This Diablo II community server has one main goal: Increase build diversity and replayability with as little changes to the original experience as possible. Ladders happen every three to four months and always include a patch which helps keep the game always exciting.
Under-utilized skills have been modified and rebalanced so that more builds are viable.
Some skills simply had their damage changed to scale better in Hell difficulty, while others have been redone or replaced when a damage increase was not enough.
Every ladder, new changes are introduced to allow more potential builds to exist which gives returning players the ability to experience the game in a new way.
This keeps the game fresh which is why players always come back each season.
Rabies' spread and damage have been improved
In the original game, many unique items are sold to Charsi because they’re too weak and uninteresting. Every patch some of these uniques are reworked to make them interesting and build enabling.
Sometimes adding a single new stat line can suffice. Other times, entirely new stats are created just for that item.
Wisp Projector
Ring
Required Level: 76
Lifted Spirit Aura When Equipped
Lightning Absorb 20%
6% Damage Tagen Gained as Mana When Hit
20% Better Chance of Getting Magic Items
Level 5 Heart of the Wolverine (13 charges)
+8% Faster Run/Walk
Cham Rune
Can be Inserted into Socketed Items
Weapons: Freeze Target +3,
4% Reduced Skill Cooldown
Armor: Cannot be Frozen,
4% Reduced Skill Cooldown
Helms: Cannot be Frozen,
4% Reduced Skill Cooldown
Shields: Cannot be Frozen,
4% Reduced Skill Cooldown
Required Level: 67
Brute's Jewel
Can be Inserted into Socketed Items
Melee attack deal splash damage
Fist of the Heaven’s cooldown has been removed
Todesfaelle Flamme
Zweihander
One-Hand Damage: 77 to 91
Two-Hand Damage: 118 to 140
Durability: 50
Required Dexterity: 94
Required Strength: 125
Required Level: 46
Sword Class - Fast Attack Speed
10% Chance To Cast Level 11 Fire Ball On Attack
Righteous Fire Aura When Equipped
+160% Enchanced Damage
Adds 150-300 Fire Damage
-5% To Enemy Fire Resistance
Fire Resist +40%
Level 15 Enchant (45 Charges)
Radament's Sphere
Ancient Shield
Defense: 381
Chance to Block: 61%
Durability: 100
Required Strength: 110
Required Level: 50
+200% Enhanced Defense
+2 to Poison and Bone Skills (Necromancer Only)
+20% Increased Chance of Blocking
+20% Faster Cast Rate
+1 to Desecrate
+99 Defense
Poison Resist +75%
The Grandfather
Colossus Blade
One-Hand Damage: 164 to 474
Two-Hand Damage: 289 to 649
Durability: 50
Required Dexterity: 110
Required Strength: 189
Required Level: 81
Sword Class - Fast Attack Speed
+250% Enhanced Damage
+2-247 To Maximum Damage (Based On Character Level)
+50% Bonus To Attack Rating
+80 To Life
+20 To All Attributes
Indestructible
Doomslinger
Repeating Crossbow
Two-Hand Damage: 19 to 24
Required Dexterity: 50
Required Strength: 40
Required Level: 28
Crossbow Class - Very Fast Attack Speed
+35% Piercing Attack
+100% Enhanced Damage
+1 To Multiple Shot
+15 To Life
Dangoon's Teaching
Reinforced Mace
One-Hand Damage: 41 to 197
Durability: 60
Required Dexterity: 46
Required Strength: 145
Required Level: 68
Mace Class - Very Fast Attack Speed
15% Chance to cast Level 21 Discharge on Striking
26% Chance to cast Level 31 Chain Lightning on Striking
+40% Increased Attack Speed
+1-148 to Maximum Lightning Damage (Based on Character Level)
-27% To Maximum Mana
+50% Damage to Undead
Alma Negra
Sacred Rondache
Defense: 511
Chance to Block: 78%
Durability: 68
(Paladin Only)
Required Strength: 109
Required Level: 77
+210% Enhanced Defense
+2 to Paladin Skill Levels
20% Increased Chance of Blocking
30% Faster Block Rate
+75% Enhanced Damage
75% Bonus to Attack Rating
Magic Damage Taken Reduced by 9
30% Reduced Skill Cooldown
Steel Shade
Armet
Defense: 345
Durability: 24
Required Strength: 109
Required Level: 62
+130% Enhanced Defense
+18 Replenish Life
8% Mana Stolen Per Hit
+11 Fire Absorb
+15% Increased Attack Speed
+125 Life Gain On Melee Hit
Tyrael's Might
Sacred Armor
