This Diablo II community server has one main goal: Increase build diversity and replayability with as few changes to the original experience as possible. Ladders happen every four to five months and always includes a content & balance patch which helps keep the game fresh and exciting. This Diablo 2 project has been online for over 5 years and has garnered the largest online playerbase.
Underutilized skills have been modified and rebalanced so that more builds are viable.
Some skills simply had their damage changed to scale better in Hell difficulty, while others have been redone or replaced when a damage increase was not enough.
Every ladder, new changes are introduced to allow more potential builds to exist which gives returning players the ability to experience the game in a new way. This keeps the game fresh which is why players always come back each season.
Fist of the Heaven’s cooldown has been removed.
Rabies’ damage and spread have been improved.
In the original game, many unique items are sold to Charsi because they’re too weak and uninteresting. Every patch some of these uniques are reworked to make them interesting and build enabling.
Sometimes adding a single new stat line can suffice. Other times, entirely new stats are created just for that item.
Chance to Block: 78%
Required Strength: 109
Required Level: 77
+210% Enhanced Defense
+2 to Paladin Skill Levels
20% Increased Chance of Blocking
30% Faster Block Rate
+75% Enhanced Damage
75% Bonus to Attack Rating
Magic Damage Taken Reduced by 9
30% Reduced Skill Cooldown
One-Hand Damage: 47 to 90
Required Dexterity: 97
Required Strength: 47
Required Level: 41
Dagger Class - Fast Attack Speed
+150% Enhanced Damage
Adds 1-120 Lightning Damage
Lightning Resist +1-99 % (Based On Character Level)
Attacker Takes Lightning Damage of 20
+1% increased Attack Speed per 8 Dexterity
+1 to maximum Lightning Damage per 2 Energy
Required Strength: 109
Required Level: 62
+130% Enhanced Defense
+18 Replenish Life
8% Mana Stolen Per Hit
+11 Fire Absorb
+15% Increased Attack Speed
+71 Life Gained On Melee Hit
Two-Hand Damage: 108 to 554
Required Strength: 195
Required Dexterity: 75
Required Level: 64
50% Chance to Cast Level 16 Bone Spear on Striking
+294% Enhanced Damage
Prevent Monster Heal
30% Increased Attack Speed
+20% Increased Energy
Bone Spear Fires 2 Additional Projectiles
Hover over the above items.
New skills have been added to expand each character’s build options. These skills can significantly change the way a character is built; requiring different items and playstyles.
Freezing Pulse is a no cooldown alternative to Blizzard or Frozen Orb.
Flesh Offering consumes corpses to buff your summons.
The new charm inventory allows players to pick up more items without sacrificing their character’s power. The stash has also been doubled in size so you can store more items than before. Furthermore, games become permanent after 30 seconds instead of 5 minutes; which means transfering gear to mule characters is painless.
Transferring items to and from the stash or cube can be done easily by control-clicking items. You can even drop items to the ground in a single click. This greatly reduces time spent on inventory management.
You now have the ability to inspect another player's character to see its equipped gear. We've also added the ability to automatically send a party invitation to those who join your game.
Path of Diablo is an international server that allows all our players from around the world to trade, play and compete together but without high latency. This is achieved by keeping all players on one single realm and ladder, while also allowing them to create their games on one of our 28+ servers around the world.
A big part of Path of Diablo is the community. You can speak in the global chat with all other players on the realm regardless of the game you are in. You can even talk on global chat from our Discord.