Alpha Version - Some things are unfinished!
Armory
Champion
Aaaaaa
EXPANSION
75 Assassin
GEAR BONUSES
Battle Staff of Teleportation
Battle Staff
Damage: 6 to 13
Durability: 60/60
Item Level: 78
+1 to Fire Wall (Sorceress Only) +2 to Chilling Armor (Sorceress Only) Level 4 Teleport (13/45 Charges)
Battle Staff
Damage: 6 to 13
Durability: 60/60
Item Level: 78
+1 to Fire Wall (Sorceress Only) +2 to Chilling Armor (Sorceress Only) Level 4 Teleport (13/45 Charges)
ATTRIBUTES
- 225Mana
- 871Life
- Strength110
- Dexterity49
- Vitality231
- Energy76
- Stat Points0
- Skill Points0
- Fire Resistance20%
- Cold Resistance20%
- Lightning Resistance26%
- Poison Resistance20%
58,694Personal Gold & Stash Gold
SKILLS
TRAPSFire Blast1
Shock Web15
Charged Bolt Sentry20
Lightning Sentry20
Death Sentry20
SHADOW DISCIPLINESClaw Mastery1
Psychic Hammer1
Burst of Speed1
Weapon Block1
Cloak of Shadows1
Fade1
Shadow Warrior1
Shadow Master1
MARTIAL ARTS
INFO
- Account* unknown
- Last Login2024/04/24
Chalan
31 Desert Mercenary
Viper Carapace
Scale Mail
Defense: 61
Durability: 16/36
Item Level: 18
Melee attacks deal splash damage +29% Enhanced Defense +5 to Strength Fire Resist +9% Magic & Elemental Damage Taken Reduced by 1 Socketed (2)
Scale Mail
Defense: 61
Durability: 16/36
Item Level: 18
Melee attacks deal splash damage +29% Enhanced Defense +5 to Strength Fire Resist +9% Magic & Elemental Damage Taken Reduced by 1 Socketed (2)
Nadir
Mask
'NefTir'
Defense: 15
Durability: 18/20
Item Level: 22
+50% Enhanced Defense +10 Defense +30 Defense vs. Missile +5 to Strength +2 to Mana after each Kill -33% Extra Gold from Monsters -3 to Light Radius Level 13 Cloak of Shadows (9/9 Charges) Socketed (2)
Mask
'NefTir'
Defense: 15
Durability: 18/20
Item Level: 22
+50% Enhanced Defense +10 Defense +30 Defense vs. Missile +5 to Strength +2 to Mana after each Kill -33% Extra Gold from Monsters -3 to Light Radius Level 13 Cloak of Shadows (9/9 Charges) Socketed (2)
Woestave
Halberd
Damage: 14 to 55
Durability: 48/83
Item Level: 60
+24% Enhanced Damage 50% Chance of Open Wounds Prevent Monster Heal Hit Blinds Target +3 Freezes target +1 Slows Target by 50% -50 to Monster Defense Per Hit -3 to Light Radius
Halberd
Damage: 14 to 55
Durability: 48/83
Item Level: 60
+24% Enhanced Damage 50% Chance of Open Wounds Prevent Monster Heal Hit Blinds Target +3 Freezes target +1 Slows Target by 50% -50 to Monster Defense Per Hit -3 to Light Radius