Defense: 1502
Durability: 60
Required Level: 84
+150% Enhanced Defense
+100% Damage To Demons
+20% Faster Run/Walk
+30 To Strength
All Resistances +30
Cannot Be Frozen
Requirements -100%
Slain Monsters Rest in Peace
Indestructible
10% Reduced Skill Cooldown
Corpsemorn
Medusa's Gaze
Marrowwalk
Boneflesh
Stormspike
Stiletto
One-Hand Damage: 47 to 90
Durability: 24
Required Dexterity: 97
Required Strength: 47
Required Level: 41
Dagger Class - Fast Attack Speed
+150% Enhanced Damage
Adds 1-120 Lightning Damage
Lightning Resist +1-99 % (Based On Character Level)
Attacker Takes Lightning Damage of 20
Gain 1% increased Attack Speed per 10 Dexterity
Gain 1% to maximum Lightning Damage per 10 Energy
Guardian Angel
Templar Coat
Defense: 825
Durability: 60
Required Strength: 118
Required Level: 45
+200% Enhanced Defense
+20% Increased Change to Block
+30% Faster Block Rate
+2-247 To Attack Rating Against All Monsters
+1 To Paladin Skill Levels
+4 To Light Radius
7% To Maximum Poison Resist
7% To Maximum Cold Resist
7% To Maximum Lightning Resist
7% To Maximum Fire Resist
+15% To All Resistances
Blade Shield shoots deadly blades at nearby enemies
New skills have been added to expand each character’s build options. These skills can significantly change the way a character is built; requiring different items and playstyles.
~~~so empty~~~ Maybe something about which skills were cut, barb masteries have been merged ~~~
Freezing Pulse is a no cooldown alternative to Blizzard or Frozen Orb
The new charm inventory allows players to pick up more items without sacrificing their character’s power.
The stash is also twice as big and transferring items to and from the stash can be done easily by control-clicking items.
Other quality of life changes include: inspecting an ally’s gear, a fully customizable loot filter for item drops and the ability to automatically party-up with players who join your game.
End game dungeoneering system: collect relics that open portals to tougher dungeons as an alternative end game to just farming baal
Cheat-free environment: maphack, multiclienting, botting, all that nasty stuff is banned here.
Global chat system so you can talk with players in another game
Announcements for when players are first to reach X level.
Awesome trade website which allows you to easily post items and contact sellers.
Melee splash jewel which allows melee builds to do area damage.
Plenty of bug fixes that blizzard never got around to doing.
And more!
Ground Slam enables Amazon spear builds
~~~something~~~
Stone of Jordan
Ring
Required Level: 29
+1 to All Skills
Adds 1-12 Lightning Damage
+20 to Mana
Increase Maximum Mana 25%
Stone of Jordan
Ring
Required Level: 29
Corrupted
+10% Faster Cast Rate
+1 to All Skills
Adds 1-12 Lightning Damage
+20 to Mana
Increase Maximum Mana 25%
Trang-Oul's Claws
Heavy Bracers
Defense: 74
Durability: 16 of 16
Required Strength: 58
Required Level: 45
+20% Faster Cast Rate
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)
Trang-Oul's Claws
Heavy Bracers
Defense: 74
Durability: 16 of 16
Required Strength: 58
Required Level: 45
Corrupted
All Resistances 10%
+20% Faster Cast Rate
Cold Resist +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)
Mara's Kaleidoscope
Amulet
Required Level: 67
+2 to All Skills
All Resistances +30
+5 To All Attributes
Mara's Kaleidoscope
Amulet
Required Level: 67
Corrupted
+3 to All Skills
All Resistances +30
+5 To All Attributes
Loath Shank
Wyrmhide Boots
Defense: 62
Durability: 12 of 12
Required Strength: 50
Required Level: 61
+60 To Mana
Fire Resist +40%
Lightning Resist +40%
30% Faster Run/Walk
Increase Maximum Mana 5%
Regenerate Mana 10%
Loath Shank
Wyrmhide Boots
Defense: 62
Durability: 12 of 12
Required Strength: 50
Required Level: 61
Corrupted
15% Reduced Skill Cooldown
+60 To Mana
Fire Resist +40%
Lightning Resist +40%
30% Faster Run/Walk
Increase Maximum Mana 5%
Regenerate Mana 10%
Tal Rasha's Adjudication
Amulet
Required Level: 67
+2 To Sorceress Skill Levels
Lightning Resist +33%
Adds 3-32 Lightning Damage
+42 To Mana
+50 To Life
