Lightning Spells: Difference between revisions

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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +8% Lightning damage per hardpoint
| +8% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
| +8% Lightning damage per hardpoint
| +8% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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{{SklTblEnd|Telekinesis}}
{{SklTblEnd|Telekinesis}}


{| class="wikitable"
{| class="wikitable"  
! Version Name !!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Telekinesis maximum lightning damage increased at all levels slightly (after removing the bugged damage).
* Telekinesis skill reworked:
* Fixed a bug which caused Telekinesis to jump from 1 max dmg per level to 360 per level at level 26+ leading to unintended damage.
**In addition to controlling objects with your mind; emits multiple bursts of charged bolts from the target and 25% chance to knock the target back.  
 
**Does 3 Successive Bursts.
|-
|-  
| Older Versions
| Older Versions
|
|
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"|
* Telekinesis maximum lightning damage increased at all levels slightly (after removing the bugged damage).
* Fixed a bug which caused Telekinesis to jump from 1 max dmg per level to 360 per level at level 26+ leading to unintended damage
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)
|}
|}
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|-style="text-align:left;"
|-style="text-align:left;"
| [[Lightning_Spells#Discharge|'''Discharge''']]  
| [[Lightning_Spells#Discharge|'''Discharge''']]  
|  +3% Lightning damage per hardpoint
|  +3% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  +5% Lightning damage per hardpoint
|  +5% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]  
| +5% Lightning damage per hardpoint
| +5% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  [[Lightning_Spells#Charged_Bolt|'''Charged Bolt''']]  
|  +5% Lightning damage per hardpoint
|  +3% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +5% Lightning damage per hardpoint
| +3% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
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! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
|-
|-
| style="text-align:left;" |  [[Lightning_Spells#Nova|'''Nova''']]  || +3% lightning damage per hardpoint
| style="text-align:left;" |  [[Lightning_Spells#Nova|'''Nova''']]  || +3% lightning damage per base level
|-
|-
| style="text-align:left;" |  [[Lightning_Spells#Static_Field|'''Static Field''']]  || +3% lightning damage per hardpoint
| style="text-align:left;" |  [[Lightning_Spells#Static_Field|'''Static Field''']]  || +3% lightning damage per base level
|-
|-
| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy  
| style="text-align:left;" | Energy: || +1% lightning damage per 2 energy  
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! Version Name !!Patch Notes
! Version Name !!Patch Notes
|-
|-
| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Nova synergy decreased from +4% to +3% Lightning damage per level
* Discharge minimum cooldown increased from 4 to 5 seconds.
* Damage scaling at levels 17+ reduced slightly


|-
|-
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Nova synergy decreased from +4% to +3% Lightning damage per level
* Damage scaling at levels 17+ reduced slightly
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
* Nova synergy decreased from +5% to +4% Lightning damage per level
* Nova synergy decreased from +5% to +4% Lightning damage per level
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Skill reworked as follows:
* Skill reworked as follows:
**Starting damage reduced
** Starting damage reduced
**Initial cooldown shortened from 10 to 8 seconds  
** Initial cooldown shortened from 10 to 8 seconds
**Minimum cooldown shortened from 5 to 4 seconds
** Minimum cooldown shortened from 5 to 4 seconds
**Added synergy from Static Field
** Added synergy from Static Field
**Synergies decreased from +8% to +5% lightning damage per level and spread rate increased
** Synergies decreased from +8% to +5% lightning damage per level and spread rate increased


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling at higher levels reduced
* Damage scaling at higher levels reduced
* Nova and Energy synergies decreased
* Nova and Energy synergies decreased


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', replaces Thunder Storm
* '''New skill added''', replaces Thunder Storm
|}
|}
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== Thunder Storm ==
== Thunder Storm ==
{{Skilldesc|[[File:Thunder_Storm.png]]|Summons a thunderstorm that periodically blasts a nearby enemy with a bolt of lightning|24|[[Lightning_Spells#Energy_Shield|Energy Shield]] ,  [[Lightning_Spells#Teleport|Teleport]] ,  [[Lightning_Spells#Telekinesis|Telekinesis]] ,  [[Lightning_Spells#Chain_Lightning|Chain Lightning]] ,  [[Lightning_Spells#Lightning_Surge|Lightning Surge]] ,  [[Lightning_Spells#Charged_Bolt|Charged Bolt]]}}


