Paladins can now use auras on left click (Yes you can have two at once).
Might
Description: While active, aura increases the physical damage done by you and your party
Required Level: 1
Prerequisites: None
Synergies
Bonus to skill
None
-
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+% Physical Damage:
+50%
+58%
+66%
+74%
+82%
+90%
+98%
+106%
+114%
+122%
+130%
+138%
+146%
+154%
+162%
+170%
+178%
+186%
+194%
+202%
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+% Physical Damage:
+210%
+218%
+226%
+234%
+242%
+250%
+258%
+266%
+274%
+282%
+290%
+298%
+306%
+314%
+322%
+330%
+338%
+346%
+354%
+362%
Version Name
Patch Notes
#4 Onyx
Starting damage decreased from +80% to +50%
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
Holy Fire
Description: While active, aura damages nearby enemies with heavenly flames
Required Level: 6
Prerequisites: Might
Synergies
Bonus to skill
Resist Fire
+4% Fire damage per base level
Salvation
+6% Fire damage per base level
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+Fire Damage to Attack:
5-15
10-25
15-35
20-45
25-55
30-65
35-75
40-85
50-100
60-115
70-130
80-145
90-160
100-175
110-190
120-205
145-240
170-275
195-310
220-345
Tick Fire Damage:
1-3
2-5
3-7
4-9
5-11
6-13
7-15
8-17
10-20
12-23
14-26
16-29
18-32
20-35
22-38
24-41
29-48
34-55
39-62
44-69
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+ Fire Damage to Attack:
245-380
270-415
320-490
370-565
420-640
470-715
520-790
570-865
660-980
750-1095
840-1210
930-1325
1020-1440
1110-1555
1200-1670
1290-1785
1380-1900
1470-2015
1560-2130
1650-2245
Tick Fire Damage :
49-76
54-83
64-98
74-113
84-128
94-143
104-158
114-173
132-196
150-219
168-242
186-265
204-288
222-311
240-334
258-357
276-380
294-403
312-426
330-449
Version Name
Patch Notes
#21 Shungite
Holy Fire fire damage synergies increased from 4% to 8%.
Older Versions
Expand
#11 Kyanite
#1 Bedrock
Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
Precision
Description: While active, increases your chance to attack, pierce and deal double damage
Required Level: 6
Prerequisites: None
Synergies
Bonus to skill
None
-
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+% Your Piercing Attack:
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
25%
26%
27%
28%
+% Party Piercing Attack:
1%
2%
3%
4%
5%
6%
7%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
+% Chance to Crit:
1%
2%
3%
4%
5%
6%
7%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
+% Attack Rating :
+50%
+70%
+90%
+110%
+130%
+150%
+170%
+190%
+210%
+230%
+250%
+270%
+290%
+310%
+330%
+350%
+370%
+390%
+410%
+430%
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+% Your Piercing Attack:
29%
30%
31%
32%
33%
34%
35%
36%
37%
38%
39%
40%
41%
42%
43%
44%
45%
46%
47%
48%
+% Party Piercing Attack :
21%
22%
23%
24%
25%
26%
27%
28%
29%
30%
31%
32%
33%
34%
35%
36%
37%
38%
39%
40%
+% Chance to Crit:
21%
22%
23%
24%
25%
26%
27%
28%
29%
30%
31%
32%
33%
34%
35%
36%
37%
38%
39%
40%
+% Attack Rating:
+450%
+470%
+490%
+510%
+530%
+550%
+570%
+590%
+610%
+630%
+650%
+670%
+690%
+710%
+730%
+750%
+770%
+790%
+810%
+830%
Version Name
Patch Notes
#13 Titanium
Precision aura now starts with an additional +8% piercing attack but only for self (aura owner). The ally (party) bonus remains the same as before
Older Versions
Blessed Aim
Concentration
Description: While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted
Required Level: 18
Prerequisites: Might , Blessed Aim
Radius:
16 yards
Chance Uninterruptable:
20%
Synergies
Bonus to skill
None
-
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+ Attack Rating:
+300
+400
+500
+600
+700
+800
+900
+1000
+1100
+1200
+1300
+1400
+1500
+1600
+1700
+1800
+1900
+2000
+2100
+2200
+% Damage:
+50%
+56%
+62%
+68%
+74%
+80%
+86%
+92%
+98%
+104%
+110%
+116%
+122%
+128%
+134%
+140%
+146%
+152%
+158%
+164%
+% Blessed Hammer Damage :
+50%
+56%
+62%
+68%
+74%
+80%
+86%
+92%
+98%
+104%
+110%
+116%
+122%
+128%
+134%
+140%
+146%
+152%
+158%
+164%
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+ Attack Rating:
