Difference between revisions of "Defensive Auras"
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+ | '''Paladins can now use auras on left click (Yes you can have two at once).''' | ||
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== Prayer == | == Prayer == | ||
− | + | {{Skilldesc|[[File:Prayer.png]]|While active, aura slowly regenerates the life of you and your party|1|None}} | |
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 21.3 yards | ||
+ | |- | ||
+ | | style="text-align:left;" colspan="2" | +1% of maximum life regenerated per second | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|Prayer}} | ||
+ | {{SklTbl1-20|# Healed per Second| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 18 | 20 | 22 | 24 }} | ||
+ | {{SklTbl21-40Start|Prayer}} | ||
+ | {{SklTbl21-40|# Healed per Second| 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 61 | 64 | 67 | 70 | 73 | 76 }} | ||
+ | {{SklTblEnd|Prayer}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]|| | ||
+ | * Prayer radius increased | ||
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|- | |- | ||
− | + | | Older Versions | |
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| | |
− | + | * Prayer skill description reworded to be clearer about the flat life regeneration and %max life regeneration. It also now shows the total healing per tick | |
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− | ||# | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Prayer aura now also heals for 1% of your maximum life at all levels | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, has a set radius (decreased moderately at higher levels). (Bedrock #1-hidden) | ||
+ | |} | ||
|} | |} | ||
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== Resist Fire == | == Resist Fire == | ||
− | + | {{Skilldesc|[[File:Resist_Fire.png]]|While active, aura decreases fire damage done to you and your party|1|None}} | |
− | + | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |
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− | | | + | | style="vertical-align:top;" | |
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 28 yards | ||
+ | |- | ||
+ | | style="text-align:left;" colspan="2" | Adds +1 to maximum fire resistance per 2 levels (active) and per 4 levels (passive) | ||
|} | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|ResistFire}} | ||
+ | {{SklTbl1-20|Resist Fire|+65%|+77%|+86%|+94%|+100%|+105%|+109%|+112%|+116%|+118%|+121%|+123%|+125%|+127%|+128%|+130%|+131%|+132%|+133%|+134%}} | ||
+ | {{SklTbl1-20|Max Fire Resist|+1%|+1%|+2%|+2%|+3%|+3%|+4%|+4%|+5%|+5%|+6%|+6%|+7%|+7%|+8%|+8%|+9%|+9%|+10%|+10%}} | ||
+ | {{SklTbl21-40Start|ResistFire}} | ||
+ | {{SklTbl21-40|Resist Fire|+135%|+136%|+137%|+138%|+138%|+139%|+140%|+140%|+141%|+141%|+142%|+142%|+143%|+143%|+143%|+144%|+144%|+145%|+145%|+145%}} | ||
+ | {{SklTbl21-40|Max Fire Resist|+11%|+11%|+12%|+12%|+13%|+13%|+14%|+14%|+15%|+15%|+16%|+16%|+17%|+17%|+18%|+18%|+19%|+19%|+20%|+20%}} | ||
+ | {{SklTblEnd|ResistFire}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * Compared with Vanilla D2, while active adds maximum fire resistance and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden) | ||
− | + | |} | |
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== Defiance == | == Defiance == | ||
− | + | {{Skilldesc|[[File:Defiance.png]]|While active, aura increases the defense rating of you and your party|6|None}} | |
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 21.3 yards | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|Defiance}} | ||
+ | {{SklTbl1-20|Defense|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%|+240%|+250%|+260%|+270%}} | ||
+ | {{SklTbl21-40Start|Defiance}} | ||
+ | {{SklTbl21-40|Defense|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%|+430%|+440%|+450%|+460%|+470%}} | ||
+ | {{SklTblEnd|Defiance}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | + | |- | |
+ | |[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]|| | ||
+ | * Defiance radius increased from 32u to 36u | ||
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|- | |- | ||
− | + | | Older Versions | |
− | + | | | |
− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
− | + | ! | |
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− | ! | ||
