Difference between revisions of "Poison and Bone Spells"

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(Bone Spirit)
(Teeth)
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::Damage doubled but projectiles emitted at exactly the same time can no longer hit the same target (Onyx #4).<br/>
 
::Damage doubled but projectiles emitted at exactly the same time can no longer hit the same target (Onyx #4).<br/>
 
::Maximum projectiles set to 12 and damage reduced slightly at higher levels (Granite #3).<br/>
 
::Maximum projectiles set to 12 and damage reduced slightly at higher levels (Granite #3).<br/>
::''Compared to Vanilla D2, damage increased moderately and synergies consolidated into 2 skills (was 4) (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, damage increased moderately and synergies condensed from 4 into 2. (Bedrock #1-hidden).''
  
 
== Bone Armor ==
 
== Bone Armor ==

Revision as of 11:54, 13 September 2022

**Deadly Poison**

Description: Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.

Required Level: 1

Prerequisites: None.

Duration: 120 seconds, +4 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 9-21 21-34 34-46 46-59 59-71 71-84 84-96 96-109 121-134 146-159 171-184 196-209 221-234 246-259 271-284 296-309 359-371 421-434 484-496 546-559
Enemy Poison Resistance: -3% -5% -7% -8% -10% -10% -11% -12% -12% -13% -13% -14% -14% -14% -15% -15% -15% -15% -15% -16%
Mana Cost: 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7

Synergies:

Desecrate: +12% Poison damage per level
Poison Nova: +12% Poison damage per level

Patch Notes:

Synergies increased from 3% to 12%. (Flint #18)
Synergies increased from +2% to +3% poison damage per level (Edenite #12).
Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies. (Aventurine #9).
New skill added, replaces Poison Dagger (Obsidian #6).

Teeth

Description: Fires a barrage of summoned barbed teeth.

Required Level: 1

Prerequisites: None.

Maximum Teeth: 12
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Teeth: 3 4 5 6 7 8 9 10 11 12 12 12 12 12 12 12 12 12 12 12
Magic Damage: 2-4 4-7 6-10 8-13 10-16 12-19 14-22 16-25 20-30 24-35 28-40 32-45 36-50 40-55 44-60 48-65 55-74 62-83 69-92 76-101
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5

Synergies:

Bone Spear: +17% Magic damage per level
Bone Spirit: +17% Magic damage per level
100 Energy (total) casts 3 Bone Spears

Patch Notes:

Synergies decreased from +19% to +17%. (Flint #18)
Magic damage scaling reduced. (Tourmaline #17)
Synergies decreased from +20% to +19% magic damage per level (Edenite #12).
Damage doubled but projectiles emitted at exactly the same time can no longer hit the same target (Onyx #4).
Maximum projectiles set to 12 and damage reduced slightly at higher levels (Granite #3).
Compared to Vanilla D2, damage increased moderately and synergies condensed from 4 into 2. (Bedrock #1-hidden).

Bone Armor

Description: Creates an orbiting shield of bone that absorbs melee damage.

Required Level: 1

Prerequisites: None.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage Absorbed: 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315
Mana Cost: 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

Synergies:

Bone Wall: +20 Damage absorbed per level
Bone Spirit: +20 Damage absorbed per level

Patch Notes:

Bone Prison synergy replaced by Bone Spirit (Tanzanite #10).
Compared to Vanilla D2, increased moderately both damage absorption scaling and synergies (Bedrock #1-hidden).

Corpse Explosion

Description: Cast on the corpse of a slain monster, it explodes, damaging nearby enemies.

Required Level: 12

Prerequisites: Bone Armor

Damage: 21-27% total corpse life
+1% of total corpse life level (40% - 46 % on level 19/20)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 4 4.3 4.6 5 5.3 5.6 6 6.3 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6 10 10.3
Mana Cost: 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

Synergies: None.

Patch Notes:

Starting damage lowered from 24-32% to 21-27%. (Flint #18)
Added +1% damage per level (Jade #16).
Damage reduced (Tanzanite #10).
Compared to Vanilla D2, damage reduced moderately and radius increased slightly. (Bedrock #1-hidden).

