Difference between revisions of "Curses"
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− | + | '''Skill Tree Changes:''' All prerequisites removed. | |
+ | |||
+ | == Amplify Damage == | ||
+ | {{Skilldesc|[[File:Amplify_Damage.png]]|urses a group of enemies, increasing the non-magic damage they receive.|1| None}} | ||
+ | |||
+ | This skill actually applies -100% physical resistance. In PoD, enemy monster resistances cannot be reduced below zero. | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Damage Taken: || +100% | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 4 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|AmplifyDamage}} | ||
+ | {{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}} | ||
+ | {{SklTbl1-20|Duration| 12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}} | ||
+ | {{SklTbl21-40Start|AmplifyDamage}} | ||
+ | {{SklTbl21-40|Radius (y) | 17.3|17.9|18.6|19.3|19.9|20.6|21.3|21.9|22.6|23.3|23.9|24.6|25.3|25.9|26.6|27.3|27.9|28.6|29.3|29.9}} | ||
+ | {{SklTbl21-40|Duration| 32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}} | ||
+ | {{SklTblEnd|AmplifyDamage}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Radius at lower levels increased slightly and duration shortened moderately. (Bedrock #1) | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Dim Vision == | ||
+ | {{Skilldesc|[[File:Dim_Vision.png]]|Curses a group of monsters, reducing their vision radius|6| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 12 seconds, +1 second per level | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 9 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|DimVision}} | ||
+ | {{SklTbl1-20|Radius (y) |2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}} | ||
+ | {{SklTbl1-20|Duration| 3|3.2|3.4|3.7|4|4.2|4.4|4.7|5|5.2|5.4|5.7|6|6.2|6.4|6.7|7|7.2|7.4|7.7}} | ||
+ | {{SklTbl21-40Start|DimVision}} | ||
+ | {{SklTbl21-40|Radius (y) | 16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}} | ||
+ | {{SklTbl21-40|Duration| 8|8.2|8.4|8.7|9|9.2|9.4|9.7|10|10.2|10.4|10.7|11|11.2|11.4|11.7|12|12.2|12.4|12.7}} | ||
+ | {{SklTblEnd|DimVision}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Duration shortened moderately | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Hemorrhage == | ||
+ | {{Skilldesc|[[File:Hemorrhage.png]]|Curses a group of enemies to cause bleeding which drains their life away (ignores curse overrides/immunities) |6| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 7.3 Yards | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Curses#Weaken|'''Weaken''']] | ||
+ | | +18% Bleeding damage per hardpoint | ||
+ | |- | ||
+ | | [[Curses#Iron_Maiden|'''Iron Maiden''']] | ||
+ | | +18% Bleeding damage per hardpoint | ||
+ | |- | ||
+ | | [[Curses#Life_Tap|'''Life Tap''']] | ||
+ | | +18% Bleeding damage per hardpoint | ||
+ | |} | ||
+ | |} | ||
+ | {{SklTblStart|Hemorrhage}} | ||
+ | {{SklTbl1-20|Damage per second| 2|5|8|11|15|18|21|24|31|37|43|49|55|62|68|74|84|93|102|112}} | ||
+ | {{SklTbl1-20|Duration| 4|4.1|4.3|4.4|4.6|4.8|4.9|5.1|5.2|5.4|5.6|5.7|5.9|6|6.2|6.4|6.5|6.7|6.8|7}} | ||
+ | {{SklTbl1-20|Mana Cost|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25}} | ||
+ | {{SklTbl21-40Start|Hemorrhage}} | ||
+ | {{SklTbl21-40|Damage per second|121|131|146|162|177|193|209|224|248|271.5|295|318.5|342|365.5|389|412|435.5|459|482.5|506}} | ||
+ | {{SklTbl21-40|Duration|7.2|7.3|7.5|7.6|7.8|8|8.1|8.3|8.4|8.6|8.8|8.9|9.1|9.2|9.4|9.6|9.7|9.9|10|10.2}} | ||
+ | {{SklTbl21-40|Mana Cost| 26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45}} | ||
+ | {{SklTblEnd|Hemorrhage}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
+ | * Hemorrhage no longer has a radius synergy from Dim Vision. | ||
+ | * Hemorrhage damage synergy reduced to 18% (was 20%) and damage scaling reduced at all levels. [Level 10 No Syn is 32dps (was 34) / L20 No syn is 86 (was 99) / L20 1 Max Syn is 395 (was 500) / L20 2 Max Syns is 704 (was 900) / L20 3 Max Syns is 1014 (was 1300)] | ||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Hemorrhage radius now increases ~0.7 radius per level (Reference: was 7.3 yards at all levels and now is 8.6 yards by level 20). | ||
+ | * Hemorrhage now has a radius synergy from Dim Vision (~0.7 radius per 5 levels). | ||
+ | * Hemorrhage damage reduced by 0.18dmg per sec per level (for levels 9 to 16) [example dps: 74dps reduced to 62dps at lvl16 with no synergies] | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * New skill added | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Weaken == | ||
