Lightning Spells: Difference between revisions

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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +8% Lightning damage per hardpoint
| +8% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
| +8% Lightning damage per hardpoint
| +8% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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{{SklTblEnd|Telekinesis}}
{{SklTblEnd|Telekinesis}}


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Telekinesis maximum lightning damage increased at all levels slightly (after removing the bugged damage).
* Telekinesis skill reworked:
* Fixed a bug which caused Telekinesis to jump from 1 max dmg per level to 360 per level at level 26+ leading to unintended damage.
**In addition to controlling objects with your mind; emits multiple bursts of charged bolts from the target and 25% chance to knock the target back.  
 
**Does 3 Successive Bursts.
|-
|-  
| Older Versions
| Older Versions
|
|
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Telekinesis maximum lightning damage increased at all levels slightly (after removing the bugged damage).
* Fixed a bug which caused Telekinesis to jump from 1 max dmg per level to 360 per level at level 26+ leading to unintended damage
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)
|}
|}
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|-style="text-align:left;"
|-style="text-align:left;"
| [[Lightning_Spells#Discharge|'''Discharge''']]  
| [[Lightning_Spells#Discharge|'''Discharge''']]  
|  +3% Lightning damage per hardpoint
|  +3% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  +5% Lightning damage per hardpoint
|  +5% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
| +5% Lightning damage per hardpoint
| +5% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  +5% Lightning damage per hardpoint
|  +3% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +5% Lightning damage per hardpoint
| +3% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
|-
|-
| style="text-align:left;" |  [[Lightning_Spells#Nova|'''Nova''']]  || +3% lightning damage per hardpoint
| style="text-align:left;" |  [[Lightning_Spells#Nova|'''Nova''']]  || +3% lightning damage per base level
|-
|-
| style="text-align:left;" |  [[Lightning_Spells#Static_Field|'''Static Field''']]  || +3% lightning damage per hardpoint
| style="text-align:left;" |  [[Lightning_Spells#Static_Field|'''Static Field''']]  || +3% lightning damage per base level
|-
|-
| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy  
| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy  
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! Version Name !!Patch Notes
! Version Name !!Patch Notes
|-
|-
| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Nova synergy decreased from +4% to +3% Lightning damage per level
* Discharge minimum cooldown increased from 4 to 5 seconds.
* Damage scaling at levels 17+ reduced slightly


|-
|-
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Nova synergy decreased from +4% to +3% Lightning damage per level
* Damage scaling at levels 17+ reduced slightly
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Nova synergy decreased from +5% to +4% Lightning damage per level
* Nova synergy decreased from +5% to +4% Lightning damage per level
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Skill reworked as follows:
* Skill reworked as follows:
**Starting damage reduced
** Starting damage reduced
**Initial cooldown shortened from 10 to 8 seconds  
** Initial cooldown shortened from 10 to 8 seconds
**Minimum cooldown shortened from 5 to 4 seconds
** Minimum cooldown shortened from 5 to 4 seconds
**Added synergy from Static Field
** Added synergy from Static Field
**Synergies decreased from +8% to +5% lightning damage per level and spread rate increased
** Synergies decreased from +8% to +5% lightning damage per level and spread rate increased


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling at higher levels reduced
* Damage scaling at higher levels reduced
* Nova and Energy synergies decreased
* Nova and Energy synergies decreased


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', replaces Thunder Storm
* '''New skill added''', replaces Thunder Storm
|}
|}
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! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
|-style="text-align:left;"
|-style="text-align:left;"
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
|    [[Lightning_Spells#Teleport|'''Teleport''']]  
| -0.12 Seconds hit delay per level  
| -0.12 Seconds hit delay per level  
|-style="text-align:left;"
|-style="text-align:left;"
|    [[Lightning_Spells#Teleport|'''Teleport''']]  
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
| +20% Lightning damage per hardpoint
| +21% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +20% Lightning damage per hardpoint
| +21% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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| Mana Cost: ||  5
| Mana Cost: ||  5
|- style="text-align:left;"
|- style="text-align:left;"
| Base Efficiency: ||  10%
| Base Efficiency: ||  6%
|- style="text-align:left;"
|- style="text-align:left;"
! Maximum Absorption:  
! Maximum Absorption:  
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|-style="text-align:left;"
|-style="text-align:left;"
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
| +4% Efficiency per hardpoint
| +4% Efficiency per base level
|}
|}
|}
|}