Difference between revisions of "Bow and Crossbow Skills"

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(Magic Arrow)
(Multiple Shot)
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'''Patch Notes:'''
 
'''Patch Notes:'''
::Starting mana cost lowered from 4 to 1.2 (Zincite #19).<br/>
+
::Starting mana cost lowered from 4 to 1.2. (Zincite #19)<br/>
::Mana cost per level lowered from 1 to 0.75 (Zincite #19).<br/>
+
::Mana cost per level lowered from 1 to 0.75. (Zincite #19)<br/>
::Skill physical damage lowered slightly at levels 23+ (Zincite #19).<br/>
+
::Skill physical damage lowered slightly at levels 23+. (Zincite #19)<br/>
::Damage scaling increased slightly (Graphite #15).<br/>
+
::Damage scaling increased slightly. (Graphite #15)<br/>
::Added flat damage scaling per level (Granite #3).<br/>
+
::Added flat damage scaling per level. (Granite #3)<br/>
::3/4 damage penalty removed (Bedrock #1).
+
::3/4 damage penalty removed. (Bedrock #1)
  
 
== Fire Arrow ==
 
== Fire Arrow ==

Revision as of 18:27, 24 February 2023

Cold Arrow

Description: Magically enhances your arrows or bolts by adding cold damage and a slowing effect.

Required Level: 1

Prerequisites: None.

Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Cold Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 90%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Cold Damage: 2-3 5-7 8-11 11-15 14-19 17-23 20-27 23-31 29-37 35-43 41-49 47-55 53-61 59-67 65-73 71-79 79-88 87-97 95-106 103-115
Chill Duration: 4s 5.2s 6.4s 7.6s 8.8s 10s 11.2s 12.4s 13.6s 14.8s 16s 17.2s 18.4s 19.6s 20.8s 22s 23.2s 24.4s 25.6s 26.8s
Mana Cost: 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8

Synergies:

Ice Arrow: +12% Cold damage per level.
100 Dexterity (or more) shoots 2 additional Cold Arrows.


Patch Notes:

When you have at least 100 dexterity shoots 2 additional arrows. (Zincite #19)
Tooltip shows attack rating bonus. (Zincite #19)
Initial cost lowered from 3.5 to 2.5 mana. (Zincite #19)
Compared with Vanilla D2, cold damage scaling increased moderately, starting physical to cold damage increased greatly and bonus to attack rating removed. (Bedrock #1-hidden)

Magic Arrow

  • Description: Creates a magical arrow or bolt that does extra damage.
  • Required Level: 1
  • Prerequisites: None.
Deals 100% of weapon damage.
Always pierces.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Magic Damage: 34% 35% 36% 37% 38% 39% 40% 41% 42% 43% 44% 45% 46% 47% 48% 49% 50% 51% 52% 52%
Damage: 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 9-10 10-11 11-12 12-13 13-14 14-15 15-16 16-17 17-18 18-19 19-20 20-21
Mana Cost: 1.5 1.3 1.2 1.1 1 0.8 0.7 0.6 0.5 0.3 0.2 0.1 0 0 0 0 0 0 0 0

Synergies:

100 Dexterity (or more) shoots 3 Magic Arrows

Patch Notes:

Shoots 2 additional arrows while having 100 dexterity or more. (Zincite #19)
Now always pierces. (Graphite #15)
Compared with Vanilla D2, starting physical to magic damage raised greatly and bonus to attack rating removed. (Bedrock #1-hidden)

Multiple Shot

Description: Magically splits one arrow or bolt into many.

Required Level: 6

Prerequisites: Magic Arrow

Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-6 4-8 5-10 6-12 7-14 8-16 9-18 10-20 12-23 14-26 16-29 18-32 20-35 22-38 24-41 26-44 29-48 32-52 35-56 38-60
Number of Arrows: 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Mana Cost: 1.2 2 2.7 3.5 4.2 5 5.7 6.5 7.2 8 8.7 9.5 10.2 11 11.7 12.5 13.2 14 14.7 15.5

Synergies: None.

