Warcries: Difference between revisions
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{{ :Howl }} | {{ :Howl }} | ||
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== Find Potion == | == Find Potion == | ||
{{Skilldesc|[[File:Find_Potion.png]]|Use on the corpse of a slain monster for a chance to find a potion.|1| None}} | {{Skilldesc|[[File:Find_Potion.png]]|Use on the corpse of a slain monster for a chance to find a potion.|1| None}} | ||
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{{SklTblStart|FindPotion}} | {{SklTblStart|FindPotion}} | ||
{{SklTbl1-20|Chance to Find| 40%|48%|55%|60%|65%|68%|71%|73%|76%|77%|79%|81%|82%|83%|84%|86%|86%|87%|88%|88% }} | {{SklTbl1-20|% Chance to Find| 40%|48%|55%|60%|65%|68%|71%|73%|76%|77%|79%|81%|82%|83%|84%|86%|86%|87%|88%|88% }} | ||
{{SklTbl21-40Start|FindPotion}} | {{SklTbl21-40Start|FindPotion}} | ||
{{SklTbl21-40|Chance to Find| 88%|89%|90%|90%|91%|91%|92%|93%|93%|93%|93%|94%|94%|95%|95%|95%|95%|95%|96%|96% }} | {{SklTbl21-40|% Chance to Find| 88%|89%|90%|90%|91%|91%|92%|93%|93%|93%|93%|94%|94%|95%|95%|95%|95%|95%|96%|96% }} | ||
{{SklTblEnd|FindPotion}} | {{SklTblEnd|FindPotion}} | ||
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* Compared with Vanilla D2, starting chance to find increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, starting chance to find increased greatly. (Bedrock #1-hidden) | ||
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{{SklTblStart|Taunt}} | {{SklTblStart|Taunt}} | ||
{{SklTbl1-20|Enemy Damage & Attack Rating| -10%|-12%|-14%|-16%|-18%|-20%|-22%|-24%|-26%|-28%|-30%|-32%|-34%|-36%|-38%|-40%|-42%|-44%|-46%|-48% }} | {{SklTbl1-20|-% Enemy Damage & Attack Rating| -10%|-12%|-14%|-16%|-18%|-20%|-22%|-24%|-26%|-28%|-30%|-32%|-34%|-36%|-38%|-40%|-42%|-44%|-46%|-48% }} | ||
{{SklTbl21-40Start|Taunt}} | {{SklTbl21-40Start|Taunt}} | ||
{{SklTbl21-40|Enemy Damage & Attack Rating| -50%|-52%|-54%|-56%|-58%|-60%|-62%|-64%|-66%|-68%|-70%|-72%|-74%|-76%|-78%|-80%|-82%|-84%|-86%|-88% }} | {{SklTbl21-40|-% Enemy Damage & Attack Rating| -50%|-52%|-54%|-56%|-58%|-60%|-62%|-64%|-66%|-68%|-70%|-72%|-74%|-76%|-78%|-80%|-82%|-84%|-86%|-88% }} | ||
{{SklTblEnd|Taunt}} | {{SklTblEnd|Taunt}} | ||
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* Compared with Vanilla D2, starting damage reduction and attack rating reduction increased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, starting damage reduction and attack rating reduction increased slightly. (Bedrock #1-hidden) | ||
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{{SklTblStart|Shout}} | {{SklTblStart|Shout}} | ||
{{SklTbl1-20|Defense| +100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250%|+260%|+270%|+280%|+290% }} | {{SklTbl1-20|+% Defense| +100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250%|+260%|+270%|+280%|+290% }} | ||
{{SklTbl21-40Start|Shout}} | {{SklTbl21-40Start|Shout}} | ||
{{SklTbl21-40|Defense| +300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450%|+460%|+470%|+480%|+490% }} | {{SklTbl21-40|+% Defense| +300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450%|+460%|+470%|+480%|+490% }} | ||
{{SklTblEnd|Shout}} | {{SklTblEnd|Shout}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Starting duration lengthened greatly and duration synergies removed. (Beryl #7) | * Starting duration lengthened greatly and duration synergies removed. (Beryl #7) | ||
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{{SklTblStart|FindItem}} | {{SklTblStart|FindItem}} | ||
{{SklTbl1-20|Chance to Find| 37%|41%|44%|47%|49%|51%|52%|53%|54%|55%|56%|57%|57%|58%|58%|59%|59%|60%|60%|60% }} | {{SklTbl1-20|% Chance to Find| 37%|41%|44%|47%|49%|51%|52%|53%|54%|55%|56%|57%|57%|58%|58%|59%|59%|60%|60%|60% }} | ||
