Special Items: Difference between revisions

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=== [[Orb of Corruption]] ===
=== [[Orb of Corruption]] ===
* A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item. [For detailed information on Orbs of Corruption see the [[Orb_of_Corruption|Orb of Corruption ]] page.
* A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item. [For detailed information on Orbs of Corruption see the [[Orb_of_Corruption|Orb of Corruption ]] page.
=== Relic ===
* A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the [[Dungeoneering | Dungeoneering page]].


=== Orb of Alteration ===  
=== Orb of Alteration ===  
* This orb will always drop from a relic boss and will re-roll a relic into a new one with new stats (of the same tier).
* This orb will always drop from a relic boss and will re-roll a relic into a new one with new stats (of the same tier).
=== Relic ===
* A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the [[Dungeoneering | Dungeoneering page]].


== Other Item Changes ==
== Other Item Changes ==
=== [[Arrows_%26_Bolts_Affixes| Arrows and Bolts]] ===
=== [[Arrows_%26_Bolts_Affixes| Arrow and Bolt Affixes]] ===
* Quivers new ‘Ballist’s’ prefix: ‘+3 to Bow & Crossbow Skills’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quivers new ‘Ballist’s’ prefix: ‘+3 to Bow & Crossbow Skills’.
* Quiver new ‘Experimenter’s’ prefix: ‘+1 to Magic Arrow (oskill). ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new ‘Experimenter’s’ prefix: ‘+1 to Magic Arrow (oskill).  
* Quiver new stats: Cold, Lightning & Fire Damage prefixes have a new fourth damage tier with higher values (at higher ilvls). ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new stats: Cold, Lightning & Fire Damage prefixes have a new fourth damage tier with higher values (at higher ilvls).  
* Quiver new stats: Cold, Lightning, Fire & Poison Damage suffixes have a new fourth damage tier with higher values (at higher ilvls). ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new stats: Cold, Lightning, Fire & Poison Damage suffixes have a new fourth damage tier with higher values (at higher ilvls).  
* Quiver new suffix stat (with two tiers): ‘Damage Taken Goes to Mana’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new suffix stat (with two tiers): ‘Damage Taken Goes to Mana’.  
* Quiver new ‘of Abjuration’ suffix: ‘+1 to Elemental & Poison Skills’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new ‘of Abjuration’ suffix: ‘+1 to Elemental & Poison Skills’.  
* Quiver new ‘of Evocation’ suffix: ‘+2 to Elemental & Poison Skills’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new ‘of Evocation’ suffix: ‘+2 to Elemental & Poison Skills’.  
* Arrows and Bolts can now drop magic or rare with a wide variety of mods: [[Arrows_%26_Bolts_Affixes| '''Arrow and Bolt affixes''']]. ([[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]])
:Added Magic and Rare Arrows and Bolts with a wide variety of prefixes and suffixes: For a list of all of them, see [[Arrows_%26_Bolts_Affixes| '''Arrow and Bolt affixes''']].  
* Arrows and Bolts can now be gambled at the vendors. ([[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]])
:Added gambling for Arrows and Bolts from each acts vendor.  
* Significantly increased the max quantity of Arrows and Bolts, and they don't deplete when used. ([[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]])
:Maximum quantity of Arrows and Bolts increased significantly, also quantity does not deplete when used.


===Throwing Weapons ===
===Throwing Weapons ===
*  Throwing weapons now have durability instead of quantity. Melee and Ranged attacks both consume durability. ([[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]])
*  Throwing weapons now have durability instead of quantity. Melee and Ranged attacks both consume durability. ([[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]])
===Synthesized Weapons ===
* These are unique weapons that have been synthesized by melting down other [[uniques]] and reforging the base one. It can drop many different weapon types and gain properties from other weapons or even other slots giving a large number of possibilities. Synthesized weapons can be found in [[Dungeoneering|special areas]]. ([[Patch_Notes#Patch #22 Minium|#22 Minium]])


=== Potions ===
=== Potions ===