Lightning Spells: Difference between revisions
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | | [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | ||
| +8% Lightning damage per | | +8% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | | [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | ||
| +8% Lightning damage per | | +8% Lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" colspan="2" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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{{SklTblEnd|Telekinesis}} | {{SklTblEnd|Telekinesis}} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
* Telekinesis | * Telekinesis skill reworked: | ||
* | **In addition to controlling objects with your mind; emits multiple bursts of charged bolts from the target and 25% chance to knock the target back. | ||
**Does 3 Successive Bursts. | |||
|- | |- | ||
| Older Versions | | Older Versions | ||
| | | | ||
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! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Telekinesis maximum lightning damage increased at all levels slightly (after removing the bugged damage). | |||
* Fixed a bug which caused Telekinesis to jump from 1 max dmg per level to 360 per level at level 26+ leading to unintended damage | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden) | ||
|} | |} | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Discharge|'''Discharge''']] | | [[Lightning_Spells#Discharge|'''Discharge''']] | ||
| +3% Lightning damage per | | +3% Lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | | [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | ||
| +5% Lightning damage per | | +5% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | | [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']] | ||
| +5% Lightning damage per | | +5% Lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | | [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']] | ||
| + | | +3% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | | [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | ||
| + | | +3% Lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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! Synergies !! Bonus to skill | ! Synergies !! Bonus to skill | ||
|- | |- | ||
| style="text-align:left;" | [[Lightning_Spells#Nova|'''Nova''']] || +3% lightning damage per | | style="text-align:left;" | [[Lightning_Spells#Nova|'''Nova''']] || +3% lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" | [[Lightning_Spells#Static_Field|'''Static Field''']] || +3% lightning damage per | | style="text-align:left;" | [[Lightning_Spells#Static_Field|'''Static Field''']] || +3% lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy | | style="text-align:left;" | Energy: || +1% lightning damage per 2 energy | ||
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! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
| [[Patch_Notes#Patch_. | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | ||
* | * Discharge minimum cooldown increased from 4 to 5 seconds. | ||
|- | |- | ||
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! | ! | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Nova synergy decreased from +4% to +3% Lightning damage per level | |||
* Damage scaling at levels 17+ reduced slightly | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Nova synergy decreased from +5% to +4% Lightning damage per level | * Nova synergy decreased from +5% to +4% Lightning damage per level | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Skill reworked as follows: | * Skill reworked as follows: | ||
**Starting damage reduced | ** Starting damage reduced | ||
**Initial cooldown shortened from 10 to 8 seconds | ** Initial cooldown shortened from 10 to 8 seconds | ||
**Minimum cooldown shortened from 5 to 4 seconds | ** Minimum cooldown shortened from 5 to 4 seconds | ||
**Added synergy from Static Field | ** Added synergy from Static Field | ||
**Synergies decreased from +8% to +5% lightning damage per level and spread rate increased | ** Synergies decreased from +8% to +5% lightning damage per level and spread rate increased | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Damage scaling at higher levels reduced | * Damage scaling at higher levels reduced | ||
* Nova and Energy synergies decreased | * Nova and Energy synergies decreased | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_. | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* '''New skill added''', replaces Thunder Storm | * '''New skill added''', replaces Thunder Storm | ||
|} | |} | ||
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! Synergies !! Bonus to skill | ! Synergies !! Bonus to skill | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells# | | [[Lightning_Spells#Teleport|'''Teleport''']] | ||
| -0.12 Seconds hit delay per level | | -0.12 Seconds hit delay per level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells# | | [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | ||
| + | | +21% Lightning damage per base level | ||
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | | [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']] | ||
| + | | +21% Lightning damage per base level | ||
|- | |- | ||
| style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | | style="text-align:left;" colspan="2;" | [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']] | ||
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| Mana Cost: || 5 | | Mana Cost: || 5 | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
| Base Efficiency: || | | Base Efficiency: || 6% | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
! Maximum Absorption: | ! Maximum Absorption: | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | | [[Lightning_Spells#Telekinesis|'''Telekinesis''']] | ||
| +4% Efficiency per | | +4% Efficiency per base level | ||
|} | |} | ||
|} | |} |