Patch Notes:

Starting mana cost lowered from 4 to 1.2. (Zincite #19)
Mana cost per level lowered from 1 to 0.75. (Zincite #19)
Skill physical damage lowered slightly at levels 23+. (Zincite #19)
Damage scaling increased slightly. (Graphite #15)
Added flat damage scaling per level. (Granite #3)
3/4 damage penalty removed. (Bedrock #1)

Fire Arrow

Description: Magically enhances your arrows or bolts with fire and leaves a burning trail behind it.

Required Level: 6

Prerequisites: Magic Arrow.

Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical to Fire Damage: 52% 54% 56% 58% 60% 62% 64% 66% 68% 70% 72% 74% 76% 78% 80% 82% 84% 86% 88% 90%
Attack Rating: +10% +19% +28% +37% +46% +55% +64% +73% +82% +91% +100% +109% +118% +127% +136% +145% +154% +163% +172% +181%
Fire Damage: 3-6 7-10 11-14 15-18 19-22 23-26 27-30 31-34 37-42 43-50 49-58 55-66 61-74 67-82 73-90 79-98 88-110 97-122 106-134 115-146
Burn Damage per Second: 5-7 10-12 16-17 21-22 26-28 31-33 37-38 42-43 50-52 58-60 67-68 75-76 83-84 91-93 99-101 108-109 120-121 132-134 145-146 157-158
Mana Cost: 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3

Synergies:

Exploding Arrow: +12% Fire damage per level
Exploding Arrow: +12% Burn damage per second per level

Patch Notes:

Fire trail length shortened (Edenite #12).
Added synergy from Exploding Arrow to burn damage per second (Aventurine #9).
Added fire trail with burn damage per second (Beryl #7).
Fire damage scaling increased moderately and starting physical to fire damage increased from +3% to +50% (Bedrock #1).

Ice Arrow

Description: Magically enhances your arrow or bolt to freeze your enemies.

Required Level: 18

Prerequisites: Cold Arrow.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 6-10 12-19 19-28 25-36 32-45 38-54 45-62 51-71 64-90 77-110 90-129 103-149 116-168 129-187 142-207 155-226 174-252 194-278 213-304 233-330
Attack Rating: +20% +29% +38% +47% +56% +65% +74% +83% +92% +101% +110% +119% +128% +137% +146% +155% +164% +173% +182% +191%
Freeze Duration: 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s 4.6s 4.8s 5s 5.2s 5.4s 5.6s 5.8s
Mana Cost: 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7

Synergies:

Cold Arrow: +10% Cold damage per Level
Freezing Arrow: +5% Freeze duration per level
100 Dexterity (or more) shoots 2 additional Ice Arrows

Patch Notes:

Shoots 2 additional arrows while having 100 or more dexterity, (Zincite #19).
Tooltip now shows attack rating bonus, (Zincite #19).
Damage synergies increased from 8% to 10%, (Flint #18)
Compared with Vanilla D2, cold damage scaling increased moderately and attack rating bonus removed, (Bedrock #1-hidden).

Guided Arrow

Description: Enhances your arrows and bolts to track your target or seek one of its own.

Required Level: 18

Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot.

Deals 150% of weapon damage.
Always hits.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +10% +15% +20% +25% +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105%
Mana Cost: 8 7.7 7.5 7.2 7 6.7 6.5 6.2 6 5.7 5.5 5.2 5 4.7 4.5 4.2 4 3.7 3.5 3.2

Synergies: None.

Patch Notes:

Compared with Vanilla D2, deals 150% of weapon damage, (Bedrock #1-hidden).

Exploding Arrow

Description: Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.

Required Level: 18

Prerequisites: Magic Arrow, Fire Arrow.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 9-14 16-23 23-31 30-41 36-50 44-59 51-68 58-76 73-94 88-111 103-128 118-145 133-161 148-179 163-196 178-213 198-235 218-256 238-279 258-301
Attack Rating: +20% +29% +38% +47% +56% +65% +74% +83% +92% +101% +110% +119% +128% +137% +146% +155% +164% +173% +182% +191%
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5

Synergies:

Magic Arrow: +20% Fire damage per level
Fire Arrow: +20% Fire damage per level

Patch Notes:

Tooltip shows attack rating bonus, (Zincite #19).
Added synergy from Magic Arrow, (Titanium #13).
Compared with Vanilla D2, fire damage scaling increased, Fire Arrow synergy increased greatly and attack rating bonus removed, (Bedrock #1-hidden).

