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|-
|-
|  [[Traps#Shock_Web|'''Shock Web''']]  
|  [[Traps#Shock_Web|'''Shock Web''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']]  
|  [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Traps#Wake_of_Fire|'''Wake of Fire''']]  
|  [[Traps#Wake_of_Fire|'''Wake of Fire''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
|  [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Traps#Wake_of_Inferno|'''Wake of Inferno''']]  
|  [[Traps#Wake_of_Inferno|'''Wake of Inferno''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|-
|-
|  [[Traps#Death_Sentry|'''Death Sentry''']]  
|  [[Traps#Death_Sentry|'''Death Sentry''']]  
| +10% Fire damage per hardpoint
| +10% Fire damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|FireBlast}}
!Skill level
{{SklTbl1-20|Fire Damage |3-4 | 4-6 | 6-9 | 7-11 | 9-14 | 10-16 | 12-19 | 13-21 | 17-27 | 21-32 | 25-38 | 29-43 | 33-49 | 37-54 | 41-60 | 45-65 | 55-77 | 65-89 | 75-101 | 85-113}}
!1
{{SklTbl1-20| Mana Cost | 3 | 3.1 | 3.2 | 3.3 | 3.5 | 3.6 | 3.7 | 3.8 | 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3}}
!2
{{SklTbl21-40Start|FireBlast}}
!3
{{SklTbl21-40|Fire Damage |95-125 | 105-137 | 124-159 | 143-181 | 162-203 | 181-225 | 200-247 | 219-269 | 248-302 | 277-335 | 306-368 | 335-401 | 364-434 | 393-467 | 422-500 | 451-533 | 480-566 | 509-599 | 538-632 | 567-665 | 596-698}}
!4
{{SklTbl21-40| Mana Cost | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3 | 6.5 | 6.6 | 6.7 | 6.8 | 7 | 7.1 | 7.2 | 7.3 | 7.5 | 7.6 | 7.7 | 7.8 | 8 | 8.1 | 8.2 | 8.3 | 8.5 | 8.6 | 8.7 | 8.8 | 9 | 9.1 | 9.2 | 9.3 | 9.5 | 9.6 | 9.7 | 9.8 | 10 | 10.1 | 10.2 | 10.3}}
!5
{{SklTblEnd|FireBlast}}
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Fire Damage:||2-3||4-6||6-9||7-11||9-14||10-16||12-19||13-21||17-27||21-32||25-38||29-43||33-49||37-54||41-60||45-65||55-77||65-89||75-101||88-113
|-
||Mana Cost:||3||3.1||3.2||3.3||3.5||3.6||3.7||3.8||4||4.1||4.2||4.3||4.5||4.6||4.7||4.8||5||5.1||5.2||5.3
|}


{| class="wikitable"
{| class="wikitable"
Line 81: Line 61:
* Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden)
* Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Shock Web ==
== Shock Web ==
{{Skilldesc|[[File:Shock_Web.png]]|Throw a web of lightning to shock your enemies.|6|[[Traps#Fire_Blast|Fire Blast]] }}


<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Shock%20Web.png ||'''Description:''' Throw a web of lightning to shock your enemies. '''
|-
|'''Required Level:''' 6
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]]
|}
|-
|-
|
|
Line 105: Line 74:
| style="vertical-align:top;" |
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"  
|- style="text-align:left;"  
| Duration|| 3.6 Seconds
| Duration|| 3.6 Seconds
|- style="text-align:right;"  
|- style="text-align:left;"  
| Mana cost || 6
| Mana cost || 6
|}
|}
Line 119: Line 88:
|-
|-
|  [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']]  
|  [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']]  
|  +20% Lightning damage per hardpoint
|  +20% Lightning damage per base level
|-
|-
|  [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
|  [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
|  +20% Lightning damage per hardpoint
|  +20% Lightning damage per base level
|-
|-
|  [[Traps#Death_Sentry|'''Death Sentry''']]  
|  [[Traps#Death_Sentry|'''Death Sentry''']]  
|  +20% Lightning damage per hardpoint
|  +20% Lightning damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|ShockWeb}}
!Skill level
{{SklTbl1-20|Number of Spikes |6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 11}}
!1
{{SklTbl1-20| Lightning Damage |1-10 | 1-13 | 1-16 | 1-19 | 1-22 | 1-25 | 1-28 | 1-31 | 1-37 | 1-43 | 1-49 | 1-55 | 1-61 | 1-67 | 1-73 | 1-79 | 1-89 | 1-99 | 1-109 | 1-119 | 1-129}}
!2
{{SklTbl21-40Start|ShockWeb}}
!3
{{SklTbl21-40|Number of Spikes |11 | 11 | 11 | 11 | 12 | 12 | 12 | 12 | 13 | 13 | 13 | 13 | 14 | 14 | 14 | 14 | 15 | 15 | 15 | 15}}
!4
{{SklTbl21-40| Lightning Damage | 1-139 | 1-154 | 1-169 | 1-184 | 1-199 | 1-214 | 1-229 | 1-250 | 1-271 | 1-292 | 1-313 | 1-334 | 1-355 | 1-376 | 1-397 | 1-418 | 1-439 | 1-460 | 1-481 | 1-502 | 1-523}}
!5
{{SklTblEnd|ShockWeb}}
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Number of Spikes:||6||6||6||7||7||7||7||8||8||8||8||9||9||9||9||10||10||10||10||11
|-
||Lightning Damage:||1-10||1-13||1-16||1-19||1-22||1-25||1-28||1-31||1-37||1-43||1-49||1-55||1-61||1-67||1-73||1-79||1-89||1-99||1-109||1-119
|}


{| class="wikitable"
{| class="wikitable"
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* Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden)


|}
|}
|}


== Blade Throw ==
== Blade Throw ==
 
{{Skilldesc|[[File:Blade_Throw.png]]|Set a spinning blade to patrol between you and target point. |6|None }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Blade%20Throw.png ||'''Description:''' Set a spinning blade to patrol between you and target point. '''
|-
|'''Required Level:''' 6
|-
|'''Prerequisites:''' None  
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
Line 187: Line 122:
| style="vertical-align:top;" |
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"  
|- style="text-align:left;"  
| Duration|| 1 Second
| Duration|| 1 Second
|- style="text-align:right;"  
|- style="text-align:left;"  
| Mana cost || 7
| Mana cost || 7
|-  
|-  
Line 202: Line 137:
|-
|-
|  [[Traps#Blade_Fury|'''Blade Fury''']]  
|  [[Traps#Blade_Fury|'''Blade Fury''']]  
| +16% Damage per hardpoint
| +16% Damage per base level
|-
|-
|  [[Traps#Blade_Shield|'''Blade Shield''']]  
|  [[Traps#Blade_Shield|'''Blade Shield''']]  
|  +16% Damage per hardpoint
|  +16% Damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|BladeThrow}}
!Skill level
{{SklTbl1-20|Damage |6-10 | 9-13 | 12-16 | 15-19 | 18-22 | 21-25 | 24-28 | 27-31 | 31-35 | 35-39 | 39-43 | 43-47 | 47-51 | 51-55 | 55-59 | 59-63 | 64-68 | 69-73 | 74-78 | 79-83}}
!1
{{SklTbl1-20| +% Attack Rating |5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100}}
!2
{{SklTbl21-40Start|BladeThrow}}
!3
{{SklTbl21-40|Damage |84-88 | 89-93 | 94-98 | 99-103 | 104-108 | 109-113 | 114-118 | 119-123 | 124-128 | 129-133 | 134-138 | 139-143 | 144-148 | 149-153 | 154-158 | 159-163 | 164-168 | 169-173 | 174-178 | 179-183}}
!4
{{SklTbl21-40| +% Attack Rating | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | 170 | 175 | 180 | 185 | 190 | 195 | 200}}
!5
{{SklTblEnd|BladeThrow}}
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Damage:||6-10||9-13||12-16||15-19||18-22||21-25||24-28||27-31||31-35||35-39||39-43||43-47||47-51||51-55||55-59||59-63||64-68||69-73||74-78||79-83
|-
!Skill level
!21
!22
!23
!24
!25
!26
!27
!28
!29
!30
!31
!32
!33
!34
!35
!36
!37
!38
!39
!40
|-
||Damage:||84-88||89-93||94-98||99-103||104-108||109-113||114-118||119-123||124-128||129-133||134-138||139-143||144-148||149-153||154-158||159-163||164-168||169-173||174-178||179-183
|-
!Skill level
!41
!42
!43
!44
!45
!46
!47
!48
!49
!50
!51
!52
!53
!54
!55
!
!
!
!
!
|-
||Damage:||184-188||189-193||194-198||199-203||204-208||209-213||214-218||219-223||224-228||229-233||234-238||239-243||244-248||249-253||254-258
|}
 


{| class="wikitable"
{| class="wikitable"
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* Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden)
* Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Charged Bolt Sentry ==
== Charged Bolt Sentry ==
 