<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/sorceress/Thunder%20Storm.png ||'''Description:''' Summons a thunderstorm that periodically blasts a nearby enemy with a bolt of lightning'''
|-
|'''Required Level:''' 24
|-
|'''Prerequisites:'''  [[Lightning_Spells#Energy_Shield|Energy Shield]] ,  [[Lightning_Spells#Teleport|Teleport]] ,  [[Lightning_Spells#Telekinesis|Telekinesis]] ,  [[Lightning_Spells#Chain_Lightning|Chain Lightning]] ,  [[Lightning_Spells#Lightning_Surge|Lightning Surge]] ,  [[Lightning_Spells#Charged_Bolt|Charged Bolt]]
|}
|-
|
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
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! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
|-style="text-align:left;"
|-style="text-align:left;"
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
|    [[Lightning_Spells#Teleport|'''Teleport''']]  
| -0.12 Seconds hit delay per level  
| -0.12 Seconds hit delay per level  
|-style="text-align:left;"
|-style="text-align:left;"
|    [[Lightning_Spells#Teleport|'''Teleport''']]  
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
| +20% Lightning damage per hardpoint
| +21% Lightning damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]  
| +20% Lightning damage per hardpoint
| +21% Lightning damage per base level
|-
|-
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
| style="text-align:left;" colspan="2;" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]  
|}
|}
|}
|}
{| class = "wikitable"
{{SklTblStart|ThunderStorm}}
!Skill level
{{SklTbl1-20| Lightning Damage| 1-100 | 11-110 | 21-120 | 31-130 | 41-140 | 51-150 | 61-160 | 71-171 | 82-181 | 93-192|104-203 | 115-214 | 126-225 | 137-236 | 148-247 | 159-258 | 171-270 | 183-282 | 195-294 | 207-306 }}
!1
{{SklTbl1-20| Duration| 6s | 6.8s | 7.6s | 8.4s | 9.2s | 10s | 10.8s | 11.6s | 12.4s | 13.2s|14s | 14.8s | 15.6s | 16.4s | 17.2s | 18s | 18.8s | 19.6s | 20.4s | 21.2s }}
!2
{{SklTbl1-20| Mana Cost| 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5| 23 | 23.5 | 24 | 24.5 | 25 | 25.5 | 26 | 26.5 | 27 | 27.5 }}
!3
{{SklTbl21-40Start|ThunderStorm}}
!4
{{SklTbl21-40| Lightning Damage| 219-318 | 231-330 | 244-343 | 257-356 | 270-369 | 283-382 | 296-395 | 309-409 | 323-422 | 337-436|351-450 | 365-464 | 379-478 | 393-492 | 407-506 | 421-520 | 435-534 | 449-548 | 463-562 | 477-576 }}
!5
{{SklTbl21-40| Duration| 22s | 22.8s | 23.6s | 24.4s | 25.2s | 26s | 26.8s | 27.6s | 28.4s | 29.2s|30s | 30.8s | 31.6s | 32.4s | 33.2s | 34s | 34.8s | 35.6s | 36.4s | 37.2s }}
!6
{{SklTbl21-40| Mana Cost| 28 | 28.5 | 29 | 29.5 | 30 | 30.5 | 31 | 31.5 | 32 | 32.5|33 | 33.5 | 34 | 34.5 | 35 | 35.5 | 36 | 36.5 | 37 | 37.5 }}
!7
{{SklTblEnd|ThunderStorm}}
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Lightning Damage:||1-110||12-121||23-132||34-143||45-154||56-165||67-176||78-187||89-198||100-209||111-220||122-231||133-242||144-253||155-264||166-275||178-287||190-299||202-311||214-323
|-
||Mana Cost:||18||18.5||19||19.5||20||20.5||21||21.5||22||22.5||23||23.5||24||24.5||25||25.5||26||26.5||27||27.5
|}


{| class="wikitable"
{| class="wikitable"
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| Mana Cost: ||  5
| Mana Cost: ||  5
|- style="text-align:left;"
|- style="text-align:left;"
| Base Efficiency: ||  10%
| Base Efficiency: ||  6%
|- style="text-align:left;"
|- style="text-align:left;"
! Maximum Absorption:  
! Maximum Absorption:  
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|-style="text-align:left;"
|-style="text-align:left;"
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
|    [[Lightning_Spells#Telekinesis|'''Telekinesis''']]  
| +4% Efficiency per hardpoint
| +4% Efficiency per base level
|}
|}
|}
|}