+ | {{Skilldesc|[[File:Weaken.png]]|Curses a group of enemies, reducing the amount of damage they inflict |6| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Target's Damage: || -33% | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 13 seconds, +1 second per level | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 4 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|Weaken}} | ||
+ | {{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}} | ||
+ | {{SklTbl1-20|Duration|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}} | ||
+ | {{SklTbl21-40Start|Weaken}} | ||
+ | {{SklTbl21-40|Radius (y) |17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6|29.3|30}} | ||
+ | {{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}} | ||
+ | {{SklTblEnd|Weaken}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Radius at lower levels reduced slightly and duration shortened moderately. (Bedrock #1) | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Iron Maiden == | ||
+ | {{Skilldesc|[[File:Iron_Maiden.png]]|Curses a group of enemies, causing them to damage themselves when damaging others |12| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 13 seconds, +1 second per level | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 5 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|IronMaiden}} | ||
+ | {{SklTbl1-20|Damage Returned|350|425|500|575|650|725|800|875|950|1025|1100|1175|1250|1325|1400|1475|1550|1625|1700|1775}} | ||
+ | {{SklTbl1-20|Duration|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}} | ||
+ | {{SklTbl1-20|Radius (y) | 2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}} | ||
+ | {{SklTbl21-40Start|IronMaiden}} | ||
+ | {{SklTbl21-40|Damage Returned|1850|1925|2000|2075|2150|2225|2300|2375|2450|2525|2600|2675|2750|2825|2900|2975|3050|3125|3200|3275}} | ||
+ | {{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}} | ||
+ | {{SklTbl21-40|Radius (y) |16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}} | ||
+ | {{SklTblEnd|IronMaiden}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * Starting damage returned increased greatly, scaling increased greatly, radius scales with level and duration shortened moderately. | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Terror == | ||
+ | {{Skilldesc|[[File:Terror.png]]|Curses a group of enemies, causing them to flee in terror |12| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 12 seconds, +1 second per level | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 7 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|Terror}} | ||
+ | {{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}} | ||
+ | {{SklTbl1-20|Duration| 12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}} | ||
+ | {{SklTbl21-40Start|Terror}} | ||
+ | {{SklTbl21-40|Radius (y) | 17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6|29.3|30}} | ||
+ | {{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}} | ||
+ | {{SklTblEnd|Terror}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Compared with Vanilla D2, radius scales with level and duration lengthened slightly. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Confuse == | ||
+ | {{Skilldesc|[[File:Confuse.png]]|Curses a monster to force it to attack random targets |18| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 12 seconds, +1 second per level | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 13 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|Confuse}} | ||
+ | {{SklTbl1-20|Radius (y) |5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6|17.3|18}} | ||
+ | {{SklTbl1-20|Duration|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31 }} | ||
+ | {{SklTbl1-20|Knockback chance|||||||||||||||||||| }} | ||
+ | {{SklTbl21-40Start|Confuse}} | ||
+ | {{SklTbl21-40|Radius (y) | 18.7|19.3|20|20.7|21.3|22|22.7|23.3|24|24.7|25.3|26|26.7|27.3|28|28.7|29.3|30|30.7|31.3}} | ||
+ | {{SklTbl21-40|Duration| 32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}} | ||
+ | {{SklTbl21-40|Knockback chance| |||||||||||||||||||}} | ||
+ | {{SklTblEnd|Confuse}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
+ | * Confuse now also has “% Chance Confused Enemy is Knocked Back When Hit”. | ||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, starting radius and duration shortened slightly. (Bedrock #1-hidden) | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Life Tap == | ||
+ | {{Skilldesc|[[File:Life_Tap.png]]|Curses a group of monsters so that damaging them gives the attacker life |18| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 9 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|LifeTap}} | ||
+ | {{SklTbl1-20|Life steal| 25|27|29|31|33|35|37|39|41|43|45|47|49|50|50|50|50|50|50|50}} | ||
+ | {{SklTbl1-20|Radius (y) |2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}} | ||
