Passive and Magic Skills: Difference between revisions

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== Inner Sight ==
== Inner Sight ==
 
{{Skilldesc|[[File:Inner_Sight.png]] |Passive Aura - Illuminates nearby enemies making them easier for you and your party to hit.|1|None}}
{|
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Inner%20Sight.png ||'''Description:'''  Passive Aura - Illuminates nearby enemies making them easier for you and your party to hit. '''
|-
|'''Required Level:''' 1
|-
|'''Prerequisites:''' None
|}


{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
|-
| style="text-align:left;" | Raduis: || 18 Yards
| style="text-align:left;" | Radius: || 18 Yards
|}
|}
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
Line 22: Line 13:
|}
|}


<div style="max-width: 100%; display: flex; align-items: flex-start;">
{{SklTblStart|InnerSight}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|-Enemy Defense|-40|-65|-90|-115|-140|-165|-190|-215|-260|-305|-350|-395|-440|-485|-530|-575|-635|-695|-755|-815}}
{| class="wikitable" margin-right: 0;"
{{SklTbl21-40Start|InnerSight}}
    |-
{{SklTbl21-40|-Enemy Defense|-875|-935|-1015|-1095|-1175|-1255|-1335|-1415|-1515|-1615|-1715|-1815|-1915|-2015|-2115|-2215|-2315|-2415|-2515|-2615}}
    ! style="text-align:left;" | Skill level:
{{SklTblEnd|InnerSight}}
    |-
    ! style="text-align:left;" | Enemy Defense:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||-40||-65||-90||-115||-140||-165||-190||-215||-260||-305||-350||-395||-440||-485||-530||-575||-635||-695||-755||-815||-875||-935||-1015||-1095||-1175||-1255||-1335||-1415||-1515||-1615||-1715||-1815||-1915||-2015||-2115||-2215||-2315||-2415||-2515||-2615
    |}
    </div>
</div>
 


{| class="wikitable"
{| class="wikitable"
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* Inner Sight no longer has a mana cost.
* Inner Sight no longer has a mana cost.


|}
|}
|}
|}
|}
Line 73: Line 51:
== Lethal Strike ==
== Lethal Strike ==
(Renamed from Critical Strike)
(Renamed from Critical Strike)
{|
{{Skilldesc|[[File:Lethal_Strike.png]]|Passive - Your attacks have a chance to do double damage.|1|None}}
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Lethal%20Strike.png ||'''Description:''' Passive - Your attacks have a chance to do double damage. '''
|-
|'''Required Level:''' 1
|-
|'''Prerequisites:''' None
|}


{| class="wikitable" style="display: inline-table;  margin-right: 50px;"
{| class="wikitable" style="display: inline-table;  margin-right: 50px;"
Line 90: Line 60:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|LethalStrike}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|%Critical Chance|16%|25%|32%|38%|42%|46%|49%|51%|54%|56%|58%|59%|61%|62%|63%|65%|65%|66%|67%|68%}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl21-40Start|LethalStrike}}
    |-
{{SklTbl21-40|%Critical Chance|68%|69%|70%|71%|71%|71%|72%|72%|73%|73%|74%|74%|74%|74%|74%|75%|75%|76%|76%|76%}}
    ! style="text-align:left;" | Skill level:
{{SklTblEnd|LethalStrike}}
    |-
    ! style="text-align:left;" | Critical Chance:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||16%||25%||32%||38%||42%||46%||49%||51%||54%||56%||58%||59%||61%||62%||63%||65%||65%||66%||67%||68%||68%||69%||70%||71%||71%||71%||72%||72%||73%||73%||74%||74%||74%||74%||74%||75%||75%||76%||76%||76%
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"
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* Critical Strike has been renamed Lethal Strike to avoid confusion with the stat of the same name.
* Critical Strike has been renamed Lethal Strike to avoid confusion with the stat of the same name.


|}
|}
|}


== Phase Run ==
== Phase Run ==
{|
{{Skilldesc|[[File:Phase_Run.png]]|Transcend to a heightened state, granting faster movement and hit recovery. |6|[[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]] }}
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Phase%20Run.png ||'''Description:''' Transcend to a heightened state, granting faster movement and hit recovery. '''
|-
|'''Required Level:''' 6
|-
|'''Prerequisites:''' [[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]]
|}
This skill replaces ''Slow Missiles''. When cast, it now provides a short burst of speed and increased hit recovery for a short duration.
This skill replaces ''Slow Missiles''. When cast, it now provides a short burst of speed and increased hit recovery for a short duration.
|-
|-
Line 145: Line 93:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|PhaseRun}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|Duration in seconds|7|7.3|7.7|8|8.4|8.8|9.1|9.5|9.8|10.2|10.6|10.9|11.3|11.6|12|12.4|12.7|13.1|13.4|13.8}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl1-20|%Reset Duration Chance|2%|2%|3%|3%|3%|4%|4%|4%|5%|5%|5%|6%|6%|6%|7%|7%|7%|8%|8%|8%}}
    |-
{{SklTbl1-20|Mana Cost|1|1|1|1.2|1.5|1.7|2|2.2|2.5|2.7|3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2}}
    ! style="text-align:left;" | Skill level:
{{SklTbl21-40Start|PhaseRun}}
    |-
{{SklTbl21-40|Duration in seconds |14.2|14.5|14.9|15.2|15.6|16|16.3|16.7|17|17.4|17.8|18.1|18.5|18.8|19.2|19.6|19.9|20.3|20.6|21}}
    ! style="text-align:left;" | Duration in seconds:
{{SklTbl21-40|%Reset Duration Chance|9%|9%|9%|10%|10%|10%|11%|11%|11%|12%|12%|12%|13%|13%|13%|14%|14%|14%|15%|15%}}
    |-
{{SklTbl21-40|Mana Cost|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2}}
    ! style="text-align:left;" | Reset Duration Chance:
{{SklTblEnd|PhaseRun}}
    |-
    ! style="text-align:left;" | Mana Cost:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||7||7.3||7.7||8||8.4||8.8||9.1||9.5||9.8||10.2||10.6||10.9||11.3||11.6||12||12.4||12.7||13.1||13.4||13.8||14.2||14.5||14.9||15.2||15.6||16||16.3||16.7||17||17.4||17.8||18.1||18.5||18.8||19.2||19.6||19.9||20.3||20.6||21
    |-
    |- style="text-align:right;"
    ||2%||2%||3%||3%||3%||4%||4%||4%||5%||5%||5%||6%||6%||6%||7%||7%||7%||8%||8%||8%||9%||9%||9%||10%||10%||10%||11%||11%||11%||12%||12%||12%||13%||13%||13%||14%||14%||14%||15%||15%
    |-
    |- style="text-align:right;"
    ||1||1||1||1.2||1.5||1.7||2||2.2||2.5||2.7||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"  
!Version Name!!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Phase Run chance to reset duration reduced slightly at higher levels (11% to 8% @Lvl20)
* Phase Run’s duration reset on kill can now trigger from any kills, even non-weapon damage skills.
 
|-  
|-
| Older Versions
| Older Versions
|
|
Line 187: Line 115:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Phase Run chance to reset duration reduced slightly at higher levels (11% to 8% @Lvl20)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Has a chance to reset the skill duration on kill.
* Has a chance to reset the skill duration on kill.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Phase Run can now be assigned to left click.
* Phase Run can now be assigned to left click.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|  
* No longer does damage.
* No longer does damage.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Phase Run’s icon in the skill tree moved because it was on the wrong row.
* Phase Run’s icon in the skill tree moved because it was on the wrong row.
* Phase Run’s damage scaling and starting duration have been increased slightly.
* Phase Run’s damage scaling and starting duration have been increased slightly.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Activating Phase Run is now based on your attack speed instead of cast speed.
* Activating Phase Run is now based on your attack speed instead of cast speed.
* Phase Run’s additional duration per level has been increased.
* Phase Run’s additional duration per level has been increased.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|  
* New Skill: Phase Run; Replaces Slow Missiles.
* New Skill: Phase Run; Replaces Slow Missiles.
 
|}
|}
|}
|}
|}
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== Dodge ==
== Dodge ==


{|
{{Skilldesc|[[File:Dodge.png]]|Passive - You have a chance to dodge a melee attack while attacking or standing still.|6|[[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]]}}
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Dodge.png ||'''Description:''' Passive - You have a chance to dodge a melee attack while attacking or standing still.'''
|-
|'''Required Level:''' 6
|-
|'''Prerequisites:'''  [[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]]
|}


{| class="wikitable" style="display: inline-table;  margin-right: 50px;"
{| class="wikitable" style="display: inline-table;  margin-right: 50px;"
Line 234: Line 152:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|Dodge}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|%Chance to Dodge|9%|14%|18%|21%|24%|26%|27%|29%|30%|31%|32%|33%|34%|35%|35%|36%|37%|37%|37%|38%}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl21-40Start|Dodge}}
    |-
{{SklTbl21-40|%Chance to Dodge|38%|39%|39%|39%|39%|40%|40%|40%|41%|41%|41%|41%|42%|42%|42%|42%|42%|42%|42%|42%}}
    ! style="text-align:left;" | Skill level:
{{SklTblEnd|Dodge}}
    |-
    ! style="text-align:left;" | Chance to Dodge:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||9%||14%||18%||21%||24%||26%||27%||29%||30%||31%||32%||33%||34%||35%||35%||36%||37%||37%||37%||38%||38%||39%||39%||39%||39%||40%||40%||40%||41%||41%||41%||41%||42%||42%||42%||42%||42%||42%||42%||42%
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"  
!Version Name!!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Dodge will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
* Avoid, Evade & Dodge now gain an additional 1% chance per 5 base levels.
* Dodge chance to avoid damage reduced.
|-  
*Conflicting past [[Patch_Notes|Patch Notes]], these two changes are also listed for patch [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]
|-
| Older Versions
| Older Versions
|
|
Line 267: Line 170:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Dodge will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
* Dodge chance to avoid damage reduced.
* Conflicting past Patch Notes, these two changes are also listed for patch #12 Edenite
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Recovery animation speeds doubled.
* Recovery animation speeds doubled.
 
|}
|}
|}
|}
|}
Line 275: Line 183:
== Avoid ==
== Avoid ==


{|
{{Skilldesc|[[File:Avoid.png]]|Passive - You have a chance to dodge enemy missiles while attacking or standing still.|12|None}}
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Avoid.png ||'''Description:'''  Passive - You have a chance to dodge enemy missiles while attacking or standing still. '''
|-
|'''Required Level:''' 12
|-
|'''Prerequisites:''' None
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{Skilldescnosynergiesleft}}
  <div style="flex-shrink: 0; margin-right: 0;">
    {| class="wikitable" margin-right: 0;"
    |-
    ! style="text-align:left;" | Skill level:
    |-
    ! style="text-align:left;" | Chance to Avoid:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||8%||12%||16%||19%||22%||24%||25%||26%||28%||29%||30%||31%||32%||32%||33%||34%||34%||34%||35%||35%||36%||36%||36%||37%||37%||37%||38%||38%||38%||38%||38%||38%||39%||39%||39%||39%||39%||40%||40%||40%
    |}
    </div>
</div>


'''Synergies:''' None
{{SklTblStart|Avoid}}
{{SklTbl1-20|%Chance to Avoid|8%|12%|16%|19%|22%|24%|25%|26%|28%|29%|30%|31%|32%|32%|33%|34%|34%|34%|35%|35%}}
{{SklTbl21-40Start|Avoid}}
{{SklTbl21-40|%Chance to Avoid|36%|36%|36%|37%|37%|37%|38%|38%|38%|38%|38%|38%|39%|39%|39%|39%|39%|40%|40%|40%}}
{{SklTblEnd|Avoid}}


{| class="wikitable"
{| class="wikitable"  
!Version Name!!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Dodge will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
* Avoid, Evade & Dodge now gain an additional 1% chance per 5 base levels.
* Dodge chance to avoid damage reduced.
|-  
*Conflicting past [[Patch_Notes|Patch Notes]], these two changes are also listed for patch [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]
|-
| Older Versions
| Older Versions
|
|
Line 320: Line 205:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Recovery animation speeds doubled.
* Dodge will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
 
* Dodge chance to avoid damage reduced.
* Conflicting past [[Patch_Notes|Patch Notes]], these two changes are also listed for patch [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Recovery animation speeds doubled.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Avoid chance to dodge decreased from 24% to 22% at Level 1
* Avoid chance to dodge decreased from 24% to 22% at Level 1
 
