Difference between revisions of "Talk:Main Page"
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+ | == Discord == | ||
+ | |||
+ | We channel dedicated to wiki editing has been added to our Discord server. Please consider using this channel to discuss any wiki edits. https://discord.com/servers/path-of-diablo-111158239135064064 | ||
+ | |||
+ | <br> | ||
+ | <br> | ||
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== Categories == | == Categories == | ||
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* Since there is extra space, the "Misc" category could be split up to help prevent people from overlooking the link for guides. I would suggest leaving "Dungeoneering", "Mercenaries", and "Cube Recipes" together, and moving the others to a new column. | * Since there is extra space, the "Misc" category could be split up to help prevent people from overlooking the link for guides. I would suggest leaving "Dungeoneering", "Mercenaries", and "Cube Recipes" together, and moving the others to a new column. | ||
* The Character Attribute categories are all short and might be better as a single category, so new players don't have to hop between so many pages to learn what was changed. | * The Character Attribute categories are all short and might be better as a single category, so new players don't have to hop between so many pages to learn what was changed. | ||
− | + | [[User:Selfless|Selfless]] ([[User talk:Selfless|talk]]) 23:05, 6 February 2020 (UTC) | |
+ | |||
+ | == External pages == | ||
+ | |||
+ | |||
+ | Analytics page: https://www.pathofdiabloanalytics.com/ | ||
+ | |||
+ | == Major Changes from Vanilla == | ||
+ | |||
+ | There are some changes that don't really fit in any of the categories listed on the main page and aren't listed on the wiki. I think the main page could be organized so that some of this stuff is linked to, but with it locked, I don't see a good place to make page(s) for it. Many of these changes are listed in the 2018 reddit guide by redmic. | ||
+ | |||
+ | === Changes === | ||
+ | * The inventory has been increased in size from 10x4 to 10x9, and charms only work when placed in the original 10x4 space ([http://i.imgur.com/TYz24eE.png charm inventory]) | ||
+ | * The stash has been increased in size from 6x8 to 10x10 | ||
+ | * You may now create up to 18 characters per account (use the arrow keys to go up/down the list) | ||
+ | * Characters are automatically permanent instead of needing 2 hours of game time to become that way | ||
+ | * Fast Self-Muling: Games become permed after 30 seconds and persist for 5 minutes without anyone present | ||
+ | * Quickly move items to stash or ground via control/shift clicking | ||
+ | * Slaying the Cow King no longer prevents players from opening a portal to the secret cow level | ||
+ | * Multiple Shrine effects can be active simultaneously | ||
+ | * new Move Only skill allows players to move around without attacking or casting accidentally | ||
+ | * Item drops are set at "Players 8" (as if there are always 8 players in the game) | ||
+ | * Rune droprates increase less exponentially and more linearly - higher runes are still increasingly rare, but less rare than they were | ||
+ | * Some areas have been removed: | ||
+ | ** Act I Cave (in Cold Plains) is now only a single level (was 2) | ||
+ | ** Act I Crypt (in Burial Chambers) is gone | ||
+ | ** Act I Jail now has 2 levels (down from 3) | ||
+ | ** Act I Catacombs now has 3 levels (down from 4) | ||
+ | ** Act I Forgotten Tower entrance level is gone | ||
+ | ** Act II Stony Tomb (in Rocky Waste) is now only a single level (was 2) | ||
+ | ** Act II Maggot Lair now has 2 levels (down from 3) | ||
+ | ** Act III Ruined Fane (in Kurast Causeway) is gone | ||
+ | ** Act III Disused Reliquary (in Kurast Causeway) is gone | ||
+ | * Allies' gear can be inspected | ||
+ | * Advanced Character Sheet: see many stats you couldn't see before ("8" is the default hotkey) | ||
+ | * Options to automatically party up or permit loot when players join | ||
+ | * Screen info (game name/pass, difficulty, etc) is customizable and includes a timer | ||
+ | * Global chat system (type /chat) | ||
+ | * "First to reach level..." announcements | ||
+ | * Games can be created with a specific [https://pathofdiablo.com/p/?servers server] by entering it (e.g. GS 1) into the third input field (previously called Game Description) | ||
+ | * Servers now reset every 3 hours (time since last reset is shown when games are created) | ||
+ | * The game list shows all joinable public games instead of just Normal, Nightmare, or Hell games (games can be [https://beta.pathofdiablo.com/public-games filtered on the PoD site]) | ||
+ | |||
+ | [[User:BetweenWalls|BetweenWalls]] ([[User talk:BetweenWalls|talk]]) 04:20, 16 May 2020 (UTC) |
Latest revision as of 01:11, 27 September 2024
Discord
We channel dedicated to wiki editing has been added to our Discord server. Please consider using this channel to discuss any wiki edits. https://discord.com/servers/path-of-diablo-111158239135064064
Categories
A few thoughts on the layout for the main page:
- No runes are listed, so the "Runes and Gems" category can be renamed
- Item-Only Skills would fit better with other skills, instead of with item changes. The items that were changed to include the skills are listed in the Uniques/Runewords/Sets categories
- The gem changes may fit better in the "Special Items" page alongside changes for Arrows, Bolts, Potions, boots, etc.
