Traps: Difference between revisions
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| [[Traps#Shock_Web|'''Shock Web''']] | | [[Traps#Shock_Web|'''Shock Web''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] | | [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Wake_of_Fire|'''Wake of Fire''']] | | [[Traps#Wake_of_Fire|'''Wake of Fire''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | | [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Wake_of_Inferno|'''Wake of Inferno''']] | | [[Traps#Wake_of_Inferno|'''Wake of Inferno''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Death_Sentry|'''Death Sentry''']] | | [[Traps#Death_Sentry|'''Death Sentry''']] | ||
| +10% Fire damage per | | +10% Fire damage per base level | ||
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* Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden) | ||
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| [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] | | [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] | ||
| +20% Lightning damage per | | +20% Lightning damage per base level | ||
|- | |- | ||
| [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | | [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | ||
| +20% Lightning damage per | | +20% Lightning damage per base level | ||
|- | |- | ||
| [[Traps#Death_Sentry|'''Death Sentry''']] | | [[Traps#Death_Sentry|'''Death Sentry''']] | ||
| +20% Lightning damage per | | +20% Lightning damage per base level | ||
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* Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden) | ||
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| [[Traps#Blade_Fury|'''Blade Fury''']] | | [[Traps#Blade_Fury|'''Blade Fury''']] | ||
| +16% Damage per | | +16% Damage per base level | ||
|- | |- | ||
| [[Traps#Blade_Shield|'''Blade Shield''']] | | [[Traps#Blade_Shield|'''Blade Shield''']] | ||
| +16% Damage per | | +16% Damage per base level | ||
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{{SklTblStart|BladeThrow}} | {{SklTblStart|BladeThrow}} | ||
{{SklTbl1-20|Damage |6-10 | 9-13 | 12-16 | 15-19 | 18-22 | 21-25 | 24-28 | 27-31 | 31-35 | 35-39 | 39-43 | 43-47 | 47-51 | 51-55 | 55-59 | 59-63 | 64-68 | 69-73 | 74-78 | 79-83}} | {{SklTbl1-20|Damage |6-10 | 9-13 | 12-16 | 15-19 | 18-22 | 21-25 | 24-28 | 27-31 | 31-35 | 35-39 | 39-43 | 43-47 | 47-51 | 51-55 | 55-59 | 59-63 | 64-68 | 69-73 | 74-78 | 79-83}} | ||
{{SklTbl1-20| Attack Rating |5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100}} | {{SklTbl1-20| +% Attack Rating |5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100}} | ||
{{SklTbl21-40Start|BladeThrow}} | {{SklTbl21-40Start|BladeThrow}} | ||
{{SklTbl21-40|Damage |84-88 | 89-93 | 94-98 | 99-103 | 104-108 | 109-113 | 114-118 | 119-123 | 124-128 | 129-133 | 134-138 | 139-143 | 144-148 | 149-153 | 154-158 | 159-163 | 164-168 | 169-173 | 174-178 | 179-183}} | {{SklTbl21-40|Damage |84-88 | 89-93 | 94-98 | 99-103 | 104-108 | 109-113 | 114-118 | 119-123 | 124-128 | 129-133 | 134-138 | 139-143 | 144-148 | 149-153 | 154-158 | 159-163 | 164-168 | 169-173 | 174-178 | 179-183}} | ||
{{SklTbl21-40| Attack Rating | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | 170 | 175 | 180 | 185 | 190 | 195 | 200}} | {{SklTbl21-40| +% Attack Rating | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | 170 | 175 | 180 | 185 | 190 | 195 | 200}} | ||
{{SklTblEnd|BladeThrow}} | {{SklTblEnd|BladeThrow}} | ||
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* Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden) | * Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden) | ||
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|- | |- | ||
| [[Traps#Shock_Web|'''Shock Web''']] | | [[Traps#Shock_Web|'''Shock Web''']] | ||
| +1 Bolt per 3 levels | | +1 Bolt per 3 base levels | ||
|- | |- | ||
| [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | | [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | ||
| +1 Shot per 4 levels | | +1 Shot per 4 base levels | ||
|- | |- | ||
| [[Traps#Wake_of_Fire|'''Wake of Fire''']] | | [[Traps#Wake_of_Fire|'''Wake of Fire''']] | ||
| +20% Lightning damage per | | +20% Lightning damage per base level | ||
|- | |- | ||
| [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | | [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | ||
| +20% Lightning damage per | | +20% Lightning damage per base level | ||
|- | |- | ||
| [[Traps#Death_Sentry|'''Death Sentry''']] | | [[Traps#Death_Sentry|'''Death Sentry''']] | ||
| +20% Lightning damage per | | +20% Lightning damage per base level | ||
|} | |} | ||
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* Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden) | ||
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| [[Traps#Fire_Blast|'''Fire Blast''']] | | [[Traps#Fire_Blast|'''Fire Blast''']] | ||
| +16% Fire damage per | | +16% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Wake_of_Inferno|'''Wake of Inferno''']] | | [[Traps#Wake_of_Inferno|'''Wake of Inferno''']] | ||
| +16% Fire damage per | | +16% Fire damage per base level | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden) | ||
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{{SklTbl1-20| Damage |8-10|11-13|14-16|17-19|20-22|23-25|26-28|29-31|34-36|39-41|44-46|49-51|54-56|59-61|64-66|69-71|77-79|85-87|93-95|101-103}} | {{SklTbl1-20| Damage |8-10|11-13|14-16|17-19|20-22|23-25|26-28|29-31|34-36|39-41|44-46|49-51|54-56|59-61|64-66|69-71|77-79|85-87|93-95|101-103}} | ||
{{SklTbl1-20| Mana Cost |2|2.1|2.2|2.3|2.5|2.6|2.7|2.8|3|3.1|3.2|3.3|3.5|3.6|3.7|3.8|4|4.1|4.2|4.3}} | {{SklTbl1-20| Mana Cost |2|2.1|2.2|2.3|2.5|2.6|2.7|2.8|3|3.1|3.2|3.3|3.5|3.6|3.7|3.8|4|4.1|4.2|4.3}} | ||
{{SklTbl1-20| Attack Rating |10|20|30|40|50|60|70|80|90|100|110|120|130|140|150|160|170|180|190|200}} | {{SklTbl1-20| +% Attack Rating |10|20|30|40|50|60|70|80|90|100|110|120|130|140|150|160|170|180|190|200}} | ||
{{SklTbl21-40Start|BladeFury}} | {{SklTbl21-40Start|BladeFury}} | ||
{{SklTbl21-40| Damage |109-111|117-119|125-127|133-135|141-143|149-151|157-159|165-167|173-175|181-183|189-191|197-199|205-207|213-215|221-223|229-231|237-239|245-247|253-255|261-263}} | {{SklTbl21-40| Damage |109-111|117-119|125-127|133-135|141-143|149-151|157-159|165-167|173-175|181-183|189-191|197-199|205-207|213-215|221-223|229-231|237-239|245-247|253-255|261-263}} | ||
{{SklTbl21-40| Mana Cost | 4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3|6.5|6.6|6.7|6.8}} | {{SklTbl21-40| Mana Cost | 4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3|6.5|6.6|6.7|6.8}} | ||
{{SklTbl21-40| Attack Rating | 210|220|230|240|250|260|270|280|290|300|310|320|330|340|350|360|370|380|390|400}} | {{SklTbl21-40| +% Attack Rating | 210|220|230|240|250|260|270|280|290|300|310|320|330|340|350|360|370|380|390|400}} | ||
{{SklTblEnd|BladeFury}} | {{SklTblEnd|BladeFury}} | ||
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* Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden) | ||
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|- | |- | ||
| [[Traps#Shock_Web|'''Shock Web''']] | | [[Traps#Shock_Web|'''Shock Web''']] | ||
| +21% Lightning damage per | | +21% Lightning damage per base level | ||
|- | |- | ||
| [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] | | [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] | ||
| +21% Lightning damage per | | +21% Lightning damage per base level | ||
|- | |- | ||
| [[Traps#Death_Sentry|'''Death Sentry''']] | | [[Traps#Death_Sentry|'''Death Sentry''']] | ||
| +21% Lightning damage per | | +21% Lightning damage per base level | ||
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* Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden) | ||
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| [[Traps#Wake_of_Fire|Wake of Fire]] | | [[Traps#Wake_of_Fire|Wake of Fire]] | ||
| +0.5 Yards per level | | +0.5 Yards per base level | ||
|- | |- | ||
| [[Traps#Fire_Blast|Fire Blast]] | | [[Traps#Fire_Blast|Fire Blast]] | ||
| +13% Fire damage per | | +13% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Wake_of_Fire|Wake of Fire]] | | [[Traps#Wake_of_Fire|Wake of Fire]] | ||
| +13% Fire damage per | | +13% Fire damage per base level | ||
|- | |- | ||
| [[Traps#Death_Sentry|'''Death Sentry''']] | | [[Traps#Death_Sentry|'''Death Sentry''']] | ||
| +20% Fire damage per | | +20% Fire damage per base level | ||
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* Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden) | ||
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| [[Traps#Fire_Blast|'''Fire Blast''']] | | [[Traps#Fire_Blast|'''Fire Blast''']] | ||
| +1 Shot per 3 levels | | +1 Shot per 3 base levels | ||
|- | |- | ||
| [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | | [[Traps#Lightning_Sentry|'''Lightning Sentry''']] | ||
| +15% Lightning damage per | | +15% Lightning damage per base level | ||
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* Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden) | ||
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| [[Traps#Blade_Throw|'''Blade Throw''']] | | [[Traps#Blade_Throw|'''Blade Throw''']] | ||
| + | | +7% Damage per base level | ||
|- | |- | ||
| [[Traps#Blade_Fury|'''Blade Fury''']] | | [[Traps#Blade_Fury|'''Blade Fury''']] | ||
| + | | +7% Damage per base level | ||
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|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] || | |[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] || | ||
* Blade Shield damage scaling at all levels decreased | * Blade Shield damage scaling at all levels decreased | ||
* Blade Shield damage synergies increased from 4% to | * Blade Shield damage synergies increased from 4% to 7% | ||
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