{{Skilldesc|[[File:Charged_Bolt_Sentry.png]]|A trap that emits charged bolts at enemies that pass near.|12| [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Shock_Web|Shock Web]] }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Charged%20Bolt%20Sentry.png ||'''Description:''' A trap that emits charged bolts at enemies that pass near. '''
|-
|'''Required Level:''' 12
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Shock_Web|Shock Web]]  
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
Line 348: Line 202:
|-
|-
|    [[Traps#Shock_Web|'''Shock Web''']]  
|    [[Traps#Shock_Web|'''Shock Web''']]  
|  +1 Bolt per 3 levels
|  +1 Bolt per 3 base levels
|-
|-
|    [[Traps#Lightning_Sentry|'''Lightning Sentry''']]   
|    [[Traps#Lightning_Sentry|'''Lightning Sentry''']]   
|  +1 Shot per 4 levels
|  +1 Shot per 4 base levels
|-
|-
|    [[Traps#Wake_of_Fire|'''Wake of Fire''']]   
|    [[Traps#Wake_of_Fire|'''Wake of Fire''']]   
|  +20% Lightning damage per hardpoint
|  +20% Lightning damage per base level
|-
|-
|    [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
|    [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
|  +20% Lightning damage per hardpoint
|  +20% Lightning damage per base level
|-
|-
|    [[Traps#Death_Sentry|'''Death Sentry''']]  
|    [[Traps#Death_Sentry|'''Death Sentry''']]  
|  +20% Lightning damage per hardpoint 
|  +20% Lightning damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|ChargedBoltSentry}}
!Skill level
{{SklTbl1-20|Lightning Damage|1-8 | 1-13 | 1-17 | 1-22 | 1-26 | 1-31 | 1-35 | 1-39.5 | 1-45.5 | 1-51.5 | 1-57.5 | 1-63.5 | 1-69.5 | 1-75.5 | 1-81.5 | 1-87.5 | 1-96.5 | 1-105.5 | 1-114.5 | 1-123.5}}
!1
{{SklTbl21-40Start|ChargedBoltSentry}}
!2
{{SklTbl21-40|Lightning Damage|1-132.5|1-141.5|1-153.5|1-165.5|1-177.5|1-189.5|1-201.5|1-213.5|1-228.5|1-243.5|1-258.5|1-273.5|1-288.5|1-303.5|1-318.5|1-333.5|1-348.5|1-363.5|1-378.5|1-393.5}}
!3
{{SklTblEnd|ChargedBoltSentry}}
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Lightning Damage:||0-9||0-15||0-20||0-25||0-31||0-36||0-42||0-47||0-54||0-61||0-69||0-76||0-83||0-90||0-97||0-105||0-115||0-126||0-137||0-148
|}


{| class="wikitable"
{| class="wikitable"
Line 396: Line 230:
* Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden)


|}
|}
|}


== Wake of Fire ==
== Wake of Fire ==
 
{{Skilldesc|[[File:Wake_of_Fire.png]]|A trap that emits waves of fire|12|[[Traps#Fire_Blast|Fire Blast]] }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Wake%20of%20Fire.png ||'''Description:''' A trap that emits waves of fire'''
|-
|'''Required Level:''' 12
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]]  
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
Line 433: Line 253:
|-
|-
|    [[Traps#Fire_Blast|'''Fire Blast''']]  
|    [[Traps#Fire_Blast|'''Fire Blast''']]  
|  +18% Fire damage per hardpoint
|  +16% Fire damage per base level
|-
|-
|    [[Traps#Wake_of_Inferno|'''Wake of Inferno''']]  
|    [[Traps#Wake_of_Inferno|'''Wake of Inferno''']]  
|  +18% Fire damage per hardpoint
|  +16% Fire damage per base level
|}
|}
|}
|}
 
{{SklTblStart|WakeofFire}}
{| class = "wikitable"
{{SklTbl1-20|Fire Damage|6-12|8-15|10-18|12-21|14-24|16-27|18-30|20-33|25-39|30-45|35-51|40-57|45-63|50-68|55-75|60-81|72-93|83-107|96-120|108-133}}
!Skill level
{{SklTbl21-40Start|WakeofFire}}
!1
{{SklTbl21-40|Fire Damage| 120-146|132-159|148-176|164-193|180-210|196-227|212-244|228-261|249-283|270-305|291-327|312-349|333-371|354-393|375-415|396-437|417-459|438-481|459-503|480-525}}
!2
{{SklTblEnd|WakeofFire}}
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Fire Damage:||7-14||9-18||12-21||14-25||17-29||19-32||21-36||24-40||30-47||36-54||42-62||48-69||54-76||61-84||67-91||73-98||87-114||102-130||117-146||131-162
|}


{| class="wikitable"
{| class="wikitable"
!Version Name!!Patch Notes
! Version Name !!Patch Notes
|-
|-
|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] ||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Synergies decreased from 20% to 18% Fire damage per level.
* Wake of Fire starting damage at level one reduced from 6-12 to 4-6
* Wake of Fire synergies reduced from 18% to 16% (Results in about 70-100 less Fire Damage at level 24 with one maxed synergy)


|-
|-
Line 479: Line 279:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies decreased from 20% to 18% Fire damage per level.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies decreased from 22% to 20% Fire damage per level.
* Synergies decreased from 22% to 20% Fire damage per level.


Line 485: Line 288:
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden)
|}
|}
|}
|}
Line 491: Line 293:


== Blade Fury ==
== Blade Fury ==
{{Skilldesc|[[File:Blade_Fury.png]]|Throw spinning blades to slice up your enemies. |18|[[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Blade_Throw|Blade Throw]] ,  [[Traps#Wake_of_Fire|Wake of Fire]] }}


<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Blade%20Fury.png ||'''Description:''' Throw spinning blades to slice up your enemies. '''
|-
|'''Required Level:''' 18
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Blade_Throw|Blade Throw]] ,  [[Traps#Wake_of_Fire|Wake of Fire]]
|}
|-
|
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
Line 528: Line 316:
|}
|}


