Difference between revisions of "Mercenaries"
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'''Act 1 Rogue''' | '''Act 1 Rogue''' | ||
*Has Pierce. | *Has Pierce. | ||
− | *Attacks with | + | *Attacks with [[Bow_and_Crossbow_Skills#Fire_Arrow |'''Fire Arrow''']] (has been reworked). |
− | *Has '''[ | + | *Has '''[[Passive_and_Magic_Skills#Inner_Sight |'''Inner Sight''']] (has been reworked). |
*Can equip crossbows. | *Can equip crossbows. | ||
'''Act 2 Desert''' | '''Act 2 Desert''' | ||
*The same aura is used across Normal/Nightmare/Hell: | *The same aura is used across Normal/Nightmare/Hell: | ||
− | :*Offensive uses | + | :*Offensive uses [[Offensive_Auras#Blessed_Aim |'''Blessed Aim''']] |
− | :*Defensive uses | + | :*Defensive uses [[Defensive_Auras#Defiance |'''Defiance''']] |
− | :*Combat uses | + | :*Combat uses [[Defensive_Auras#Prayer |'''Prayer''']] |
'''Act 3 Iron Wolf''' | '''Act 3 Iron Wolf''' | ||
*Attacks with Vengeance (their own version with reduced multipliers), no longer casts spells. | *Attacks with Vengeance (their own version with reduced multipliers), no longer casts spells. | ||
*Have Defensive Auras: | *Have Defensive Auras: | ||
− | :*Offensive uses | + | :*Offensive uses [[Defensive_Auras#Meditation |'''Meditation''']] |
− | :*Defensive uses | + | :*Defensive uses [[Defensive_Auras#Cleansing |'''Cleansing''']] |
:*Combat uses Thorns (Vanilla version) (bugged, the a3 combat uses Precision). | :*Combat uses Thorns (Vanilla version) (bugged, the a3 combat uses Precision). | ||
*Has an additional 15% chance of ignoring direct damage (doesn't apply to enemy AoE spells). | *Has an additional 15% chance of ignoring direct damage (doesn't apply to enemy AoE spells). | ||
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'''Act 5 Barbarian Mercenaries''' | '''Act 5 Barbarian Mercenaries''' | ||
− | *Uses | + | *Uses [[Barbarian_Combat_Skills#Bash |'''Bash''']] exclusively (has been reworked). |
− | *Uses | + | *Uses [[Offensive_Auras#Might |'''Might''']] aura. '''(Capped at level 17)''' |
Revision as of 03:36, 5 October 2023
The following changes have been made to mercenaries in Path of Diablo.
Mercenary auras have a maximum level of 18, unless stated otherwise.
Mercenaries hired from Normal difficulty have better stats than those hired from Nightmare or Hell.
By Act
Act 1 Rogue
- Has Pierce.
- Attacks with Fire Arrow (has been reworked).
- Has Inner Sight (has been reworked).
- Can equip crossbows.
Act 2 Desert
- The same aura is used across Normal/Nightmare/Hell:
- Offensive uses Blessed Aim
- Defensive uses Defiance
- Combat uses Prayer
Act 3 Iron Wolf
- Attacks with Vengeance (their own version with reduced multipliers), no longer casts spells.
- Have Defensive Auras:
- Offensive uses Meditation
- Defensive uses Cleansing
- Combat uses Thorns (Vanilla version) (bugged, the a3 combat uses Precision).
- Has an additional 15% chance of ignoring direct damage (doesn't apply to enemy AoE spells).
- Can't block even when wielding a shield.
Act 5 Barbarian Mercenaries