Elemental Skills: Difference between revisions

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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
| +30% Burn damage per second per point
| +30% Burn damage per second per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Elemental_Skills#Fissure|'''Fissure''']]  
|  [[Elemental_Skills#Fissure|'''Fissure''']]  
| +30% Burn damage per second per point
| +30% Burn damage per second per base level
|}
|}
| style="width:20px" |
| style="width:20px" |
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{{SklTblStart|Firestorm}}
{{SklTblStart|Firestorm}}
{{SklTbl1-20|Trail Speed| 0%|5%|10%|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|65%|70%|70%|70%|70%|70%|70%  }}
{{SklTbl1-20|% Spread velocity| 0%|5%|10%|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|65%|70%|70%|70%|70%|70%|70%  }}
{{SklTbl1-20|Burn damage per second| 2-3 | 4-7 | 7-10 | 9-14 | 11-17 | 14-21 | 16-24 | 18-28 | 25-36 | 32-44 | 39-52 | 46-60 | 53-69 | 60-77 | 67-85 | 75-93 | 85-105 | 96-117 | 106-128 | 117-140  }}
{{SklTbl1-20|Burn damage per second| 2-3 | 4-7 | 7-10 | 9-14 | 11-17 | 14-21 | 16-24 | 18-28 | 25-36 | 32-44 | 39-52 | 46-60 | 53-69 | 60-77 | 67-85 | 75-93 | 85-105 | 96-117 | 106-128 | 117-140  }}
{{SklTbl1-20|Mana Cost| 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5  }}
{{SklTbl1-20|Mana Cost| 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5  }}
{{SklTbl21-40Start|Firestorm}}
{{SklTbl21-40Start|Firestorm}}
{{SklTbl21-40|Trail Speed| 70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%  }}
{{SklTbl21-40|% Spread velocity| 70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%  }}
{{SklTbl21-40|Burn damage per second | 127-152 | 138-164 | 158-185 | 178-206 | 198-227 | 217-248 | 237-269 | 257-290 | 294-328 | 330-365 | 366-403 | 402-440 | 439-478 | 475-515 | 511-552 | 547-589 | 584-628 | 620-665 | 656-702 | 693-740  }}
{{SklTbl21-40|Burn damage per second | 127-152 | 138-164 | 158-185 | 178-206 | 198-227 | 217-248 | 237-269 | 257-290 | 294-328 | 330-365 | 366-403 | 402-440 | 439-478 | 475-515 | 511-552 | 547-589 | 584-628 | 620-665 | 656-702 | 693-740  }}
{{SklTbl21-40|Mana Cost| 14 | 14.5 | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5| 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 }}
{{SklTbl21-40|Mana Cost| 14 | 14.5 | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5| 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 }}
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|-
|-
| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||
| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||
* Trail speed slowed and increases per level
* Spread speed slowed and increases per level


|-
|-
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, Burn damage per second scaling increased slightly and synergies reduced slightly. (Bedrock #1-hidden)
* Compared with Vanilla D2, Burn damage per second scaling increased slightly and synergies reduced slightly. (Bedrock #1-hidden)
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|-
|-
|  [[Elemental_Skills#Volcano|'''Volcano''']]  
|  [[Elemental_Skills#Volcano|'''Volcano''']]  
| +20% Physical damage per point
| +20% Physical damage per base level
|-
|-
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]  
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]  
| +23% Fire damage per point
| +23% Fire damage per base level
|-
|-
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]  
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]  
| +17% Burn damage per second per point
| +17% Burn damage per second per base level
|}
|}
|}
|}
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|-
|-
| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||
| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||
* '''Skill has reworked as follows: '''
* '''Skill was reworked as follows: '''
**Cooldown removed
**Cooldown removed
**Damage scaling reduced accordingly
**Damage scaling reduced accordingly
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Molten Boulder’s speed has been increased
* Molten Boulder’s speed has been increased
|}
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|-
|-
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
| +10% Fire damage per point
| +10% Fire damage per base level
|-
|-
|  Energy
|  Energy
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added'''
* '''New skill added'''
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|-
|-
|    [[Elemental_Skills#Cyclone_Armour|'''Cyclone Armour''']]  
|    [[Elemental_Skills#Cyclone_Armour|'''Cyclone Armour''']]  
| +10% Cold damage per point
| +10% Cold damage per base level
|-
|-
|  [[Elemental_Skills#Hurricane|'''Hurricane''']]  
|  [[Elemental_Skills#Hurricane|'''Hurricane''']]  
| +10% Cold damage per point
| +10% Cold damage per base level
|}
|}
|}
|}
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*        Compared with Vanilla D2: cold damage per second scaling increased drastically and synergies decreased moderately. (Bedrock #1-hidden)
*        Compared with Vanilla D2: cold damage per second scaling increased drastically and synergies decreased moderately. (Bedrock #1-hidden)


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|-
|-
|    [[Elemental_Skills#Firestorm|'''Firestorm''']]  
|    [[Elemental_Skills#Firestorm|'''Firestorm''']]  
| +15% Fire damage per point
| +15% Fire damage per base level
|-
|-
|    [[Elemental_Skills#Volcano|'''Volcano''']]  
|    [[Elemental_Skills#Volcano|'''Volcano''']]  
| +15% Fire damage per point
| +15% Fire damage per base level
|}
|}
|}
|}
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|-
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
**Fire damage scaling increased moderately.
*Fire damage scaling increased moderately.
**Synergies increased slightly. (Bedrock #1-hidden)
*Synergies increased slightly. (Bedrock #1-hidden)


