% | +4-68% | +4-73% | +4-78% | +4-83% | +4-88% | +4-93% | +4-98% | +4-103% | +4-108% | +4-113%  }}
{{SklTbl1-20|+% Life Steal| +4-13% | +4-18% | +4-23% | +4-28% | +4-33% | +4-38% | +4-43% | +4-48% | +4-53% | +4-58% | +4-63% | +4-68% | +4-73% | +4-78% | +4-83% | +4-88% | +4-93% | +4-98% | +4-103% | +4-108% | +4-113%  }}
{{SklTbl1-20|Walk/Run Speed | +19-32% | +19-36% | +19-36% | +19-40% | +19-40% | +19-43% | +19-43% | +19-45% | +19-45% | +19-47% | +19-47% | +19-49% | +19-49% | +19-51% | +19-51% | +19-52% | +19-52% | +19-54% | +19-54% | +19-55% | +19-55%  }}
{{SklTbl1-20|+% Walk/Run Speed | +19-32% | +19-36% | +19-36% | +19-40% | +19-40% | +19-43% | +19-43% | +19-45% | +19-45% | +19-47% | +19-47% | +19-49% | +19-49% | +19-51% | +19-51% | +19-52% | +19-52% | +19-54% | +19-54% | +19-55% | +19-55%  }}
{{SklTbl21-40Start|FeralRage}}
{{SklTbl21-40Start|FeralRage}}
{{SklTbl21-40|Attack Rating|  +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%  }}
{{SklTbl21-40|+% Attack Rating|  +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%  }}
{{SklTbl21-40|Damage | +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|+% Damage | +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
{{SklTbl21-40|Life Steal|  +4-118% | +4-123% | +4-128% | +4-133% | +4-138% | +4-143% | +4-148% | +4-153% | +4-158% | +4-163% | +4-168% | +4-173% | +4-178% | +4-183% | +4-188% | +4-193% | +4-198% | +4-203% | +4-208% }}
{{SklTbl21-40|+% Life Steal|  +4-118% | +4-123% | +4-128% | +4-133% | +4-138% | +4-143% | +4-148% | +4-153% | +4-158% | +4-163% | +4-168% | +4-173% | +4-178% | +4-183% | +4-188% | +4-193% | +4-198% | +4-203% | +4-208% }}
{{SklTbl21-40|Walk/Run Speed| +19-56% | +19-56% | +19-57% | +19-57% | +19-58% | +19-58% | +19-58% | +19-58% | +19-59% | +19-59% | +19-60% | +19-60% | +19-60% | +19-60% | +19-61% | +19-61% | +19-61% | +19-61% | +19-62%  }}
{{SklTbl21-40|+% Walk/Run Speed| +19-56% | +19-56% | +19-57% | +19-57% | +19-58% | +19-58% | +19-58% | +19-58% | +19-59% | +19-59% | +19-60% | +19-60% | +19-60% | +19-60% | +19-61% | +19-61% | +19-61% | +19-61% | +19-62%  }}
{{SklTblEnd|FeralRage}}   
{{SklTblEnd|FeralRage}}   