− | ! | ||
|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Compared with Vanilla D2, has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden) | ||
+ | |} | ||
|} | |} | ||
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== Resist Cold == | == Resist Cold == | ||
− | + | {{Skilldesc|[[File:Resist_Cold.png]]|While active, aura decreases cold damage done to you and your party|6|None}} | |
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 28 yards | ||
+ | |- | ||
+ | | style="text-align:left;" colspan="2" | Adds +1 to maximum cold resistance per 2 levels (active) and per 4 levels (passive) | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|ResistCold}} | ||
+ | {{SklTbl1-20|Resist Cold| +65%|+77%|+86%|+94%|+100%|+105%|+109%|+112%|+116%|+118%|+121%|+123%|+125%|+127%|+128%|+130%|+131%|+132%|+133%|+134% }} | ||
+ | {{SklTbl1-20|Max Cold Resist| +1%|+1%|+2%|+2%|+3%|+3%|+4%|+4%|+5%|+5%|+6%|+6%|+7%|+7%|+8%|+8%|+9%|+9%|+10%|+10% }} | ||
+ | {{SklTbl21-40Start|ResistCold}} | ||
+ | {{SklTbl21-40|Resist Cold| +135%|+136%|+137%|+138%|+138%|+139%|+140%|+140%|+141%|+141%|+142%|+142%|+143%|+143%|+143%|+144%|+144%|+145%|+145%|+145% }} | ||
+ | {{SklTbl21-40|Max Cold Resist | +11%|+11%|+12%|+12%|+13%|+13%|+14%|+14%|+15%|+15%|+16%|+16%|+17%|+17%|+18%|+18%|+19%|+19%|+20%|+20% }} | ||
+ | {{SklTblEnd|ResistCold}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * Compared with Vanilla D2, while active adds maximum cold resistance and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden) | ||
− | + | |} | |
− | {| | + | == Cleansing == |
− | ! | + | {{Skilldesc|[[File:Cleansing.png]]|While active, aura reduces the length of time you and your party are poisoned or cursed|12| [[Defensive_Auras#Prayer|Prayer]] }} |
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
− | ! | + | | style="vertical-align:top;" | |
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 21.3 yards | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
|- | |- | ||
− | + | | [[Defensive_Auras#Prayer|'''Prayer''']] | |
− | + | | Applies Prayers' base healing bonus over 2 seconds | |
− | + | |} | |
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|} | |} | ||
+ | {{SklTblStart|Cleansing}} | ||
+ | {{SklTbl1-20|Duration Reduced by| 39%|46%|51%|56%|60%|63%|65%|67%|69%|70%|72%|73%|75%|76%|76%|78%|78%|79%|79%|80% }} | ||
+ | {{SklTbl1-20|Maximum Resist Poison (Passive)| +1%|+1%|+2%|+2%|+3%|+3%|+4%|+4%|+5%|+5%|+6%|+6%|+7%|+7%|+8%|+8%|+9%|+9%|+10%|+10% }} | ||
+ | {{SklTbl21-40Start|Cleansing}} | ||
+ | {{SklTbl21-40|Duration Reduced by| 81%|81%|82%|82%|82%|83%|84%|84%|84%|84%|85%|85%|85%|85%|85%|86%|86%|87%|87%|87% }} | ||
+ | {{SklTbl21-40|Maximum Resist Poison (Passive) | +11%|+11%|+12%|+12%|+13%|+13%|+14%|+14%|+15%|+15%|+16%|+16%|+17%|+17%|+18%|+18%|+19%|+19%|+20%|+20% }} | ||
+ | {{SklTblEnd|Cleansing}} | ||
− | + | {| class="wikitable" | |
− | + | ! Version Name !!Patch Notes | |
− | + | |- | |
− | : | + | |[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]|| |
− | + | * Cleansing radius increased from 32u to 36u. | |
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|- | |- | ||
− | + | | Older Versions | |
− | + | | | |
− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
− | + | ! | |
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− | ! | ||
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|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | + | * Compared with Vanilla D2, has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden) | |
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|} | |} | ||
− | + | |}' | |
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== Resist Lightning == | == Resist Lightning == | ||
− | + | {{Skilldesc|[[File:Resist_Lightning.png]]|While active, aura decreases lightning damage done to you and your party|12|None}} | |
− | + | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |
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− | {| | ||
− | ! | ||
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− | !colspan=" | + | | style="vertical-align:top;" | |
− | + | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | |
− | + | |- style="text-align:left;" | |
− | + | | Radius: || 28 yards | |
− | + | |- | |
− | + | | style="text-align:left;" colspan="2" | Adds +1 to maximum lightning resistance per 2 levels (active) and per 4 levels (passive) | |