+2300
+2400
+2500
+2600
+2700
+2800
+2900
+3000
+3100
+3200
+3300
+3400
+3500
+3600
+3700
+3800
+3900
+4000
+4100
+4200
+% Damage :
+170%
+176%
+182%
+188%
+194%
+200%
+206%
+212%
+218%
+224%
+230%
+236%
+242%
+248%
+254%
+260%
+266%
+272%
+278%
+284%
+% Blessed Hammer Damage:
+170%
+176%
+182%
+188%
+194%
+200%
+206%
+212%
+218%
+224%
+230%
+236%
+242%
+248%
+254%
+260%
+266%
+272%
+278%
+284%
Version Name
Patch Notes
#5 Limestone
Shows the hidden bonus it gives to Blessed Hammer
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
Holy Freeze
Description: While active, aura chills nearby monsters
Required Level: 18
Prerequisites: Might , Holy Fire
Synergies
Bonus to skill
Resist Cold
+4% Cold damage per base level
Salvation
+6% Cold damage per base level
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+Cold Damage to Attack:
20-40
30-50
40-60
50-70
60-80
70-90
80-100
90-110
110-140
130-170
150-200
170-230
190-260
210-290
230-320
250-350
290-410
330-470
370-530
410-590
Tick Cold Damage:
4-8
6-10
8-12
10-14
12-16
14-18
16-20
18-22
22-28
26-34
30-40
34-46
38-52
42-58
46-66
50-74
58-82
66-94
74-106
82-118
% Enemies Slowed:
14
18
20
23
25
26
27
28
29
30
31
31
32
33
33
34
34
34
34
35
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+Cold Damage to Attack:
450-650
490-710
570-830
650-950
730-1070
810-1190
890-1310
970-1430
1100-1610
1230-1790
1360-1970
1490-2150
1620-2330
1750-2510
1880-2690
2010-2870
2140-3050
2270-3230
2400-3410
2530-3590
Tick Cold Damage :
90-130
98-142
114-166
130-190
146-214
162-238
178-262
194-286
220-322
246-358
272-394
298-430
324-466
350-502
376-538
402-574
428-610
454-646
480-682
506-718
% Enemies Slowed:
35
36
36
36
36
36
37
37
37
37
37
37
37
37
37
38
38
38
38
38
Version Name
Patch Notes
#1 Bedrock
Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly.
Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
Holy Shock
Description: While active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack
Required Level: 24
Prerequisites: Might , Holy Fire , Holy Freeze
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+Lightning Damage to Attack::
1-50
1-100
1-150
1-200
1-250
1-300
1-350
1-400
1-500
1-600
1-700
1-800
1-900
1-1000
1-1100
1-1200
1-1375
1-1550
1-1725
1-1900
Tick Lightning Damage:
1-10
1-20
1-30
1-40
1-50
1-60
1-70
1-80
1-100
1-120
1-140
1-160
1-180
1-200
1-220
1-240
1-275
1-310
1-345
1-380
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+Lightning Damage to Attack::
1-2075
1-2250
1-2500
1-2750
1-3000
1-3250
1-3500
1-3750
1-4050
1-4350
1-4650
1-4950
1-5250
1-5550
1-5850
1-6150
1-6450
1-6750
1-7050
1-7350
Tick Lightning Damage :
1-415
1-450
1-500
1-550
1-600
1-650
1-700
1-750
1-810
1-870
1-930
1-990
1-1050
1-1110
1-1170
1-1230
1-1290
1-1350
1-1410
1-1470
Version Name
Patch Notes
#1 Bedrock
Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)
Sanctuary
Description: Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead
Required Level: 24
Prerequisites: Might , Holy Fire , Precision , Holy Freeze
Synergies
Bonus to skill
Cleansing
+18% Magic damage per base level
Dashing Strike
+18% Magic damage per base level
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+% Damage to Undead:
+50%
+80%
+110%
+140%
+170%
+200%
+230%
+260%
+290%
+320%
+350%
+380%
+410%
+440%
+470%
+500%
+530%
+560%
+590%
+620%
+Magic Damage:
12-24
16-30
20-36
24-42
28-48
32-54
36-60
40-66
46-74
52-82
58-90
64-98
70-106
76-114
82-122
88-130
98-142
108-154
118-166
128-178
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+% Damage to Undead:
+650%
+680%
+710%
+740%
+770%
+800%
+830%
+860%
+890%
+920%
+950%
+980%
+1010%
+1040%
+1070%
+1100%
+1130%
+1160%
+1190%
+1220%
+Magic Damage :
138-190
148-202
162-218
176-234
190-250
204-266
218-282
232-298
250-318
268-338
286-358
304-378
322-398
340-418
358-438
376-458
394-478
412-498
430-518
448-538
Version Name
Patch Notes
#15 Graphite
Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level
Older Versions
Expand
#13 Titanium
Starting damage against undead decreased from +150% to +50%.