+ | {{SklTbl1-20|Duration| 12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31}} | ||
+ | {{SklTbl21-40Start|LifeTap}} | ||
+ | {{SklTbl21-40|Life steal| 50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50|50}} | ||
+ | {{SklTbl21-40|Radius (y) |16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}} | ||
+ | {{SklTbl21-40|Duration|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51}} | ||
+ | {{SklTblEnd|LifeTap}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] || | ||
+ | * Life steal scales with level (was 50% at all levels in Vanilla D2). (Kyanite #11) | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, duration shortened moderately. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Attract == | ||
+ | {{Skilldesc|[[File:Attract.png]]|Curses a monster to become the target of all nearby monsters. This curse can't be overridden by another curse|24| None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 5.3 yards | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 17 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|Attract}} | ||
+ | {{SklTbl1-20|Duration|2.4|3.4|4.4|5.4|6.4|7.4|8.4|9.4|10.4|11.4|12.4|13.4|14.4|15.4|16.4|17.4|18.4|19.4|20.4|21.4}} | ||
+ | {{SklTbl21-40Start|Attract}} | ||
+ | {{SklTbl21-40|Duration|22.4|23.4|24.4|25.4|26.4|27.4|28.4|29.4|30.4|31.4|32.4|33.4|34.4|35.4|36.4|37.4|38.4|39.4|40.4|41.4}} | ||
+ | {{SklTblEnd|Attract}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Compared with Vanilla D2, radius reduced slightly and duration lengthened slightly. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Decrepify == | ||
+ | {{Skilldesc|[[File:Decrepify.png]]|Curses a group of enemies to make them slow, weak and receive amplified damage|24| None}} | ||
+ | In PoD, enemy monster resistances cannot be reduced below zero. | ||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | | style="text-align:left;" colspan="2" | Target's speed, physical damage, and physical resistance reduced by 50% | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 10 seconds | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 11 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|Decrepify}} | ||
+ | {{SklTbl1-20|Radius (y) |2.6|3.3|4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3}} | ||
+ | {{SklTbl21-40Start|Decrepify}} | ||
+ | {{SklTbl21-40|Radius (y) | 16|16.6|17.3|18|18.6|19.3|20|20.6|21.3|22|22.6|23.3|24|24.6|25.3|26|26.6|27.3|28|28.6}} | ||
+ | {{SklTblEnd|Decrepify}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Decrepify's radius has been reduced and duration increased. | ||
+ | * Compared with Vanilla D2: has a set duration and radius reduced (now scales per level). (Bedrock #1) | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Lower Resist == | ||
+ | {{Skilldesc|[[File:Lower_Resist.png]]|Curses an enemy to take more damage from all elemental (Fire, Cold, Lightning) and Poison attacks. Lowers resistances of monsters. Lowers maximum resistances of hostile players.|30| None}} | ||
+ | In PoD, enemy monster resistances cannot be reduced below zero. | ||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 22 | ||
+ | |- | ||
+ | | style="text-align:left;" colspan="2" | Cannot reduce monster resistance below 0% | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|LowerResist}} | ||
+ | {{SklTbl1-20|Radius (y) | 4|4.6|5.3|6|6.6|7.3|8|8.6|9.3|10|10.6|11.3|12|12.6|13.3|14|14.6|15.3|16|16.6}} | ||
+ | {{SklTbl1-20|Duration|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29}} | ||
+ | {{SklTbl1-20|All Resistances|-52%|-61%|-68%|-75%|-80%|-84%|-87%|-89%|-92%|-94%|-96%|-98%|-100%|-101%|-102%|-104%|-104%|-105%|-106%|-107%}} | ||
+ | {{SklTbl21-40Start|LowerResist}} | ||
+ | {{SklTbl21-40|Radius (y) |17.3|17.9|18.6|19.3|19.9|20.6|21.3|21.9|22.6|23.3|23.9|24.6|25.3|25.9|26.6|27.3|27.9|28.6|29.3|29.9}} | ||
+ | {{SklTbl21-40|Duration| 30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49}} | ||
+ | {{SklTbl21-40|All Resistances| -108%|-109%|-110%|-111%|-112%|-113%|-114%|-115%|-116%|-117%|-118%|-119%|-120%|-121%|-122%|-123%|-124%|-125%|-126%|-127%}} | ||
+ | {{SklTblEnd|LowerResist}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Compared with Vanilla D2: radius decreased slightly, duration shortened, and all resistance scaling increased greatly. (Bedrock #1-hidden) | ||
+ | * '''NOTE: Monster's minimum resistance is 0%. Monster resistances no longer go below 0%.''' | ||
+ | |||
+ | |} |
Latest revision as of 02:23, 16 November 2024
Skill Tree Changes: All prerequisites removed.
Contents
Amplify Damage
This skill actually applies -100% physical resistance. In PoD, enemy monster resistances cannot be reduced below zero.
Dim Vision
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