Difference between revisions of "Barbarian Combat Skills"

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(Bash)
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== Combat Skills:==
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'''Note:'''  The Barbarian’s combat skills tree has changed slightly. Some skills have had their level requirements changed.
  
__FORCETOC__
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Frenzy:
== Berserk (Has Been Removed from the game) ==
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* Frenzy’s movement speed bonus has been reduced.
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* Frenzy’s duration has been increased.
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* Frenzy’s damage synergy from Bash has been changed to Cleave.
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* Frenzy’s damage synergy from Cleave is now 10% (up from 5% from bash).
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* Frenzy now has a new accuracy synergy from Concentrate.
  
== Bash ==
 
 
Bash:
 
Bash:
 
* Bash now converts damage to magic.
 
* Bash now converts damage to magic.
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* Bash now starts at 45% physical to magic damage conversion and increases with levels.
 
* Bash now starts at 45% physical to magic damage conversion and increases with levels.
  
== Cleave ==
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Cleave:
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* Has been added.
  
*'''Cleave’s starting mana cost has been reduced from 5 to 4.5'''
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Berserk:
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* Has been removed.
  
== Power Throw ==
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Double throw:
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* Has been replaced by a new skill: Power Throw
  
Gathers momentum to unleash a powerful throw that deals damage to the target and nearby enemies.
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Ethereal Throw:
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* Has been added.
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* Deals 60% Weapon Damage + bonus magic damage per lvl
  
*'''Prerequisites:''' [[Concentrate]]
 
  
*'''Required Level:''' 18
 
  
*'''Deals 110% of Weapon Damage'''
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Leap Attack:
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* Leap Attack can no longer be assigned to Left click mouse button. This is a temporary fix for a bug which allowed the skill to deal the damage without performing the attack animation.
  
*'''Increases Physical Damage for 2.2 seconds'''
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Whirlwind:
 
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* Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin regardless of the player’s attack speed.  
== Patch Notes ==
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* Attack rating is reduced by 50% during use of skill.
 
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* Deadly Strike chance is halved during use of skill.
*'''Whirlwind’s damage per level has decreased from 7% to 6%.'''
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* Crushing blow chance is halved during use of skill.
 
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* Whirlwind’s starting attack rating bonus reduced from 40% to 10%.
*'''Double Throw has been replaced by a new skill: Power Throw'''
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* Whirlwind’s damage per level has decreased from 7% to 6%.
 
 
*'''Whirlwind uses the Classic mechanics.''' It no longer has attack speed breakpoints (does not effect single player)
 
 
 
*'''Whirlwind’s starting damage is now -75%''' (from -50%)
 
 
 
*'''Whirlwind’s damage increase per level has been reduced by 1%''' (from 8 to 7 per lvl)
 
 
 
*'''Ethereal Throw’s weapon damage percent has been reduced from 65% to 60%'''
 

Revision as of 14:31, 5 February 2018

Combat Skills:

Note: The Barbarian’s combat skills tree has changed slightly. Some skills have had their level requirements changed.

Frenzy:

  • Frenzy’s movement speed bonus has been reduced.
  • Frenzy’s duration has been increased.
  • Frenzy’s damage synergy from Bash has been changed to Cleave.
  • Frenzy’s damage synergy from Cleave is now 10% (up from 5% from bash).
  • Frenzy now has a new accuracy synergy from Concentrate.

Bash:

  • Bash now converts damage to magic.
  • Bash now deals 110% base damage.
  • Bash now starts at 45% physical to magic damage conversion and increases with levels.

Cleave:

  • Has been added.

Berserk:

  • Has been removed.

Double throw:

  • Has been replaced by a new skill: Power Throw

Ethereal Throw:

  • Has been added.
  • Deals 60% Weapon Damage + bonus magic damage per lvl


Leap Attack:

  • Leap Attack can no longer be assigned to Left click mouse button. This is a temporary fix for a bug which allowed the skill to deal the damage without performing the attack animation.

Whirlwind:

  • Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin regardless of the player’s attack speed.
  • Attack rating is reduced by 50% during use of skill.
  • Deadly Strike chance is halved during use of skill.
  • Crushing blow chance is halved during use of skill.
  • Whirlwind’s starting attack rating bonus reduced from 40% to 10%.
  • Whirlwind’s damage per level has decreased from 7% to 6%.