|}
|}
|}
|}
|}


== Penetrate ==
== Penetrate ==
 
{{Skilldesc|[[File:Penetrate.png]]|Passive - Increases your attack rating.|12|[[Passive_and_Magic_Skills#Lethal_Strike|Lethal Strike]]}}
{|
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Penetrate.png ||'''Description:'''  Passive - Increases your attack rating.'''
|-
|'''Required Level:''' 12
|-
|'''Prerequisites:''' [[Passive_and_Magic_Skills#Lethal_Strike|Lethal Strike]]
|}
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
Line 349: Line 228:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|Penetrate}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|+% Attack Rating|+75%|+90%|+105%|+120%|+135%|+150%|+165%|+180%|+195%|+210%|+225%|+240%|+255%|+270%|+285%|+300%|+315%|+330%|+345%|+360%}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl21-40Start|Penetrate}}
    |-
{{SklTbl21-40|+% Attack Rating|+375%|+390%|+405%|+420%|+435%|+450%|+465%|+480%|+495%|+510%|+525%|+540%|+555%|+570%|+585%|+600%|+615%|+630%|+645%|+660%}}
    ! style="text-align:left;" | Skill level:
{{SklTblEnd|Penetrate}}
    |-
    ! style="text-align:left;" | Attack Rating:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||+75%||+90%||+105%||+120%||+135%||+150%||+165%||+180%||+195%||+210%||+225%||+240%||+255%||+270%||+285%||+300%||+315%||+330%||+345%||+360%||+375%||+390%||+405%||+420%||+435%||+450%||+465%||+480%||+495%||+510%||+525%||+540%||+555%||+570%||+585%||+600%||+615%||+630%||+645%||+660%
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"
Line 384: Line 250:
* Starting attack rating increased from +35% to +75% (Hidden) Compared with Vanilla D2, attack rating scaling increased moderately.
* Starting attack rating increased from +35% to +75% (Hidden) Compared with Vanilla D2, attack rating scaling increased moderately.


|}
|}
|}
|}
|}


== Evade ==
== Evade ==
{|
{{Skilldesc|[[File:Evade.png]]|Passive - You have a chance to dodge a melee or missile attack while walking or running.|18|None}}
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Evade%20.png ||'''Description:''' Passive - You have a chance to dodge a melee or missile attack while walking or running.'''
|-
|'''Required Level:''' 18
|-
|'''Prerequisites:''' None
|}


{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
Line 405: Line 264:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|Evade}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|% Attack Rating|6%|11%|14%|17%|20%|21%|23%|24%|26%|26%|27%|28%|29%|30%|30%|31%|31%|32%|32%|32%}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl21-40Start|Evade}}
    |-
{{SklTbl21-40|% Attack Rating |33%|33%|34%|34%|34%|34%|35%|35%|35%|35%|35%|35%|36%|36%|36%|36%|36%|37%|37%|37%}}
    ! style="text-align:left;" | Skill level:
{{SklTblEnd|Evade}}
    |-
    ! style="text-align:left;" | Chance to Evade:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||6%||11%||14%||17%||20%||21%||23%||24%||26%||26%||27%||28%||29%||30%||30%||31%||31%||32%||32%||32%||33%||33%||34%||34%||34%||34%||35%||35%||35%||35%||35%||35%||36%||36%||36%||36%||36%||37%||37%||37%
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"  
!Version Name!!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Evade will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
* Avoid, Evade & Dodge now gain an additional 1% chance per 5 base levels.
* Evade chance to avoid damage reduced.
|-  
*Conflicting past [[Patch_Notes|Patch Notes]], these two changes are also listed for patch [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]
|-
| Older Versions
| Older Versions
|
|
Line 438: Line 282:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Evade will no longer trigger a dodge animation which also means they will no longer interrupt the amazon while performing actions.
* Evade chance to avoid damage reduced.
* Conflicting past [[Patch_Notes|Patch Notes]], these two changes are also listed for patch [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Recovery animation speeds doubled.
* Recovery animation speeds doubled.
 
|}
|}
|}
|}
|}


== Decoy ==
== Decoy ==
 
{{Skilldesc|[[File:Decoy.png]]|Creates a stationary duplicate of yourself that draws fire from enemies and shoots arrows.|24|[[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]], [[Passive_and_Magic_Skills#Phase_Run|Phase Run]]}}
{|
|rowspan="4"|https://pathofdiablo.com/wiki/images/amazon/Decoy.png
|-
|'''Description:''' Creates a stationary duplicate of yourself that draws fire from enemies and shoots arrows.
|-
|'''Required Level:''' 24
|-
|'''Prerequisites:''' [[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]], [[Passive_and_Magic_Skills#Phase_Run|Phase Run]]  
|}