{| class = "wikitable"
{{SklTblStart|BladeFury}}
!Skill level
{{SklTbl1-20| Damage |8-10|11-13|14-16|17-19|20-22|23-25|26-28|29-31|34-36|39-41|44-46|49-51|54-56|59-61|64-66|69-71|77-79|85-87|93-95|101-103}}
!1
{{SklTbl1-20| Mana Cost |2|2.1|2.2|2.3|2.5|2.6|2.7|2.8|3|3.1|3.2|3.3|3.5|3.6|3.7|3.8|4|4.1|4.2|4.3}}
!2
{{SklTbl1-20| +% Attack Rating |10|20|30|40|50|60|70|80|90|100|110|120|130|140|150|160|170|180|190|200}}
!3
{{SklTbl21-40Start|BladeFury}}
!4
{{SklTbl21-40| Damage |109-111|117-119|125-127|133-135|141-143|149-151|157-159|165-167|173-175|181-183|189-191|197-199|205-207|213-215|221-223|229-231|237-239|245-247|253-255|261-263}}
!5
{{SklTbl21-40| Mana Cost | 4.5|4.6|4.7|4.8|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3|6.5|6.6|6.7|6.8}}
!6
{{SklTbl21-40| +% Attack Rating | 210|220|230|240|250|260|270|280|290|300|310|320|330|340|350|360|370|380|390|400}}
!7
{{SklTblEnd|BladeFury}}
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Damage:||8-10||11-13||14-16||17-19||20-22||23-25||26-28||29-31||34-36||39-41||44-46||49-51||54-56||59-61||64-66||69-71||77-79||85-87||93-95||101-103
|-
||Mana Cost:||2||2.1||2.2||2.3||2.5||2.6||2.7||2.8||3||3.1||3.2||3.3||3.5||3.6||3.7||3.8||4||4.1||4.2||4.3
|-
|}


{| class="wikitable"
{| class="wikitable"
Line 581: Line 350:
* Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden)
* Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Lightning Sentry ==
== Lightning Sentry ==
 
{{Skilldesc|[[File:Lightning_Sentry.png]]|A trap that shoots lightning to scorch passing enemies.|24|[[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Shock_Web|Shock Web]] ,  [[Traps#Charged_Bolt_Sentry|Charged Bolt Sentry]] }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Lightning%20Sentry.png ||'''Description:''' A trap that shoots lightning to scorch passing enemies.'''
|-
|'''Required Level:''' 24
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Shock_Web|Shock Web]] ,  [[Traps#Charged_Bolt_Sentry|Charged Bolt Sentry]]  
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
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| style="vertical-align:top;" |
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"  
|- style="text-align:left;"  
| Mana cost ||20
| Mana cost ||20
|-  
|-  
Line 617: Line 372:
|-
|-
|      [[Traps#Shock_Web|'''Shock Web''']]  
|      [[Traps#Shock_Web|'''Shock Web''']]  
|  +21% Lightning damage per hardpoint
|  +21% Lightning damage per base level
|-
|-
|      [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']]  
|      [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']]  
|  +21% Lightning damage per hardpoint
|  +21% Lightning damage per base level
|-
|-
|      [[Traps#Death_Sentry|'''Death Sentry''']]  
|      [[Traps#Death_Sentry|'''Death Sentry''']]  
|  +21% Lightning damage per hardpoint
|  +21% Lightning damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|LightningSentry}}
!Skill level
{{SklTbl1-20|Lightning Damage|1-20|1-30|1-39|1-50|1-60|1-70|1-80|1-89|1-106|1-122|1-137|1-154|1-170|1-186|1-201|1-218|1-246|1-274|1-301|1-330}}
!1
{{SklTbl21-40Start|LightningSentry}}
!2
{{SklTbl21-40|Lightning Damage| 1-358|1-386|1-424|1-462|1-500|1-538|1-576|1-614|1-664|1-714|1-764|1-814|1-864|1-914|1-964|1-1014|1-1064|1-1114|1-1164|1-1214}}
!3
{{SklTblEnd|LightningSentry}}
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Lightning Damage:||1-28||1-42||1-56||1-71||1-85||1-99||1-113||1-127||1-150||1-173||1-195||1-218||1-241||1-264||1-286||1-309||1-349||1-389||1-428||1-468
|}


{| class="wikitable"
{| class="wikitable"
Line 669: Line 404:
* Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Wake of Inferno ==
== Wake of Inferno ==
 