- "Monster Modifiers" is a small enough category that it can fit in the other categories
- "Monsters" category is also very small (1/3 of a page) and could be combined with "Bosses"
- Since there is extra space, the "Misc" category could be split up to help prevent people from overlooking the link for guides. I would suggest leaving "Dungeoneering", "Mercenaries", and "Cube Recipes" together, and moving the others to a new column.
- The Character Attribute categories are all short and might be better as a single category, so new players don't have to hop between so many pages to learn what was changed.
Selfless (talk) 23:05, 6 February 2020 (UTC)
External pages
Analytics page: https://www.pathofdiabloanalytics.com/
Major Changes from Vanilla
There are some changes that don't really fit in any of the categories listed on the main page and aren't listed on the wiki. I think the main page could be organized so that some of this stuff is linked to, but with it locked, I don't see a good place to make page(s) for it. Many of these changes are listed in the 2018 reddit guide by redmic.
Changes
- The inventory has been increased in size from 10x4 to 10x9, and charms only work when placed in the original 10x4 space (charm inventory)
- The stash has been increased in size from 6x8 to 10x10
- You may now create up to 18 characters per account (use the arrow keys to go up/down the list)
- Characters are automatically permanent instead of needing 2 hours of game time to become that way
- Fast Self-Muling: Games become permed after 30 seconds and persist for 5 minutes without anyone present
- Quickly move items to stash or ground via control/shift clicking
- Slaying the Cow King no longer prevents players from opening a portal to the secret cow level
- Multiple Shrine effects can be active simultaneously
- new Move Only skill allows players to move around without attacking or casting accidentally
- Item drops are set at "Players 8" (as if there are always 8 players in the game)
- Rune droprates increase less exponentially and more linearly - higher runes are still increasingly rare, but less rare than they were
- Some areas have been removed:
- Act I Cave (in Cold Plains) is now only a single level (was 2)
- Act I Crypt (in Burial Chambers) is gone
- Act I Jail now has 2 levels (down from 3)
- Act I Catacombs now has 3 levels (down from 4)
- Act I Forgotten Tower entrance level is gone
- Act II Stony Tomb (in Rocky Waste) is now only a single level (was 2)
- Act II Maggot Lair now has 2 levels (down from 3)
- Act III Ruined Fane (in Kurast Causeway) is gone
- Act III Disused Reliquary (in Kurast Causeway) is gone
- Allies' gear can be inspected
- Advanced Character Sheet: see many stats you couldn't see before ("8" is the default hotkey)
- Options to automatically party up or permit loot when players join
- Screen info (game name/pass, difficulty, etc) is customizable and includes a timer
- Global chat system (type /chat)
- "First to reach level..." announcements
- Games can be created with a specific server by entering it (e.g. GS 1) into the third input field (previously called Game Description)
- Servers now reset every 3 hours (time since last reset is shown when games are created)
- The game list shows all joinable public games instead of just Normal, Nightmare, or Hell games (games can be filtered on the PoD site)
BetweenWalls (talk) 04:20, 16 May 2020 (UTC)