{{SklTbl21-40Start|FindItem}} | {{SklTbl21-40Start|FindItem}} | ||
{{SklTbl21-40|Chance to Find| 61%|61%|61%|62%|62%|62%|62%|62%|63%|63%|63%|63%|63%|63%|63%|64%|64%|64%|64%|64% }} | {{SklTbl21-40|% Chance to Find| 61%|61%|61%|62%|62%|62%|62%|62%|63%|63%|63%|63%|63%|63%|63%|64%|64%|64%|64%|64% }} | ||
{{SklTblEnd|FindItem}} | {{SklTblEnd|FindItem}} | ||
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* Compared with Vanilla D2, starting chance to find increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, starting chance to find increased greatly. (Bedrock #1-hidden) | ||
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{{SklTblStart|BattleCry}} | {{SklTblStart|BattleCry}} | ||
{{SklTbl1-20|Duration| 12|15|18|21|24|27|30|33|36|39|42|45|48|51|54|57|60|63|66|69 }} | {{SklTbl1-20|Duration| 12|15|18|21|24|27|30|33|36|39|42|45|48|51|54|57|60|63|66|69 }} | ||
{{SklTbl1-20|Enemy | {{SklTbl1-20|-% Enemy Defence| -50%|-52%|-54%|-56%|-58%|-60%|-62%|-64%|-66%|-68%|-70%|-72%|-74%|-76%|-78%|-80%|-82%|-84%|-86%|-88% }} | ||
{{SklTbl1-20|Enemy Damage| -25%|-27%|-29%|-31%|-33%|-35%|-37%|-39%|-41%|-43%|-45%|-47%|-49%|-51%|-53%|-55%|-57%|-59%|-61%|-63% }} | {{SklTbl1-20|-% Enemy Damage| -25%|-27%|-29%|-31%|-33%|-35%|-37%|-39%|-41%|-43%|-45%|-47%|-49%|-51%|-53%|-55%|-57%|-59%|-61%|-63% }} | ||
{{SklTbl21-40Start|BattleCry}} | {{SklTbl21-40Start|BattleCry}} | ||
{{SklTbl21-40|Duration| 72|75|78|81|84|87|90|93|96|99|102|105|108|111|114|117|120|123|126|129 }} | {{SklTbl21-40|Duration| 72|75|78|81|84|87|90|93|96|99|102|105|108|111|114|117|120|123|126|129 }} | ||
{{SklTbl21-40|Enemy | {{SklTbl21-40|-% Enemy Defence| -90%|-92%|-94%|-96%|-98%|-100%|-102%|-104%|-106%|-108%|-110%|-112%|-114%|-116%|-118%|-120%|-122%|-124%|-126%|-128% }} | ||
{{SklTbl21-40|Enemy Damage| -65%|-67%|-69%|-71%|-73%|-75%|-77%|-79%|-81%|-83%|-85%|-87%|-89%|-91%|-93%|-95%|-97%|-99%|-101%|-103% }} | {{SklTbl21-40|-% Enemy Damage| -65%|-67%|-69%|-71%|-73%|-75%|-77%|-79%|-81%|-83%|-85%|-87%|-89%|-91%|-93%|-95%|-97%|-99%|-101%|-103% }} | ||
{{SklTblEnd|BattleCry}} | {{SklTblEnd|BattleCry}} | ||
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* Compared with Vanilla D2, enemy damage scaling decreased moderately and duration scaling increased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, enemy damage scaling decreased moderately and duration scaling increased slightly. (Bedrock #1-hidden) | ||
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{{Skilldescnosynergiesright}} | {{Skilldescnosynergiesright}} | ||
{{SklTblStart|BattleOrders}} | {{SklTblStart|BattleOrders}} | ||
{{SklTbl1-20|Max Stamina| +1%|+2%|+3%|+4%|+5%|+6%|+7%|+8%|+9%|+10%|+11%|+12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20% }} | {{SklTbl1-20|+% Max Stamina| +1%|+2%|+3%|+4%|+5%|+6%|+7%|+8%|+9%|+10%|+11%|+12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20% }} | ||
{{SklTbl1-20|Max Life| +12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20%|+21%|+22%|+23%|+24%|+25%|+26%|+27%|+28%|+29%|+30%|+31% }} | {{SklTbl1-20|+% Max Life| +12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20%|+21%|+22%|+23%|+24%|+25%|+26%|+27%|+28%|+29%|+30%|+31% }} | ||
{{SklTbl1-20|Max Mana| +12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20%|+21%|+22%|+23%|+24%|+25%|+26%|+27%|+28%|+29%|+30%|+31% }} | {{SklTbl1-20|+% Max Mana| +12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20%|+21%|+22%|+23%|+24%|+25%|+26%|+27%|+28%|+29%|+30%|+31% }} | ||
{{SklTbl21-40Start|BattleOrders}} | {{SklTbl21-40Start|BattleOrders}} | ||
{{SklTbl21-40|Max Stamina| +21%|+22%|+23%|+24%|+25%|+26%|+27%|+28%|+29%|+30%|+31%|+32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40% }} | {{SklTbl21-40|+% Max Stamina| +21%|+22%|+23%|+24%|+25%|+26%|+27%|+28%|+29%|+30%|+31%|+32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40% }} | ||