{{Skilldesc|[[File:Wake_of_Inferno.png]]|Trap that sprays fire at passing enemies. |24|[[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Wake_of_Fire|Wake of Fire]]  }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Wake%20of%20Inferno.png ||'''Description:''' Trap that sprays fire at passing enemies. '''
|-
|'''Required Level:''' 24
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Wake_of_Fire|Wake of Fire]]   
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
Line 694: Line 415:
| style="vertical-align:top;" |
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"  
|- style="text-align:left;"  
| Mana cost ||20
| Mana cost ||20
|-  
|-  
Line 706: Line 427:
|-
|-
|      [[Traps#Wake_of_Fire|Wake of Fire]]  
|      [[Traps#Wake_of_Fire|Wake of Fire]]  
|  +0.5 Yards per level.
|  +0.5 Yards per base level
|-
|-
|      [[Traps#Fire_Blast|Fire Blast]]  
|      [[Traps#Fire_Blast|Fire Blast]]  
|  +13% Fire damage per hardpoint
|  +13% Fire damage per base level
|-
|-
|      [[Traps#Wake_of_Fire|Wake of Fire]]  
|      [[Traps#Wake_of_Fire|Wake of Fire]]  
|  +13% Fire damage per hardpoint
|  +13% Fire damage per base level
|-
|-
|      [[Traps#Death_Sentry|'''Death Sentry''']]  
|      [[Traps#Death_Sentry|'''Death Sentry''']]  
|  +20% Fire damage per hardpoint
|  +20% Fire damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|WakeofInferno}}
!Skill level
{{SklTbl1-20|Fire Damage|21-53|38-71|56-91|74-111|91-130|109-150|126-170|144-189|165-214|188-238|210-262|232-286|254-310|275-334|298-357|319-381|346-411|374-439|400-468|427-498}}
!1
{{SklTbl21-40Start|WakeofInferno}}
!2
{{SklTbl21-40|Fire Damage| 21-53|38-71|56-91|74-111|91-130|109-150|126-170|144-189|165-214|188-238|210-262|232-286|254-310|275-334|298-357|319-381|346-411|374-439|400-468|427-498}}
!3
{{SklTblEnd|WakeofInferno}}
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Fire Damage:||27-67||50-93||73-119||96-144||119-170||142-196||165-222||188-247||216-278||245-310||273-341||301-372||330-403||358-434||387-465||415-496||450-534||486-572||521-610||556-648
|}


{| class="wikitable"
{| class="wikitable"
Line 765: Line 466:
* Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Death Sentry ==
== Death Sentry ==
 
{{Skilldesc|[[File:Death_Sentry.png]]|Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.|30|[[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Shock_Web|Shock Web]] ,  [[Traps#Charged_Bolt_Sentry|Charged Bolt Sentry]] ,  [[Traps#Lightning_Sentry|Lightning Sentry]] }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Death%20Sentry.png ||'''Description:''' Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.'''
|-
|'''Required Level:''' 30
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Shock_Web|Shock Web]] ,  [[Traps#Charged_Bolt_Sentry|Charged Bolt Sentry]] ,  [[Traps#Lightning_Sentry|Lightning Sentry]]  
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
Line 791: Line 478:
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"  
|- style="text-align:left;"  
| Mana cost: ||20
| Mana cost ||20
|- style="text-align:left;"  
|- style="text-align:left;"  
| Corpse Explosion Damage: ||21-29% total corpse life  
| Corpse Explosion Damage: ||21-29% total corpse life  
Line 803: Line 490:
! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
|-
|-
|      [[Traps#Fire_Blast|Fire Blast]]  
|      [[Traps#Fire_Blast|'''Fire Blast''']]  
|  +1 Shot per 3 levels.
|  +1 Shot per 3 base levels
|-
|-
|      [[Traps#Lightning_Sentry|Lightning Sentry]]  
|      [[Traps#Lightning_Sentry|'''Lightning Sentry''']]  
+13% +15% Lightning damage per hardpoint
|  +15% Lightning damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|DeathSentry}}
!Skill level
{{SklTbl1-20| Radius (y) |3.3 | 3.6 | 4 | 4.3 | 4.6 | 5 | 5.3 | 5.6 | 6 | 6.3 | 6.6 | 7 | 7.3 | 7.6 | 8 | 8.3 | 8.6 | 9 | 9.3 | 9.6}}
!1
{{SklTbl1-20| Lightning Damage: |1-50|1-57|1-65|1-74|1-82|1-90|1-97|1-105|1-120|1-134|1-148|1-162|1-176|1-190|1-203|1-217|1-242|1-265|1-290|1-314}}
!2
{{SklTbl21-40Start|DeathSentry}}
!3
{{SklTbl21-40| Radius (y) |10 | 10.3 | 10.6 | 11 | 11.3 | 11.6 | 12 | 12.3 | 12.6 | 13 | 13.3 | 13.6 | 14 | 14.3 | 14.6 | 15 | 15.3 | 15.6 | 16 | 16.3}}
!4
{{SklTbl21-40| Lightning Damage: |1-338 | 1-362 | 1-392 | 1-422 | 1-452 | 1-482 | 1-512 | 1-542 | 1-578 | 1-614 | 1-650 | 1-686 | 1-722 | 1-758 | 1-794 | 1-830 | 1-866 | 1-902 | 1-938 | 1-974 }}
!5
{{SklTblEnd|DeathSentry}}
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Radius (y):||3.3||3.6||4||4.3||4.6||5||5.3||5.6||6||6.3||6.6||7||7.3||7.6||8||8.3||8.6||9||9.3||9.6
|-
||Lightning Damage:||1-57||1-66||1-75||1-85||1-94||1-103||1-112||1-121||1-138||1-154||1-170||1-186||1-202||1-218||1-234||1-250||1-278||1-305||1-333||1-361
|}


{| class="wikitable"
{| class="wikitable"
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* Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden)
* Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Blade Shield ==
== Blade Shield ==
 