{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
Line 463: Line 303:
|-
|-
| style="text-align:left;" | Base Life: || 50% of player's maximum life  
| style="text-align:left;" | Base Life: || 50% of player's maximum life  
|-
| style="text-align:left;" | Duration: || 3 seconds, +0.2 seconds per level
|}
|}
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
Line 473: Line 311:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|Decoy}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|Damage|12 - 7|12 - 13|12 - 19|12 - 25|12 - 31|12 - 37|12 - 43|12 - 49|12 - 55|12 - 61|12 - 67|12 - 73|12 - 79|12 - 85|12 - 91|12 - 97|12 - 103|12 - 109|12 - 115|12 - 121}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl1-20|Resistances|+4%|+8%|+12%|+16%|+20%|+24%|+28%|+32%|+36%|+40%|+44%|+48%|+52%|+56%|+60%|+64%|+68%|+72%|+76%|+80%}}
    |-
{{SklTbl1-20|Attack Rating|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%}}
    ! style="text-align:left;" | Skill level:
{{SklTbl1-20|Life|+10%|+20%|+30%|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%}}
    |-
{{SklTbl1-20|Duration in seconds|3|3.2|3.4|3.6|3.8|4|4.2|4.4|4.6|4.8|5|5.2|5.4|5.6|5.8|6|6.2|6.4|6.6|6.8}}
    ! style="text-align:left;" | Damage:
{{SklTbl1-20|Mana Cost|19|19|18|18|17|17|16|16|15|15|14|14|13|13|12|12|11|11|10|10}}
    |-
{{SklTbl21-40Start|Decoy}}
    ! style="text-align:left;" | Resistances:
{{SklTbl21-40|Damage |12 - 127|12 - 133|12 - 139|12 - 145|12 - 151|12 - 157|12 - 163|12 - 169|12 - 175|12 - 181|12 - 187|12 - 193|12 - 199|12 - 205|12 - 211|12 - 217|12 - 223|12 - 229|12 - 235|12 - 241}}
    |-
{{SklTbl21-40|Resistances|+84%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%|+85%}}
    ! style="text-align:left;" | Attack Rating:
{{SklTbl21-40|Attack Rating|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%}}
    |-
{{SklTbl21-40|Life |+210%|+220%|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%}}
    ! style="text-align:left;" | Life:
{{SklTbl21-40|Duration in seconds|7|7.2|7.4|7.6|7.8|8|8.2|8.4|8.6|8.8|9|9.2|9.4|9.6|9.8|10|10.2|10.4|10.6|10.8}}
    |-
{{SklTbl21-40|Mana Cost|9|9|8|8|7|7|6|6|5|5|4|4|3|3|2|2|1|1|1|1}}
    ! style="text-align:left;" | Duration in seconds:
{{SklTblEnd|Decoy}}
    |-
    ! style="text-align:left;" | Mana Cost:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px; white-space:nowrap;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||12 - 7||12 - 13||12 - 19||12 - 25||12 - 31||12 - 37||12 - 43||12 - 49||12 - 55||12 - 61||12 - 67||12 - 73||12 - 79||12 - 85||12 - 91||12 - 97||12 - 103||12 - 109||12 - 115||12 - 121||12 - 127||12 - 133||12 - 139||12 - 145||12 - 151||12 - 157||12 - 163||12 - 169||12 - 175||12 - 181||12 - 187||12 - 193||12 - 199||12 - 205||12 - 211||12 - 217||12 - 223||12 - 229||12 - 235||12 - 241
    |- style="text-align:right;"
    ||+4%||+8%||+12%||+16%||+20%||+24%||+28%||+32%||+36%||+40%||+44%||+48%||+52%||+56%||+60%||+64%||+68%||+72%||+76%||+80%||+84%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%||+85%
    |- style="text-align:right;"
    ||+40%||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%||+250%||+260%||+270%||+280%||+290%||+300%||+310%||+320%||+330%||+340%||+350%||+360%||+370%||+380%||+390%||+400%||+410%||+420%||+430%
    |- style="text-align:right;"
    ||+10%||+20%||+30%||+40%||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%||+250%||+260%||+270%||+280%||+290%||+300%||+310%||+320%||+330%||+340%||+350%||+360%||+370%||+380%||+390%||+400%
    |- style="text-align:right;"
    ||3||3.2||3.4||3.6||3.8||4||4.2||4.4||4.6||4.8||5||5.2||5.4||5.6||5.8||6||6.2||6.4||6.6||6.8||7||7.2||7.4||7.6||7.8||8||8.2||8.4||8.6||8.8||9||9.2||9.4||9.6||9.8||10||10.2||10.4||10.6||10.8
    |- style="text-align:right;"
    ||19||19||18||18||17||17||16||16||15||15||14||14||13||13||12||12||11||11||10||10||9||9||8||8||7||7||6||6||5||5||4||4||3||3||2||2||1||1||1||1
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"
Line 528: Line 343:
* Now attacks with [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]] at player's skill level +1.
* Now attacks with [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]] at player's skill level +1.