{{SklTbl21-40|Max Life| +32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40%|+41%|+42%|+43%|+44%|+45%|+46%|+47%|+48%|+49%|+50%|+51% }} | {{SklTbl21-40|+% Max Life| +32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40%|+41%|+42%|+43%|+44%|+45%|+46%|+47%|+48%|+49%|+50%|+51% }} | ||
{{SklTbl21-40|Max Mana| +32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40%|+41%|+42%|+43%|+44%|+45%|+46%|+47%|+48%|+49%|+50%|+51% }} | {{SklTbl21-40|+% Max Mana| +32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40%|+41%|+42%|+43%|+44%|+45%|+46%|+47%|+48%|+49%|+50%|+51% }} | ||
{{SklTblEnd|BattleOrders}} | {{SklTblEnd|BattleOrders}} | ||
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* Compared with Vanilla D2, initial +% stamina, life and mana decreased greatly and scaling decreased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, initial +% stamina, life and mana decreased greatly and scaling decreased greatly. (Bedrock #1-hidden) | ||
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{{SklTbl1-20|Duration| 10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29 }} | {{SklTbl1-20|Duration| 10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29 }} | ||
{{SklTbl1-20|Radius (y)| 3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16 }} | {{SklTbl1-20|Radius (y)| 3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16 }} | ||
{{SklTbl1-20|Enemy Physical Resistance| -10%|-12%|-14%|-16%|-18%|-20%|-22%|-24%|-26%|-28%|-30%|-32%|-34%|-36%|-38%|-40%|-42%|-44%|-46%|-48% }} | {{SklTbl1-20|-% Enemy Physical Resistance| -10%|-12%|-14%|-16%|-18%|-20%|-22%|-24%|-26%|-28%|-30%|-32%|-34%|-36%|-38%|-40%|-42%|-44%|-46%|-48% }} | ||
{{SklTbl21-40Start|GrimWard}} | {{SklTbl21-40Start|GrimWard}} | ||
{{SklTbl21-40|Duration| 30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49 }} | {{SklTbl21-40|Duration| 30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49 }} | ||
{{SklTbl21-40|Radius (y)| 30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49 }} | {{SklTbl21-40|Radius (y)| 30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49 }} | ||
{{SklTbl21-40|Enemy Physical Resistance| -50%|-52%|-54%|-56%|-58%|-60%|-62%|-64%|-66%|-68%|-70%|-72%|-74%|-76%|-78%|-80%|-82%|-84%|-86%|-88% }} | {{SklTbl21-40|-% Enemy Physical Resistance| -50%|-52%|-54%|-56%|-58%|-60%|-62%|-64%|-66%|-68%|-70%|-72%|-74%|-76%|-78%|-80%|-82%|-84%|-86%|-88% }} | ||
{{SklTblEnd|GrimWard}} | {{SklTblEnd|GrimWard}} | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden | * Compared with Vanilla D2: skill reworked as follows: chance to flee changed to enemy physical resistance reduction, starting duration shortened greatly and now scales per level, starting radius lengthened slightly. (Bedrock #1-hidden | ||
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|- | |- | ||
| style="text-align:left;" | [[Warcries#Taunt|'''Taunt''']] | | style="text-align:left;" | [[Warcries#Taunt|'''Taunt''']] | ||
| +18% Damage per | | +18% Damage per base level | ||
|- | |- | ||
| style="text-align:left;" | [[Warcries#Battle_Cry|'''Battle Cry''']] | | style="text-align:left;" | [[Warcries#Battle_Cry|'''Battle Cry''']] | ||
| +18% Damage per | | +18% Damage per base level | ||
|} | |} | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, damage scaling increased drastically and has a set stun duration. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling increased drastically and has a set stun duration. (Bedrock #1-hidden) | ||
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Latest revision as of 10:34, 2 April 2025
Howl
|
Find Potion
|
Taunt
|
Shout
|
Find Item
|
Battle Cry
|
Battle Orders
|
Grim Ward
|
War Cry
|
Battle Command
|