{{Skilldesc|[[File:Blade_Shield.png]]|Spinning blades slice enemies who stray too close.|30| [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Blade_Throw|Blade Throw]] ,  [[Traps#Wake_of_Fire|Wake of Fire]] ,  [[Traps#Blade_Fury|Blade Fury]] }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Blade%20Shield.png ||'''Description:''' Spinning blades slice enemies who stray too close. '''
|-
|'''Required Level:''' 30
|-
|'''Prerequisites:'''  [[Traps#Fire_Blast|Fire Blast]] ,  [[Traps#Blade_Throw|Blade Throw]] ,  [[Traps#Wake_of_Fire|Wake of Fire]] ,  [[Traps#Blade_Fury|Blade Fury]]  
|}
|-
|-
|
|
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
| style="vertical-align:top;" |
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: ||30 seconds, +4 seconds per level
|-  
|-  
| style="text-align:left;" colspan="2" | Deals 50% of weapon damage as area of effect   
| style="text-align:left;" colspan="2" | Deals 50% of weapon damage as area of effect   
|-  
|-  
| style="text-align:left;" colspan="2" | Adds 1 blade per 10 levels   
| style="text-align:left;" colspan="2" | +1 blade every 13 levels (13, 26, 39, 52...)  
|}
|}
| style="width:20px" |
| style="width:20px" |
Line 894: Line 546:
|-
|-
|        [[Traps#Blade_Throw|'''Blade Throw''']]  
|        [[Traps#Blade_Throw|'''Blade Throw''']]  
|  +8% Damage per hardpoint
|  +7% Damage per base level
|-
|-
|      [[Traps#Blade_Fury|'''Blade Fury''']]  
|      [[Traps#Blade_Fury|'''Blade Fury''']]  
|  +8% Damage per hardpoint
|  +7% Damage per base level
|}
|}
|}
|}


{| class = "wikitable"
{{SklTblStart|BladeShield}}
!Skill level
{{SklTbl1-20| Damage |6-8 | 8-10 | 10-12 | 12-14 | 14-16 | 16-18 | 18-20 | 20-22 | 22-25 | 24-28 | 26-31 | 28-34 | 30-37 | 32-40 | 34-43 | 36-46 | 39-49 | 42-52 | 45-55 | 48-58}}
!1
{{SklTbl1-20| Mana Cost |25|27|29|31|33|35|37|39|41|43|45|47|49|51|53|55|57|59|61|63}}
!2
{{SklTbl1-20| Duration |30|34|38|42|46|50|54|58|62|66|70|74|78|82|86|90|94|98|102|106}}
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Damage:||6-10||8-13||10-16||12-19||14-22||16-25||18-28||20-31||23-35||26-39||29-43||32-47||35-51||38-55||41-59||44-63||48-68||52-73||56-78||60-83
|-
||Mana Cost:||25||27||29||31||33||35||37||39||41||43||45||47||49||51||53||55||57||59||61||63
|-
!Skill level
!21
!22
!23
!24
!25
!26
!27
!28
!29
!30
!31
!32
!33
!34
!35
!36
!37
!38
!39
!40
|-
||Damage:||64-88||68-93||73-99||78-105||83-111||88-117||93-123||98-129||104-136||110-143||116-150||122-157||128-164||134-171||140-178||146-185||152-192||158-199||164-206||170-213


|-
{{SklTbl21-40Start|BladeShield}}
||Mana Cost:||65||67||69||71||73||75||77||79||81||83||85||87||89||91||93||95||97||99||101||1063
{{SklTbl21-40| Damage |51-61 | 54-64 | 57-68 | 60-72 | 63-76 | 66-80 | 69-84 | 72-88 | 76-92 | 80-96 | 84-100 | 88-104 | 92-108 | 96-112 | 100-116 | 104-120 | 108-124 | 112-128 | 116-132 | 120-136}}
|-
{{SklTbl21-40| Mana Cost |65|67|69|71|73|75|77|79|81|83|85|87|89|91|93|95|97|99|101|103}}
!Skill level
{{SklTbl21-40| Duration |110|114|118|122|126|130|134|138|142|146|150|154|158|162|166|170|174|178|182|186}}
!41
{{SklTblEnd|BladeShield}}
!42
!43
!44
!45
!46
!47
!48
!49
!50
!51
!52
!53
!54
!55
!
!
!
!
!
|-
||Damage:||176-220||182-227||188-234||194-241||200-248||206-255||212-262||218-269||224-276||230-283||236-290||242-297||248-304||254-311||260-318||
||||||||||
|-
||Mana Cost:||105||107||109||111||113||115||117||119||121||123||125||127||129||131||133||||||||||
|}


{| class="wikitable"
{| class="wikitable"
Line 988: Line 569:
|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] ||
|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] ||
* Blade Shield damage scaling at all levels decreased
* Blade Shield damage scaling at all levels decreased
* Blade Shield damage synergies increased from 4% to 8%
* Blade Shield damage synergies increased from 4% to 7%


|-
|-

Latest revision as of 23:43, 1 April 2025

Skill Tree Changes: Now correctly apply '+% elemental damage' and '-% elemental resistance' from items/jewels.