|}
|}
|}
|}
|}
Line 536: Line 352:
| colspan="2" |
| colspan="2" |
{|
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Valkyrie.png ||'''Description:''' Summons a powerful Valkyrie ally.'''
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|[[File:Valkyrie.png]] ||'''Description:''' Summons a powerful Valkyrie ally.'''
|-
|-
|'''Required Level:''' 30
|'''Required Level:''' 30
Line 559: Line 375:
|-
|-
! [[Javelin_and_Spear_Skills#Jab|Jab]]  
! [[Javelin_and_Spear_Skills#Jab|Jab]]  
| +18% Damage per hardpoint
| +18% Damage per base level
|-
|-
!  [[Javelin_and_Spear_Skills#Fend|Fend]]  
!  [[Javelin_and_Spear_Skills#Fend|Fend]]  
| +18% Damage per hardpoint
| +18% Damage per base level
|-
|-
!  [[Javelin_and_Spear_Skills#Lightning_Strike|Lightning Strike]]  
!  [[Javelin_and_Spear_Skills#Lightning_Strike|Lightning Strike]]  
| +20% Lightning damage per point
| +20% Lightning damage per base level
|-
|-
! [[Javelin_and_Spear_Skills#Power_Strike|Power Strike]]  
! [[Javelin_and_Spear_Skills#Power_Strike|Power Strike]]  
| +20% Lightning damage per point
| +20% Lightning damage per base level
|-
|-
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|Valkyrie}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|Lightning Damage|1-30|1-45|1-60|1-75|1-90|1-105|1-120|1-135|1-155|1-175|1-195|1-215|1-235|1-255|1-275|1-295|1-319|1-343|1-367|1-391}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl1-20|Physical Damage |8-21|13-27|18-33|24-42|28-45|33-51|38-57|43-63|48-69|53-75|58-81|63-87|68-93|73-99|78-105|83-111|88-117|93-123|98-129|103-135}}
    |-
{{SklTbl1-20|+ Attack Rating|+40|+50|+60|+70|+80|+90|+100|+110|+120|+130|+140|+150|+160|+170|+180|+190|+200|+210|+220|+230}}
    ! style="text-align:left;" | Skill level:
{{SklTbl1-20|Life|528|616|704|792|880|968|1056|1144|1232|1320|1408|1496|1584|1672|1760|1848|1936|2024|2112|2200}}
    |-
{{SklTbl1-20|Defense|10|20|30|40|50|60|70|80|90|100|110|120|130|140|150|160|170|180|190|200}}
    ! style="text-align:left;" | Lightning Damage:
{{SklTbl1-20|Resistances|2|4|6|8|10|12|14|16|18|20|22|24|26|28|30|32|34|36|38|40}}
    |-
{{SklTbl21-40Start|Valkyrie}}
    ! style="text-align:left;" | Physical Damage:
{{SklTbl21-40|Lightning Damage|1-415|1-439|1-467|1-495|1-523|1-551|1-579|1-607|1-642|1-677|1-712|1-747|1-782|1-817|1-852|1-887|1-922|1-957|1-992|1-1027}}
    |-
{{SklTbl21-40|Physical Damage |108-141|113-147|118-153|123-159|128-165|133-171|138-177|143-183|148-189|153-195|158-201|163-207|168-213|173-219|178-225|183-231|188-237|193-243|198-249|203-255}}
    ! style="text-align:left;" | Attack Rating:
{{SklTbl21-40|+ Attack Rating|+240|+250|+260|+270|+280|+290|+300|+310|+320|+330|+340|+350|+360|+370|+380|+390|+400|+410|+420|+430}}
    |-
{{SklTbl21-40|Life|2288|2376|2464|2552|2640|2728|2816|2904|2992|3080|3168|3256|3344|3432|3520|3608|3696|3784|3872|3960}}
    ! style="text-align:left;" | Life:
{{SklTbl21-40|Defense|210|220|230|240|250|260|270|280|290|300|310|320|330|340|350|360|370|380|390|400}}
    |-
{{SklTbl21-40|Resistances|42|44|46|48|50|52|54|56|58|60|62|64|66|68|70|72|74|76|78|80}}
    ! style="text-align:left;" | Defense
{{SklTblEnd|Valkyrie}}
    |-
    ! style="text-align:left;" | Resistances:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||1-30||1-45||1-60||1-75||1-90||1-105||1-120||1-135||1-155||1-175||1-195||1-215||1-235||1-255||1-275||1-295||1-319||1-343||1-367||1-391||1-415||1-439||1-467||1-495||1-523||1-551||1-579||1-607||1-642||1-677||1-712||1-747||1-782||1-817||1-852||1-887||1-922||1-957||1-992||1-1027
    |-
    |- style="text-align:right;"
    ||8-21||13-27||18-33||24-42||28-45||33-51||38-57||43-63||48-69||53-75||58-81||63-87||68-93||73-99||78-105||83-111||88-117||93-123||98-129||103-135||108-141||113-147||118-153||123-159||128-165||133-171||138-177||143-183||148-189||153-195||158-201||163-207||168-213||173-219||178-225||183-231||188-237||193-243||198-249||203-255
    |-
    |- style="text-align:right;"
    ||+40||+50||+60||+70||+80||+90||+100||+110||+120||+130||+140||+150||+160||+170||+180||+190||+200||+210||+220||+230||+240||+250||+260||+270||+280||+290||+300||+310||+320||+330||+340||+350||+360||+370||+380||+390||+400||+410||+420||+430
    |-
    |- style="text-align:right;"
    ||528||616||704||792||880||968||1056||1144||1232||1320||1408||1496||1584||1672||1760||1848||1936||2024||2112||2200||2288||2376||2464||2552||2640||2728||2816||2904||2992||3080||3168||3256||3344||3432||3520||3608||3696||3784||3872||3960
    |-
    |- style="text-align:right;"
    ||10||20||30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400
    |-
    |- style="text-align:right;"
    ||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||66||68||70||72||74||76||78||80
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"
Line 645: Line 433:
* Initial life lowered to 440 and damage halved.  
* Initial life lowered to 440 and damage halved.  