Sanctuary no longer causes attacks to ignore undead's physical resistances
#9 Aventurine
Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed
#1 Bedrock
Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
Fanaticism
Description: While active, aura increases your and your party's damage, attack speed and attack rating
Required Level: 30
Prerequisites: Might , Blessed Aim , Concentration
Synergies
Bonus to skill
None
-
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
+% Party Damage:
+25%
+30%
+35%
+40%
+45%
+50%
+55%
+60%
+65%
+70%
+75%
+80%
+85%
+90%
+95%
+100%
+105%
+110%
+115%
+120%
+% Your Damage:
+50%
+60%
+70%
+80%
+90%
+100%
+110%
+120%
+130%
+140%
+150%
+160%
+170%
+180%
+190%
+200%
+210%
+220%
+230%
+240%
+% Attack Speed:
+14%
+18%
+20%
+23%
+25%
+26%
+27%
+28%
+29%
+30%
+31%
+31%
+32%
+33%
+33%
+34%
+34%
+34%
+34%
+35%
+% Attack Rating :
+40%
+45%
+50%
+55%
+60%
+65%
+70%
+75%
+80%
+85%
+90%
+95%
+100%
+105%
+110%
+115%
+120%
+125%
+130%
+135%
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
+% Party Damage:
+125%
+130%
+135%
+140%
+145%
+150%
+155%
+160%
+165%
+170%
+175%
+180%
+185%
+190%
+195%
+200%
+205%
+210%
+215%
+220%
+% Your Damage :
+250%
+260%
+270%
+280%
+290%
+300%
+310%
+320%
+330%
+340%
+350%
+360%
+370%
+380%
+390%
+400%
+410%
+420%
+430%
+440%
+% Attack Speed:
+35%
+35%
+36%
+36%
+36%
+36%
+37%
+37%
+37%
+37%
+37%
+37%
+37%
+37%
+38%
+38%
+38%
+38%
+38%
+38%
+% Attack Rating:
+140%
+145%
+150%
+155%
+160%
+165%
+170%
+175%
+180%
+185%
+190%
+195%
+200%
+205%
+210%
+215%
+220%
+225%
+230%
+235%
Version Name
Patch Notes
#17 Tourmaline
Fanaticism +damage% per level increased by 2 for both party and self
Fanaticism attack speed bonus reverted to original game values
Older Versions
Expand
#1 Bedrock
Compared with Vanilla D2, party damage scaling reduced moderately, your damage scaling reduced greatly and has a set radius. (Bedrock #1-hidden)
Conviction
In PoD, enemy monster resistances cannot be reduced below zero.
Synergies
Bonus to skill
None
-
Skill level:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
-% Enemy Defense:
-32%
-38%
-43%
-47%
-50%
-52%
-54%
-56%
-58%
-59%
-60%
-61%
-62%
-63%
-64%
-65%
-65%
-66%
-66%
-67%
-% Enemy All Resistance:
-30%
-35%
-40%
-45%
-50%
-55%
-60%
-65%
-70%
-75%
-80%
-85%
-90%
-95%
-100%
-105%
-110%
-115%
-120%
-125%
More Levels
Fewer Levels
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
-% Enemy Defense:
-67%
-68%
-68%
-69%
-69%
-69%
-70%
-70%
-70%
-70%
-71%
-71%
-71%
-71%
-71%
-72%
-72%
-72%
-72%
-72%
-% Enemy All Resistance :
-130%
-135%
-140%
-145%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
-150%
Version Name
Patch Notes
#1 Bedrock
Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately
NOTE: Minimum monster resistance is 0% . Monster resistances no longer go below 0%