Fire Blast

Description: Throw a fire bomb to blast your enemies to bits.
Required Level: 1
Prerequisites: None
Radius 3.3 Yards
Synergies Bonus to skill
Shock Web +10% Fire damage per base level
Charged Bolt Sentry +10% Fire damage per base level
Wake of Fire +10% Fire damage per base level
Lightning Sentry +10% Fire damage per base level
Wake of Inferno +10% Fire damage per base level
Death Sentry +10% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage : 3-4 4-6 6-9 7-11 9-14 10-16 12-19 13-21 17-27 21-32 25-38 29-43 33-49 37-54 41-60 45-65 55-77 65-89 75-101 85-113
Mana Cost : 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3
More Levels
Version Name Patch Notes
#17 Tourmaline
  • Fire Blast no longer receives a fire damage synergy from Lightning Sentry.
  • Fire Blast fire damage synergies increased from 10% to 12%.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden)

Shock Web

Description: Throw a web of lightning to shock your enemies.
Required Level: 6
Prerequisites: Fire Blast
Duration 3.6 Seconds
Mana cost 6
Synergies Bonus to skill
Fire Blast +1 Missile per 3 levels
Charged Bolt Sentry +20% Lightning damage per base level
Lightning Sentry +20% Lightning damage per base level
Death Sentry +20% Lightning damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Spikes : 6 6 6 7 7 7 7 8 8 8 8 9 9 9 9 10 10 10 10 11
Lightning Damage : 1-10 1-13 1-16 1-19 1-22 1-25 1-28 1-31 1-37 1-43 1-49 1-55 1-61 1-67 1-73 1-79 1-89 1-99 1-109 1-119
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden)

Blade Throw

Description: Set a spinning blade to patrol between you and target point.
Required Level: 6
Prerequisites: None
Duration 1 Second
Mana cost 7
Deals 50% of weapon damage
Synergies Bonus to skill
Blade Fury +16% Damage per base level
Blade Shield +16% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage : 6-10 9-13 12-16 15-19 18-22 21-25 24-28 27-31 31-35 35-39 39-43 43-47 47-51 51-55 55-59 59-63 64-68 69-73 74-78 79-83
+% Attack Rating : 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100
More Levels
Version Name Patch Notes
#20 Perlite
  • Blade Throw no longer shares a maximum trap count with the elemental trap so it will no longer destroy an existing trap if 5 are deployed.
Older Versions
#13 Titanium
  • Blade Throw’s damage synergies have been reduced from 20% to 16%.
#5 Limestone
  • Blade Sentinel has been replaced with Blade Throw.
#1 Bedrock
  • Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden)

Charged Bolt Sentry

Description: A trap that emits charged bolts at enemies that pass near.
Required Level: 12
Prerequisites: Fire Blast , Shock Web
Mana cost 13
Shoots 5 times
Releases 5 charged bolts
Synergies Bonus to skill
Shock Web +1 Bolt per 3 base levels
Lightning Sentry +1 Shot per 4 base levels
Wake of Fire +20% Lightning damage per base level
Lightning Sentry +20% Lightning damage per base level
Death Sentry +20% Lightning damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-8 1-13 1-17 1-22 1-26 1-31 1-35 1-39.5 1-45.5 1-51.5 1-57.5 1-63.5 1-69.5 1-75.5 1-81.5 1-87.5 1-96.5 1-105.5 1-114.5 1-123.5
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden)

Wake of Fire

Description: A trap that emits waves of fire
Required Level: 12
Prerequisites: Fire Blast
Mana cost 13
Shoots 5 times
Synergies Bonus to skill
Fire Blast +16% Fire damage per base level
Wake of Inferno +16% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 6-12 8-15 10-18 12-21 14-24 16-27 18-30 20-33 25-39 30-45 35-51 40-57 45-63 50-68 55-75 60-81 72-93 83-107 96-120 108-133
More Levels
Version Name Patch Notes
#21 Shungite
  • Wake of Fire starting damage at level one reduced from 6-12 to 4-6
  • Wake of Fire synergies reduced from 18% to 16% (Results in about 70-100 less Fire Damage at level 24 with one maxed synergy)
Older Versions
#20 Perlite
  • Synergies decreased from 20% to 18% Fire damage per level.
#16 Jade
  • Synergies decreased from 22% to 20% Fire damage per level.
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden)

Blade Fury

Description: Throw spinning blades to slice up your enemies.
Required Level: 18
Prerequisites: Fire Blast , Blade Throw , Wake of Fire
Mana cost 3
Deals 87% of weapon damage
Always pierces
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage : 8-10 11-13 14-16 17-19 20-22 23-25 26-28 29-31 34-36 39-41 44-46 49-51 54-56 59-61 64-66 69-71 77-79 85-87 93-95 101-103
Mana Cost : 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3
+% Attack Rating : 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200
More Levels
Version Name Patch Notes
#13 Titanium
  • Blade Fury has been reworked slightly. The blade travel range has been shortened so that it ends at the edge of the screen rather then kill offscreen. The time delay to shoot another blade while channeling has been increased by 40 milliseconds. The starting mana cost has increased from 1 to 2. The skill now always pierces monsters.
Older Versions
#12 Edenite
  • Blade Fury has been reworked. A channeling skill that fires a short ranged blade that pierces enemies. Once it reaches it’s maximum range, it splits into two and shoots towards two nearby enemies and disappears on contact. Undone due to new bug discovered.
#11 Kyanite
  • Affected by piercing attack and hit box enlargened slightly.
#1 Bedrock
  • Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden)