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|}
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Compared with Vanilla D2, absorb damage scaling increased greatly. (Bedrock #1-hidden)
*  Compared with Vanilla D2, absorb damage scaling increased greatly. (Bedrock #1-hidden)
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|-
|-
|    [[Elemental_Skills#Tornado|'''Tornado''']]  
|    [[Elemental_Skills#Tornado|'''Tornado''']]  
| +30% Damage per point
| +30% Damage per base level
|-
|-
|    [[Elemental_Skills#Hurricane|'''Hurricane''']]  
|    [[Elemental_Skills#Hurricane|'''Hurricane''']]  
| +30% Damage per point
| +30% Damage per base level
|}
|}
|}
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**Synergies increased drastically. (Bedrock #1-hidden)
**Synergies increased drastically. (Bedrock #1-hidden)


|}
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|-
|-
|      [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
|      [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
| +20% Physical damage per point
| +20% Physical damage per base level
|-
|-
|    [[Elemental_Skills#Fissure|'''Fissure''']]  
|    [[Elemental_Skills#Fissure|'''Fissure''']]  
| +14% Fire damage per point
| +14% Fire damage per base level
|-
|-
|      [[Elemental_Skills#Armageddon|'''Armageddon''']]  
|      [[Elemental_Skills#Armageddon|'''Armageddon''']]  
|  +14% Fire damage per point
|  +14% Fire damage per base level
|}
|}
|}
|}
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|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''Skill reworked as follows:''' Cooldown removed
* Cooldown removed


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Physical damage scaling increased
* Physical damage scaling increased
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|-
|-
|      [[Elemental_Skills#Cyclone_Armor|'''Cyclone Armor''']]  
|      [[Elemental_Skills#Cyclone_Armor|'''Cyclone Armor''']]  
|  +7% Physical damage per point
|  +7% Physical damage per base level
|-
|-
|    [[Elemental_Skills#Twister|'''Twister''']]  
|    [[Elemental_Skills#Twister|'''Twister''']]  
|  +18% Physical damage per point
|  +18% Physical damage per base level
|-
|-
|      [[Elemental_Skills#Hurricane|'''Hurricane''']]  
|      [[Elemental_Skills#Hurricane|'''Hurricane''']]  
|  +18% Physical damage per point
|  +18% Physical damage per base level
|}
|}
|}
|}
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|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
*Physical damage scaling increased greatly.
**Physical damage scaling increased greatly.
*Synergies increased greatly. (Bedrock #1-hidden)
**Synergies increased greatly. (Bedrock #1-hidden)
|}
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|-
|-
|      [[Elemental_Skills#Fissure|'''Fissure''']]  
|      [[Elemental_Skills#Fissure|'''Fissure''']]  
|  +2 Seconds per point
|  +2 Seconds per base level
|-
|-
|      [[Elemental_Skills#Firestorm|'''Firestorm''']]  
|      [[Elemental_Skills#Firestorm|'''Firestorm''']]  
|  +12% Fire damage per point
|  +12% Fire damage per base level
|-
|-
|      [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
|      [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]  
|  +12% Physical damage per point
|  +12% Physical damage per base level
|-
|-
|        [[Elemental_Skills#Volcano|'''Volcano''']]  
|        [[Elemental_Skills#Volcano|'''Volcano''']]  
|  +12% Fire damage per point
|  +12% Fire damage per base level
|}
|}
|}
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|-
|-
| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||
| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||
*Projectile frequency increased by +60%  
*Projectile frequency increased by +60%.
*Fire damage scaling reduced. (Granite #3)
*Fire damage scaling reduced.
*Can be used simultaneously with Hurricane.
*Can be used simultaneously with Hurricane.


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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, fire damage increased moderately, synergies increased slightly, duration scales slightly with level and can now be used concurrently with Tornado. (Bedrock #1-hidden)
* Compared with Vanilla D2, fire damage increased moderately, synergies increased slightly, duration scales slightly with level and can now be used concurrently with Tornado. (Bedrock #1-hidden)
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|-
|-
|      [[Elemental_Skills#Cyclone_Armor|'''Cyclone Armor''']]  
|      [[Elemental_Skills#Cyclone_Armor|'''Cyclone Armor''']]  
|  +2 Seconds per point
|  +2 Seconds per base level
|-
|-
|      [[Elemental_Skills#Twister|'''Twister''']]  
|      [[Elemental_Skills#Twister|'''Twister''']]  
|  +4% Cold damage per point
|  +4% Cold damage per base level
|-
|-
|      [[Elemental_Skills#Tornado|'''Tornado''']]   
|      [[Elemental_Skills#Tornado|'''Tornado''']]   
|  +4% Cold damage per point
|  +4% Cold damage per base level
|-
|-
|        [[Elemental_Skills#Arctic_Blast|'''Arctic Blast''']]   
|        [[Elemental_Skills#Arctic_Blast|'''Arctic Blast''']]   
|  +4% Cold damage per point
|  +4% Cold damage per base level
|}
|}
|}
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|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2:
*Cold damage scaling increased greatly.
**Cold damage scaling increased greatly.
*Duration now scales slightly per level. (Bedrock #1-hidden)
**Duration now scales slightly per level. (Bedrock #1-hidden)
|}
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