Special Items: Difference between revisions

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=== [[Orb of Corruption]] ===
=== [[Orb of Corruption]] ===
* A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item. [For detailed information on Orbs of Corruption see the [[Orb_of_Corruption|Orb of Corruption ]] page.
* A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item. [For detailed information on Orbs of Corruption see the [[Orb_of_Corruption|Orb of Corruption ]] page.
=== Relic ===
* A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the [[Dungeoneering | Dungeoneering page]].


=== Orb of Alteration ===  
=== Orb of Alteration ===  
* This orb will always drop from a relic boss and will re-roll a relic into a new one with new stats (of the same tier).
* This orb will always drop from a relic boss and will re-roll a relic into a new one with new stats (of the same tier).
=== Relic ===
* A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the [[Dungeoneering | Dungeoneering page]].


== Other Item Changes ==
== Other Item Changes ==
=== [[Arrows_%26_Bolts_Affixes| Arrows and Bolts]] ===
=== [[Arrows_%26_Bolts_Affixes| Arrow and Bolt Affixes]] ===
* Quivers new ‘Ballist’s’ prefix: ‘+3 to Bow & Crossbow Skills’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quivers new ‘Ballist’s’ prefix: ‘+3 to Bow & Crossbow Skills’.
* Quiver new ‘Experimenter’s’ prefix: ‘+1 to Magic Arrow (oskill). ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new ‘Experimenter’s’ prefix: ‘+1 to Magic Arrow (oskill).  
* Quiver new stats: Cold, Lightning & Fire Damage prefixes have a new fourth damage tier with higher values (at higher ilvls). ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new stats: Cold, Lightning & Fire Damage prefixes have a new fourth damage tier with higher values (at higher ilvls).  
* Quiver new stats: Cold, Lightning, Fire & Poison Damage suffixes have a new fourth damage tier with higher values (at higher ilvls). ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new stats: Cold, Lightning, Fire & Poison Damage suffixes have a new fourth damage tier with higher values (at higher ilvls).  
* Quiver new suffix stat (with two tiers): ‘Damage Taken Goes to Mana’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new suffix stat (with two tiers): ‘Damage Taken Goes to Mana’.  
* Quiver new ‘of Abjuration’ suffix: ‘+1 to Elemental & Poison Skills’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new ‘of Abjuration’ suffix: ‘+1 to Elemental & Poison Skills’.  
* Quiver new ‘of Evocation’ suffix: ‘+2 to Elemental & Poison Skills’. ([[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]])
:Quiver new ‘of Evocation’ suffix: ‘+2 to Elemental & Poison Skills’.  
* Arrows and Bolts can now drop magic or rare with a wide variety of mods: [[Arrows_%26_Bolts_Affixes| '''Arrow and Bolt affixes''']]. ([[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]])
:Added Magic and Rare Arrows and Bolts with a wide variety of prefixes and suffixes: For a list of all of them, see [[Arrows_%26_Bolts_Affixes| '''Arrow and Bolt affixes''']].  
* Arrows and Bolts can now be gambled at the vendors. ([[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]])
:Added gambling for Arrows and Bolts from each acts vendor.  
* Significantly increased the max quantity of Arrows and Bolts, and they don't deplete when used. ([[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]])
:Maximum quantity of Arrows and Bolts increased significantly, also quantity does not deplete when used.


===Throwing Weapons ===
===Throwing Weapons ===
*  Throwing weapons now have durability instead of quantity. Melee and Ranged attacks both consume durability. ([[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]])
*  Throwing weapons now have durability instead of quantity. Melee and Ranged attacks both consume durability. ([[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]])
===Synthesized Weapons ===
* These are unique weapons that have been synthesized by melting down other [[uniques]] and reforging the base one. It can drop many different weapon types and gain properties from other weapons or even other slots giving a large number of possibilities. Synthesized weapons can be found in [[Dungeoneering|special areas]]. ([[Patch_Notes#Patch #22 Minium|#22 Minium]])


=== Potions ===
=== Potions ===
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=== Boots ===
=== Boots ===
* Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. ([[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]])
* Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. ([[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]])
=== Shields ===
* Aegis shield strength requirement reduced to 200 and defense increased to 196-221. ([[Patch_Notes#Patch #22 Minium|#22  Minium]])


=== General  ===
=== General  ===
* Increased the durability of all weapons by 50%. ([[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]])
* Increased the durability of all weapons by 50%. ([[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]])
* Two instances of Half Freeze Duration will grant Cannot be Frozen. ([[Patch_Notes#Patch #22 Minium|#22  Minium]])
* Superior items with 1-3% bonus to Attack Rating changed to +1 Attack Rating per Character Level. ([[Patch_Notes#Patch #22 Minium|#22 Minium]])


Crushing Blow:
Crushing Blow: