Difference between revisions of "Bow and Crossbow Skills"
From Path of Diablo Wiki
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== Cold Arrow == | == Cold Arrow == | ||
− | {{Skilldesc|[[File:Cold_Arrow.png]]|Magically enhances your arrows or bolts by adding cold damage and a slowing effect.|1|None}} | + | {{Skilldesc|[[File:Cold_Arrow.png]]|Magically enhances your arrows or bolts by adding cold damage and a slowing effect.|1|None}} |
|} | |} | ||
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! Synergies !! Bonus to skill | ! Synergies !! Bonus to skill | ||
|- | |- | ||
− | ! style="text-align:left;" |[[Bow_and_Crossbow_Skills# | + | ! style="text-align:left;" |[[Bow_and_Crossbow_Skills#Ice_Arrow|Ice Arrow]] |
| style="text-align:center;" | +12% Cold damage per hardpoint | | style="text-align:center;" | +12% Cold damage per hardpoint | ||
|- | |- | ||
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{{SklTblStart|ColdArrow}} | {{SklTblStart|ColdArrow}} | ||
− | {{SklTbl1-20|Physical to Cold Damage | + | {{SklTbl1-20|Physical to Cold Damage|50%|52%|54%|56%|58%|60%|62%|64%|66%|68%|70%|72%|74%|76%|78%|80%|82%|84%|86%|88%}} |
− | {{SklTbl1-20|Cold Damage | + | {{SklTbl1-20|Cold Damage|2-3|5-7|8-11|11-15|14-19|17-23|20-27|23-31|29-37|35-43|41-49|47-55|53-61|59-67|65-73|71-79|79-88|87-97|95-106|103-115}} |
− | {{SklTbl1-20|Chill Duration | + | {{SklTbl1-20|Chill Duration|4s|5.2s|6.4s|7.6s|8.8s|10s|11.2s|12.4s|13.6s|14.8s|16s|17.2s|18.4s|19.6s|20.8s|22s|23.2s|24.4s|25.6s|26.8s}} |
− | {{SklTbl1-20|Attack Rating Bonus | + | {{SklTbl1-20|Attack Rating Bonus|10%|19%|28%|37%|46%|55%|64%|73%|82%|91%|100%|109%|118%|127%|136%|145%|154%|163%|172%|181%}} |
− | {{SklTbl1-20|Mana Cost | + | {{SklTbl1-20|Mana Cost|2.5|2.6|2.7|2.8|3|3.1|3.2|3.3|3.5|3.6|3.7|3.8|4|4.1|4.2|4.3|4.5|4.6|4.7|4.8}} |
{{SklTbl21-40Start|ColdArrow}} | {{SklTbl21-40Start|ColdArrow}} | ||
− | {{SklTbl21-40|Physical to Cold Damage | + | {{SklTbl21-40|Physical to Cold Damage|90%|92%|94%|96%|98%|100%|100%|100%|100%|100%|100%|100%|100%|100%|100%|100%|100%|100%|100%|100%}} |
− | {{SklTbl21-40|Cold Damage | + | {{SklTbl21-40|Cold Damage|111-124|119-133|135-151|151-169|167-187|183-205|199-223|215-241|245-277|275-313|305-349|335-385|365-421|395-457|425-493|455-529|485-565|515-601|545-637|575-673}} |
− | {{SklTbl21-40|Chill Duration | + | {{SklTbl21-40|Chill Duration|28s|29.2s|30.4s|31.6s|32.8s|34s|35.2s|36.4s|37.6s|38.8s|40s|41.2s|42.4s|43.6s|44.8s|46s|47.2s|48.4s|49.6s|50.8s}} |
− | {{SklTbl21-40|Attack Rating Bonus | + | {{SklTbl21-40|Attack Rating Bonus|190%|199%|208%|217%|226%|235%|244%|253%|262%|271%|280%|289%|298%|307%|316%|325%|334%|343%|352%|361%}} |
− | {{SklTbl21-40|Mana Cost | + | {{SklTbl21-40|Mana Cost|5|5.1|5.2|5.3|5.5|5.6|5.7|5.8|6|6.1|6.2|6.3|6.5|6.6|6.7|6.8|7|7.1|7.2|7.3}} |
{{SklTblEnd|ColdArrow}} | {{SklTblEnd|ColdArrow}} | ||
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |- | ||
− | | style="text-align:left;" | Deals | + | | style="text-align:left;" | Deals 85% of weapon damage. |
|} | |} | ||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Multiple Shot projectile distance increased (For reference: In Season 11 duration was 28 frames. In Vanilla it was 50 frames. Now it is 40 frames). |
− | * | + | * Multiple Shot weapon damage reduced from 90% to 85%. |
− | * | + | * Multiple Shot added physical damage scaling at lower levels has increased (Reference: Level 5 was 10-15 and now is 15-18. Level 10 was 22-32 and now 31-36). |
|- | |- | ||
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! | ! | ||
! | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Starting mana cost lowered from 4 to 1.2. | ||
+ | * Mana cost per level lowered from 1 to 0.75. | ||
+ | * Skill physical damage lowered slightly at levels 23+. | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* 3/4 damage penalty removed. | * 3/4 damage penalty removed. | ||
− | |||
|} | |} | ||
|} | |} | ||
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== Ice Arrow == | == Ice Arrow == | ||
− | + | {{Skilldesc|[[File:Ice_Arrow.png]]| Magically enhances your arrow or bolt to freeze your enemies.|18| [[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]] }} | |
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
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== Guided Arrow == | == Guided Arrow == | ||
− | + | {{Skilldesc|[[File:Guided_Arrow.png]]|Enhances your arrows and bolts to track your target or seek one of its own.|18|[[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]] , [[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]] , [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]] }} | |
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
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|} | |} | ||
− | {| | + | {{SklTblStart|GuidedArrow}} |
− | + | {{SklTbl1-20|Damage|+10%|+15%|+20%|+25%|+30%|+35%|+40%|+45%|+50%|+55%|+60%|+65%|+70%|+75%|+80%|+85%|+90%|+95%|+100%|+105%}} | |
− | + | {{SklTbl1-20|Mana Cost|8|7.7|7.5|7.2|7|6.7|6.5|6.2|6|5.7|5.5|5.2|5|4.7|4.5|4.2|4|3.7|3.5|3.2}} | |
− | + | {{SklTbl21-40Start|GuidedArrow}} | |
− | + | {{SklTbl21-40|Damage|+110%|+115%|+120%|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%|+205%}} | |
− | + | {{SklTbl21-40|Mana Cost|3|2.7|2.5|2.2|2|1.7|1.5|1.2|1|1|1|1|1|1|1|1|1|1|1|1}} | |
− | + | {{SklTblEnd|GuidedArrow}} | |
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{| class="wikitable" | {| class="wikitable" | ||
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== Exploding Arrow == | == Exploding Arrow == | ||
− | + | {{Skilldesc|[[File:Exploding_Arrow.png]]|Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.|18|[[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]], [[Bow_and_Crossbow_Skills#Fire_Arrow|Fire Arrow]] }} | |
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
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|} | |} | ||
− | {| | + | {{SklTblStart|ExplodingArrow}} |
− | + | {{SklTbl1-20|Fire Damage|9-14| 16-23| 23-31| 30-41| 36-50| 44-59| 51-68| 58-76| 73-94| 88-111| 103-128| 118-145| 133-161| 148-179| 163-196| 178-213| 198-235| 218-256| 238-279| 258-301}} | |
− | + | {{SklTbl1-20|Attack Rating|20%|29%|38%|47%|56%|65%|74%|83%|92%|101%|110%|119%|128%|137%|146%|155%|164%|173%|182%|191%}} | |
− | + | {{SklTbl1-20|Mana Cost|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5|13|13.5|14|14.5}} | |
− | + | {{SklTbl21-40Start|ExplodingArrow}} | |
− | + | {{SklTbl21-40|Fire Damage|278-323| 298-345| 322-372| 346-399| 370-426| 394-453| 418-480| 442-507| 472-542| 508-577| 541-612| 574-647| 607-682| 640-717| 673-752| 706-787| 739-822| 772-857| 805-892| 838-927}} | |
− | + | {{SklTbl21-40|Attack Rating|200%|209%|218%|227%|236%|245%|254%|263%|272%|281%|290%|299%|308%|317%|326%|335%|344%|353%|362%|371%}} | |
− | + | {{SklTbl21-40|Mana Cost|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5|23|23.5|24|24.5}} | |
− | + | {{SklTblEnd|ExplodingArrow}} | |
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{| class="wikitable" | {| class="wikitable" | ||
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== Strafe == | == Strafe == | ||
− | { | + | {{Skilldesc|[[File:Strafe.png]]|Magically splits one arrow into several that target multiple nearby enemies.|24|[[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]], [[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]], [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]], [[Bow_and_Crossbow_Skills#Guided_Arrow|Guided Arrow]] }} |
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |- | ||
− | | style="text-align:left;" colspan="2" | Deals | + | | style="text-align:left;" colspan="2" | Deals 100% of weapon damage |
|- | |- | ||
| style="text-align:left;" | Mana Cost: || 11 | | style="text-align:left;" | Mana Cost: || 11 | ||
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|} | |} | ||
− | {| | + | {{SklTblStart|Strafe}} |
− | + | {{SklTbl1-20|Damage|3-4| 5-7| 7-10| 9-13| 11-16| 13-19| 15-22| 17-25| 20-28| 23-33| 26-37| 29-41| 32-45| 35-49| 38-53| 41-57| 45-62| 49-67| 53-72| 57-77| 61-82}} | |
− | + | {{SklTbl1-20|Arrows|5|6|7|8|9|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10}} | |
− | + | {{SklTbl1-20|Damage|5%|11%|17%|23%|29%|35%|41%|47%|53%|59%|65%|71%|77%|83%|89%|95%|101%|107%|113%|119%}} | |
− | + | {{SklTbl1-20|Mana Cost|11|10.9|10.8|10.8|10.7|10.6|10.6|10.5|10.5|10.4|10.3|10.3|10.2|10.1|10.1|10|10|9.9|9.8|9.8}} | |
− | + | {{SklTbl21-40Start|Strafe}} | |
− | + | {{SklTbl21-40|Damage|65-87| 71-93| 77-99| 83-105| 89-111| 95-117| 101-123| 108-130| 115-137| 122-144| 129-151| 136-158| 143-165| 150-172| 157-179| 164-186| 171-193| 178-200| 185-207| 192-214}} | |
− | + | {{SklTbl21-40|Arrows|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10|10}} | |
− | + | {{SklTbl21-40|Damage|125%|131%|137%|143%|149%|155%|161%|167%|173%|179%|185%|191%|197%|203%|209%|215%|221%|227%|233%|239%}} | |
− | + | {{SklTbl21-40|Mana Cost|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5}} | |
− | + | {{SklTblEnd|Strafe}} | |
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− | ||Damage | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Strafe now uses the same added physical damage scaling as Multiple Shot (all levels) which results in higher damage overall. |
|- | |- | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_. | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | * | + | * Damage scaling increased slightly. |
− | |||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* 3/4 Damage penalty removed. | * 3/4 Damage penalty removed. | ||
− | |||
|} | |} | ||
|} | |} | ||
== Immolation Arrow == | == Immolation Arrow == | ||
− | + | {{Skilldesc|[[File:Immolation_Arrow.png]]|Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.|24|[[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]], [[Bow_and_Crossbow_Skills#Fire_Arrow|Fire Arrow]], [[Bow_and_Crossbow_Skills#Exploding_Arrow|Exploding Arrow]]}} | |
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
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|} | |} | ||
− | {| | + | {{SklTblStart|ImmolationArrow}} |
− | + | {{SklTbl1-20|Fire Damage|16-27| 37-49| 60-70| 82-92| 103-115| 125-137| 148-158| 170-181| 198-210| 228-238| 257-268| 285-297| 315-325| 343-355| 372-383| 402-412| 440-450| 477-489| 516-527| 554-565| 592-603}} | |
− | + | {{SklTbl1-20|Burn Damage per Second|18-31| 44-56| 69-83| 96-108| 121-134| 147-159| 172-185| 198-210| 232-245| 266-279| 301-313| 334-347| 368-381| 403-415| 436-449| 471-484| 515-528| 559-572| 604-617| 649-662| 693-706}} | |
− | + | {{SklTbl1-20|Attack Rating|30%|39%|48%|57%|66%|75%|84%|93%|102%|111%|120%|129%|138%|147%|156%|165%|174%|183%|192%|201%}} | |
− | + | {{SklTbl1-20|Mana Cost|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5}} | |
− | + | {{SklTbl21-40Start|ImmolationArrow}} | |
− | + | {{SklTbl21-40|Fire Damage|630-641| 676-687| 722-733| 768-779| 814-825| 860-871| 906-917| 958-969| 1010-1021| 1062-1073| 1114-1125| 1166-1177| 1218-1229| 1270-1281| 1322-1333| 1374-1385| 1426-1437| 1478-1489| 1530-1541| 1582-1593| 1634-1645}} | |
− | + | {{SklTbl21-40|Burn Damage per Second|738-751| 792-805| 846-858| 900-912| 953-966| 1007-1020| 1061-1074| 1122-1135| 1183-1196| 1244-1257| 1305-1318| 1366-1379| 1427-1440| 1488-1501| 1549-1562| 1609-1622| 1670-1683| 1731-1744| 1792-1805| 1853-1866| 1914-1927}} | |
− | + | {{SklTbl21-40|Attack Rating|210%|219%|228%|237%|246%|255%|264%|273%|282%|291%|300%|309%|318%|327%|336%|345%|354%|363%|372%|381%}} | |
− | + | {{SklTbl21-40|Mana Cost|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5}} | |
− | + | {{SklTblEnd|ImmolationArrow}} | |
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{| class="wikitable" | {| class="wikitable" | ||
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== Freezing Arrow == | == Freezing Arrow == | ||
− | + | {{Skilldesc|[[File:Freezing_Arrow.png]]|Magically enhances an arrow or bolt to freeze entire groups of monsters.|30|[[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]], [[Bow_and_Crossbow_Skills#Ice_Arrow|Ice Arrow]] }} | |
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{| class="wikitable" style="display: inline-table; margin-right: 50px;" | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
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|- | |- | ||
| [[Bow_and_Crossbow_Skills#Ice_Arrow|'''Ice Arrow''']] | | [[Bow_and_Crossbow_Skills#Ice_Arrow|'''Ice Arrow''']] | ||
− | | + | + | | +4% Cold damage per hardpoint |
|- | |- | ||
| [[Bow_and_Crossbow_Skills#Ice_Arrow|'''Ice Arrow''']] | | [[Bow_and_Crossbow_Skills#Ice_Arrow|'''Ice Arrow''']] | ||
− | | + | + | | +4% Freeze duration per hardpoint |
|} | |} | ||
− | {| | + | {{SklTblStart|FreezingArrow}} |
− | + | {{SklTbl1-20|Cold Damage|40-50| 55-65| 70-80| 85-95| 100-110| 115-125| 130-140| 144-155| 165-175| 185-195| 205-215| 225-235| 244-255| 265-275| 285-295| 305-315| 330-340| 352-362| 376-387| 401-411}} | |
− | + | {{SklTbl1-20|Attack Rating|40%|49%|58%|67%|76%|85%|94%|103%|112%|121%|130%|139%|148%|157%|166%|175%|184%|193%|202%|211%}} | |
− | + | {{SklTbl1-20|Mana Cost|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2}} | |
− | + | {{SklTbl21-40Start|FreezingArrow}} | |
− | + | {{SklTbl21-40|Cold Damage|424-435| 448-459| 475-484| 501-511| 526-536| 553-563| 578-588| 605-615| 635-645| 665-675| 695-705| 725-735| 755-765| 785-795| 815-825| 845-855| 875-885| 905-915| 935-945| 965-975| 995-1005}} | |
− | + | {{SklTbl21-40|Attack Rating|220%|229%|238%|247%|256%|265%|274%|283%|292%|301%|310%|319%|328%|337%|346%|355%|364%|373%|382%|391%}} | |
− | + | {{SklTbl21-40|Mana Cost|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15|15.2|15.5|15.7|16|16.2|16.5|16.7|17|17.2|17.5|17.7|18|18.2|18.5|18.7|19|19.2}} | |
− | + | {{SklTblEnd|FreezingArrow}} | |
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− | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Freezing Arrow’s freeze length synergy from Ice Arrow reduced from 5% to 4%. |
+ | * Freezing Arrow’s damage synergy from Ice Arrow increased from 2% to 4%. | ||
|- | |- | ||
Line 667: | Line 519: | ||
! | ! | ||
! | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Tooltip shows attack rating bonus. | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
Line 686: | Line 541: | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Cold Arrow synergy increased. | * Cold Arrow synergy increased. | ||
− | * Compared with Vanilla D2, cold damage scaling moderately increased and attack rating bonus removed | + | * Compared with Vanilla D2, cold damage scaling moderately increased and attack rating bonus removed |
− | |||
|} | |} | ||
|} | |} |
Latest revision as of 23:26, 16 April 2024
Contents
Cold Arrow
|
Deals 100% of weapon damage |
Synergies | Bonus to skill |
---|---|
Ice Arrow | +12% Cold damage per hardpoint |
100 Dexterity | Shoots 2 additional Cold Arrows |
Version Name | Patch Notes | ||||||
---|---|---|---|---|---|---|---|
#19 Zincite |
| ||||||
Older Versions |
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Magic Arrow
Multiple Shot
|