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|} | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|ResistLightning}} | ||
+ | {{SklTbl1-20|Resist Lightning| +65%|+77%|+86%|+94%|+100%|+105%|+109%|+112%|+116%|+118%|+121%|+123%|+125%|+127%|+128%|+130%|+131%|+132%|+133%|+134% }} | ||
+ | {{SklTbl1-20|Max Lightning Resist| +1%|+1%|+2%|+2%|+3%|+3%|+4%|+4%|+5%|+5%|+6%|+6%|+7%|+7%|+8%|+8%|+9%|+9%|+10%|+10% }} | ||
+ | {{SklTbl21-40Start|ResistLightning}} | ||
+ | {{SklTbl21-40|Resist Lightning| +135%|+136%|+137%|+138%|+138%|+139%|+140%|+140%|+141%|+141%|+142%|+142%|+143%|+143%|+143%|+144%|+144%|+145%|+145%|+145% }} | ||
+ | {{SklTbl21-40|Max Lightning Resist |+11%|+11%|+12%|+12%|+13%|+13%|+14%|+14%|+15%|+15%|+16%|+16%|+17%|+17%|+18%|+18%|+19%|+19%|+20%|+20% }} | ||
+ | {{SklTblEnd|ResistLightning}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * Compared with Vanilla D2, while active adds maximum lightning resistance and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden) | ||
− | + | |} | |
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== Vigor == | == Vigor == | ||
− | + | {{Skilldesc|[[File:Vigor.png]]|While active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party|18| [[Defensive_Auras#Prayer|Prayer]], [[Defensive_Auras#Defiance|Defiance]], [[Defensive_Auras#Cleansing|Cleansing]] }} | |
− | + | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |
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− | {| | ||
− | ! | ||
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− | + | | style="vertical-align:top;" | | |
− | + | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | |
− | + | |- style="text-align:left;" | |
− | + | | Radius: || 21.3 yards | |
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|} | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|Vigor}} | ||
+ | {{SklTbl1-20|Velocity| +13%|+18%|+22%|+25%|+28%|+30%|+32%|+33%|+35%|+36%|+37%|+38%|+39%|+40%|+40%|+41%|+41%|+42%|+42%|+43% }} | ||
+ | {{SklTbl1-20|Max Stamina| +50%|+75%|+100%|+125%|+150%|+175%|+200%|+225%|+250%|+275%|+300%|+325%|+350%|+375%|+400%|+425%|+450%|+475%|+500%|+525% }} | ||
+ | {{SklTbl1-20|Stamina Recovery Rate| +50%|+75%|+100%|+125%|+150%|+175%|+200%|+225%|+250%|+275%|+300%|+325%|+350%|+375%|+400%|+425%|+450%|+475%|+500%|+525% }} | ||
+ | {{SklTbl21-40Start|Vigor}} | ||
+ | {{SklTbl21-40|Velocity| +43%|+44%|+44%|+44%|+45%|+45%|+45%|+46%|+46%|+46%|+46%|+46%|+46%|+46%|+47%|+47%|+47%|+47%|+47%|+47% }} | ||
+ | {{SklTbl21-40|Max Stamina | +550%|+575%|+600%|+625%|+650%|+675%|+700%|+725%|+750%|+775%|+800%|+825%|+850%|+875%|+900%|+925%|+950%|+975%|+1000%|+1025% }} | ||
+ | {{SklTbl21-40|Stamina Recovery Rate| +550%|+575%|+600%|+625%|+650%|+675%|+700%|+725%|+750%|+775%|+800%|+825%|+850%|+875%|+900%|+925%|+950%|+975%|+1000%|+1025% }} | ||
+ | {{SklTblEnd|Vigor}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * Compared with Vanilla D2, has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden) | ||
− | + | |} | |
− | |||
== Meditation == | == Meditation == | ||
− | + | {{Skilldesc|[[File:Meditation.png]]|While active, aura increases mana recovery for you and your party|24| [[Defensive_Auras#Prayer|Prayer]], [[Defensive_Auras#Cleansing|Cleansing]] }} | |
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 21.3 yards | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Defensive_Auras#Prayer|'''Prayer''']] | ||
+ | | Applies Prayers' base healing bonus over 2 seconds | ||
+ | |} | ||
+ | |} | ||
+ | {{SklTblStart|Meditation}} | ||
+ | {{SklTbl1-20|Mana Recovery Rate| +80%|+88%|+96%|+104%|+112%|+120%|+128%|+136%|+144%|+152%|+160%|+168%|+176%|+184%|+192%|+200%|+208%|+216%|+224%|+232% }} | ||
+ | {{SklTbl21-40Start|Meditation}} | ||
+ | {{SklTbl21-40|Mana Recovery Rate| +240%|+248%|+256%|+264%|+272%|+280%|+288%|+296%|+304%|+312%|+320%|+328%|+336%|+344%|+352%|+360%|+368%|+376%|+384%|+392% }} | ||
+ | {{SklTblEnd|Meditation}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]|| | ||
+ | * Meditation radius increased from 32u to 36u | ||
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|- | |- | ||
− | + | | Older Versions | |
− | + | | | |
− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