Chaos Torc
Amulet
Required Level: 19
Corrupted
+1 To Shadow Disciplines Skills (Assassin Only)
+5 to Stamina
+1 to Maximum Damage
+6 to Strength
+3 To Dexterity
Cold Resist +5%
Skin of the Vipermagi
Wyrmhide
Defense: 1043
Durability: 24 of 24
Required Strength: 84
Required Level: 50
+120% Enhanced Defense
+1 To All Skills
30% Faster Cast Rate
Magic Damage Reduced By 13
All Resistances +35
Skin of the Vipermagi
Wyrmhide
Defense: 1043
Durability: 24 of 24
Required Strength: 84
Required Level: 50
Corrupted
+120% Enhanced Defense
+1 To All Skills
30% Faster Cast Rate
Magic Damage Reduced By 13
All Resistances +35
Fortuitous Amulet of Luck
Amulet
Required Level: 19
+50% Better Chance of Getting Magic Items
Fortuitous Amulet of Luck
Amulet
Required Level: 19
Corrupted
+60% Better Chance of Getting Magic Items
Flicker Strike synergizes well with Melee Splash
Many Path of Exile players enjoy playing with the challenging restriction of not partying or trading with other players. This self-enforced playstyle has become more popular over time, so we're including an officially supported Solo Self-Found mode in Content Update 2.6.0. This mode is completely optional and you can opt-out at any time, enabling trading and partying on your character. Your progress of how far you got in this mode is recorded on a Solo Self-Found ladder for the league, letting you prove your ability to play without outside assistance. For more information, check out this article.
This content update also contains several balance changes, including: improvements to unpopular clusters on the passive tree, more support for cold and elemental builds near the Ranger on the passive tree, mana nodes behind the Mind over Matter keystone, improvements to the claw, staff and sword passive tree clusters, buffs to one-handed weapon base type damage across the board, buffs and modifications to weapon implicit modifiers, reworks for threshold Jewels, changes to how area of effect modifiers are handled, and many more minor changes. For details, please keep an eye out for a manifesto post and then the patch notes.
All players will receive a one-off passive tree reset (including Ascendancy points) so that they can adjust their characters to these changes.
Rogue Scouts (Act I)
Fire Arrows now leave a burning trail
Desert Mercenaries (Act II)
Use the same auras throughout all difficulties now:
Combat - Prayer
Offensive - Blessed Aim
Defensive - Defiance
Ironwolves (Act III)
No longer spellcasters,
use Vengeance and auras:
Combat - Thorns
Offensive - Meditation
Defensive - Cleansing
Barbarians (Act V)
Use Might aura and Bash
(converts Physical damage to Magic damage)
The Secret Cow Level
The Cow King has been removed from the
game, allowing players to fully clear the
Cow Level while still being able to
open the portal next game again.
To celebrate the release of 2.6.0, we're introducing two Supporter Packs: The Classic Pack and the Legacy Pack. They're loaded with exclusive microtransactions. The $30 Classic Pack contains 250 points, a cloak, weapon effect, forum title and portrait frame. The $60 Legacy pack has the same set of effects, 550 points, the Legacy armour set, full-character glow effect and a Baby Devourer pet. This represents over $100 of value for $60.
These packs are available for purchase right now and you'll receive their effects immediately so that you can begin preparing for the Legacy league in style.
Content Update 2.6.0 will be released at noon on Friday March 3 (US Pacific Time). This is 9pm in the CET timezone and 9am on March 4 in New Zealand. The Legacy Challenge League will also start at this time.
This article does not contain the full patch notes for the 2.6.0 update. We'll be releasing more details on specific features over the next couple of weeks, culminating in the final patch notes a few days before the update is released.
This week we also announced our massive 3.0.0 expansion (Path of Exile: The Fall of Oriath) that is coming later this year. It includes six new acts of content. Read more about it here!