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== Maul ==
== Maul ==
{{Skilldesc|[[File:Maul.png]]|When in werebear form, maul your enemies for increasing extra damage with successive hits |1| [[Shape_Shifting_Skills#Werebear|Werebear]]}}
{{Skilldesc|[[File:Maul.png]]|When in werebear form, maul your enemies for increasing extra damage with successive hits |1| [[Shape_Shifting_Skills#Werebear|Werebear]]}}
Maul's physical damage increase is a global character buff that increases Normal Attack's physical damage and all other attack skills. This means that unlike skills that increase damage exclusively for themselves (such as [[Paladin Combat Skills#Sacrifice|Sacrifice]], [[Barbarian Combat Skills#Double_Swing|Double Swing]], [[Javelin and Spear Skills#Jab|Jab]], etc) this damage increase will apply to [[Special Items#Melee Splash Jewel|Melee Splash]].
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
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{{SklTblStart|Maul}}
{{SklTblStart|Maul}}
{{SklTbl1-20|Attack Rating|  +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }}
{{SklTbl1-20|+% Attack Rating|  +40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230% }}
{{SklTbl1-20|Damage| +40-120% | +40-160% | +40-160% | +40-200% | +40-200% | +40-240% | +40-240% | +40-280% | +40-280% | +40-320% | +40-320% | +40-360% | +40-360% | +40-400% | +40-400% | +40-440% | +40-440% | +40-480% | +40-480% | +40-520% | +40-520%  }}
{{SklTbl1-20|+% Damage| +40-120% | +40-160% | +40-160% | +40-200% | +40-200% | +40-240% | +40-240% | +40-280% | +40-280% | +40-320% | +40-320% | +40-360% | +40-360% | +40-400% | +40-400% | +40-440% | +40-440% | +40-480% | +40-480% | +40-520% | +40-520%  }}
{{SklTbl1-20|Stun Duration| 1.7s.|2.3s.|2.8s.|3.2s.|3.4s.|3.7s.|3.9s.|4s.|4.2s.|4.4s.|4.5s.|4.6s.|4.7s.|4.8s.|4.8s.|5s.|5s.|5s.|5.1s.|5.2s.  }}
{{SklTbl1-20|Stun Duration| 1.7s.|2.3s.|2.8s.|3.2s.|3.4s.|3.7s.|3.9s.|4s.|4.2s.|4.4s.|4.5s.|4.6s.|4.7s.|4.8s.|4.8s.|5s.|5s.|5s.|5.1s.|5.2s.  }}
{{SklTbl21-40Start|Maul}}
{{SklTbl21-40Start|Maul}}
{{SklTbl21-40|Attack Rating|  +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%  }}
{{SklTbl21-40|+% Attack Rating|  +240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%  }}
{{SklTbl21-40|Damage |  +40-560% | +40-560% | +40-600% | +40-600% | +40-640% | +40-640% | +40-680% | +40-680% | +40-720% | +40-720% | +40-760% | +40-760% | +40-800% | +40-800% | +40-840% | +40-840% | +40-880% | +40-880% | +40-920% | +40-920% }}
{{SklTbl21-40|+% Damage |  +40-520% | +40-560% | +40-560% | +40-600% | +40-600% | +40-640% | +40-640% | +40-680% | +40-680% | +40-720% | +40-720% | +40-760% | +40-760% | +40-800% | +40-800% | +40-840% | +40-840% | +40-880% | +40-880% | +40-920% }}
{{SklTbl21-40|Stun Duration| 5.2s.|5.2s.|5.3s.|5.4s.|5.4s.|5.4s.|5.4s.|5.4s.|5.5s.|5.5s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.7s.|5.7s.|5.7  }}
{{SklTbl21-40|Stun Duration| 5.2s.|5.2s.|5.3s.|5.4s.|5.4s.|5.4s.|5.4s.|5.4s.|5.5s.|5.5s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.6s.|5.7s.|5.7s.|5.7  }}
{{SklTblEnd|Maul}}
{{SklTblEnd|Maul}}
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*        Compared with Vanilla D2: initial damage increased moderately but damage scaling decreased moderately, initial attack rating increased slightly, and initial stun and stun scaling increased greatly. (Bedrock #1-hidden)
*        Compared with Vanilla D2: initial damage increased moderately but damage scaling decreased moderately, initial attack rating increased slightly, and initial stun and stun scaling increased greatly. (Bedrock #1-hidden)


|}
|}
|}


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|-
|-
|  [[Summoning_Skills#Poison_Creeper|'''Poison Creeper''']]  
|  [[Summoning_Skills#Poison_Creeper|'''Poison Creeper''']]  
| +20% Poison damage per hardpoint
| +17% Poison damage per base level
|-
|-
|  [[Summoning_Skills#Summon_Dire_Wolf|'''Summon Dire Wolf''']]  
|  [[Summoning_Skills#Summon_Dire_Wolf|'''Summon Dire Wolf''']]  
| +20% Poison damage per hardpoint
| +17% Poison damage per base level
|}
|}
|}
|}
{{SklTblStart|Rabies}}
{{SklTblStart|Rabies}}
{{SklTbl1-20|Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%}}
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%}}
{{SklTbl1-20|Poison Damage over 4 seconds|  56-131 | 103-178 | 150-225 | 196-271 | 243-318 | 290-365 | 337-412 | 384-459 | 459-534 | 534-609 | 609-684 | 684-759 | 759-834 | 834-909 | 909-984 | 984-1059 | 1096-1171 | 1209-1284 | 1321-1396 | 1434-1509 }}
{{SklTbl1-20|Poison Damage over 4 seconds|  56-131 | 103-178 | 150-225 | 196-271 | 243-318 | 290-365 | 337-412 | 384-459 | 459-534 | 534-609 | 609-684 | 684-759 | 759-834 | 834-909 | 909-984 | 984-1059 | 1096-1171 | 1209-1284 | 1321-1396 | 1434-1509 }}
{{SklTbl21-40Start|Rabies}}
{{SklTbl21-40Start|Rabies}}
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{{SklTblEnd|Rabies}}
{{SklTblEnd|Rabies}}


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Poison duration lengthened from 3 to 4 seconds and damage scaling increased accordingly
* Rabies damage synergies reduced to 17% (was 20%).
* Area of effect increased
|-  
 
|-
| Older Versions
| Older Versions
|
|
Line 266: Line 275:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Poison duration lengthened from 3 to 4 seconds and damage scaling increased accordingly
* Area of effect increased
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Added synergy from Dire Wolf
* Added synergy from Dire Wolf
* Poison damage increased significantly and shortened the duration from 6 to 3 seconds
* Poison damage increased significantly and shortened the duration from 6 to 3 seconds
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Compared with Vanilla D2, attack rating scaling increased slightly, poison damage' s duration shortened from >10 seconds at lvl 20 to 6 seconds. Synergy increased slightly. (Bedrock #1-hidden)
* Compared with Vanilla D2, attack rating scaling increased slightly, poison damage' s duration shortened from >10 seconds at lvl 20 to 6 seconds. Synergy increased slightly. (Bedrock #1-hidden)
|}
|}
|}
|}
|}
Line 292: Line 306:
|-
|-
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]  
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Elemental_Skills#Fissure|'''Fissure''']]  
|  [[Elemental_Skills#Armageddon|'''Armageddon''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Elemental_Skills#Volcano|'''Volcano''']]  
|  [[Elemental_Skills#Volcano|'''Volcano''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|}
|}
|}
|}
{| class = "wikitable"
{{SklTblStart|FireClaws}}
!Skill level
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }}
!1
{{SklTbl1-20|Fire Damage| 15-20 | 27-38 | 39-56 | 51-74 | 63-92 | 75-110 | 87-128 | 99-146 | 123-176 | 147-206 | 171-236 | 195-266 | 219-296 | 243-326 | 267-356 | 291-386 | 324-423 | 357-460 | 390-497 | 423-534 }}
!2
{{SklTbl1-20|Mana Cost| 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3  }}
!3
{{SklTbl21-40Start|FireClaws}}
!4
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%  }}
!5
{{SklTbl21-40|Fire Damage | 456-571 | 489-608 | 527-651 | 565-694 | 603-737 | 641-780 | 679-823 | 717-866 | 755-909 | 793-952 | 831-995 | 869-1038 | 907-1081 | 945-1124 | 983-1167 | 1021-1210 | 1059-1253 | 1097-1296 | 1135-1339 | 1173-1382  }}
!6
{{SklTbl21-40|Mana Cost| 6.5 | 6.6 | 6.7 | 6.8 | 7 | 7.1 | 7.2 | 7.3 | 7.5 | 7.6 | 7.7 | 7.8 | 8 | 8.1 | 8.2 | 8.3 | 8.5 | 8.6 | 8.7 | 8.8 }}
!7
{{SklTblEnd|FireClaws}}
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Attack Rating:||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%
|-
||Fire Damage:||15-20||27-38||39-56||51-74||63-92||75-110||87-128||99-146||123-176||147-206||171-236||195-266||219-296||243-326||267-356||291-386||324-423||357-460||390-497||423-534
|-
||Mana Cost:||4||4.1||4.2||4.3||4.5||4.6||4.7||4.8||5||5.1||5.2||5.3||5.5||5.6||5.7||5.8||6||6.1||6.2||6.3
|}