Strafe

Description: Magically splits one arrow into several that target multiple nearby enemies.

Required Level: 24

Prerequisites: Cold Arrow, Magic Arrow, Multiple Shot, Guided Arrow.

Deals 80% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 3-4 5-7 7-10 9-13 11-16 13-19 15-22 17-25 20-28 23-31 26-34 29-37 32-40 35-43 38-46 41-49 45-53 49-57 53-61 57-65
Number of Arrows: 5 6 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Damage: +5% +11% +17% +23% +29% +35% +41% +47% +53% +59% +65% +71% +77% +83% +89% +95% +101% +107% +113% +119%
Mana Cost: 11

Synergies: None.

Patch Notes:

Damage scaling increased slightly, (Graphite #15).
No longer affected by the "next hit always misses" bug, (Titanium #13).
Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level, (Edenite #12).
Weapon damage decreased from 100% to 80% and flat damage scaling per level added, (Granite #3).
3/4 damage penalty removed, (Bedrock #1).

Immolation Arrow

Description: Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.

Required Level: 24

Prerequisites: Magic Arrow, Fire Arrow, Exploding Arrow.

Burn Duration: 2 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 16-27 37-49 60-70 82-92 103-115 125-137 148-158 170-181 198-210 228-238 257-268 285-297 315-325 343-355 372-383 402-412 440-450 477-489 516-527 554-564
Attack Rating: +30% +39% +48% +57% +66% +75% +84% +93% +102% +111% +120% +129% +138% +147% +156% +165% +174% +183% +192% +201%
Burn Damage per Second: 18-31 44-56 69-83 96-108 121-134 147-159 172-185 198-210 232-245 266-279 301-313 334-347 368-381 403-415 436-449 471-484 515-528 559-572 603-617 648-661
Mana Cost: 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5

Synergies:

Fire Arrow: +16% Burn damage per second per level
Exploding Arrow: +15% Fire damage per level

Patch Notes:

Tooltip shows attack rating bonus. (Zincite #19)
Fire Arrow synergy increased from +14% to +16% Burn damage per second. (Titanium #13)
Burn duration shortened from 4 to 2 seconds. (Titanium #13)
Fire trail duration shortened. (Edenite #12)
Burn damage per second increased. (Aventurine #9)
Added fire trail with burn damage per second. (Beryl #7)
Fire damage increased and Fire Arrow synergy increased. (Beryl #7)
Skill reworked as follows: Cooldown removed and fire damage, burn damage, burn duration and all synergies increased. (Bedrock #1)

Freezing Arrow

Description: Magically enhances an arrow or bolt to freeze entire groups of monsters.

Required Level: 30

Prerequisites: Cold Arrow, Ice Arrow.

Freeze Duration: 2 seconds
Freeze Radius: 3.3 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold Damage: 40-50 55-65 70-80 85-95 100-110 115-125 130-40 144-155 165-175 185-195 205-215 225-235 244-255 265-275 285-295 305-315 330-340 352-362 376-387 401-411
Attack Rating: +40% +49% +58% +67% +76% +85% +94% +103% +112% +121% +130% +139% +148% +157% +166% +175% +184% +193% +202% +211%
Mana Cost: 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7

Synergies:

Cold Arrow: +21% Cold damage per level
Ice Arrow: +2% Cold damage per level
Ice Arrow: +5% Freeze duration per level

Patch Notes:

Tooltip shows attack rating bonus. (Zincite #19)
Damage synergies increased from 20% to 21%, attack rating bonus re-added. (Flint #18)
Added synergy from Ice Arrow. (Edenite #12)
Cold Arrow synergy increased. (Tanzanite #10)
Cold Arrow synergy increased. (Aventurine #9)
Cold Arrow synergy increased. (Bedrock #1)
Compared with Vanilla D2, cold damage scaling moderately increased and attack rating bonus removed. (Bedrock #1-hidden)