Barbarian: Difference between revisions
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| style="font-weight:bold; font-size:110%; text-align:center;" colspan="2" | Class Changes | | style="font-weight:bold; font-size:110%; text-align:center;" colspan="2" | Class Changes | ||
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== Starting Gear == | == Starting Gear == | ||
*Barbarians | *Barbarians start with two hand axes instead of a hand axe and buckler. | ||
== Attributes == | == Attributes == | ||
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'''Added''' | '''Added''' | ||
*''' | *[[Barbarian_Combat_Skills#Cleave|'''Cleave''']] [[Barbarian_Combat_Skills|(Combat Skills)]] | ||
*''' | *[[Barbarian_Combat_Skills#Ethereal_Throw|'''Ethereal Throw''']] [[Barbarian_Combat_Skills|(Combat Skills)]] | ||
*''' | *[[Barbarian_Combat_Skills#Power_Throw|'''Power Throw''']] replaces Double Throw [[Barbarian_Combat_Skills|(Combat Skills)]] | ||
'''Removed''' | '''Removed''' | ||
*Berserk (Combat Skills) | *Berserk [[Barbarian_Combat_Skills|(Combat Skills)]] | ||
*Double Swing (Combat Skills) | *Double Swing [[Barbarian_Combat_Skills|(Combat Skills)]] | ||
'''Significantly Reworked''' | '''Significantly Reworked''' | ||
*''' | *[[Combat_Masteries|'''Combat Masteries''']] for weapons have been reworked | ||
* | *[[Barbarian_Combat_Skills#Bash|'''Bash''']] now provides magic damage conversion [[Barbarian_Combat_Skills|(Combat Skills)]] | ||
* | *[[Warcries#Grim_Ward|'''Grim Ward''']] has been reworked to reduce enemy physical resistance instead of applying chance to flee [[Warcries|(Warcries)]] | ||
* | *[[Warcries#Battle_Command|'''Battle Command''']] now adds an addtional +All Skills per 10 level [[Warcries|(Warcries)]] |