{| class="wikitable"
{| class="wikitable"
! Version Name !!Patch Notes
! Version Name !!Patch Notes
|-
|-
| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Synergies reduced from 11% to 10%
* Fire Claw’s fire damage synergies increased from 10% to 12%.
* Damage scaling per level at level 28+ reduced to the same per level scaling as 23+


|-
|-
Line 348: Line 341:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced from 11% to 10%
* Damage scaling per level at level 28+ reduced to the same per level scaling as 23+
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling at higher levels reduced slightly
* Damage scaling at higher levels reduced slightly
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced from 13% to 11%
* Synergies reduced from 13% to 11%


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
*    to +13%
* Fire damage scaling at levels 23+ reduced slightly
* Fire damage scaling at levels 23+ reduced slightly


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced from +19% to +17%
* Synergies reduced from +19% to +17%
* Mana cost now increases per level
* Mana cost now increases per level


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
* Compared with Vanilla D2:
**Fire damage scaling increased greatly
** Fire damage scaling increased greatly
**Attack rating scaling reduced moderately.
** Attack rating scaling reduced moderately.
**Synergies reduced slightly. (Bedrock #1-hidden)
** Synergies reduced slightly. (Bedrock #1-hidden)
|}
|}
|}
|}
|}
Line 376: Line 374:


{{Skilldesc|[[File:Hunger.png]]|When in werewolf or werebear form, bite your enemies to steal life and mana|1| [[Shape_Shifting_Skills#Werewolf|Werewolf]],  [[Shape_Shifting_Skills#Werebear|Werebear]],[[Shape_Shifting_Skills#Feral_Rage|Feral Rage]],  [[Shape_Shifting_Skills#Maul|Maul]],  [[Shape_Shifting_Skills#Fire_Claws|Fire Claws]] }}  
{{Skilldesc|[[File:Hunger.png]]|When in werewolf or werebear form, bite your enemies to steal life and mana|1| [[Shape_Shifting_Skills#Werewolf|Werewolf]],  [[Shape_Shifting_Skills#Werebear|Werebear]],[[Shape_Shifting_Skills#Feral_Rage|Feral Rage]],  [[Shape_Shifting_Skills#Maul|Maul]],  [[Shape_Shifting_Skills#Fire_Claws|Fire Claws]] }}  
<span style="color: red"> '''Known Bugs:''' </span> Hunger always misses every other attack, this is a bug from vanilla d2.
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
Line 389: Line 390:
{{Skilldescnosynergiesright}}
{{Skilldescnosynergiesright}}


{| class = "wikitable"
{{SklTblStart|Hunger}}
!Skill level
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }}
!1
{{SklTbl1-20|+% Life/Mana Steal| 72% | 90% | 104% | 116% | 125% | 132% | 138% | 143% | 149% | 152% | 156% | 159% | 162% | 165% | 167% | 170% | 171% | 173% | 174% | 176%  }}
!2
{{SklTbl21-40Start|Hunger}}
!3
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }}
!4
{{SklTbl21-40|+% Life/Mana Steal | 177% | 179% | 180% | 182% | 182% | 183% | 185% | 185% | 186% | 186% | 188% | 188% | 189% | 189% | 189% | 191% | 191% | 192% | 192% | 192 }}
!5
{{SklTblEnd|Hunger}}
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Attack Rating:||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%
|-
||Life/Mana Steal:||72%||90%||104%||116%||125%||132%||138%||143%||149%||152%||156%||159%||162%||165%||167%||170%||171%||173%||174%||176%
|}