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|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Compared with Vanilla D2, starting mana recovery rate and scaling reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden) | ||
+ | |} | ||
|} | |} | ||
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== Redemption == | == Redemption == | ||
− | + | {{Skilldesc|[[File:Redemption.png]]|While active, aura attempts to redeem the souls of slain enemies to give you life and mana|30| [[Defensive_Auras#Prayer|Prayer]], [[Defensive_Auras#Defiance|Defiance]] , [[Defensive_Auras#Cleansing|Cleansing]], [[Defensive_Auras#Vigor|Vigor]] }} | |
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 16 yards | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|Redemption}} | ||
+ | {{SklTbl1-20|Chance to Redeem| +14%|+25%|+33%|+40%|+45%|+49%|+53%|+56%|+59%|+61%|+64%|+65%|+67%|+69%|+70%|+72%|+73%|+73%|+74%|+75% }} | ||
+ | {{SklTbl1-20|# Life/Mana Recovered| 25|33|41|49|57|65|73|81|89|97|105|113|121|129|137|145|153|161|169|177 }} | ||
+ | {{SklTbl21-40Start|Redemption}} | ||
+ | {{SklTbl21-40|Chance to Redeem| +76%|+77%|+78%|+79%|+79%|+80%|+81%|+81%|+81%|+81%|+82%|+82%|+83%|+83%|+83%|+84%|+84%|+85%|+85%|+85% }} | ||
+ | {{SklTbl21-40|# Life/Mana Recovered | 185|193|201|209|217|225|233|241|249|257|265|273|281|289|297|305|313|321|329|337 }} | ||
+ | {{SklTblEnd|Redemption}} | ||
− | + | {| class="wikitable" | |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]|| | ||
+ | * Initial life and mana recovered decreased from 50 to 25, life and mana recovered per level decreased from +10 to +8 | ||
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− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
− | + | ! | |
− | + | |- | |
− | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | |
− | + | * Radius shortened from 24 to 16 yards | |
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− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Chance to Redeem decreased by ~10% at early levels and ~15% at higher levels | ||
+ | |||
|- | |- | ||
− | ||# | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Compared with Vanilla D2, starting life and mana recovered and scaling increased greatly and radius lengthened moderately. (Bedrock #1-hidden) | ||
+ | |} | ||
|} | |} | ||
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== Salvation == | == Salvation == | ||
− | + | {{Skilldesc|[[File:Salvation.png]]|While active, aura increases the elemental resistances and damage of you and your party|30|None}} | |
− | + | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Radius: || 28 yards | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {{Skilldescnosynergiesright}} | ||
+ | {{SklTblStart|Salvation}} | ||
+ | {{SklTbl1-20|Elemental Damage| +6%|+7%|+8%|+9%|+10%|+11%|+12%|+13%|+14%|+15%|+16%|+17%|+18%|+19%|+20%|+21%|+22%|+23%|+24%|+25% }} | ||
+ | {{SklTbl1-20|Fire/Cold/Lightning Resistance| +40%|+48%|+55%|+60%|+65%|+68%|+71%|+73%|+76%|+77%|+79%|+81%|+82%|+83%|+84%|+86%|+86%|+87%|+88%|+88% }} | ||
+ | {{SklTbl21-40Start|Salvation}} | ||
+ | {{SklTbl21-40|Elemental Damage| +26%|+27%|+28%|+29%|+30%|+31%|+32%|+33%|+34%|+35%|+36%|+37%|+38%|+39%|+40%|+41%|+42%|+43%|+44%|+45% }} | ||
+ | {{SklTbl21-40|Fire/Cold/Lightning Resistance | +89%|+90%|+90%|+91%|+91%|+92%|+93%|+93%|+93%|+93%|+94%|+94%|+95%|+95%|+95%|+95%|+95%|+96%|+96%|+96% }} | ||
+ | {{SklTblEnd|Salvation}} | ||
− | ''' | + | {| class="wikitable" |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]|| | ||
+ | * '''Skill reworked as follows: ''' Salvation aura now also increases your party’s elemental damage | ||
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− | + | | Older Versions | |
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− | + | {| class="mw-collapsible mw-collapsed" cellspacing="0" | |
− | + | ! | |
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|- | |- | ||
− | || | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | + | * Compared with Vanilla D2, starting resistances lowered moderately and has a set radius (shortened slightly at higher levels). (Bedrock #1-hidden) | |
− | | | + | |} |
|} | |} | ||
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Revision as of 13:17, 10 March 2024
Paladins can now use auras on left click (Yes you can have two at once).
Contents
Prayer
Resist Fire
|