|}
|}
|}
|}
|}
Line 653: Line 442:
| colspan="2" |
| colspan="2" |
{|
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Pierce.png ||'''Description:''' Passive - Your missiles have a chance to pass through enemies that they hit. '''
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|[[File:Pierce.png]] ||'''Description:''' Passive - Your missiles have a chance to pass through enemies that they hit. '''
|-
|-
|'''Required Level:''' 30
|'''Required Level:''' 30
Line 667: Line 456:
|}
|}


<div style="max-width: 100em; display: flex; align-items: flex-start;">
{{SklTblStart|Pierce}}
  <div style="flex-shrink: 0; margin-right: 0;">
{{SklTbl1-20|% Chance to Pierce|24%|34%|41%|48%|53%|57%|60%|63%|66%|68%|70%|72%|74%|75%|76%|78%|79%|80%|80%|81%}}
    {| class="wikitable" margin-right: 0;"
{{SklTbl21-40Start|Pierce}}
    |-
{{SklTbl21-40|% Chance to Pierce|82%|83%|84%|85%|85%|85%|86%|86%|87%|87%|88%|88%|89%|89%|89%|90%|90%|90%|90%|90%}}
    ! style="text-align:left;" | Skill level:
{{SklTblEnd|Pierce}}
    |-
    ! style="text-align:left;" | Chance to Pierce:
    |}
  </div>
  <div style="flex: auto; overflow-x: scroll; margin-left: -1px;">
    {| class="wikitable scrolling-table"
    |-
    !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22!!23!!24!!25!!26!!27!!28!!29!!30!!31!!32!!33!!34!!35!!36!!37!!38!!39!!40
    |- style="text-align:right;"
    ||24%||34%||41%||48%||53%||57%||60%||63%||66%||68%||70%||72%||74%||75%||76%||78%||79%||80%||80%||81%||82%||83%||84%||85%||85%||85%||86%||86%||87%||87%||88%||88%||89%||89%||89%||90%||90%||90%||90%||90%
    |}
    </div>
</div>


{| class="wikitable"
{| class="wikitable"