Lightning Sentry

Description: A trap that shoots lightning to scorch passing enemies.
Required Level: 24
Prerequisites: Fire Blast , Shock Web , Charged Bolt Sentry
Mana cost 20
Shoots 10 times
Synergies Bonus to skill
Shock Web +21% Lightning damage per base level
Charged Bolt Sentry +21% Lightning damage per base level
Death Sentry +21% Lightning damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-20 1-30 1-39 1-50 1-60 1-70 1-80 1-89 1-106 1-122 1-137 1-154 1-170 1-186 1-201 1-218 1-246 1-274 1-301 1-330
More Levels
Version Name Patch Notes
#12 Edenite
  • Synergies increased from +20% to +21% Lightning damage per level.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden)

Wake of Inferno

Description: Trap that sprays fire at passing enemies.
Required Level: 24
Prerequisites: Fire Blast , Wake of Fire
Mana cost 20
Shoots 10 times
Synergies Bonus to skill
Wake of Fire +0.5 Yards per base level
Fire Blast +13% Fire damage per base level
Wake of Fire +13% Fire damage per base level
Death Sentry +20% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 21-53 38-71 56-91 74-111 91-130 109-150 126-170 144-189 165-214 188-238 210-262 232-286 254-310 275-334 298-357 319-381 346-411 374-439 400-468 427-498
More Levels
Version Name Patch Notes
#16 Jade
Older Versions
#15 Graphite
  • Skill reworked as follows: now fires in a cone formation rather than a straight line.
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden)

Death Sentry

Description: Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.
Required Level: 30
Prerequisites: Fire Blast , Shock Web , Charged Bolt Sentry , Lightning Sentry
Mana cost 20
Corpse Explosion Damage: 21-29% total corpse life
Shoots 5 times
Synergies Bonus to skill
Fire Blast +1 Shot per 3 base levels
Lightning Sentry +15% Lightning damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y) : 3.3 3.6 4 4.3 4.6 5 5.3 5.6 6 6.3 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6
Lightning Damage: : 1-50 1-57 1-65 1-74 1-82 1-90 1-97 1-105 1-120 1-134 1-148 1-162 1-176 1-190 1-203 1-217 1-242 1-265 1-290 1-314
More Levels
Version Name Patch Notes
#10 Tanzanite
  • Corpse explosion damage reduced greatly.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden)

Blade Shield

Description: Spinning blades slice enemies who stray too close.
Required Level: 30
Prerequisites: Fire Blast , Blade Throw , Wake of Fire , Blade Fury
Deals 50% of weapon damage as area of effect
+1 blade every 13 levels (13, 26, 39, 52...)
Synergies Bonus to skill
Blade Throw +7% Damage per base level
Blade Fury +7% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage : 6-8 8-10 10-12 12-14 14-16 16-18 18-20 20-22 22-25 24-28 26-31 28-34 30-37 32-40 34-43 36-46 39-49 42-52 45-55 48-58
Mana Cost : 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63
Duration : 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90 94 98 102 106
More Levels
Version Name Patch Notes
#20 Perlite
  • Blade Shield damage scaling at all levels decreased
  • Blade Shield damage synergies increased from 4% to 7%
Older Versions
#19 Zincite
  • Blade Shield physical skill damage per level reduced slightly at levels 23+
  • Blade Shield damage synergies reduced from 5% to 4%
  • Blade Shield now gains a new blade every 13 levels (was 10)
#18 Flint
  • Blade Shield now uses accuracy instead of always hitting
#12 Edenite
  • Duration shortened from 240 to 30 seconds and duration scaling shortened from +10 to +4 seconds per level.
  • Blade Shield’s tooltip now shows the duration.
#10 Tanzanite
  • Skill reworked as follows: fires auto-targeting projectiles. Compared to vanilla D2 Blade Shield skill damage is now affected by:
    • Any off-weapon %ED (e.g. Fortitude Runeword, %ED modifiers against undead/demons, stat modifiers like Strength and Dexterity)
    • Critical Strike, Deadly Strike and Crushing Blow
    • Freeze Target and Blind, as well as all CoC/CoS effects
    • Attack Rating
    • Weapon modifiers regarding AR and %ED coming from skills are also calculated depending on the utilized weapon type (i.e. claw mastery)
    • Blade Skills are always considered a main-hand attack
    • Blades are shot every 0.8 seconds, with a one second delay after casting the shield (casting the shield does not trigger an attack)
    • Sources of flat damage from items are added to the weapon damage calculation step which is affected by the 50% less damage multiplier
    • Weapon no longer loses durability
#1 Bedrock
  • Compared with Vanilla D2: base weapon damage increased moderately, damage scaling increased lightly, duration lengthened greatly and added synergies from Blade Throw and Blade Fury. (Bedrock #1-hidden)