{| class="wikitable"
{| class="wikitable"
Line 423: Line 404:
* No changes from vanilla
* No changes from vanilla


|}
|}
|}


== Shock Wave ==
== Shock Wave ==


{{Skilldesc|[[File:Shock_Wave.png]]|When in werebear form, stomp to create a shockwave that crushes enemies|24|[[Shape_Shifting_Skills#Werebear|Werebear]], [[Shape_Shifting_Skills#Maul|Maul]] }}  
{{Skilldesc|[[File:Shock_Wave.png]]|When in werebear form, stomp to create a shockwave that crushes enemies|24|[[Shape_Shifting_Skills#Werebear|Werebear]], [[Shape_Shifting_Skills#Maul|Maul]] }}
 
Shockwave is considered a ranged attack, and suffers ranged penalties to things like Crushing Blow and melee splash has no effect. Shockwave always hits and doesn't use attack rating, but can be blocked. Shockwave only procs "on striking" spells and not "on attack" spells. Shockwave uses faster cast rate, not increased attack speed. Shockwave has Next Hit Delay. Enhanced Damage applied to Shockwave comes in one of two forms: "On Weapon Enhanced Damage" which is enhanced damage found on the weapon or jewels/runes in the weapon, and "Off Weapon Enhanced Damage" which comes from other gear or auras. On Weapon Enhanced damage is only 25% effective, while Off Weapon Enhanced Damage has the full effect.
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
Line 437: Line 422:
| Mana Cost: || 7
| Mana Cost: || 7
|-  
|-  
| style="text-align:left;" colspan="2" | Deals 25% of weapon damage
| style="text-align:left;" colspan="2" | Deals 30% of weapon damage
|}
|}
| style="width:20px" |
| style="width:20px" |
Line 445: Line 430:
|-
|-
|  [[Shape_Shifting_Skills#Maul|'''Maul''']]  
|  [[Shape_Shifting_Skills#Maul|'''Maul''']]  
| +8% Damage per hardpoint
| +8% Damage per base level
|}
|}
|}
{| class = "wikitable"
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Damage:||11-22||18-31||24-39||31-48||37-57||44-65||50-74||57-83||65-93||74-104||83-115||91-126||100-137||109-147||117-158||126-169||138-183||150-197||162-211||173-225
|}
|}
{{SklTblStart|ShockWave}}
{{SklTbl1-20|Damage| 11-21 | 17-28 | 23-37 | 28-45 | 35-53 | 41-61 | 47-69 | 53-77 | 61-87 | 69-97 | 77-107 | 85-117 | 94-128 | 102-138 | 109-148 | 117-158 | 128-172 | 139-184 | 151-197 | 162-210  }}
{{SklTbl21-40Start|ShockWave}}
{{SklTbl21-40|Damage|  172-222 | 183-235 | 198-252 | 213-269 | 228-286 | 243-303 | 258-320 | 273-337 | 294-357 | 315-377 | 336-397 | 357-417 | 378-437 | 399-457 | 420-477 | 441-497 | 462-517 | 483-537 | 504-557 | 525-577 }}
{{SklTblEnd|ShockWave}}


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Synergy reduced from 10% to 8%
* Shockwave skill damage reduced at high levels only (leveling unaffected). [165-217 skill damage at Lv20 No Syn (was 173-225), 772-954 at Lv34 Max Syn (was 1037-1188)]
 