**Desecrate**

Description: Summons a pile of rotten corpses that release toxic fumes.

Required Level: 18

Prerequisites: Deadly Poison

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 5.7s 5.4s 5.1s 4.8s 4.6s 4.3s 4s 3.7s 3.4s 3.2s 2.9s 2.6s 2.3s 2s 1.8s 1.5s 1.2s 0.9s 0.6s 0.4s
Poison Damage over 2 Seconds: 57-137 75-155 94-173 112-191 130-210 148-228 166-246 184-264 213-293 242-322 271-351 300-380 329-409 358-438 387-467 416-496 471-550 525-605 579-659 634-714
Mana Cost: 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7

Synergies:

Deadly Poison: +16% Poison damage per level
Poison Nova: +16% Poison damage per level

Patch Notes:

Spawning corpse changed from vampire to succubus (Jade #16).
Synergies decreased from +18% to +16% Poison damage per level (Titanium #13).
Increased area of effect and rate of poison spread. (Kyanite #11).
New skill added, replaces Poison Explosion (Tanzanite #10).

Bone Spear

Description: Summons a deadly spike of bone to impale your enemies.

Required Level: 18

Prerequisites: Teeth

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 38-62 60-84 83-107 105-129 128-151 150-174 173-196 195-219 230-253 264-287 298-322 332-356 367-390 401-424 435-459 469-493 520-543 570-593 620-644 670-694
Mana Cost: 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7

Synergies:

Teeth: +7% Magic damage per level
Bone Spirit: +7% Magic damage per level
Energy: Bone Spear casts 2 additional spears while having 100+ total Energy (includes energy from gear).

Patch Notes:

  • Removed damage synergy from Energy. (Flint #18)
  • Lowered damage synergies from 8 to 7%. (Flint #18)
  • Bone Spear now casts 2 additional spears while having 100 Energy. (Tourmaline #17).
  • Lowered starting damage and damage scaling. (Edenite #12).
  • Compared to Vanilla D2, damage scaling increased greatly. (Bedrock #1-hidden).

Bone Wall

Description: Creates an impassable barrier of bone and debris.

Required Level: 18

Prerequisites: Bone Armor, Corpse Explosion

Duration: 24 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life: 20 25 30 35 39 44 49 54 58 63 68 73 77 82 87 92 96 101 106 111
Mana Cost: 17

Synergies:

Bone Armor: +10% Life per level

Patch Notes:

Compared to Vanilla D2, lowered drastically life scaling. (Bedrock #1-hidden).

Bone Spirit

Description: Releases a spirit of the restless undead that tracks its target or finds one of its own.

Required Level: 24

Prerequisites: Teeth, Bone Armor, Corpse Explosion, Bone Spear, Bone Wall

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 74-111 116-153 157-194 199-236 241-278 283-320 324-361 366-403 412-450 459-496 505-542 552-589 598-635 644-682 691-728 737-774 795-832 853-890 911-948 969-1006
Mana Cost: 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5

Synergies:

Teeth: +10% Magic damage per level
Bone Spear: +10% Magic damage per level

Patch Notes:

Synergies increased from +8% to +10% Magic damage per level (Jade #16).
Compared to Vanilla D2, damage scaling increased drastically.
Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden).

Poison Nova

Description: Emits an expanding ring of concentrated poison.

Required Level: 30

Prerequisites: Deadly Poison, Desecrate

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 82-153 102-173 121-192 141-212 161-232 181-251 200-271 220-291 251-322 283-354 34-385 346-417 377-448 409-480 440-511 472-543 519-590 566-637 614-684 661-732
Mana Cost: 20

Synergies:

Deadly Poison: +13% Poison damage per level.
Desecrate: +13% Poison damage per level.

Patch Notes:

Synergies increased from +12% to +13% poison damage per level (Edenite #12).
Compared to Vanilla D2, increased damage scaling greatly and synergies increased slightly (Bedrock #1-hidden).