Orb of Corruption: Difference between revisions

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For more information on Orbs of Corruption and an in-depth look at the possible outcomes [[Orb of Corruption]]
For more information on Orbs of Corruption and an in-depth look at the possible outcomes [[Orb of Corruption]]


Corrupt an item.  
Corrupt an item.  
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| Item + Orb of Corruption (requires transmute button being clicked twice)
| Item + Orb of Corruption (requires transmute button being clicked twice)
|}
|}
</includeonly>
</includeonly>
 
<noinclude>
== Description ==
== Description ==


A mysterious orb. It corrupts an item, granting it new properties and, in some cases, even reforging it into a totally new item. It drops randomly from monsters/chests etc.<br/>
A mysterious orb. It corrupts an item, granting it new properties and, in some cases, even reforging it into a totally new item. It drops randomly from monsters/chests etc. (monsters level 40 or higher)<br/>
::[[File:Orb_of_corruption.png]]<br />
::[[File:Orb_of_corruption.png]]<br />


== Corrupting Items ==
== Uncorruptable Item Types ==
Any item type can be corrupted EXCEPT the following:
:Normal (white) items
:Normal / White Items
:Items that already have sockets
:Items that already have sockets
:Ethereal items
:Ethereal items
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The word "Corrupted" will then appear in red text under the item's description.   
The word "Corrupted" will then appear in red text under the item's description.   
An item can only be corrupted once.
Items, with the exception of relics,  can be corrupted once only.
   
   


Items that have been upgraded (e.g. normal -> exception -> elite) can still be corrupted, and vice versa.  However, some items may benefit from being upgraded prior to corruption  to increase the maximum number of possible sockets obtained by a successful corruption. For example, Skin of the Vipermagi has a base maximum of 2 sockets (Serpentskin Armor) but an upgraded maximum of 4 sockets (Wyrmhide). For more information see [[Corrupting for Maximum Sockets]].  
Items that have been upgraded (e.g. Normal -> Exceptional -> Elite) can still be corrupted, and vice versa.  However, some items may benefit from being upgraded prior to corruption  to increase the maximum number of possible sockets obtained by a successful corruption. For example, ''Skin of the Vipermagi'' Serpentskin Armour has a base maximum of 2 sockets, but if upgraded to a Wyrmhide it can have a maximum of 4 sockets. For more information see [[Corrupting for Maximum Sockets]].  
* Corrupted items that did not gain sockets can still be socketed through the Larzuk quest, but not the Horadric Cube recipes.
* Corrupted items that did not gain sockets can still be socketed through the Larzuk quest, but not the Horadric Cube recipes.


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|-
|-
|Gains a new Corruption Affix
|Gains a new Corruption Affix
|25%
|25‰
|25%
|25%
|-
|-
|Gains Sockets(*)
|Gains Sockets(*)
|25%
|25%
|0%
|0
|-
|-
|Transforms into a random new Rare Item
|Transforms into a random new Rare Item
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(*)Random number of sockets from 1 to the maximum number possible per base item. For a detailed reference on possible sockets per item see [https://diablo2.diablowiki.net/Sockets#Sockets_by_Number this page]
(*)Random number of sockets between 1 and the maximum available for that item type. For a list of how many sockets an item can have according to item level see [https://diablo2.diablowiki.net/Sockets#Sockets_by_Number this page]


==  Corruption Affixes ==
==  Corruption Affixes ==
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|2
|2
|-
|-
|rowspan="5"|Bolts/Arrows
|rowspan="5"|Bolts*/Arrows
|All Resistances
|All Resistances
|5%
|5%
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|-
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</noinclude>
Bolts* When tested in game during season 13, bolt corruption chances were not the same as arrow corruption. Over 30 bolts and 30 arrows were tested. Arrows seemed normal. Bolts never "brick" into a rare and never "cnc", instead the vast majority of bolt corruptions get 5% all res.