*  Shockwave weapon damage increased to 30% (was 25%).
|-
|-  
| Older Versions
| Older Versions
|
|
Line 485: Line 451:
!
!
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergy reduced from 10% to 8%
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
Line 503: Line 472:
**Maul synergy added.
**Maul synergy added.
**Stun duration shortened greatly. (Bedrock #1-hidden)
**Stun duration shortened greatly. (Bedrock #1-hidden)
|}
|}
|}
|}
|}
Line 523: Line 493:
|
|
{{Skilldescnosynergiesright}}
{{Skilldescnosynergiesright}}
{| class = "wikitable"
{{SklTblStart|Fury}}
!Skill level
{{SklTbl1-20|+% Attack Rating| +50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240% }}
!1
{{SklTbl1-20|+% Damage|  +100% |  +117% |  +134% |  +151% |  +168% |  +185% |  +202% |  +219% |  +236% |  +253% | +270% |  +287% |  +304% |  +321% |  +338% |  +355% |  +372% |  +389% |  +406% |  +423%  }}
!2
{{SklTbl21-40Start|Fury}}
!3
{{SklTbl21-40|+% Attack Rating| +250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440% }}
!4
{{SklTbl21-40|+% Damage | +440% | +457% | +474% | +491% | +508% | +525% | +542% | +559% | +576% | +593% | +610% | +627% | +644% | +661% | +678% | +695% | +712% | +729% | +746% | +763% }}
!5
{{SklTblEnd|Fury}}
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Attack Rating:||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%
|-
||Damage:||+100%||+117%||+134%||+151%||+168%||+185%||+202%||+219%||+236%||+253%||+270%||+287%||+304%||+321%||+338%||+355%||+372%||+389%||+406%||+423%
|}


{| class="wikitable"
{| class="wikitable"

Latest revision as of 10:38, 2 April 2025

Shape Shifitng changes made in #22 Minium:

You can now Shapeshift from Bear to Wolf or Wolf to Bear in one click by casting the form you want. (Added a return to human skill which is granted when either one is leveled)

Werewolf

Description: Transform into a werewolf
Required Level: 1
Prerequisites: None
Life: +10%
Stamina: +40%
Duration: 720 seconds
Synergies
Lycanthropy
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Attack Speed: +36% +45% +52% +58% +62% +66% +69% +71% +74% +76% +78% +79% +81% +82% +83% +85% +85% +86% +87% +88%
More Levels
Version Name Patch Notes
#19 Zincite
  • Life reduced from +15% to +10%
Older Versions
#11 Kyanite
  • Life reduced from +25% to +15%
#1 Bedrock
  • Compared with Vanilla D2: starting attack speed increased moderately, bonus stamina increased moderately, attack rating scaling decreased moderately. Has a set duration. (Bedrock #1-hidden)

Lycanthropy

Description: Passive - Improves damage and life when in werewolf or werebear form
Required Level: 1
Prerequisites: Werewolf
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Damage: +10% +13% +16% +19% +22% +25% +28% +31% +34% +37% +40% +43% +46% +49% +52% +55% +58% +61% +64% +67%
+% Life: +3% +7% +11% +15% +19% +23% +27% +31% +35% +39% +43% +47% +51% +55% +59% +63% +67% +71% +75% +79%
More Levels
Version Name Patch Notes
#20 Perlite
  • Lycanthropy +life% per level increased from 3% to 4%
Older Versions
#19 Zincite
  • Life per level lowered from 5% to 3%
#9 Aventurine
  • Initial life lowered
#7 Beryl
  • Initial life lowered
#1 Bedrock
  • Compared with Vanilla D2, now damage increased instead of transformation's duration. (Bedrock #1-hidden)

|}

Werebear

Description: Transform into a werebear
Required Level: 6
Prerequisites: None
Life: +15%
Mana Cost: 15
Duration: 720 seconds
Synergies
Lycanthropy
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Damage: +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240% +250%
+%Defense: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
More Levels
Version Name Patch Notes
#19 Zincite
  • Life transformation lowered from +25% to +15%
Older Versions
#11 Kyanite
  • Life lowered from +35% to +25%
#10 Tanzanite
  • Life lowered
#7 Beryl
  • Life lowered
#1 Bedrock
  • Compared with Vanilla D2: damage scaling increased moderately, defense scaling increased moderately. Has a fixed duration. (Bedrock #1-hidden)

