Multiple Shot can now trigger Chance-to-Cast stats on the three center arrows. (This had been previously announced months before last season but had not been applied correctly due to the bug described above)
Multiple Shot damage at level 17+ lowered very slightly. (At level 27 was 101-115, now 96-110)
Multiple Shot weapon damage increased from 85% to 87%.
Multiple Shot projectile distance increased (For reference: In Season 11 duration was 28 frames. In Vanilla it was 50 frames. Now it is 40 frames).
Multiple Shot weapon damage reduced from 90% to 85%.
Multiple Shot added physical damage scaling at lower levels has increased (Reference: Level 5 was 10-15 and now is 15-18. Level 10 was 22-32 and now 31-36).