Feral Rage

Description: Description: When in werewolf form, go into a frenzied rage to steal increasing amounts of life from your enemies with successive hits
Required Level: 6
Prerequisites: Werewolf
Duration: 20 seconds
Mana Cost: 3
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
+% Damage: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Life Steal: +4-13% +4-18% +4-23% +4-28% +4-33% +4-38% +4-43% +4-48% +4-53% +4-58% +4-63% +4-68% +4-73% +4-78% +4-83% +4-88% +4-93% +4-98% +4-103% +4-108%
+% Walk/Run Speed : +19-32% +19-36% +19-36% +19-40% +19-40% +19-43% +19-43% +19-45% +19-45% +19-47% +19-47% +19-49% +19-49% +19-51% +19-51% +19-52% +19-52% +19-54% +19-54% +19-55%
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2: damage scaling moderately increased, starting attack rating increased slightly, and life steal scaling increased slightly. (Bedrock #1-hidden)

Maul

Description: When in werebear form, maul your enemies for increasing extra damage with successive hits
Required Level: 1
Prerequisites: Werebear

Maul's physical damage increase is a global character buff that increases Normal Attack's physical damage and all other attack skills. This means that unlike skills that increase damage exclusively for themselves (such as Sacrifice, Double Swing, Jab, etc) this damage increase will apply to Melee Splash.

Duration: 20 seconds
Mana Cost: 3
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
+% Damage: +40-120% +40-160% +40-160% +40-200% +40-200% +40-240% +40-240% +40-280% +40-280% +40-320% +40-320% +40-360% +40-360% +40-400% +40-400% +40-440% +40-440% +40-480% +40-480% +40-520%
Stun Duration: 1.7s. 2.3s. 2.8s. 3.2s. 3.4s. 3.7s. 3.9s. 4s. 4.2s. 4.4s. 4.5s. 4.6s. 4.7s. 4.8s. 4.8s. 5s. 5s. 5s. 5.1s. 5.2s.
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2: initial damage increased moderately but damage scaling decreased moderately, initial attack rating increased slightly, and initial stun and stun scaling increased greatly. (Bedrock #1-hidden)

Rabies

Description: When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters
Required Level: 18
Prerequisites: Werewolf, Feral Rage
Mana Cost: 10
Synergies Bonus to skill
Poison Creeper +17% Poison damage per base level
Summon Dire Wolf +17% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Poison Damage over 4 seconds: 56-131 103-178 150-225 196-271 243-318 290-365 337-412 384-459 459-534 534-609 609-684 684-759 759-834 834-909 909-984 984-1059 1096-1171 1209-1284 1321-1396 1434-1509
More Levels
Version Name Patch Notes
#22 Minium
  • Rabies damage synergies reduced to 17% (was 20%).
Older Versions
#11 Kyanite
  • Poison duration lengthened from 3 to 4 seconds and damage scaling increased accordingly
  • Area of effect increased
#10 Tanzanite
  • Added synergy from Dire Wolf
  • Poison damage increased significantly and shortened the duration from 6 to 3 seconds
#1 Bedrock
  • Compared with Vanilla D2, attack rating scaling increased slightly, poison damage' s duration shortened from >10 seconds at lvl 20 to 6 seconds. Synergy increased slightly. (Bedrock #1-hidden)

Fire Claws

Description: When in werewolf or werebear form, maul your enemies with a fiery claw attack
Required Level: 1
Prerequisites: Werewolf, Werebear, Feral Rage, Maul
Radius: 7 yards
Deals 100% of weapon damage as fire damage
Synergies Bonus to skill
Firestorm +10% Fire damage per base level
Molten Boulder +10% Fire damage per base level
Armageddon +10% Fire damage per base level
Volcano +10% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Fire Damage: 15-20 27-38 39-56 51-74 63-92 75-110 87-128 99-146 123-176 147-206 171-236 195-266 219-296 243-326 267-356 291-386 324-423 357-460 390-497 423-534
Mana Cost: 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3
More Levels
Version Name Patch Notes
#21 Shungite
  • Fire Claw’s fire damage synergies increased from 10% to 12%.
Older Versions
#19 Zincite
  • Synergies reduced from 11% to 10%
  • Damage scaling per level at level 28+ reduced to the same per level scaling as 23+
#18 Flint
  • Damage scaling at higher levels reduced slightly
#17 Tourmaline
  • Synergies reduced from 13% to 11%
#15 Graphite
  • Fire damage scaling at levels 23+ reduced slightly
#13 Titanium
  • Synergies reduced from +19% to +17%
  • Mana cost now increases per level
#13 Titanium
  • Compared with Vanilla D2:
    • Fire damage scaling increased greatly
    • Attack rating scaling reduced moderately.
    • Synergies reduced slightly. (Bedrock #1-hidden)

Hunger

Description: When in werewolf or werebear form, bite your enemies to steal life and mana
Required Level: 1
Prerequisites: Werewolf, Werebear,Feral Rage, Maul, Fire Claws

Known Bugs: Hunger always misses every other attack, this is a bug from vanilla d2.

Mana Cost: 3
Deals 25% of weapon damage
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Life/Mana Steal: 72% 90% 104% 116% 125% 132% 138% 143% 149% 152% 156% 159% 162% 165% 167% 170% 171% 173% 174% 176%
More Levels
Version Name Patch Notes
NA
  • No changes from vanilla

Shock Wave

Description: When in werebear form, stomp to create a shockwave that crushes enemies
Required Level: 24
Prerequisites: Werebear, Maul

Shockwave is considered a ranged attack, and suffers ranged penalties to things like Crushing Blow and melee splash has no effect. Shockwave always hits and doesn't use attack rating, but can be blocked. Shockwave only procs "on striking" spells and not "on attack" spells. Shockwave uses faster cast rate, not increased attack speed. Shockwave has Next Hit Delay. Enhanced Damage applied to Shockwave comes in one of two forms: "On Weapon Enhanced Damage" which is enhanced damage found on the weapon or jewels/runes in the weapon, and "Off Weapon Enhanced Damage" which comes from other gear or auras. On Weapon Enhanced damage is only 25% effective, while Off Weapon Enhanced Damage has the full effect.

Stun Duration: 1.4 seconds
Mana Cost: 7
Deals 30% of weapon damage
Synergies Bonus to skill
Maul +8% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 11-21 17-28 23-37 28-45 35-53 41-61 47-69 53-77 61-87 69-97 77-107 85-117 94-128 102-138 109-148 117-158 128-172 139-184 151-197 162-210
More Levels
Version Name Patch Notes
#22 Minium
  • Shockwave skill damage reduced at high levels only (leveling unaffected). [165-217 skill damage at Lv20 No Syn (was 173-225), 772-954 at Lv34 Max Syn (was 1037-1188)]
  • Shockwave weapon damage increased to 30% (was 25%).
Older Versions
#18 Flint
  • Synergy reduced from 10% to 8%
#11 Kyanite
  • Synergy reduced from 11% to 10%
#10 Tanzanite
  • Base damage lowered slightly
#6 Obsidian
  • Shock Wave has been redesigned as follows:
    • It is now a mix between the vanilla version which provides flat damage per level and stun, combined with a portion of your weapon damage.
#1 Bedrock
  • Compared with Vanilla D2:
    • Damage scaling increased greatly.
    • Maul synergy added.
    • Stun duration shortened greatly. (Bedrock #1-hidden)

Fury

Description: When in werewolf form, attack either multiple adjacent targets or one target multiple times
Required Level: 30
Prerequisites: Werewolf, Feral Rage, Rabies
Hits: +1 per level to maximum 5 hits
Mana Cost: 4
Uninterruptable
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Damage: +100% +117% +134% +151% +168% +185% +202% +219% +236% +253% +270% +287% +304% +321% +338% +355% +372% +389% +406% +423%
More Levels
Version Name Patch Notes
#14 Serandite
  • Now uninterruptable